Spawner: Adds LBM to replace mg_villages:plotmarker with advanced_npc:auto_spawner (WIP).
Adds initial scan code (WIP).
This commit is contained in:
parent
2e2815b559
commit
f5fbda142e
3
init.lua
3
init.lua
@ -32,7 +32,8 @@ dofile(path .. "/trade/prices.lua")
|
|||||||
dofile(path .. "/actions/actions.lua")
|
dofile(path .. "/actions/actions.lua")
|
||||||
dofile(path .. "/actions/places.lua")
|
dofile(path .. "/actions/places.lua")
|
||||||
dofile(path .. "/actions/pathfinder.lua")
|
dofile(path .. "/actions/pathfinder.lua")
|
||||||
dofile(path .. "/random_data.lua")
|
|
||||||
dofile(path .. "/actions/node_registry.lua")
|
dofile(path .. "/actions/node_registry.lua")
|
||||||
|
dofile(path .. "/random_data.lua")
|
||||||
|
dofile(path .. "/spawner.lua")
|
||||||
|
|
||||||
print (S("[Mod] Advanced NPC loaded"))
|
print (S("[Mod] Advanced NPC loaded"))
|
||||||
|
2
npc.lua
2
npc.lua
@ -964,7 +964,7 @@ mobs:register_mob("advanced_npc:npc", {
|
|||||||
-- Spawn
|
-- Spawn
|
||||||
mobs:spawn({
|
mobs:spawn({
|
||||||
name = "advanced_npc:npc",
|
name = "advanced_npc:npc",
|
||||||
nodes = {"mg_villages:plotmarker", "default:stone"},
|
nodes = {"mg_villages:plotmarker"},
|
||||||
min_light = 3,
|
min_light = 3,
|
||||||
active_object_count = 1,
|
active_object_count = 1,
|
||||||
interval = 5,
|
interval = 5,
|
||||||
|
125
spawner.lua
125
spawner.lua
@ -37,3 +37,128 @@
|
|||||||
-- such as scanning upper floors, spawning families of NPCs and creating relationships
|
-- such as scanning upper floors, spawning families of NPCs and creating relationships
|
||||||
-- among them, etc. will be for other versions.
|
-- among them, etc. will be for other versions.
|
||||||
|
|
||||||
|
-- This is the official list of support building types
|
||||||
|
-- from the mg_villages mod
|
||||||
|
local mg_villages_supported_building_types = {
|
||||||
|
"house",
|
||||||
|
"farm_full",
|
||||||
|
"farm_tiny",
|
||||||
|
"hut",
|
||||||
|
"lumberjack"
|
||||||
|
}
|
||||||
|
|
||||||
|
local replace_activated = true
|
||||||
|
local max_replace_count = 1
|
||||||
|
local replace_count = 0
|
||||||
|
|
||||||
|
-- Node registration
|
||||||
|
-- This node is currently a slightly modified mg_villages:plotmarker
|
||||||
|
minetest.register_node("advanced_npc:auto_spawner", {
|
||||||
|
description = "Automatic NPC Spawner",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = {"default_stone.png"},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {
|
||||||
|
{-0.5+2/16, -0.5, -0.5+2/16, 0.5-2/16, -0.5+2/16, 0.5-2/16},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
groups = {cracky=3,stone=2},
|
||||||
|
|
||||||
|
on_rightclick = function( pos, node, clicker, itemstack, pointed_thing)
|
||||||
|
return mg_villages.plotmarker_formspec( pos, nil, {}, clicker )
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_receive_fields = function(pos, formname, fields, sender)
|
||||||
|
return mg_villages.plotmarker_formspec( pos, formname, fields, sender );
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- protect against digging
|
||||||
|
can_dig = function(pos, player)
|
||||||
|
local meta = minetest.get_meta(pos);
|
||||||
|
if (meta and meta:get_string("village_id") ~= "" and meta:get_int("plot_nr") and meta:get_int("plot_nr") > 0 ) then
|
||||||
|
return false;
|
||||||
|
end
|
||||||
|
return true;
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
-- Scans an area for the supported nodes: beds, benches,
|
||||||
|
-- furnaces, storage (e.g. chests) and openable (e.g. doors).
|
||||||
|
-- Returns a table with these classifications
|
||||||
|
local function scan_area(start_pos, end_pos)
|
||||||
|
local result = {
|
||||||
|
bed_type = {},
|
||||||
|
sittable_type = {},
|
||||||
|
furnace_type = {},
|
||||||
|
storage_type = {},
|
||||||
|
openable_type = {}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
-- This function creates a table of the scannable nodes inside
|
||||||
|
-- a mg_villages building. It needs the plotmarker position for a start
|
||||||
|
-- point and the building_data to get the x, y and z-coordinate size
|
||||||
|
-- of the building schematic
|
||||||
|
local function scan_mg_villages_building(pos, building_data)
|
||||||
|
-- Get area of the building
|
||||||
|
local x_size = building_data.sizex
|
||||||
|
local y_size = building_data.ysize
|
||||||
|
local z_size = building_data.sizez
|
||||||
|
local start_pos = {x=pos.x, y=pos.y, z=pos.z}
|
||||||
|
local end_pos = {x=pos.x + x_size, y=pos.y + y_size, z=pos.z + z_size}
|
||||||
|
|
||||||
|
return scan_area(start_pos, end_pos)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
if minetest.get_modpath("mg_villages") ~= nil then
|
||||||
|
-- LBM Registration
|
||||||
|
-- Used to modify plotmarkers and replace them with advanced_npc:auto_spawner
|
||||||
|
minetest.register_lbm({
|
||||||
|
label = "Replace mg_villages:plotmarker with Advanced NPC auto spawners",
|
||||||
|
name = "advanced_npc:mg_villages_plotmarker_replacer",
|
||||||
|
nodenames = {"mg_villages:plotmarker"},
|
||||||
|
run_at_every_load = true,
|
||||||
|
action = function(pos, node)
|
||||||
|
-- Check if replacement is activated
|
||||||
|
if replace_activated then
|
||||||
|
-- Check if limit has been reached
|
||||||
|
if replace_count < max_replace_count then
|
||||||
|
-- Get the meta at the current position
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local village_id = meta:get_string("village_id")
|
||||||
|
local plot_nr = meta:get_int("plot_nr")
|
||||||
|
local infotext = meta:get_string("infotext")
|
||||||
|
-- Following line from mg_villages mod, protection.lua
|
||||||
|
local btype = mg_villages.all_villages[village_id].to_add_data.bpos[plot_nr].btype
|
||||||
|
minetest.log("All info: "..dump(mg_villages.BUILDINGS[btype]))
|
||||||
|
local building_data = mg_villages.BUILDINGS[btype]
|
||||||
|
local building_type = building_data.typ
|
||||||
|
-- Check if the building is of the support types
|
||||||
|
for _,value in pairs(mg_villages_supported_building_types) do
|
||||||
|
minetest.log("Current value: "..dump(value))
|
||||||
|
if building_type == value then
|
||||||
|
-- Replace the plotmarker for auto-spawner
|
||||||
|
minetest.set_node(pos, {name="advanced_npc:auto_spawner"})
|
||||||
|
-- Set the old plotmarker meta again
|
||||||
|
meta:set_string("village_id", village_id)
|
||||||
|
meta:set_int("plot_nr", plot_nr)
|
||||||
|
meta:set_string("infotext", infotext)
|
||||||
|
|
||||||
|
|
||||||
|
-- Increase count of modified nodes
|
||||||
|
replace_count = replace_count + 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
end
|
Loading…
Reference in New Issue
Block a user