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mirror of https://github.com/D00Med/witchcraft.git synced 2024-12-24 00:30:21 +01:00

Initial commit

This commit is contained in:
D00Med 2016-06-15 08:56:08 +10:00
parent 41416cf0cc
commit e0910f2607
85 changed files with 5483 additions and 0 deletions

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brewing_stand.lua Normal file
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--brewing stand and level 2 potions
-- GENERATED CODE
-- Node Box Editor, version 0.8.1 - Glass
minetest.register_node("witchcraft:brewing_stand", {
tiles = {
"witchcraft_brewing_stand_top.png",
"witchcraft_brewing_stand_top.png",
"witchcraft_brewing_stand_side.png",
"witchcraft_brewing_stand_side.png",
"witchcraft_brewing_stand_side.png",
"witchcraft_brewing_stand_side.png"
},
drawtype = "nodebox",
use_texture_alpha = true,
paramtype = "light",
drop = {
items = {
{items = {'witchcraft:brewing_stand_unready'}, rarity = 1},
}
},
groups = {cracky=1, oddly_breakable_by_hand=1},
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, -0.4375, 0.25}, -- NodeBox1
{-0.0625, -0.5, -0.0625, 0.0625, 0, 0.0625}, -- NodeBox2
{-0.5, 0, -0.125, 0.5, 0.0625, 0.125}, -- NodeBox3
{-0.4375, -0.1875, -0.0625, -0.3125, 0.375, 0.0625}, -- NodeBox4
{0.3125, -0.1875, -0.0625, 0.4375, 0.375, 0.0625}, -- NodeBox5
{-0.125, 0.0625, -0.125, 0.125, 0.125, 0.125}, -- NodeBox6
{-0.1875, 0.125, -0.125, 0.1875, 0.375, 0.125}, -- NodeBox7
{-0.125, 0.125, -0.1875, 0.125, 0.375, 0.1875}, -- NodeBox8
{-0.0625, 0.375, -0.0625, 0.0625, 0.5, 0.0625}, -- NodeBox9
}
},
on_rightclick = function(pos, node, clicker, item, _)
local wield_item = clicker:get_wielded_item():get_name()
local new_item = wield_item.."_2"
if minetest.get_item_group(wield_item, "potion") ~= 0 then
minetest.set_node(pos, {name="witchcraft:brewing_stand_active", param2=node.param2})
item:take_item()
minetest.after(30, function()
minetest.set_node(pos, {name="witchcraft:brewing_stand_unready", param2=node.param2})
minetest.add_item(pos, new_item)
end)
end
end,
})
minetest.register_node("witchcraft:brewing_stand_active", {
tiles = {
"witchcraft_brewing_stand_top.png",
"witchcraft_brewing_stand_top.png",
"witchcraft_brewing_stand_side.png",
"witchcraft_brewing_stand_side.png",
"witchcraft_brewing_stand_side.png",
"witchcraft_brewing_stand_side.png"
},
drawtype = "nodebox",
use_texture_alpha = true,
paramtype = "light",
light_source = 1,
drop = {
items = {
{items = {'witchcraft:brewing_stand_unready'}, rarity = 1},
}
},
groups = {cracky=1, oddly_breakable_by_hand=1},
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, -0.4375, 0.25}, -- NodeBox1
{-0.0625, -0.5, -0.0625, 0.0625, 0, 0.0625}, -- NodeBox2
{-0.5, 0, -0.125, 0.5, 0.0625, 0.125}, -- NodeBox3
{-0.4375, -0.1875, -0.0625, -0.3125, 0.375, 0.0625}, -- NodeBox4
{0.3125, -0.1875, -0.0625, 0.4375, 0.375, 0.0625}, -- NodeBox5
{-0.125, 0.0625, -0.125, 0.125, 0.125, 0.125}, -- NodeBox6
{-0.1875, 0.125, -0.125, 0.1875, 0.375, 0.125}, -- NodeBox7
{-0.125, 0.125, -0.1875, 0.125, 0.375, 0.1875}, -- NodeBox8
{-0.0625, 0.375, -0.0625, 0.0625, 0.5, 0.0625}, -- NodeBox9
}
}
})
minetest.register_node("witchcraft:brewing_stand_unready", {
description = "brewing stand",
tiles = {
"witchcraft_brewing_stand_top.png^[colorize:black:100",
"witchcraft_brewing_stand_top.png^[colorize:black:100",
"witchcraft_brewing_stand_side.png^[colorize:black:100",
"witchcraft_brewing_stand_side.png^[colorize:black:100",
"witchcraft_brewing_stand_side.png^[colorize:black:100",
"witchcraft_brewing_stand_side.png^[colorize:black:100"
},
inventory_image = "witchcraft_brewing_stand_inv.png",
drawtype = "nodebox",
use_texture_alpha = true,
paramtype = "light",
light_source = 1,
drop = {
items = {
{items = {'witchcraft:brewing_stand_unready'}, rarity = 1},
}
},
groups = {cracky=1, oddly_breakable_by_hand=1},
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.25, 0.25, -0.4375, 0.25}, -- NodeBox1
{-0.0625, -0.5, -0.0625, 0.0625, 0, 0.0625}, -- NodeBox2
{-0.5, 0, -0.125, 0.5, 0.0625, 0.125}, -- NodeBox3
{-0.4375, -0.1875, -0.0625, -0.3125, 0.375, 0.0625}, -- NodeBox4
{0.3125, -0.1875, -0.0625, 0.4375, 0.375, 0.0625}, -- NodeBox5
{-0.125, 0.0625, -0.125, 0.125, 0.125, 0.125}, -- NodeBox6
{-0.1875, 0.125, -0.125, 0.1875, 0.375, 0.125}, -- NodeBox7
{-0.125, 0.125, -0.1875, 0.125, 0.375, 0.1875}, -- NodeBox8
{-0.0625, 0.375, -0.0625, 0.0625, 0.5, 0.0625}, -- NodeBox9
}
},
on_rightclick = function(pos, node, clicker, item, _)
local wield_item = clicker:get_wielded_item():get_name()
if wield_item == "default:mese_crystal_fragment" then
minetest.set_node(pos, {name="witchcraft:brewing_stand", param2=node.param2})
item:take_item()
end
end,
})
--end of GENERATED CODE
minetest.register_abm({
nodenames = {"witchcraft:brewing_stand_active"},
interval = 0.5,
chance = 1,
action = function(pos, node)
minetest.add_particlespawner({
amount = 2,
time = 1,
minpos = {x=pos.x-0.1, y=pos.y, z=pos.z-0.1},
maxpos = {x=pos.x+0.1, y=pos.y, z=pos.z+0.1},
minvel = {x=0, y=0.5, z=0},
maxvel = {x=0, y=0.6, z=0},
minacc = {x=0, y=0.2, z=0},
maxacc = {x=0, y=0.3, z=0},
minexptime = 1,
maxexptime = 2,
minsize = 0.5,
maxsize = 1,
collisiondetection = false,
texture = "witchcraft_smoke.png"
})
end
})
minetest.register_craft({
output = 'witchcraft:brewing_stand_unready',
recipe = {
{'', '', ''},
{'group:stick', 'default:diamond', 'group:stick'},
{'', 'default:obsidian_shard', ''},
}
})

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depends.txt Normal file
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default
vessels
tnt
fire
farming?
lightning?
pmobs?
hud_hunger?
moreplants?

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license.txt Normal file
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License for Code
----------------
Copyright (C) 2016 DOOmed <heiselong@gmx.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
License for Textures, Models and Sounds
---------------------------------------
CC-BY-SA 3.0 UNPORTED. Created by DOOmed
All potion bottles derived from
vessels_glass_bottle.png (by Authors)
kilbith (WTFPL)

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Witchcraft by D00Med
Some notes:
>farming_redo is required for the mod even though this is not shown in depends.txt
>mobs_redo is optionally required for the mod, but since pmobs requires it, it is assumed that if you have pmobs then you have mobs.
>Some potions are dangerous!
Some crafting recipes:
herbs(shapeless):
weed or groundfungus or bush
jar of eyes:
eye, X, X
eye, X. X
drinking glass, X, X
eyes(shapeless):
jar of eyes
magic cooking pot:
copper lump, X, copper lump
copper lump, X, copper lump
X, copper lump, X
the magic cooking pot cooks its contents without fire, so there is no need to light a fire underneath.
potion shelf:
wood, wood, wood
potion, potion, potion
wood, wood, wood
empty scroll:
paper, diamond, paper
paper, paper, paper
Need some slime? try scraping it out of an empty cauldron with a drinking glass.
Potion ingredients(may be slightly inaccurate):
>herbs
>jar of eyes
>diamond
>apple
>gold lumps
>mese crystal fragment
>obsidian shard
>jar of slime
>curlyfruit
>mushroom(moreplants)
>red mushroom(flowers)
>grass
>umbrella plant
>glass
>glass fragments
>flint
>tnt
>copper block
>steel block
>steel ingot
>lilypad
>dirt
>sand
>gravel
>bucket of water
>bullrush
>bones

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--scrolls
minetest.register_craftitem("witchcraft:scroll_day", {
description = "Scroll of day",
inventory_image = "witchcraft_scroll.png^witchcraft_sun_over.png",
stack_max = 1,
on_use = function(item)
minetest.set_timeofday(0.5)
item:take_item()
return item
end,
})
minetest.register_craftitem("witchcraft:scroll_night", {
description = "Scroll of night",
inventory_image = "witchcraft_scroll.png^witchcraft_moon_over.png",
stack_max = 1,
on_use = function(item)
minetest.set_timeofday(0)
item:take_item()
return item
end,
})
if minetest.get_modpath("pmobs")then
minetest.register_craftitem("witchcraft:scroll_wild", {
description = "Scroll of Wild",
inventory_image = "witchcraft_scroll.png^witchcraft_dark_over.png",
stack_max = 1,
on_use = function(item, placer)
local pos = placer:getpos();
minetest.env:add_entity(pos, "pmobs:dog")
item:take_item()
return item
end,
})
end
minetest.register_craftitem("witchcraft:scroll_fireball", {
description = "Scroll of fireball",
inventory_image = "witchcraft_scroll.png^witchcraft_fire_over.png",
stack_max = 1,
on_use = function(item, placer, pos)
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
obj:setvelocity(vec)
item:take_item()
return item
end,
})
if minetest.get_modpath("lightning") then
minetest.register_craftitem("witchcraft:scroll_lightning", {
description = "Scroll of lightning",
inventory_image = "witchcraft_scroll.png^witchcraft_thunder_over.png",
stack_max = 1,
on_use = function(item, placer, pos)
local playerpos = placer:getpos();
local dir = placer:get_look_dir();
lightning.strike({x=playerpos.x+dir.x*2,y=playerpos.y+0+dir.y,z=playerpos.z+dir.z*2})
item:take_item()
return item
end,
})
end
minetest.register_craftitem("witchcraft:scroll_icicle", {
description = "Scroll of icicle",
inventory_image = "witchcraft_scroll.png^witchcraft_ice_over.png",
stack_max = 1,
on_use = function(item, placer, pos)
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice")
local obj3 = minetest.env:add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
obj:setvelocity(vec)
obj2:setvelocity(vec)
obj3:setvelocity(vec)
item:take_item()
return item
end,
})
minetest.register_craftitem("witchcraft:scroll_nature", {
description = "Scroll of nature",
inventory_image = "witchcraft_scroll.png^witchcraft_leaf_over.png",
stack_max = 1,
on_use = function(item, placer, pos)
local dir = placer:get_look_dir();
local playerpos = placer:getpos();
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree")
obj:setvelocity(vec)
item:take_item()
return item
end,
})
minetest.register_craftitem("witchcraft:scroll", {
description = "Blank Scroll",
inventory_image = "witchcraft_scroll.png",
})
minetest.register_craftitem("witchcraft:scroll_recipe", {
description = "Recipe Scroll",
inventory_image = "witchcraft_scroll.png^witchcraft_writing_over.png",
on_use = function(itemstack, user, pointed_thing)
local formspec = "size[10,9]"..
"background[-0.6,-0.5;11.5,10.4;witchcraft_recipes.png]";
minetest.show_formspec(user:get_player_name(), "witchcraft:scroll", formspec);
end,
})
if minetest.get_modpath("pmobs")then
minetest.register_craft({
output = 'witchcraft:scroll_wild',
recipe = {
{'mobs:meat_raw'},
{'witchcraft:scroll'},
}
})
end
minetest.register_craft({
output = 'witchcraft:scroll',
recipe = {
{'default:paper', 'default:diamond', 'default:paper'},
{'default:paper', 'default:paper', 'default:paper'},
}
})
minetest.register_craft({
output = 'witchcraft:scroll_recipe',
recipe = {
{'dye:black'},
{'witchcraft:scroll'},
}
})
minetest.register_craft({
output = 'witchcraft:scroll_icicle',
recipe = {
{'default:ice'},
{'witchcraft:scroll'},
}
})
minetest.register_craft({
output = 'witchcraft:scroll_fireball',
recipe = {
{'default:obsidian_shard'},
{'witchcraft:scroll'},
}
})
minetest.register_craft({
output = 'witchcraft:scroll_nature',
recipe = {
{'default:leaves'},
{'witchcraft:scroll'},
}
})
minetest.register_craft({
output = 'witchcraft:scroll_day',
recipe = {
{'default:torch'},
{'witchcraft:scroll'},
}
})
minetest.register_craft({
output = 'witchcraft:scroll_night',
recipe = {
{'default:coal_lump'},
{'witchcraft:scroll'},
}
})
minetest.register_craft({
output = 'witchcraft:scroll_lightning',
recipe = {
{'default:steel_ingot'},
{'witchcraft:scroll'},
}
})
--scroll powers
minetest.register_entity("witchcraft:fireball", {
textures = {"tnt_boom.png"},
velocity = 0.1,
damage = 2,
collisionbox = {0, 0, 0, 0, 0, 0},
on_step = function(self, obj, pos)
local remove = minetest.after(2, function()
self.object:remove()
end)
local pos = self.object:getpos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:fireball" and obj:get_luaentity().name ~= "__builtin:item" then
obj:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=3},
}, nil)
self.object:remove()
end
end
end
for dx=0,1 do
for dy=0,1 do
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then
minetest.env:set_node(t, {name="fire:basic_flame"})
self.object:remove()
return
end
end
end
end
end
hit_node = function(self, pos, node)
-- local pos = self.object:getpos()
for dx=-4,4 do
for dy=-4,4 do
for dz=-4,4 do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(pos).name
if math.random(1, 50) <= 35 then
minetest.env:remove_node(p)
end
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
minetest.env:set_node(t, {name="fire:basic_flame"})
end
end
end
end
end
local apos = self.object:getpos()
local part = minetest.add_particlespawner(
6, --amount
0.3, --time
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=0, y=0, z=0}, --maxvel
{x=0,y=-0.5,z=0}, --minacc
{x=0.5,y=0.5,z=0.5}, --maxacc
0.1, --minexptime
0.3, --maxexptime
1, --minsize
2, --maxsize
false, --collisiondetection
"witchcraft_flame.png" --texture
)
end,
})
minetest.register_entity("witchcraft:tree", {
textures = {"witchcraft_skin.png"},
velocity = 1,
damage = 2,
collisionbox = {0, 0, 0, 0, 0, 0},
on_step = function(self, obj, pos)
local remove = minetest.after(2, function()
self.object:remove()
end)
local pos = self.object:getpos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:tree" and obj:get_luaentity().name ~= "__builtin:item" then
obj:remove()
local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
self.object:remove()
end
end
end
for dx=0,1 do
for dy=0,1 do
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
if n ~= "witchcraft:tree" and n ~="air" then
local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
self.object:remove()
elseif n == "default:wood" or n =="default:tree" or n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
self.hit_node(self, pos, node)
self.object:remove()
return
end
end
end
end
hit_node = function(self, pos, node)
local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
end
local apos = self.object:getpos()
local part = minetest.add_particlespawner(
6, --amount
0.3, --time
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=0, y=0, z=0}, --maxvel
{x=0,y=-0.5,z=0}, --minacc
{x=0.5,y=0.5,z=0.5}, --maxacc
0.1, --minexptime
0.3, --maxexptime
1, --minsize
2, --maxsize
false, --collisiondetection
"witchcraft_leaf_over.png" --texture
)
end,
})
minetest.register_entity("witchcraft:ice", {
visual="sprite",
visual_size={x=1,y=1},
physical=false,
textures={"witchcraft_ice.png"},
velocity = 1,
rotate = 90,
auto_rotate = true,
damage = 2,
collisionbox = {0, 0, 0, 0, 0, 0},
on_step = function(self, obj, pos)
local remove = minetest.after(2, function()
self.object:remove()
end)
local pos = self.object:getpos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:ice" and obj:get_luaentity().name ~= "__builtin:item" then
obj:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=1},
}, nil)
self.object:remove()
end
end
local apos = self.object:getpos()
local part = minetest.add_particlespawner(
10, --amount
0.3, --time
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=0, y=0, z=0}, --maxvel
{x=0,y=-0.5,z=0}, --minacc
{x=0.5,y=0.5,z=0.5}, --maxacc
0.1, --minexptime
0.3, --maxexptime
0.2, --minsize
0.5, --maxsize
false, --collisiondetection
"witchcraft_light_over.png" --texture
)
end
end
})

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Pop sound from www.freesfx.co.uk

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