Updated trading progress.
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@ -26,11 +26,11 @@ __Phase 2__: Dialogues: Complete
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- [x] Specific dialogues on certain flags (so that events can change what an NPC says)
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- [x] Specific dialogues on certain flags (so that events can change what an NPC says)
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__Phase 3__: Trading: In progress
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__Phase 3__: Trading: In progress
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- [ ] NPCs should be able to trade, either buy or sell items to/from player and other NPCs
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- [x] NPCs should be able to trade, either buy or sell items to/from player and other NPCs
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- There are two types of traders: casual and dedicated.
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- There are two types of traders: casual and dedicated.
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- [x] Casual traders are normal NPC which occasionaly make buy or sell offers to the player
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- [x] Casual traders are normal NPC which occasionaly make buy or sell offers to the player
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- [ ] Dedicated traders are traders that, when talked to, always make buy and sell offers. They have a greater variety too. (in progress)
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- [x] Dedicated traders are traders that, when talked to, always make buy and sell offers. They have a greater variety too.
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- [ ] NPCs will also be able to offer "services", for example, repairing tools, by receiving an item and a payment, and then returning a specific item.
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- [ ] NPCs will also be able to offer "services", for example, repairing tools, by receiving an item and a payment, and then returning a specific item. This will be a form of custom trading. More details later on.
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__Phase 4__: Actions: Complete
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__Phase 4__: Actions: Complete
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- [x] NPCs should be able to use chests, furnaces, doors, beds and sit on "sittable" nodes
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- [x] NPCs should be able to use chests, furnaces, doors, beds and sit on "sittable" nodes
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