Add progress bar

This commit is contained in:
rubenwardy 2016-08-01 20:27:12 +01:00
parent f5cf49af2e
commit b689dc8eaf
4 changed files with 76 additions and 0 deletions

33
api.lua
View File

@ -98,6 +98,23 @@ function awards.increment_item_counter(data, field, itemname, count)
end
end
function awards.get_item_count(data, field, itemname)
local name_split = string.split(itemname, ":")
if #name_split ~= 2 then
return false
end
local mod = name_split[1]
local item = name_split[2]
if data and field and mod and item then
awards.assertPlayer(data)
awards.tbv(data, field)
awards.tbv(data[field], mod)
awards.tbv(data[field][mod], item, 0)
return data[field][mod][item]
end
end
function awards.register_on_unlock(func)
table.insert(awards.on_unlock, func)
end
@ -284,6 +301,7 @@ awards.give_achievement = awards.unlock
function awards.getFormspec(name, to, sid)
local formspec = "size[11,5]"
local listofawards = awards._order_awards(name)
local playerdata = awards.players[name]
-- Sidebar
if sid then
@ -308,6 +326,21 @@ function awards.getFormspec(name, to, sid)
if def and def.icon then
formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]"
end
local barwidth = 4.6
local perc = nil
local label = nil
if def.getProgress and playerdata then
local res = def:getProgress(playerdata)
perc = res.perc
label = res.label
end
if perc then
formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png]"
formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png]"
if label then
formspec = formspec .. "label[1.75,4.63;" .. label .. "]"
end
end
if def and def.description then
formspec = formspec .. "label[0,3.25;"..def.description.."]"
end

Binary file not shown.

After

Width:  |  Height:  |  Size: 146 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 177 B

View File

@ -21,6 +21,13 @@ awards.register_trigger("dig", function(def)
target = def.trigger.target
}
table.insert(awards.on.dig, tmp)
def.getProgress = function(self, data)
local itemcount = awards.get_item_count(data, "count", tmp.node) or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " / " .. tmp.target .. " dug" -- TODO: translation
}
end
end)
awards.register_trigger("place", function(def)
@ -30,6 +37,13 @@ awards.register_trigger("place", function(def)
target = def.trigger.target
}
table.insert(awards.on.place, tmp)
def.getProgress = function(self, data)
local itemcount = awards.get_item_count(data, "place", tmp.node) or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " / " .. tmp.target .. " placed" -- TODO: translation
}
end
end)
awards.register_trigger("death", function(def)
@ -38,6 +52,13 @@ awards.register_trigger("death", function(def)
target = def.trigger.target
}
table.insert(awards.on.death, tmp)
def.getProgress = function(self, data)
local itemcount = data.deaths or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " deaths, need " .. tmp.target -- TODO: translation
}
end
end)
awards.register_trigger("chat", function(def)
@ -46,6 +67,13 @@ awards.register_trigger("chat", function(def)
target = def.trigger.target
}
table.insert(awards.on.chat, tmp)
def.getProgress = function(self, data)
local itemcount = data.chats or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " / " .. tmp.target .. " line of chat" -- TODO: translation
}
end
end)
awards.register_trigger("join", function(def)
@ -54,6 +82,14 @@ awards.register_trigger("join", function(def)
target = def.trigger.target
}
table.insert(awards.on.join, tmp)
def.getProgress = function(self, data)
local itemcount = data.joins or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " game joins, need " .. tmp.target -- TODO: translation
}
end
end)
awards.register_trigger("craft", function(def)
@ -63,6 +99,13 @@ awards.register_trigger("craft", function(def)
target = def.trigger.target
}
table.insert(awards.on.craft, tmp)
def.getProgress = function(self, data)
local itemcount = awards.get_item_count(data, "craft", tmp.item) or 0
return {
perc = itemcount / tmp.target,
label = itemcount .. " / " .. tmp.target .. " crafted" -- TODO: translation
}
end
end)
-- Backwards compatibility