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| # Sound API | ||||
|  | ||||
| This mod is a wrapper for [sound api library](https://github.com/mt-mods/sound_api_core/). | ||||
|  | ||||
| ## Usage of the sound api | ||||
|  | ||||
| ### Option 1: embed | ||||
|  | ||||
| You can insert the [sound api library](https://github.com/mt-mods/sound_api_core/) directly into your mod as a submodule and use the following to load it. | ||||
|  | ||||
| ```lua | ||||
| local sound_api = dofile(modpath .. "/sound_api_core/init.lua") | ||||
| ``` | ||||
|  | ||||
| additionally the author recommends that you use dependabot(github) or similar to help you keep the submodule up to date. | ||||
|  | ||||
| ### Option 2: Agnostically depend | ||||
|  | ||||
| You can do this by using a custom field in your node def instead of the `sounds` key. | ||||
|  | ||||
| ```lua | ||||
| minetest.register_node(nodename, { | ||||
|     ... | ||||
|     _sound_def = { | ||||
|         key = "", | ||||
|         input = {}, | ||||
|     }, | ||||
|     ... | ||||
| }) | ||||
| ``` | ||||
|  | ||||
| where: | ||||
|  | ||||
| * key: string name of the field from the sound api you want to use, for example `node_sound_stone_defaults` | ||||
| * input: table input of fields you want passed to the key field, used to override specific sounds. | ||||
|  | ||||
| ### Option 3: Hard depend | ||||
|  | ||||
| add this mod to your mod.confs depends and directly call the sound_api as follows | ||||
|  | ||||
| ```lua | ||||
| minetest.register_node(nodename, { | ||||
|     ... | ||||
|     sounds = sound_api.node_sound_stone_defaults(input) | ||||
|     ... | ||||
| }) | ||||
| ``` | ||||
|  | ||||
| * input: optional table to override some or all of returned values | ||||
|  | ||||
|   | ||||
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