xcompat/src/textures.lua
2024-05-26 11:07:43 -04:00

8 lines
307 B
Lua

local filename = xcompat.gameid
--if we dont have a materials file for the game, use minetest
if not xcompat.utilities.file_exists(xcompat.modpath .. "/src/textures/" .. filename .. ".lua") then
filename = "xcompat_agnostic"
end
return dofile(xcompat.modpath .. "/src/textures/" .. filename .. ".lua")