fluxionary
cbae2c7f88
Add a distance limit to the entity detector ( #32 )
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The distance limit can be configured with the `moremesecons_entity_detector.max_radius` setting.
An additional change prevents a crash if an object returned by `get_objects_inside_radius` is neither a valid player nor a luaentity. We don't know why this happens but it sometimes does.
2023-08-17 20:42:54 +02:00
fluxionary
13645134a6
Fix comma typos ( #27 )
2022-11-07 20:00:35 +01:00
paly2
ffe8d5f8c0
Adjustable player detector and entity detector: make the user able to use a coma-separated list for the names
2016-12-09 15:09:15 +01:00
Pierre-Adrien Langrognet
9ffc4147aa
Fix a recipe conflict
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Entity detector and adjustable player detector had the same recipe.
2016-07-20 18:53:59 +02:00
HybridDog
3c99c37f44
fix on_receive_fieldss: check for protection and do not set meta if that field is nil, eg.g because of pressing escape
2016-04-27 18:42:20 +02:00
palige
2cbea5909d
Fixing player detector and entity detector drop
2016-04-02 11:23:39 +02:00
paly2
d77d77e451
Add a functionnality to the entity detector to detect builtin items
2015-09-09 12:41:14 +02:00
paly2
f42f6a4bd9
Add the "entity detector" node
2015-09-09 12:17:16 +02:00