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Add hunger_ng support.
Fixes https://github.com/D00Med/witchcraft/issues/6
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parent
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commit
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@ -8,5 +8,6 @@ farming?
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lightning?
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pmobs?
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hud_hunger?
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hunger_ng?
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moreplants?
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horror?
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horror?
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191
init.lua
191
init.lua
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@ -2539,105 +2539,106 @@ minetest.register_node("witchcraft:potion_purple", {
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end,
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})
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if minetest.get_modpath("hud_hunger") ~= nil then
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local register_food = hunger.register_food
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minetest.register_node("witchcraft:potion_gpurple", {
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description = "Filling Potion",
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drawtype = "plantlike",
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tiles = {"witchcraft_potion_gpurple.png"},
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wield_image = "witchcraft_potion_gpurple.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, potion2=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = "witchcraft_potion_gpurple.png",
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on_use = function(item, placer, pos)
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item:replace("vessels:glass_bottle")
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return item
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end,
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})
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minetest.register_node("witchcraft:potion_gred", {
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description = "Hunger Potion",
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drawtype = "plantlike",
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tiles = {"witchcraft_potion_gred.png"},
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wield_image = "witchcraft_potion_gred.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, potion2=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = "witchcraft_potion_gred.png",
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on_use = function(item, placer, pos)
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item:replace("vessels:glass_bottle")
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return item
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end,
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})
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register_food("witchcraft:potion_gpurple", 10)
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register_food("witchcraft:potion_gred", -4)
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else
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local register_food = hunger.register_food
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minetest.register_node("witchcraft:potion_gpurple", {
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description = "Filling Potion (better with hunger mod)",
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drawtype = "plantlike",
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tiles = {"witchcraft_potion_purple.png"},
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wield_image = "witchcraft_potion_purple.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = "witchcraft_potion_purple.png",
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on_use = function(itemstack, player)
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local health = player:get_hp();
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player:set_hp(health+20)
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itemstack:replace("vessels:glass_bottle")
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return itemstack
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end,
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description = "Filling Potion",
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drawtype = "plantlike",
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tiles = {"witchcraft_potion_gpurple.png"},
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wield_image = "witchcraft_potion_gpurple.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, potion2=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = "witchcraft_potion_gpurple.png",
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on_use = function(item, placer, pos)
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item:replace("vessels:glass_bottle")
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return item
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end,
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})
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minetest.register_node("witchcraft:potion_gred", {
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description = "Hunger Potion",
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drawtype = "plantlike",
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tiles = {"witchcraft_potion_gred.png"},
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wield_image = "witchcraft_potion_gred.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, potion2=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = "witchcraft_potion_gred.png",
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on_use = function(item, placer, pos)
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item:replace("vessels:glass_bottle")
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return item
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end,
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})
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register_food("witchcraft:potion_gpurple", 10)
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register_food("witchcraft:potion_gred", -4)
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else
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minetest.register_node("witchcraft:potion_gpurple", {
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description = "Filling Potion",
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drawtype = "plantlike",
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tiles = {"witchcraft_potion_gpurple.png"},
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wield_image = "witchcraft_potion_gpurple.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = "witchcraft_potion_purple.png",
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on_use = minetest.item_eat(20, "vessels:glass_bottle"),
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})
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minetest.register_node("witchcraft:potion_gred", {
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description = "Hunger Potion (better with hunger mod)",
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drawtype = "plantlike",
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tiles = {"witchcraft_potion_gred.png"},
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wield_image = "witchcraft_potion_gred.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = "witchcraft_potion_gred.png",
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on_use = function(itemstack, player)
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local health = player:get_hp();
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player:set_hp(health+10)
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itemstack:replace("vessels:glass_bottle")
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return itemstack
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end,
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})
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})
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description = "Hunger Potion",
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drawtype = "plantlike",
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tiles = {"witchcraft_potion_gred.png"},
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wield_image = "witchcraft_potion_gred.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
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sounds = default.node_sound_glass_defaults(),
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inventory_image = "witchcraft_potion_gred.png",
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on_use = minetest.item_eat(-10, "vessels:glass_bottle"),
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})
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if minetest.get_modpath("hunger_ng") ~= nil then
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local register_food = hunger_ng.add_hunger_data
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register_food('witchcraft:potion_gpurple', {
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satiates = 10,
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returns = 'vessels:glass_bottle'
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})
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register_food('witchcraft:potion_gred', {
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satiates = -4,
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returns = 'vessels:glass_bottle'
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})
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end
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end
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minetest.register_node("witchcraft:potion_purple_2", {
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