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@ -3,20 +3,26 @@ Advanced_NPC Alpha-2 (DEV)
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==========================
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IMPORTANT: In this documentation is only the explanation of the particular operation of each predefined
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action and task. Read reference documentation for details about API operation at `API.txt`.
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action and task. Read reference documentation for details about API operation at `api.md`.
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Action (`add_action`)
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---------------------
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* `SET_INTERVAL` : Set the interval at which the `action` are executed.
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args = {
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Definition tables
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-----------------
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#### `SET_INTERVAL`
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Set the interval at which the `action` are executed.
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{
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interval = 1, -- A decimal number, in seconds (default is 1 second)
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freeze = false, -- if true, mobs_redo API will not execute until interval is set
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}
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* `FREEZE` : This action allows to stop/execute mobs_redo API.
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This is good for stopping the NPC from fighting, wandering, etc.
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Arguments table definition
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#### `FREEZE`
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This action allows to stop/execute mobs_redo API.
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This is good for stopping the NPC from fighting, wandering, etc.
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{
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freeze = false, -- Boolean, if true, mobs_redo API will not execute.
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}
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@ -24,8 +30,9 @@ Action (`add_action`)
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Tasks (`add_task`)
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------------------
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* `USE_BED` : Sequence of actions that allows the NPC to use a bed.
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Arguments table definition
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#### `USE_BED`
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Sequence of actions that allows the NPC to use a bed.
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{
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pos = {x=0,y=0,z=0}, -- Position of bed to be used.
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action = action, --[[
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@ -3,7 +3,7 @@ Advanced_NPC API Reference Alpha-2 (DEV)
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* More information at <https://github.com/hkzorman/advanced_npc/wiki>
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IMPORTANT: This WIP & unfinished file contains the definitions of current advanced_npc functions
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(Some documentation is lacking, so please bear in mind that this WIP file is just to enhance it.)
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(Some documentation is lacking, so please bear in mind that this WIP file is just to enhance it)
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Introduction
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------------
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@ -42,8 +42,8 @@ Or after add in the world
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NPC Steps
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---------
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The API works with NPC steps, then then `on_step` callback need
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run the `npc.on_step(luaentity)`. This function process the NPC actions
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The API works with NPC steps, then `on_step` callback need run the
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`npc.on_step(luaentity)`. This function process the NPC actions
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and return the freeze state, which is used for stop mobs_redo behavior.
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Example:
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@ -58,9 +58,9 @@ Here is a recommended code.
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do_custom = function(self, dtime)
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-- Here is my "do_custom" code
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-- Here is my "do_custom" code
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-- Process the NPC action and return freeze state
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-- Process the NPC action and return freeze state
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return npc.on_step(self)
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end
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@ -163,12 +163,14 @@ Definition tables
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Examples:
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Syntax example 1:
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npc.dialogue.register_dialogue({
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text = "Hello.", -- "Hello." will be said by the NPC upon rightclick and displayed in the messages section.
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tags = {"unisex", "phase1"} -- The flags that define the conditions of who and what can say the text.
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})
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Syntax example 2:
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npc.dialogue.register_dialogue({
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text = "Hello again."
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-- The tags object is excluded, meaning that any NPC can say "Hello again." upon rightclick under no condition.
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