forked from minetest-mods/armor_monoid
Merge branch 'github'
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commit
0f912aca2c
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player_monoids
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A player_monoids monoid for armor
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12
init.lua
12
init.lua
@ -73,21 +73,27 @@ armor_monoid.monoid = player_monoids.make_monoid({
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join_handled[player:get_player_name()] = true
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join_handled[player:get_player_name()] = true
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player:set_armor_groups(final)
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if player then
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player:set_armor_groups(final)
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end
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end,
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end,
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})
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})
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-- If the monoid has not fired yet (or won't fire)
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-- If the monoid has not fired yet (or won't fire)
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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if not join_handled[player:get_player_name()] then
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if player then
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player:set_armor_groups(armor_groups)
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if not join_handled[player:get_player_name()] then
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player:set_armor_groups(armor_groups)
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end
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end
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end
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end)
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end)
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minetest.register_on_leaveplayer(function(player)
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minetest.register_on_leaveplayer(function(player)
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if player then
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join_handled[player:get_player_name()] = nil
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join_handled[player:get_player_name()] = nil
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end
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end)
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end)
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