xcompat/src/materials/hades_revisited.lua
2024-07-20 15:26:58 +02:00

102 lines
3.8 KiB
Lua

local materials = {
apple_leaves = "hades_trees:leaves",
apple_log = "hades_trees:tree",
apple_planks = "hades_trees:wood",
axe_bronze = "hades_core:axe_bronze",
axe_diamond = "hades_core:axe_diamond",
axe_steel = "hades_core:axe_steel",
axe_stone = "hades_core:axe_stone",
axe_wood = "hades_core:axe_wood",
birch_leaves = "hades_core:birch_leaves",
birch_log = "hades_trees:birch_tree",
birch_planks = "hades_trees:cream_wood",
book = "hades_core:book",
-- hades has no bowl but you get plate on eat so makes most sense.
bowl = "hades_food:plate",
brick = "hades_core:brick",
chest = "hades_chests:chest";
clay_brick = "hades_core:clay_brick",
clay_lump = "hades_core:clay_lump",
coal_lump = "hades_core:coal_lump",
cobble = "hades_core:cobble",
copper_block = "hades_core:copperblock",
copper_ingot = "hades_core:copper_ingot",
desert_sand = "hades_core:volcanic_sand",
desert_stone = "hades_core:stone_baked",
diamond = "hades_core:diamond",
dirt = "hades_core:dirt",
dirt_with_grass = "hades_core:dirt_with_grass",
dye_black = "dye:black",
dye_blue = "dye:blue",
dye_brown = "dye:brown",
dye_cyan = "dye:cyan",
dye_dark_green = "dye:dark_green",
dye_dark_grey = "dye:dark_grey",
dye_green = "dye:green",
dye_grey = "dye:grey",
dye_orange = "dye:orange",
dye_pink = "dye:pink",
dye_red = "dye:red",
dye_violet = "dye:violet",
dye_white = "dye:white",
dye_yellow = "dye:yellow",
empty_bucket = "hades_core:fertile_sand",
flint = "",
glass = "hades_core:glass",
glass_block = "hades_core:glass",
glass_bottle = "vessels:glass_bottle",
gold_block = "hades_core:goldblock",
gold_ingot = "hades_core:gold_ingot",
gravel = "hades_core:gravel",
iron_lump = "hades_core:iron_lump",
jungle_leaves = "hades_trees:jungle_leaves",
mese = "hades_core:mese",
mese_crystal = "hades_core:mese_crystal",
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
obsidian_glass = "hades_core:obsidian_glass",
paper = "hades_core:paper",
pick_steel = "hades_core:pick_steel",
sand = "hades_core:fertile_sand",
sandstone = "hades_core:sandstone",
silicon = "hades_materials:silicon",
silver_ingot = "--unknown--",
slab_stone = "stairs:slab_stone",
slab_wood = "stairs:slab_wood",
steel_block = "hades_core:steelblock",
steel_ingot = "hades_core:steel_ingot",
stone = "hades_core:stone",
string = "hades_farming:string",
tin_block = "hades_core:tinblock",
tin_ingot = "hades_core:tin_ingot",
torch = "hades_torches:torch",
-- Since hades doesnt have buckets or water for the user,
-- using dirt from near water to pull the water out
water_bucket = "hades_core:dirt",
water_flowing = "hades_core:water_flowing",
water_source = "hades_core:water_source",
wool_black = "wool:black",
wool_brown = "wool:brown",
wool_dark_green = "wool:dark_green",
wool_green = "wool:green",
wool_grey = "wool:grey",
wool_white = "wool:white",
}
if minetest.get_modpath("hades_bucket") then
materials["water_bucket"] = "hades_bucket:bucket_water"
materials["empty_bucket"] = "hades_bucket:bucket_empty"
end
if minetest.get_modpath("hades_extraores") then
materials["silver_ingot"] = "hades_extraores:silver_ingot"
materials["aluminum_ingot"] = "hades_extraores:aluminum_ingot"
end
if minetest.get_modpath("hades_default") then
materials.desert_sand = "hades_default:desert_sand"
end
if minetest.get_modpath("hades_technic") then
materials.lead_ingot = "hades_technic:lead_ingot"
materials.carbon_steel_ingot = "hades_technic:carbon_steel_ingot"
materials.stainless_steel_ingot = "hades_technic:stainless_steel_ingot"
end
return materials