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https://github.com/mt-mods/xcompat.git
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Minor fixes and cleanup (#3)
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7
.github/dependabot.yml
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7
.github/dependabot.yml
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version: 2
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updates:
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- package-ecosystem: gitsubmodule
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directory: "/"
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schedule:
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interval: daily
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open-pull-requests-limit: 20
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13
.github/workflows/luacheck.yml
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.github/workflows/luacheck.yml
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name: luacheck
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on: [push, pull_request]
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jobs:
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build:
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luacheck:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@master
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- name: apt
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run: sudo apt-get install -y luarocks
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- name: luacheck install
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run: luarocks install --local luacheck
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- name: luacheck run
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run: $HOME/.luarocks/bin/luacheck ./
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- name: Checkout
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uses: actions/checkout@main
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- name: Luacheck
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uses: lunarmodules/luacheck@master
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29
.luacheckrc
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.luacheckrc
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unused_args = false
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allow_defined_top = true
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exclude_files = {".luacheckrc"}
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globals = {
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"minetest", "xcompat",
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"minetest",
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"xcompat",
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}
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read_globals = {
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string = {fields = {"split"}},
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table = {fields = {"copy", "getn"}},
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--luac
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"math", "table",
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-- Builtin
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"vector", "ItemStack", "dump", "DIR_DELIM", "VoxelArea", "Settings", "PcgRandom", "VoxelManip", "PseudoRandom",
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--mod produced
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"default", "mcl_sounds", "ks_sounds", "nodes_nature", "fl_stone", "fl_topsoil", "fl_trees", "hades_sounds", "rp_sounds",
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}
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"default",
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"mcl_sounds",
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"ks_sounds",
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"nodes_nature",
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"fl_stone",
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"fl_topsoil",
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"fl_trees",
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"hades_sounds",
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"rp_sounds",
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}
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33
README.md
33
README.md
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# xcompat
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# XCompat
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a mod that aims to facilitate other mods to be game agnostic by handling sounds and crafting
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[![luacheck](https://github.com/mt-mods/xcompat/workflows/luacheck/badge.svg)](https://github.com/mt-mods/xcompat/actions)
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[![ContentDB](https://content.minetest.net/packages/mt-mods/xcompat/shields/downloads/)](https://content.minetest.net/packages/mt-mods/xcompat/)
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thanks to:
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* MisterE, OgelGames, and Blockhead for naming advice/suggestion
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* luk3yx, Blockhead, Buckaroo for bouncing ideas on the concept of this mod
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Provides cross compatibility between games and mods for sounds and crafting materials.
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## Installing
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Thanks to:
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* MisterE, OgelGames, and Blockhead for naming advice/suggestion.
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* luk3yx, Blockhead, BuckarooBanzai for bouncing ideas on the concept of this mod.
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clone via git or install via contentdb (soon)
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## Usage
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## Dev Docs
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See [DEV.md](DEV.md) for detailed documentation.
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Can be found at /DEV.md
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## Supported games and mods
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**Games**
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* Minetest Game
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* MineClone2
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* Mineclonia
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* Hades Revisited
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* Farlands Reloaded
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* Exile
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* KSurvive 2
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**Mods**
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* `basic_materials`
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* `mesecons_materials`
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* `moreores`
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3
mod.conf
3
mod.conf
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name = xcompat
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optional_depends = default, fl_stone, fl_trees, mcl_sounds, hades_sounds, ks_sounds, nodes_nature, fl_topsoil, fl_trees
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description = Provides cross compatibility between mods and games for sounds and crafting materials.
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optional_depends = default, fl_stone, fl_trees, mcl_sounds, hades_sounds, ks_sounds, nodes_nature, fl_topsoil, fl_trees
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