forked from mtcontrib/awards
Improve code structure and awards formspec size
This commit is contained in:
parent
b856aea54d
commit
29a1b97b38
529
api.lua
529
api.lua
@ -1,529 +0,0 @@
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-- Copyright (c) 2013-18 rubenwardy. MIT.
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local S, NS = awards.gettext, awards.ngettext
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awards.registered_awards = {}
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awards.on = {}
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awards.on_unlock = {}
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local storage = minetest.get_mod_storage()
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-- Table Save Load Functions
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function awards.save()
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storage:set_string("player_data", minetest.write_json(awards.players))
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end
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local function convert_data()
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minetest.log("warning", "Importing awards data from previous version")
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local old_players = awards.players
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awards.players = {}
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for name, data in pairs(old_players) do
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while name.name do
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name = name.name
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end
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data.name = name
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print("Converting data for " .. name)
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-- Just rename counted
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local counted = {
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chats = "chat",
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deaths = "death",
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joins = "join",
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}
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for from, to in pairs(counted) do
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data[to] = data[from]
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data[from] = nil
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end
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data.death = {
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unknown = data.death,
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__total = data.death,
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}
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-- Convert item db to new format
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local counted_items = {
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count = "dig",
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place = "place",
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craft = "craft",
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}
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for from, to in pairs(counted_items) do
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local ret = {}
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local count = 0
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if data[from] then
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for modname, items in pairs(data[from]) do
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for itemname, value in pairs(items) do
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itemname = modname .. ":" .. itemname
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local key = minetest.registered_aliases[itemname] or itemname
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ret[key] = value
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count = count + value
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end
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end
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end
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ret.__total = count
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data[from] = nil
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data[to] = ret
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end
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awards.players[name] = data
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end
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end
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function awards.load()
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local old_save_path = minetest.get_worldpath().."/awards.txt"
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local file = io.open(old_save_path, "r")
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if file then
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local table = minetest.deserialize(file:read("*all"))
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if type(table) == "table" then
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awards.players = table
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convert_data()
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else
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awards.players = {}
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end
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file:close()
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os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
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awards.save()
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else
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awards.players = minetest.parse_json(storage:get_string("player_data")) or {}
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end
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end
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function awards.player(name)
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assert(type(name) == "string")
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local data = awards.players[name] or {}
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awards.players[name] = data
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data.name = data.name or name
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data.unlocked = data.unlocked or {}
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return data
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end
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function awards.player_or_nil(name)
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return awards.players[name]
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end
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local default_def = {}
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function default_def:run_callbacks(player, data, table_func)
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for i = 1, #self.on do
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local res = nil
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local entry = self.on[i]
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if type(entry) == "function" then
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res = entry(player, data)
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elseif type(entry) == "table" and entry.award then
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res = table_func(entry)
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end
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if res then
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awards.unlock(player:get_player_name(), res)
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end
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end
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end
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function awards.register_trigger(tname, tdef)
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assert(type(tdef) == "table",
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"Passing a callback to register_trigger is not supported in 3.0")
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tdef.name = tname
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for key, value in pairs(default_def) do
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tdef[key] = value
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end
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if tdef.type == "counted" then
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local old_reg = tdef.on_register
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function tdef:on_register(def)
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local tmp = {
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award = def.name,
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target = def.trigger.target,
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}
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tdef.register(tmp)
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function def.getProgress(_, data)
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local done = data[tname] or 0
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return {
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perc = done / tmp.target,
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label = S(tdef.progress, done, tmp.target),
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}
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end
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function def.getDefaultDescription(_)
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local n = def.trigger.target
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return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
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end
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if old_reg then
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return old_reg(tdef, def)
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end
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end
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function tdef.notify(player)
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assert(player and player.is_player and player:is_player())
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local name = player:get_player_name()
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local data = awards.player(name)
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-- Increment counter
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local currentVal = (data[tname] or 0) + 1
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data[tname] = currentVal
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tdef:run_callbacks(player, data, function(entry)
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if entry.target and entry.award and currentVal and
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currentVal >= entry.target then
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return entry.award
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end
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end)
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end
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awards["notify_" .. tname] = tdef.notify
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elseif tdef.type == "counted_key" then
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if tdef.key_is_item then
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tdef.watched_groups = {}
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end
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-- On award register
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local old_reg = tdef.on_register
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function tdef:on_register(def)
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-- Register trigger
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local tmp = {
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award = def.name,
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key = tdef:get_key(def),
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target = def.trigger.target,
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}
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tdef.register(tmp)
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-- If group, add it to watch list
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if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
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tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
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end
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-- Called to get progress values and labels
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function def.getProgress(_, data)
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local done
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data[tname] = data[tname] or {}
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if tmp.key then
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done = data[tname][tmp.key] or 0
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else
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done = data[tname].__total or 0
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end
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return {
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perc = done / tmp.target,
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label = S(tdef.progress, done, tmp.target),
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}
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end
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-- Build description if none is specificed by the award
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function def.getDefaultDescription(_)
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local n = def.trigger.target
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if tmp.key then
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local nname = tmp.key
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return NS(tdef.auto_description[1],
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tdef.auto_description[2], n, n, nname)
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else
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return NS(tdef.auto_description_total[1],
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tdef.auto_description_total[2], n, n)
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end
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end
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-- Call on_register in trigger type definition
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if old_reg then
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return old_reg(tdef, def)
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end
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end
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function tdef.notify(player, key, n)
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n = n or 1
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if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
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local itemdef = minetest.registered_items[key]
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if itemdef then
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for groupname, _ in pairs(itemdef.groups or {}) do
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if tdef.watched_groups[groupname] then
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tdef.notify(player, "group:" .. groupname, n)
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end
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end
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end
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end
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assert(player and player.is_player and player:is_player() and key)
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local name = player:get_player_name()
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local data = awards.player(name)
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-- Increment counter
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data[tname] = data[tname] or {}
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local currentVal = (data[tname][key] or 0) + n
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data[tname][key] = currentVal
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if key:sub(1, 6) ~= "group:" then
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data[tname].__total = (data[tname].__total or 0) + n
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end
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tdef:run_callbacks(player, data, function(entry)
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local current
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if entry.key == key then
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current = currentVal
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elseif entry.key == nil then
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current = data[tname].__total
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else
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return
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end
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if current >= entry.target then
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return entry.award
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end
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end)
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end
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awards["notify_" .. tname] = tdef.notify
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elseif tdef.type and tdef.type ~= "custom" then
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error("Unrecognised trigger type " .. tdef.type)
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end
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awards.registered_triggers[tname] = tdef
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tdef.on = {}
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tdef.register = function(func)
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table.insert(tdef.on, func)
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end
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-- Backwards compat
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awards.on[tname] = tdef.on
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awards['register_on_' .. tname] = tdef.register
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return tdef
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end
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function awards.increment_item_counter(data, field, itemname, count)
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itemname = minetest.registered_aliases[itemname] or itemname
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data[field][itemname] = (data[field][itemname] or 0) + 1
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end
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function awards.get_item_count(data, field, itemname)
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itemname = minetest.registered_aliases[itemname] or itemname
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return data[field][itemname] or 0
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end
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function awards.get_total_keyed_count(data, field)
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return data[field].__total or 0
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end
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function awards.register_on_unlock(func)
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table.insert(awards.on_unlock, func)
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end
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function awards.register_award(name, def)
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def.name = name
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-- Add Triggers
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if def.trigger and def.trigger.type then
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local tdef = awards.registered_triggers[def.trigger.type]
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assert(tdef, "Trigger not found: " .. def.trigger.type)
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tdef:on_register(def)
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end
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function def:can_unlock(data)
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if not self.requires then
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return true
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end
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for i=1, #self.requires do
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if not data.unlocked[self.requires[i]] then
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return false
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end
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end
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return true
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end
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-- Add Award
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awards.registered_awards[name] = def
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local tdef = awards.registered_awards[name]
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if def.description == nil and tdef.getDefaultDescription then
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def.description = tdef:getDefaultDescription()
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end
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end
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function awards.enable(name)
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local data = awards.player(name)
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if data then
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data.disabled = nil
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end
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end
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function awards.disable(name)
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local data = awards.player(name)
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if data then
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data.disabled = true
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end
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end
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function awards.clear_player(name)
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awards.players[name] = {}
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end
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-- This function is called whenever a target condition is met.
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-- It checks if a player already has that award, and if they do not,
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-- it gives it to them
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----------------------------------------------
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--awards.unlock(name, award)
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-- name - the name of the player
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-- award - the name of the award to give
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function awards.unlock(name, award)
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-- Access Player Data
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local data = awards.player(name)
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local awdef = awards.registered_awards[award]
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assert(awdef, "Unable to unlock an award which doesn't exist!")
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if data.disabled or
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(data.unlocked[award] and data.unlocked[award] == award) then
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return
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end
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if not awdef:can_unlock(data) then
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minetest.log("warning", "can_unlock returned false in unlock of " ..
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award .. " for " .. name)
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return
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end
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-- Unlock Award
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minetest.log("action", name.." has unlocked award "..name)
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data.unlocked[award] = award
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awards.save()
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-- Give Prizes
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if awdef and awdef.prizes then
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for i = 1, #awdef.prizes do
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local itemstack = ItemStack(awdef.prizes[i])
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if not itemstack:is_empty() then
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local receiverref = minetest.get_player_by_name(name)
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if receiverref then
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receiverref:get_inventory():add_item("main", itemstack)
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end
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end
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end
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end
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-- Run callbacks
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if awdef.on_unlock and awdef.on_unlock(name, awdef) then
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return
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end
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for _, callback in pairs(awards.on_unlock) do
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if callback(name, awdef) then
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return
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end
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end
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-- Get Notification Settings
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local title = awdef.title or award
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local desc = awdef.description or ""
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local background = awdef.background or "awards_bg_default.png"
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local icon = awdef.icon or "awards_unknown.png"
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local sound = awdef.sound
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if sound == nil then
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-- Explicit check for nil because sound could be `false` to disable it
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sound = {name="awards_got_generic", gain=0.25}
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end
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-- Do Notification
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if sound then
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-- Enforce sound delay to prevent sound spamming
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local lastsound = data.lastsound
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if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then
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minetest.sound_play(sound, {to_player=name})
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data.lastsound = os.time()
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end
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end
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if awards.show_mode == "chat" then
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local chat_announce
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if awdef.secret then
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chat_announce = S("Secret Award Unlocked: %s")
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else
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chat_announce = S("Award Unlocked: %s")
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end
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-- use the chat console to send it
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minetest.chat_send_player(name, string.format(chat_announce, title))
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if desc~="" then
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minetest.chat_send_player(name, desc)
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end
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else
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local player = minetest.get_player_by_name(name)
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local one = player:hud_add({
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hud_elem_type = "image",
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name = "award_bg",
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scale = {x = 2, y = 1},
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text = background,
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position = {x = 0.5, y = 0.05},
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offset = {x = 0, y = 138},
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alignment = {x = 0, y = -1}
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})
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local hud_announce
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if awdef.secret then
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hud_announce = S("Secret Award Unlocked!")
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else
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hud_announce = S("Award Unlocked!")
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end
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local two = player:hud_add({
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hud_elem_type = "text",
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name = "award_au",
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number = 0xFFFFFF,
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scale = {x = 100, y = 20},
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text = hud_announce,
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position = {x = 0.5, y = 0.05},
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offset = {x = 0, y = 45},
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alignment = {x = 0, y = -1}
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})
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local three = player:hud_add({
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hud_elem_type = "text",
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name = "award_title",
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number = 0xFFFFFF,
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scale = {x = 100, y = 20},
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text = title,
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position = {x = 0.5, y = 0.05},
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offset = {x = 0, y = 100},
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alignment = {x = 0, y = -1}
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})
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local four = player:hud_add({
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hud_elem_type = "image",
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name = "award_icon",
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scale = {x = 4, y = 4},
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text = icon,
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position = {x = 0.5, y = 0.05},
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offset = {x = -200.5, y = 126},
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alignment = {x = 0, y = -1}
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})
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minetest.after(4, function()
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local player2 = minetest.get_player_by_name(name)
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if player2 then
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player2:hud_remove(one)
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player2:hud_remove(two)
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player2:hud_remove(three)
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player2:hud_remove(four)
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end
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end)
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end
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "awards:awards" then
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return false
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end
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if fields.quit then
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return true
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end
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local name = player:get_player_name()
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if fields.awards then
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local event = minetest.explode_textlist_event(fields.awards)
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if event.type == "CHG" then
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awards.show_to(name, name, event.index, false)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
awards.load()
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
awards.save()
|
||||
end)
|
18
init.lua
18
init.lua
@ -7,14 +7,20 @@ awards = {
|
||||
}
|
||||
|
||||
-- Internationalization support.
|
||||
awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/intllib.lua")
|
||||
awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/src/intllib.lua")
|
||||
|
||||
-- Load files
|
||||
dofile(minetest.get_modpath("awards").."/api.lua")
|
||||
dofile(minetest.get_modpath("awards").."/chat_commands.lua")
|
||||
dofile(minetest.get_modpath("awards").."/gui.lua")
|
||||
dofile(minetest.get_modpath("awards").."/triggers.lua")
|
||||
dofile(minetest.get_modpath("awards").."/awards.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/data.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/api_awards.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/api_triggers.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/chat_commands.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/gui.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/triggers.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/awards.lua")
|
||||
|
||||
awards.load()
|
||||
minetest.register_on_shutdown(awards.save)
|
||||
|
||||
|
||||
-- Backwards compatibility
|
||||
awards.give_achievement = awards.unlock
|
||||
|
179
src/api_awards.lua
Normal file
179
src/api_awards.lua
Normal file
@ -0,0 +1,179 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = awards.gettext
|
||||
|
||||
function awards.register_award(name, def)
|
||||
def.name = name
|
||||
|
||||
-- Add Triggers
|
||||
if def.trigger and def.trigger.type then
|
||||
local tdef = awards.registered_triggers[def.trigger.type]
|
||||
assert(tdef, "Trigger not found: " .. def.trigger.type)
|
||||
tdef:on_register(def)
|
||||
end
|
||||
|
||||
function def:can_unlock(data)
|
||||
if not self.requires then
|
||||
return true
|
||||
end
|
||||
|
||||
for i=1, #self.requires do
|
||||
if not data.unlocked[self.requires[i]] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Add Award
|
||||
awards.registered_awards[name] = def
|
||||
|
||||
local tdef = awards.registered_awards[name]
|
||||
if def.description == nil and tdef.getDefaultDescription then
|
||||
def.description = tdef:getDefaultDescription()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- This function is called whenever a target condition is met.
|
||||
-- It checks if a player already has that award, and if they do not,
|
||||
-- it gives it to them
|
||||
----------------------------------------------
|
||||
--awards.unlock(name, award)
|
||||
-- name - the name of the player
|
||||
-- award - the name of the award to give
|
||||
function awards.unlock(name, award)
|
||||
-- Access Player Data
|
||||
local data = awards.player(name)
|
||||
local awdef = awards.registered_awards[award]
|
||||
assert(awdef, "Unable to unlock an award which doesn't exist!")
|
||||
|
||||
if data.disabled or
|
||||
(data.unlocked[award] and data.unlocked[award] == award) then
|
||||
return
|
||||
end
|
||||
|
||||
if not awdef:can_unlock(data) then
|
||||
minetest.log("warning", "can_unlock returned false in unlock of " ..
|
||||
award .. " for " .. name)
|
||||
return
|
||||
end
|
||||
|
||||
-- Unlock Award
|
||||
minetest.log("action", name.." has unlocked award "..name)
|
||||
data.unlocked[award] = award
|
||||
awards.save()
|
||||
|
||||
-- Give Prizes
|
||||
if awdef and awdef.prizes then
|
||||
for i = 1, #awdef.prizes do
|
||||
local itemstack = ItemStack(awdef.prizes[i])
|
||||
if not itemstack:is_empty() then
|
||||
local receiverref = minetest.get_player_by_name(name)
|
||||
if receiverref then
|
||||
receiverref:get_inventory():add_item("main", itemstack)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Run callbacks
|
||||
if awdef.on_unlock and awdef.on_unlock(name, awdef) then
|
||||
return
|
||||
end
|
||||
for _, callback in pairs(awards.on_unlock) do
|
||||
if callback(name, awdef) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Get Notification Settings
|
||||
local title = awdef.title or award
|
||||
local desc = awdef.description or ""
|
||||
local background = awdef.background or "awards_bg_default.png"
|
||||
local icon = awdef.icon or "awards_unknown.png"
|
||||
local sound = awdef.sound
|
||||
if sound == nil then
|
||||
-- Explicit check for nil because sound could be `false` to disable it
|
||||
sound = {name="awards_got_generic", gain=0.25}
|
||||
end
|
||||
|
||||
-- Do Notification
|
||||
if sound then
|
||||
-- Enforce sound delay to prevent sound spamming
|
||||
local lastsound = data.lastsound
|
||||
if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then
|
||||
minetest.sound_play(sound, {to_player=name})
|
||||
data.lastsound = os.time()
|
||||
end
|
||||
end
|
||||
|
||||
if awards.show_mode == "chat" then
|
||||
local chat_announce
|
||||
if awdef.secret then
|
||||
chat_announce = S("Secret Award Unlocked: %s")
|
||||
else
|
||||
chat_announce = S("Award Unlocked: %s")
|
||||
end
|
||||
-- use the chat console to send it
|
||||
minetest.chat_send_player(name, string.format(chat_announce, title))
|
||||
if desc~="" then
|
||||
minetest.chat_send_player(name, desc)
|
||||
end
|
||||
else
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local one = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
name = "award_bg",
|
||||
scale = {x = 2, y = 1},
|
||||
text = background,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 138},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local hud_announce
|
||||
if awdef.secret then
|
||||
hud_announce = S("Secret Award Unlocked!")
|
||||
else
|
||||
hud_announce = S("Award Unlocked!")
|
||||
end
|
||||
local two = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "award_au",
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 100, y = 20},
|
||||
text = hud_announce,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 45},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local three = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "award_title",
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 100, y = 20},
|
||||
text = title,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 100},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local four = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
name = "award_icon",
|
||||
scale = {x = 4, y = 4},
|
||||
text = icon,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = -200.5, y = 126},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
minetest.after(4, function()
|
||||
local player2 = minetest.get_player_by_name(name)
|
||||
if player2 then
|
||||
player2:hud_remove(one)
|
||||
player2:hud_remove(two)
|
||||
player2:hud_remove(three)
|
||||
player2:hud_remove(four)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
215
src/api_triggers.lua
Normal file
215
src/api_triggers.lua
Normal file
@ -0,0 +1,215 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S, NS = awards.gettext, awards.ngettext
|
||||
|
||||
awards.registered_awards = {}
|
||||
awards.on = {}
|
||||
awards.on_unlock = {}
|
||||
|
||||
local default_def = {}
|
||||
|
||||
function default_def:run_callbacks(player, data, table_func)
|
||||
for i = 1, #self.on do
|
||||
local res = nil
|
||||
local entry = self.on[i]
|
||||
if type(entry) == "function" then
|
||||
res = entry(player, data)
|
||||
elseif type(entry) == "table" and entry.award then
|
||||
res = table_func(entry)
|
||||
end
|
||||
|
||||
if res then
|
||||
awards.unlock(player:get_player_name(), res)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function awards.register_trigger(tname, tdef)
|
||||
assert(type(tdef) == "table",
|
||||
"Passing a callback to register_trigger is not supported in 3.0")
|
||||
|
||||
tdef.name = tname
|
||||
for key, value in pairs(default_def) do
|
||||
tdef[key] = value
|
||||
end
|
||||
|
||||
if tdef.type == "counted" then
|
||||
local old_reg = tdef.on_register
|
||||
|
||||
function tdef:on_register(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
function def.getProgress(_, data)
|
||||
local done = data[tname] or 0
|
||||
return {
|
||||
perc = done / tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
|
||||
end
|
||||
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player)
|
||||
assert(player and player.is_player and player:is_player())
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
|
||||
-- Increment counter
|
||||
local currentVal = (data[tname] or 0) + 1
|
||||
data[tname] = currentVal
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
if entry.target and entry.award and currentVal and
|
||||
currentVal >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type == "counted_key" then
|
||||
if tdef.key_is_item then
|
||||
tdef.watched_groups = {}
|
||||
end
|
||||
|
||||
-- On award register
|
||||
local old_reg = tdef.on_register
|
||||
function tdef:on_register(def)
|
||||
-- Register trigger
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
key = tdef:get_key(def),
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
-- If group, add it to watch list
|
||||
if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
|
||||
tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
|
||||
end
|
||||
|
||||
-- Called to get progress values and labels
|
||||
function def.getProgress(_, data)
|
||||
local done
|
||||
data[tname] = data[tname] or {}
|
||||
if tmp.key then
|
||||
done = data[tname][tmp.key] or 0
|
||||
else
|
||||
done = data[tname].__total or 0
|
||||
end
|
||||
return {
|
||||
perc = done / tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
-- Build description if none is specificed by the award
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
if tmp.key then
|
||||
local nname = tmp.key
|
||||
return NS(tdef.auto_description[1],
|
||||
tdef.auto_description[2], n, n, nname)
|
||||
else
|
||||
return NS(tdef.auto_description_total[1],
|
||||
tdef.auto_description_total[2], n, n)
|
||||
end
|
||||
end
|
||||
|
||||
-- Call on_register in trigger type definition
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player, key, n)
|
||||
n = n or 1
|
||||
|
||||
if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
|
||||
local itemdef = minetest.registered_items[key]
|
||||
if itemdef then
|
||||
for groupname, _ in pairs(itemdef.groups or {}) do
|
||||
if tdef.watched_groups[groupname] then
|
||||
tdef.notify(player, "group:" .. groupname, n)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
assert(player and player.is_player and player:is_player() and key)
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
|
||||
-- Increment counter
|
||||
data[tname] = data[tname] or {}
|
||||
local currentVal = (data[tname][key] or 0) + n
|
||||
data[tname][key] = currentVal
|
||||
if key:sub(1, 6) ~= "group:" then
|
||||
data[tname].__total = (data[tname].__total or 0) + n
|
||||
end
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
local current
|
||||
if entry.key == key then
|
||||
current = currentVal
|
||||
elseif entry.key == nil then
|
||||
current = data[tname].__total
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
if current >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type and tdef.type ~= "custom" then
|
||||
error("Unrecognised trigger type " .. tdef.type)
|
||||
end
|
||||
|
||||
awards.registered_triggers[tname] = tdef
|
||||
|
||||
tdef.on = {}
|
||||
tdef.register = function(func)
|
||||
table.insert(tdef.on, func)
|
||||
end
|
||||
|
||||
-- Backwards compat
|
||||
awards.on[tname] = tdef.on
|
||||
awards['register_on_' .. tname] = tdef.register
|
||||
return tdef
|
||||
end
|
||||
|
||||
function awards.increment_item_counter(data, field, itemname, count)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
data[field][itemname] = (data[field][itemname] or 0) + 1
|
||||
end
|
||||
|
||||
function awards.get_item_count(data, field, itemname)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
return data[field][itemname] or 0
|
||||
end
|
||||
|
||||
function awards.get_total_keyed_count(data, field)
|
||||
return data[field].__total or 0
|
||||
end
|
||||
|
||||
function awards.register_on_unlock(func)
|
||||
table.insert(awards.on_unlock, func)
|
||||
end
|
111
src/data.lua
Normal file
111
src/data.lua
Normal file
@ -0,0 +1,111 @@
|
||||
|
||||
local storage = minetest.get_mod_storage()
|
||||
local __player_data
|
||||
|
||||
-- Table Save Load Functions
|
||||
function awards.save()
|
||||
storage:set_string("player_data", minetest.write_json(__player_data))
|
||||
end
|
||||
|
||||
local function convert_data()
|
||||
minetest.log("warning", "Importing awards data from previous version")
|
||||
|
||||
local old_players = __player_data
|
||||
__player_data = {}
|
||||
for name, data in pairs(old_players) do
|
||||
while name.name do
|
||||
name = name.name
|
||||
end
|
||||
data.name = name
|
||||
print("Converting data for " .. name)
|
||||
|
||||
-- Just rename counted
|
||||
local counted = {
|
||||
chats = "chat",
|
||||
deaths = "death",
|
||||
joins = "join",
|
||||
}
|
||||
for from, to in pairs(counted) do
|
||||
data[to] = data[from]
|
||||
data[from] = nil
|
||||
end
|
||||
|
||||
data.death = {
|
||||
unknown = data.death,
|
||||
__total = data.death,
|
||||
}
|
||||
|
||||
-- Convert item db to new format
|
||||
local counted_items = {
|
||||
count = "dig",
|
||||
place = "place",
|
||||
craft = "craft",
|
||||
}
|
||||
for from, to in pairs(counted_items) do
|
||||
local ret = {}
|
||||
|
||||
local count = 0
|
||||
if data[from] then
|
||||
for modname, items in pairs(data[from]) do
|
||||
for itemname, value in pairs(items) do
|
||||
itemname = modname .. ":" .. itemname
|
||||
local key = minetest.registered_aliases[itemname] or itemname
|
||||
ret[key] = value
|
||||
count = count + value
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ret.__total = count
|
||||
data[from] = nil
|
||||
data[to] = ret
|
||||
end
|
||||
|
||||
__player_data[name] = data
|
||||
end
|
||||
end
|
||||
|
||||
function awards.load()
|
||||
local old_save_path = minetest.get_worldpath().."/awards.txt"
|
||||
local file = io.open(old_save_path, "r")
|
||||
if file then
|
||||
local table = minetest.deserialize(file:read("*all"))
|
||||
if type(table) == "table" then
|
||||
__player_data = table
|
||||
convert_data()
|
||||
else
|
||||
__player_data = {}
|
||||
end
|
||||
file:close()
|
||||
os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
|
||||
awards.save()
|
||||
else
|
||||
__player_data = minetest.parse_json(storage:get_string("player_data")) or {}
|
||||
end
|
||||
end
|
||||
|
||||
function awards.player(name)
|
||||
assert(type(name) == "string")
|
||||
local data = __player_data[name] or {}
|
||||
__player_data[name] = data
|
||||
|
||||
data.name = data.name or name
|
||||
data.unlocked = data.unlocked or {}
|
||||
return data
|
||||
end
|
||||
|
||||
function awards.player_or_nil(name)
|
||||
return __player_data[name]
|
||||
end
|
||||
|
||||
function awards.enable(name)
|
||||
awards.player(name).disabled = nil
|
||||
end
|
||||
|
||||
function awards.disable(name)
|
||||
awards.player(name).disabled = true
|
||||
end
|
||||
|
||||
function awards.clear_player(name)
|
||||
__player_data[name] = {}
|
||||
end
|
@ -99,14 +99,14 @@ function awards.get_formspec(name, to, sid)
|
||||
status = S("%s (unlocked)")
|
||||
end
|
||||
|
||||
formspec = formspec .. "textarea[0.5,2.7;4.8,1.45;;" ..
|
||||
formspec = formspec .. "textarea[0.5,3.1;4.8,1.45;;" ..
|
||||
string.format(status, minetest.formspec_escape(title)) ..
|
||||
";]"
|
||||
|
||||
if sdef and sdef.icon then
|
||||
formspec = formspec .. "image[1,0;3,3;" .. sdef.icon .. "]"
|
||||
formspec = formspec .. "image[0.6,0;3,3;" .. sdef.icon .. "]"
|
||||
end
|
||||
local barwidth = 4.6
|
||||
local barwidth = 3.95
|
||||
local perc = nil
|
||||
local label = nil
|
||||
if sdef.getProgress and data then
|
||||
@ -118,19 +118,21 @@ function awards.get_formspec(name, to, sid)
|
||||
if perc > 1 then
|
||||
perc = 1
|
||||
end
|
||||
formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png;false]"
|
||||
formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png;false]"
|
||||
formspec = formspec .. "background[0,8.24;" .. barwidth ..",0.4;awards_progress_gray.png;false]"
|
||||
formspec = formspec .. "background[0,8.24;" .. (barwidth * perc) ..",0.4;awards_progress_green.png;false]"
|
||||
if label then
|
||||
formspec = formspec .. "label[1.75,4.63;" .. minetest.formspec_escape(label) .. "]"
|
||||
formspec = formspec .. "label[1.6,8.15;" .. minetest.formspec_escape(label) .. "]"
|
||||
end
|
||||
end
|
||||
if sdef and sdef.description then
|
||||
formspec = formspec .. "textarea[0.25,3.75;4.8,1.7;;"..minetest.formspec_escape(sdef.description)..";]"
|
||||
formspec = formspec .. "box[-0.05,3.75;3.9,4.2;#000]"
|
||||
formspec = formspec .. "textarea[0.25,3.75;3.9,4.2;;" ..
|
||||
minetest.formspec_escape(sdef.description) .. ";]"
|
||||
end
|
||||
end
|
||||
|
||||
-- Create list box
|
||||
formspec = formspec .. "textlist[4.75,0;6,5;awards;"
|
||||
formspec = formspec .. "textlist[4,0;3.8,8.6;awards;"
|
||||
local first = true
|
||||
for _, award in pairs(awards_list) do
|
||||
local def = award.def
|
||||
@ -203,11 +205,29 @@ function awards.show_to(name, to, sid, text)
|
||||
end
|
||||
-- Show formspec to user
|
||||
minetest.show_formspec(to,"awards:awards",
|
||||
"size[11,5]" .. deco ..
|
||||
"size[8,8.6]" .. deco ..
|
||||
awards.get_formspec(name, to, sid))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "awards:awards" then
|
||||
return false
|
||||
end
|
||||
if fields.quit then
|
||||
return true
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
awards.show_to(name, name, event.index, false)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
if minetest.get_modpath("sfinv") then
|
||||
sfinv.register_page("awards:awards", {
|
||||
title = S("Awards"),
|
||||
@ -222,7 +242,7 @@ if minetest.get_modpath("sfinv") then
|
||||
local name = player:get_player_name()
|
||||
return sfinv.make_formspec(player, context,
|
||||
awards.get_formspec(name, name, context.awards_idx),
|
||||
false, "size[11,5]")
|
||||
false)
|
||||
end,
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
if fields.awards then
|
Loading…
Reference in New Issue
Block a user