More mesecons items
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2015-08-29 17:31:01 +02:00
moremesecons_adjustable_blinkyplant Fix a bug for temporarygate and add Signalchanger 2015-08-28 12:24:33 +02:00
moremesecons_commandblock Replace README.txt by README.md 2015-08-29 12:08:44 +02:00
moremesecons_dual_delayer Change a craft, new textures for temporarygate (by @Ataron), and add dual delayer object. 2015-08-29 17:31:01 +02:00
moremesecons_playerkiller Fix a bug for temporarygate and add Signalchanger 2015-08-28 12:24:33 +02:00
moremesecons_signalchanger Change a craft, new textures for temporarygate (by @Ataron), and add dual delayer object. 2015-08-29 17:31:01 +02:00
moremesecons_switchtorch Fix a bug for temporarygate and add Signalchanger 2015-08-28 12:24:33 +02:00
moremesecons_teleporter Add and change some crafts 2015-08-29 12:33:03 +02:00
moremesecons_temporarygate Change a craft, new textures for temporarygate (by @Ataron), and add dual delayer object. 2015-08-29 17:31:01 +02:00
moremesecons_wireless Fix a bug for temporarygate and add Signalchanger 2015-08-28 12:24:33 +02:00
modpack.txt Fix a bug for temporarygate and add Signalchanger 2015-08-28 12:24:33 +02:00
README.md Replace README.txt by README.md 2015-08-29 12:08:44 +02:00

MoreMesecons

Based on Mesecons by Jeija

MoreMesecons is a mod for minetest wich add some mesecons items.

New items

  • Adjustable Blinky plant : Like a mesecons blinky plant, but... adjustable. Right-click to change the interval.
  • Craftable Command Block : A command block with just some commands accepted. The admin can change the accepted command (first line of the init.lua), default "say" and "tell".
  • Player Killer : This block kills the nearest player (with a maximal distance of 8 blocks by default) (if this player isn't its owner) when it receives a mesecons signal.
  • Signal Changer : If it receives a signal on its pin "F", it turns on. If ti receives a signal on its pin "O", it turns off.
  • Switch Torch : It connects just like Mesecons Torch. If it receives a signal, it turns on, and if it receives a second signal, it turns off.
  • Teleporter : Both parties teleporters must be on the same axis.
  • Temporary Gate : If it receives a mesecons signal, whatever its duration, a mesecons signal is send with a fixed duration. You can change it by right-click (in seconds) (you can write for example 0.2 to send a pulse, or 20 to send long signals).
  • Wireless : Put 2 (or more) wireless somewhere. Change their channel by right-click. If you send a signal to a wireless, every wireless wich have the same channel will send the signal.