forked from minetest-mods/MoreMesecons
luacontroller tool: fix changing player_name and template_name and setting code to a luacontroller
This commit is contained in:
parent
8f9e3b4321
commit
f59def1aa1
@ -1,10 +1,11 @@
|
||||
local templates = {
|
||||
singleplayer = {fir = "daw", mak = "delay()"},
|
||||
["MoreMesecons"] = {mag = "dawasd", mak = "delrq"},
|
||||
}
|
||||
|
||||
-- when adding templates minetest.formspec_escape(string) should be used, even for the names
|
||||
-- this way it doesn't work for multiplayer (missing tests at receiving)
|
||||
-- formspec, luacontroller identification, saving etc. is unfinished
|
||||
-- formspec, saving etc. is unfinished
|
||||
|
||||
-- used for the dropdown formspec element
|
||||
local function fill_formspec_dropdown_list(t, selected)
|
||||
@ -35,9 +36,6 @@ end
|
||||
local pdata = {}
|
||||
|
||||
local function get_selection_formspec(pname, selected_template)
|
||||
-- current player name
|
||||
selected_template = selected_template or pdata[pname].template_name
|
||||
|
||||
local spec = "size[10,10]"..
|
||||
|
||||
-- show available players, field player_name, current player name is the selected one
|
||||
@ -60,10 +58,17 @@ local function get_selection_formspec(pname, selected_template)
|
||||
return spec
|
||||
end
|
||||
|
||||
-- tests if the node is a luacontroller
|
||||
local function is_luacontroller(pos)
|
||||
return string.match(minetest.get_node(pos).name, "mesecons_luacontroller:luacontroller%d%d%d%d")
|
||||
end
|
||||
|
||||
-- do not localize the function directly here to support possible overwritten luacontrollers
|
||||
local luac_def = minetest.registered_nodes["mesecons_luacontroller:luacontroller0000"]
|
||||
local function set_luacontroller_code(pos, code)
|
||||
luac_def.on_receive_fields(pos, nil, {code=code, program=""})
|
||||
end
|
||||
|
||||
minetest.register_tool("moremesecons_luacontroller_tool:luacontroller_template_tool", {
|
||||
description = "luacontroller template tool",
|
||||
inventory_image = "moremesecons_luacontroller_tool.png",
|
||||
@ -80,12 +85,12 @@ minetest.register_tool("moremesecons_luacontroller_tool:luacontroller_template_t
|
||||
end
|
||||
|
||||
local pname = player:get_player_name()
|
||||
pdata[pname] = {
|
||||
pdata[pname] = pdata[pname] or {
|
||||
pos = pos,
|
||||
player_name = pname,
|
||||
template_name = next(templates[pname]),
|
||||
}
|
||||
minetest.show_formspec(pname, "moremesecons:luacontroller_tool", get_selection_formspec(pname))
|
||||
minetest.show_formspec(pname, "moremesecons:luacontroller_tool", get_selection_formspec(pdata[pname].player_name, pdata[pname].template_name))
|
||||
|
||||
|
||||
end,
|
||||
@ -118,16 +123,18 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
local pname = player:get_player_name()
|
||||
|
||||
if fields.player_name then
|
||||
if fields.player_name
|
||||
and fields.player_name ~= pdata[pname].player_name then
|
||||
-- show available templates of that player
|
||||
minetest.show_formspec(pname, "moremesecons:luacontroller_tool",
|
||||
get_selection_formspec(fields.player_name)
|
||||
get_selection_formspec(fields.player_name, pdata[pname].template_name)
|
||||
)
|
||||
pdata[pname].player_name = fields.player_name
|
||||
return
|
||||
end
|
||||
|
||||
if fields.template_name then
|
||||
if fields.template_name
|
||||
and fields.template_name ~= pdata[pname].template_name then
|
||||
-- show selected template of that player
|
||||
minetest.show_formspec(pname, "moremesecons:luacontroller_tool",
|
||||
get_selection_formspec(pdata[pname].player_name, fields.template_name)
|
||||
@ -146,14 +153,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
|
||||
if fields.button == "set" then
|
||||
-- replace the code of the luacontroller with the template
|
||||
meta:set_string("code", templates[fields.player_name][fields.template_name])
|
||||
set_luacontroller_code(pos, templates[fields.player_name][fields.template_name])
|
||||
minetest.chat_send_player(pname, "code set to template at "..vector.pos_to_string(pos))
|
||||
return
|
||||
end
|
||||
|
||||
if fields.button == "add" then
|
||||
-- add the template to the end of the code of the luacontroller
|
||||
meta:set_string("code", meta:get_string("code")..templates[fields.player_name][fields.template_name])
|
||||
set_luacontroller_code(pos, meta:get_string("code").."\r"..templates[fields.player_name][fields.template_name])
|
||||
minetest.chat_send_player(pname, "code added to luacontroller at "..vector.pos_to_string(pos))
|
||||
return
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user