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master ... v0.2

114 changed files with 1578 additions and 2970 deletions

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@ -13,7 +13,7 @@ minetest.register_node("witchcraft:brewing_stand", {
"witchcraft_brewing_stand_side.png" "witchcraft_brewing_stand_side.png"
}, },
drawtype = "nodebox", drawtype = "nodebox",
use_texture_alpha = "blend", use_texture_alpha = true,
paramtype = "light", paramtype = "light",
drop = { drop = {
items = { items = {
@ -36,7 +36,7 @@ minetest.register_node("witchcraft:brewing_stand", {
} }
}, },
on_rightclick = function(pos, node, clicker, item, _) on_rightclick = function(pos, node, clicker, item, _)
local wield_item = item:get_name() local wield_item = clicker:get_wielded_item():get_name()
local new_item = wield_item.."_2" local new_item = wield_item.."_2"
if minetest.get_item_group(wield_item, "potion") ~= 0 then if minetest.get_item_group(wield_item, "potion") ~= 0 then
minetest.set_node(pos, {name="witchcraft:brewing_stand_active", param2=node.param2}) minetest.set_node(pos, {name="witchcraft:brewing_stand_active", param2=node.param2})
@ -59,7 +59,7 @@ minetest.register_node("witchcraft:brewing_stand_active", {
"witchcraft_brewing_stand_side.png" "witchcraft_brewing_stand_side.png"
}, },
drawtype = "nodebox", drawtype = "nodebox",
use_texture_alpha = "blend", use_texture_alpha = true,
paramtype = "light", paramtype = "light",
light_source = 1, light_source = 1,
drop = { drop = {
@ -96,7 +96,7 @@ minetest.register_node("witchcraft:brewing_stand_unready", {
}, },
inventory_image = "witchcraft_brewing_stand_inv.png", inventory_image = "witchcraft_brewing_stand_inv.png",
drawtype = "nodebox", drawtype = "nodebox",
use_texture_alpha = "blend", use_texture_alpha = true,
paramtype = "light", paramtype = "light",
light_source = 1, light_source = 1,
drop = { drop = {
@ -120,7 +120,7 @@ minetest.register_node("witchcraft:brewing_stand_unready", {
} }
}, },
on_rightclick = function(pos, node, clicker, item, _) on_rightclick = function(pos, node, clicker, item, _)
local wield_item = item:get_name() local wield_item = clicker:get_wielded_item():get_name()
if wield_item == "default:mese_crystal_fragment" then if wield_item == "default:mese_crystal_fragment" then
minetest.set_node(pos, {name="witchcraft:brewing_stand", param2=node.param2}) minetest.set_node(pos, {name="witchcraft:brewing_stand", param2=node.param2})
item:take_item() item:take_item()

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@ -2,12 +2,8 @@ default
vessels vessels
tnt tnt
fire fire
playereffects
player_monoids?
farming? farming?
lightning? lightning?
pmobs? pmobs?
hud_hunger? hud_hunger?
hunger_ng?
moreplants? moreplants?
horror?

3432
init.lua

File diff suppressed because it is too large Load Diff

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@ -2,7 +2,7 @@
License for Code License for Code
---------------- ----------------
Copyright (C) 2016 D00Med <heiselong@gmx.com> Copyright (C) 2016 DOOmed <heiselong@gmx.com>
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by
@ -21,7 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
License for Textures, Models and Sounds License for Textures, Models and Sounds
--------------------------------------- ---------------------------------------
CC-BY-SA 3.0 UNPORTED. Created by D00Med CC-BY-SA 3.0 UNPORTED. Created by DOOmed
All potion bottles derived from All potion bottles derived from
vessels_glass_bottle.png (by Authors) vessels_glass_bottle.png (by Authors)

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@ -1,3 +0,0 @@
name = witchcraft
depends = default,vessels,tnt,fire,playereffects
optional_depends = player_monoids,farming,lightning,pmobs,hud_hunger,hunger_ng,moreplants,horror

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@ -1,19 +0,0 @@
mtllib 3 4ths.mtl
o converted_out
v 0.375 -0.25 -0.375
v 0.375 -0.25 0.375
v 0.375 0.1875 0.375
v 0.375 0.1875 -0.375
v -0.375 -0.25 -0.375
v -0.375 -0.25 0.375
v -0.375 0.1875 0.375
v -0.375 0.1875 -0.375
usemtl none
s off
g nodebox21
f 1 2 3 4
f 5 6 7 8
f 1 4 8 5
f 2 3 7 6
f 1 2 6 5
f 4 3 7 8

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@ -1,19 +0,0 @@
mtllib 1 4th.mtl
o converted_out
v 0.375 -0.25 -0.375
v 0.375 -0.25 0.375
v 0.375 -0.0625 0.375
v 0.375 -0.0625 -0.375
v -0.375 -0.25 -0.375
v -0.375 -0.25 0.375
v -0.375 -0.0625 0.375
v -0.375 -0.0625 -0.375
usemtl none
s off
g nodebox21
f 1 2 3 4
f 5 6 7 8
f 1 4 8 5
f 2 3 7 6
f 1 2 6 5
f 4 3 7 8

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@ -1,19 +0,0 @@
mtllib full.mtl
o converted_out
v 0.375 -0.25 -0.375
v 0.375 -0.25 0.375
v 0.375 0.375 0.375
v 0.375 0.375 -0.375
v -0.375 -0.25 -0.375
v -0.375 -0.25 0.375
v -0.375 0.375 0.375
v -0.375 0.375 -0.375
usemtl none
s off
g nodebox21
f 1 2 3 4
f 5 6 7 8
f 1 4 8 5
f 2 3 7 6
f 1 2 6 5
f 4 3 7 8

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@ -1,19 +0,0 @@
mtllib half.mtl
o converted_out
v 0.375 -0.25 -0.375
v 0.375 -0.25 0.375
v 0.375 0.0625 0.375
v 0.375 0.0625 -0.375
v -0.375 -0.25 -0.375
v -0.375 -0.25 0.375
v -0.375 0.0625 0.375
v -0.375 0.0625 -0.375
usemtl none
s off
g nodebox21
f 1 2 3 4
f 5 6 7 8
f 1 4 8 5
f 2 3 7 6
f 1 2 6 5
f 4 3 7 8

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@ -63,18 +63,3 @@ Potion ingredients(may be slightly inaccurate):
>bucket of water >bucket of water
>bullrush >bullrush
>bones >bones
About the recipes:
init.lua contains the pot recipes. For each pot there is a line similar to the one below, in the 'witchraft.pot' table.
{"blue", "brown", "default:dirt", "blue2", "moreplants:bullrush", "red", "purple"},
{"potion name", "result1", "ingredient1", "result2", "ingredient2", "combine potion", "combine result"}
The first column of the table("blue"), is the color of the current potion pot. In the example, it is the blue pot, so the ingredients and results in the other columns
will apply to the blue pot, ie: the blue pot must be rightclicked. It is important that the name of the pot is in the name of it's texture, eg: a blue pot has the texture "witchraft_pot_blue.png"
The second and fourth columns are the two possible results after adding new ingredients. The last column is the result after combining the current potion with another.
The third and fifth columns are the ingredients required. The ingredient req. to make the potion in column 2 must be in column 3, and the ingredient req. to make the potion in columns 4 must be in columns 5.
The 6th column is the potion that can be combined with the current potion to make a new potion.

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@ -1,5 +1,6 @@
--scrolls --scrolls
minetest.register_craftitem("witchcraft:scroll_day", { minetest.register_craftitem("witchcraft:scroll_day", {
description = "Scroll of day", description = "Scroll of day",
inventory_image = "witchcraft_scroll.png^witchcraft_sun_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_sun_over.png",
@ -28,8 +29,8 @@ if minetest.get_modpath("pmobs")then
inventory_image = "witchcraft_scroll.png^witchcraft_dark_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_dark_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer) on_use = function(item, placer)
local pos = placer:get_pos() local pos = placer:getpos();
minetest.add_entity(pos, "pmobs:dog") minetest.env:add_entity(pos, "pmobs:dog")
item:take_item() item:take_item()
return item return item
end, end,
@ -40,21 +41,13 @@ minetest.register_craftitem("witchcraft:scroll_fireball", {
description = "Scroll of fireball", description = "Scroll of fireball",
inventory_image = "witchcraft_scroll.png^witchcraft_fire_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_fire_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer, pointed_thing) on_use = function(item, placer, pos)
local dir = placer:get_look_dir() local dir = placer:get_look_dir();
local playerpos = placer:get_pos() local playerpos = placer:getpos();
local entities = {} local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
for i=1,4 do local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
entities[i] = minetest.add_entity({ obj:setvelocity(vec)
x=playerpos.x+dir.x*1.5,
y=playerpos.y+1.5+dir.y,
z=playerpos.z+0+dir.z
}, "witchcraft:fireball")
end
entities[2]:set_velocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5})
entities[3]:set_velocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5})
entities[4]:set_velocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7})
entities[1]:set_velocity({x=dir.x*7,y=dir.y*7+0.5,z=dir.z*7})
item:take_item() item:take_item()
return item return item
end, end,
@ -65,9 +58,9 @@ if minetest.get_modpath("lightning") then
description = "Scroll of lightning", description = "Scroll of lightning",
inventory_image = "witchcraft_scroll.png^witchcraft_thunder_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_thunder_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer, pointed_thing) on_use = function(item, placer, pos)
local playerpos = placer:get_pos() local playerpos = placer:getpos();
local dir = placer:get_look_dir() local dir = placer:get_look_dir();
lightning.strike({x=playerpos.x+dir.x*2,y=playerpos.y+0+dir.y,z=playerpos.z+dir.z*2}) lightning.strike({x=playerpos.x+dir.x*2,y=playerpos.y+0+dir.y,z=playerpos.z+dir.z*2})
item:take_item() item:take_item()
return item return item
@ -79,47 +72,34 @@ minetest.register_craftitem("witchcraft:scroll_icicle", {
description = "Scroll of icicle", description = "Scroll of icicle",
inventory_image = "witchcraft_scroll.png^witchcraft_ice_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_ice_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer, pointed_thing) on_use = function(item, placer, pos)
local dir = placer:get_look_dir() local dir = placer:get_look_dir();
local playerpos = placer:get_pos() local playerpos = placer:getpos();
local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7} local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
local obj = minetest.add_entity({ local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
x=playerpos.x+dir.x*1.5, local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice")
y=playerpos.y+1.5+dir.y, local obj3 = minetest.env:add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
z=playerpos.z+0+dir.z obj:setvelocity(vec)
}, "witchcraft:ice") obj2:setvelocity(vec)
local obj2 = minetest.add_entity({ obj3:setvelocity(vec)
x=playerpos.x+dir.x*1.5,
y=playerpos.y+1.5+dir.y,
z=playerpos.z+1+dir.z
}, "witchcraft:ice")
local obj3 = minetest.add_entity({
x=playerpos.x+1+dir.x*1.5,
y=playerpos.y+1.5+dir.y,
z=playerpos.z+0+dir.z
}, "witchcraft:ice")
obj:set_velocity(vec)
obj2:set_velocity(vec)
obj3:set_velocity(vec)
item:take_item() item:take_item()
return item return item
end, end,
}) })
minetest.register_craftitem("witchcraft:scroll_nature", { minetest.register_craftitem("witchcraft:scroll_nature", {
description = "Scroll of nature", description = "Scroll of nature",
inventory_image = "witchcraft_scroll.png^witchcraft_leaf_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_leaf_over.png",
stack_max = 1, stack_max = 1,
on_use = function(item, placer, pointed_thing) on_use = function(item, placer, pos)
local dir = placer:get_look_dir() local dir = placer:get_look_dir();
local playerpos = placer:get_pos() local playerpos = placer:getpos();
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6} local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
local obj = minetest.add_entity({ local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree")
x=playerpos.x+dir.x*1.5, obj:setvelocity(vec)
y=playerpos.y+1.5+dir.y,
z=playerpos.z+0+dir.z
}, "witchcraft:tree")
obj:set_velocity(vec)
item:take_item() item:take_item()
return item return item
end, end,
@ -134,9 +114,12 @@ minetest.register_craftitem("witchcraft:scroll_recipe", {
description = "Recipe Scroll", description = "Recipe Scroll",
inventory_image = "witchcraft_scroll.png^witchcraft_writing_over.png", inventory_image = "witchcraft_scroll.png^witchcraft_writing_over.png",
on_use = function(itemstack, user, pointed_thing) on_use = function(itemstack, user, pointed_thing)
local formspec = "size[10,9]".. local formspec = "size[10,9]"..
"background[-0.6,-0.5;11.5,10.4;witchcraft_recipes.png]" "background[-0.6,-0.5;11.5,10.4;witchcraft_recipes.png]";
minetest.show_formspec(user:get_player_name(), "witchcraft:scroll", formspec)
minetest.show_formspec(user:get_player_name(), "witchcraft:scroll", formspec);
end, end,
}) })
@ -148,13 +131,14 @@ if minetest.get_modpath("pmobs")then
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
end end
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll', output = 'witchcraft:scroll',
recipe = { recipe = {
{'default:paper', 'default:paper', ''}, {'default:paper', 'default:diamond', 'default:paper'},
{'default:paper', 'default:paper', ''}, {'default:paper', 'default:paper', 'default:paper'},
} }
}) })
@ -170,7 +154,6 @@ minetest.register_craft({
output = 'witchcraft:scroll_icicle', output = 'witchcraft:scroll_icicle',
recipe = { recipe = {
{'default:ice'}, {'default:ice'},
{'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
@ -179,7 +162,6 @@ minetest.register_craft({
output = 'witchcraft:scroll_fireball', output = 'witchcraft:scroll_fireball',
recipe = { recipe = {
{'default:obsidian_shard'}, {'default:obsidian_shard'},
{'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
@ -188,7 +170,6 @@ minetest.register_craft({
output = 'witchcraft:scroll_nature', output = 'witchcraft:scroll_nature',
recipe = { recipe = {
{'default:leaves'}, {'default:leaves'},
{'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
@ -197,7 +178,6 @@ minetest.register_craft({
output = 'witchcraft:scroll_day', output = 'witchcraft:scroll_day',
recipe = { recipe = {
{'default:torch'}, {'default:torch'},
{'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
@ -206,20 +186,20 @@ minetest.register_craft({
output = 'witchcraft:scroll_night', output = 'witchcraft:scroll_night',
recipe = { recipe = {
{'default:coal_lump'}, {'default:coal_lump'},
{'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
minetest.register_craft({ minetest.register_craft({
output = 'witchcraft:scroll_lightning', output = 'witchcraft:scroll_lightning',
recipe = { recipe = {
{'default:steel_ingot'}, {'default:steel_ingot'},
{'default:diamond'},
{'witchcraft:scroll'}, {'witchcraft:scroll'},
} }
}) })
--scroll powers --scroll powers
minetest.register_entity("witchcraft:fireball", { minetest.register_entity("witchcraft:fireball", {
@ -231,19 +211,16 @@ minetest.register_entity("witchcraft:fireball", {
local remove = minetest.after(2, function() local remove = minetest.after(2, function()
self.object:remove() self.object:remove()
end) end)
local pos = self.object:get_pos() local pos = self.object:getpos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do for k, obj in pairs(objs) do
if obj:get_luaentity() then if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:fireball" if obj:get_luaentity().name ~= "witchcraft:fireball" and obj:get_luaentity().name ~= "__builtin:item" then
and obj:get_luaentity().name ~= "__builtin:item"
and obj:get_luaentity().name ~= "gauges:hp_bar" then
obj:punch(self.object, 1.0, { obj:punch(self.object, 1.0, {
full_punch_interval=1.0, full_punch_interval=1.0,
damage_groups={fleshy=3}, damage_groups={fleshy=3},
}, nil) }, nil)
self.object:remove() self.object:remove()
return
end end
end end
end end
@ -252,10 +229,10 @@ minetest.register_entity("witchcraft:fireball", {
for dz=0,1 do for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.get_node(p).name local n = minetest.env:get_node(p).name
if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" then if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
if minetest.registered_nodes[n].groups.flammable then if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then
minetest.set_node(t, {name="fire:basic_flame"}) minetest.env:set_node(t, {name="fire:basic_flame"})
self.object:remove() self.object:remove()
return return
end end
@ -263,27 +240,48 @@ minetest.register_entity("witchcraft:fireball", {
end end
end end
end end
hit_node = function(self, pos, node)
-- local pos = self.object:getpos()
for dx=-4,4 do
for dy=-4,4 do
for dz=-4,4 do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(pos).name
if math.random(1, 50) <= 35 then
minetest.env:remove_node(p)
end
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
minetest.env:set_node(t, {name="fire:basic_flame"})
end
end
end
end
end
local apos = self.object:getpos()
local part = minetest.add_particlespawner(
6, --amount
0.3, --time
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=0, y=0, z=0}, --maxvel
{x=0,y=-0.5,z=0}, --minacc
{x=0.5,y=0.5,z=0.5}, --maxacc
0.1, --minexptime
0.3, --maxexptime
1, --minsize
2, --maxsize
false, --collisiondetection
"witchcraft_flame.png" --texture
)
local vec = self.object:get_velocity()
minetest.add_particlespawner({
amount = 6,
time = 0.3,
minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3},
maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3},
minvel = {x=-0, y=-0, z=-0},
maxvel = {x=0, y=0, z=0},
minacc = {x=0,y=-0.5,z=0},
maxacc = {x=-vec.x,y=-vec.y,z=-vec.z},
minexptime = 0.1,
maxexptime = 0.3,
minsize = 1,
maxsize = 2,
collisiondetection = false,
texture = "witchcraft_flame.png"
})
end, end,
}) })
minetest.register_entity("witchcraft:tree", { minetest.register_entity("witchcraft:tree", {
textures = {"witchcraft_skin.png"}, textures = {"witchcraft_skin.png"},
velocity = 1, velocity = 1,
@ -293,43 +291,59 @@ minetest.register_entity("witchcraft:tree", {
local remove = minetest.after(2, function() local remove = minetest.after(2, function()
self.object:remove() self.object:remove()
end) end)
local pos = self.object:get_pos() local pos = self.object:getpos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do for k, obj in pairs(objs) do
if obj:get_luaentity() then if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:tree" if obj:get_luaentity().name ~= "witchcraft:tree" and obj:get_luaentity().name ~= "__builtin:item" then
and obj:get_luaentity().name ~= "__builtin:item"
and obj:get_luaentity().name ~= "gauges:hp_bar" then
obj:remove() obj:remove()
default.grow_new_jungle_tree(pos) local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
self.object:remove()
end
end
end
for dx=0,1 do
for dy=0,1 do
for dz=0,1 do
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local n = minetest.env:get_node(p).name
if n ~= "witchcraft:tree" and n ~="air" then
local treepos = self.object:getpos()
default.grow_new_jungle_tree(treepos)
self.object:remove()
elseif n == "default:wood" or n =="default:tree" or n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
self.hit_node(self, pos, node)
self.object:remove() self.object:remove()
return return
end end
end end
end end
end
local n = minetest.get_node(pos).name hit_node = function(self, pos, node)
if n ~= "witchcraft:tree" and n ~="air" then local treepos = self.object:getpos()
default.grow_new_jungle_tree(pos) default.grow_new_jungle_tree(treepos)
self.object:remove()
end end
minetest.add_particlespawner({ local apos = self.object:getpos()
amount = 6, local part = minetest.add_particlespawner(
time = 0.3, 6, --amount
minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3}, 0.3, --time
maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3}, {x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
minvel = {x=-0, y=-0, z=-0}, {x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
maxvel = {x=0, y=0, z=0}, {x=-0, y=-0, z=-0}, --minvel
minacc = {x=0,y=-0.5,z=0}, {x=0, y=0, z=0}, --maxvel
maxacc = {x=0.5,y=0.5,z=0.5}, {x=0,y=-0.5,z=0}, --minacc
minexptime = 0.1, {x=0.5,y=0.5,z=0.5}, --maxacc
maxexptime = 0.3, 0.1, --minexptime
minsize = 1, 0.3, --maxexptime
maxsize = 2, 1, --minsize
collisiondetection = false, 2, --maxsize
texture = "witchcraft_leaf_over.png" false, --collisiondetection
}) "witchcraft_leaf_over.png" --texture
)
end, end,
}) })
@ -344,69 +358,39 @@ minetest.register_entity("witchcraft:ice", {
damage = 2, damage = 2,
collisionbox = {0, 0, 0, 0, 0, 0}, collisionbox = {0, 0, 0, 0, 0, 0},
on_step = function(self, obj, pos) on_step = function(self, obj, pos)
local remove = minetest.after(10, function() local remove = minetest.after(2, function()
self.object:remove() self.object:remove()
end) end)
local pos = self.object:get_pos() local pos = self.object:getpos()
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
for k, obj in pairs(objs) do for k, obj in pairs(objs) do
if obj:get_luaentity() ~= nil then if obj:get_luaentity() ~= nil then
if obj:get_luaentity().name ~= "witchcraft:ice" if obj:get_luaentity().name ~= "witchcraft:ice" and obj:get_luaentity().name ~= "__builtin:item" then
and obj:get_luaentity().name ~= "__builtin:item"
and obj:get_luaentity().name ~= "gauges:hp_bar" then
obj:punch(self.object, 1.0, { obj:punch(self.object, 1.0, {
full_punch_interval=1.0, full_punch_interval=1.0,
damage_groups={fleshy=1}, damage_groups={fleshy=1},
}, nil) }, nil)
self.object:remove() self.object:remove()
return
end
end
end
local velo = self.object:get_velocity()
local hit = {
{ p = {x=pos.x+1, y=pos.y, z=pos.z},
v = {x=math.abs(velo.x)*-1, y=velo.y, z=velo.z}}, -- x
{ p = {x=pos.x-1, y=pos.y, z=pos.z},
v = {x=math.abs(velo.x), y=velo.y, z=velo.z}},
{ p = {x=pos.x, y=pos.y+1, z=pos.z},
v = {x=velo.x, y=math.abs(velo.y)*-1, z=velo.z}}, -- y
{ p = {x=pos.x, y=pos.y-1, z=pos.z},
v = {x=velo.x, y=math.abs(velo.y), z=velo.z}},
{ p = {x=pos.x, y=pos.y, z=pos.z+1},
v = {x=velo.x, y=velo.y, z=math.abs(velo.z)*-1}}, -- z
{ p = {x=pos.x, y=pos.y, z=pos.z-1},
v = {x=velo.x, y=velo.y, z=math.abs(velo.z)}}
}
for _,h in pairs(hit) do
local n = minetest.get_node(h.p).name
if n ~= "air" and n~= "witchcraft:ice" then
if n == "default:water_source" or n =="default:river_water_source" then
minetest.set_node(h.p, {name="default:ice"})
h.v.y = 0
end
self.object:set_velocity(h.v)
break
end end
end end
minetest.add_particlespawner({ local apos = self.object:getpos()
amount = 10, local part = minetest.add_particlespawner(
time = 0.3, 10, --amount
minpos = {x=pos.x-0.3, y=pos.y-0.3, z=pos.z-0.3}, 0.3, --time
maxpos = {x=pos.x+0.3, y=pos.y+0.3, z=pos.z+0.3}, {x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
minvel = {x=-0, y=-0, z=-0}, {x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
maxvel = {x=0, y=0, z=0}, {x=-0, y=-0, z=-0}, --minvel
minacc = {x=0,y=-0.5,z=0}, {x=0, y=0, z=0}, --maxvel
maxacc = {x=0.5,y=0.5,z=0.5}, {x=0,y=-0.5,z=0}, --minacc
minexptime = 0.1, {x=0.5,y=0.5,z=0.5}, --maxacc
maxexptime = 0.3, 0.1, --minexptime
minsize = 0.2, 0.3, --maxexptime
maxsize = 0.5, 0.2, --minsize
collisiondetection = false, 0.5, --maxsize
texture = "witchcraft_light_over.png" false, --collisiondetection
}) "witchcraft_light_over.png" --texture
)
end
end end
}) })

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