areas/api.lua

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Lua
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2013-09-03 01:16:14 +02:00
--TODO Less code duplication
-- Checks if the area is unprotected or owned by you
function areas:canInteract(pos, name)
if minetest.check_player_privs(name, {areas=true}) then
return true
end
local owned = false
for _, area in pairs(self.areas) do
p1, p2 = area.pos1, area.pos2
if pos.x >= p1.x and pos.x <= p2.x and
pos.y >= p1.y and pos.y <= p2.y and
pos.z >= p1.z and pos.z <= p2.z then
if area.owner == name then
return true
else
owned = true
end
end
end
return not owned
end
-- Returns a table (list) of all players that own an area
function areas:getNodeOwners(pos)
local owners = {}
for _, area in pairs(self.areas) do
if pos.x >= area.pos1.x and pos.x <= area.pos2.x and
pos.y >= area.pos1.y and pos.y <= area.pos2.y and
pos.z >= area.pos1.z and pos.z <= area.pos2.z then
if area.owner ~= nil then
table.insert(owners, area.owner)
end
end
end
return owners
end