mirror of
https://github.com/mt-mods/xcompat.git
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38 lines
1.1 KiB
Lua
38 lines
1.1 KiB
Lua
local modpath = minetest.get_modpath("xcompat")
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xcompat = {
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sounds = dofile(modpath .. "/src/sounds.lua"),
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materials = dofile(modpath .. "/src/materials.lua"),
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textures = dofile(modpath .. "/src/textures.lua"),
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}
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local function validate_sound(key)
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if key and xcompat.sounds[key] then
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return true
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elseif key then
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minetest.log("warning", "attempted to call invalid sound: "..key)
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else
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minetest.log("warning", "sound_def is missing a sound_api key")
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end
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return false
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end
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minetest.register_on_mods_loaded(function()
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for name, def in pairs(minetest.registered_nodes) do
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if def._sound_def and validate_sound(def._sound_def.key) then
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minetest.override_item(name, {
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sounds = xcompat.sounds[def._sound_def.key](def._sound_def.input)
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})
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end
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end
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local old_reg_node = minetest.register_node
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function minetest.register_node(name, def)
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if def._sound_def and validate_sound(def._sound_def.key) then
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def.sounds = xcompat.sounds[def._sound_def.key](def._sound_def.input)
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end
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old_reg_node(name, def)
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end
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end)
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