Spawner: Nearby plotmarkers are now scanned for all mg_villages:plotmarkers.

Places: Usable nodes now include workplaces
Small bug fixes.
Relationships: Small bugfix with gift item response.
Occupations: Add work node descriptions.
Experimental "priest" occupation.
This commit is contained in:
Hector Franqui
2017-08-28 15:43:57 -04:00
parent 0ddb30c0f9
commit 59bb430e62
5 changed files with 117 additions and 13 deletions

View File

@ -58,6 +58,10 @@
-- -- spawns on house, then it has to be because there is a field
-- -- nearby. If left empty or nil, surrounding buildings doesn't
-- -- matter
-- workplace_nodes = {},
-- -- An array of string where each string is a node the NPC
-- -- works with. These are useful for assigning workplaces and work
-- -- work nodes.
-- initial_inventory = {},
-- -- An array of entries like the following:
-- -- {name="", count=1} -- or