forked from mtcontrib/arrow_signs
rotate Inventory image about 90 degree. fix issue #1
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102a537ded
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4a3efd37e4
@ -10,7 +10,7 @@ minetest.register_node("arrow_signs:shared_locked", {
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node_box = arrow_signs.nodebox,
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selection_box = arrow_signs.selection_box,
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tiles = {"arrow_signs_wood.png^arrow_signs_wood_border.png"},
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inventory_image = "arrow_signs_wood.png",
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inventory_image = "arrow_signs_wood.png^[transformR90",
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wield_image = "arrow_signs_wood.png",
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paramtype = "light",
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paramtype2 = "facedir",
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@ -11,7 +11,7 @@ minetest.register_node("arrow_signs:steel", {
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node_box = arrow_signs.nodebox,
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selection_box = arrow_signs.selection_box,
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tiles = {"arrow_signs_steel.png^arrow_signs_steel_border.png"},
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inventory_image = "arrow_signs_steel.png",
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inventory_image = "arrow_signs_steel.png^[transformR90",
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wield_image = "arrow_signs_steel.png",
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paramtype = "light",
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paramtype2 = "facedir",
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2
wood.lua
2
wood.lua
@ -11,7 +11,7 @@ minetest.register_node("arrow_signs:wall", {
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node_box = arrow_signs.nodebox,
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selection_box = arrow_signs.selection_box,
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tiles = {"arrow_signs_wood.png^arrow_signs_wood_border.png"},
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inventory_image = "arrow_signs_wood.png",
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inventory_image = "arrow_signs_wood.png^[transformR90",
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wield_image = "arrow_signs_wood.png",
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paramtype = "light",
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paramtype2 = "facedir",
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