Spawner: Nearby plotmarkers are now scanned for all mg_villages:plotmarkers.

Places: Usable nodes now include workplaces
Small bug fixes.
Relationships: Small bugfix with gift item response.
Occupations: Add work node descriptions.
Experimental "priest" occupation.
This commit is contained in:
Hector Franqui
2017-08-28 15:43:57 -04:00
parent 0ddb30c0f9
commit 59bb430e62
5 changed files with 117 additions and 13 deletions

View File

@ -3,6 +3,29 @@
-- Register default occupation
npc.occupations.register_occupation("default_basic", npc.occupations.basic_def)
-- Test priest
npc.occupations.register_occupation("test_priest", {
dialogues = {
{
text = "How are you today my child?",
tags = "male"
}
},
textures = {
"npc_male_priest.png"
},
initial_inventory = {
"farming:bread 1"
},
building_types = {
"home"
},
surrounding_building_types = {
"church"
},
schedule_entries = {}
})
-- Test farmer
npc.occupations.register_occupation("test_farmer", {
dialogues = {},