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LICENSE.txt
Normal file
@ -0,0 +1,502 @@
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|
GNU LESSER GENERAL PUBLIC LICENSE
|
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|
Version 2.1, February 1999
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|
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Copyright (C) 1991, 1999 Free Software Foundation, Inc.
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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[This is the first released version of the Lesser GPL. It also counts
|
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as the successor of the GNU Library Public License, version 2, hence
|
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the version number 2.1.]
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Preamble
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The licenses for most software are designed to take away your
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freedom to share and change it. By contrast, the GNU General Public
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Licenses are intended to guarantee your freedom to share and change
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free software--to make sure the software is free for all its users.
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This license, the Lesser General Public License, applies to some
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specially designated software packages--typically libraries--of the
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Free Software Foundation and other authors who decide to use it. You
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When we speak of free software, we are referring to freedom of use,
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||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties with
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Lesser General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Libraries
|
||||||
|
|
||||||
|
If you develop a new library, and you want it to be of the greatest
|
||||||
|
possible use to the public, we recommend making it free software that
|
||||||
|
everyone can redistribute and change. You can do so by permitting
|
||||||
|
redistribution under these terms (or, alternatively, under the terms of the
|
||||||
|
ordinary General Public License).
|
||||||
|
|
||||||
|
To apply these terms, attach the following notices to the library. It is
|
||||||
|
safest to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least the
|
||||||
|
"copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the library's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Lesser General Public
|
||||||
|
License as published by the Free Software Foundation; either
|
||||||
|
version 2.1 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Lesser General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Lesser General Public
|
||||||
|
License along with this library; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||||
|
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1990
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
That's all there is to it!
|
710
api.lua
@ -1,13 +1,24 @@
|
|||||||
-- AWARDS
|
-- AWARDS
|
||||||
-- by Rubenwardy
|
--
|
||||||
-------------------------------------------------------
|
-- Copyright (C) 2013-2015 rubenwardy
|
||||||
-- this is api function file
|
-- This program is free software; you can redistribute it and/or modify
|
||||||
-------------------------------------------------------
|
-- it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
-- the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
-- (at your option) any later version.
|
||||||
|
-- This program is distributed in the hope that it will be useful,
|
||||||
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
-- GNU Lesser General Public License for more details.
|
||||||
|
-- You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
-- with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
--
|
||||||
|
|
||||||
-- The global award namespace
|
-- The global award namespace
|
||||||
awards = {
|
awards = {
|
||||||
show_mode = "hud"
|
show_mode = "hud"
|
||||||
}
|
}
|
||||||
|
dofile(minetest.get_modpath("awards").."/api_helpers.lua")
|
||||||
|
|
||||||
-- Table Save Load Functions
|
-- Table Save Load Functions
|
||||||
function awards.save()
|
function awards.save()
|
||||||
@ -18,6 +29,19 @@ function awards.save()
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local S = function(s) return s end
|
||||||
|
function awards.set_intllib(locale)
|
||||||
|
S = locale
|
||||||
|
end
|
||||||
|
|
||||||
|
function awards.init()
|
||||||
|
awards.players = awards.load()
|
||||||
|
awards.def = {}
|
||||||
|
awards.trigger_types = {}
|
||||||
|
awards.on = {}
|
||||||
|
awards.on_unlock = {}
|
||||||
|
end
|
||||||
|
|
||||||
function awards.load()
|
function awards.load()
|
||||||
local file = io.open(minetest.get_worldpath().."/awards.txt", "r")
|
local file = io.open(minetest.get_worldpath().."/awards.txt", "r")
|
||||||
if file then
|
if file then
|
||||||
@ -29,370 +53,360 @@ function awards.load()
|
|||||||
return {}
|
return {}
|
||||||
end
|
end
|
||||||
|
|
||||||
awards.players = awards.load()
|
function awards.register_trigger(name, func)
|
||||||
function awards.player(name)
|
awards.trigger_types[name] = func
|
||||||
return awards.players[name]
|
awards.on[name] = {}
|
||||||
|
awards['register_on_'..name] = function(func)
|
||||||
|
table.insert(awards.on[name], func)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- A table of award definitions
|
function awards.run_trigger_callbacks(player, data, trigger, table_func)
|
||||||
awards.def = {}
|
for i = 1, #awards.on[trigger] do
|
||||||
|
local res = nil
|
||||||
function awards.tbv(tb,value,default)
|
local entry = awards.on[trigger][i]
|
||||||
if not default then
|
if type(entry) == "function" then
|
||||||
default = {}
|
res = entry(player, data)
|
||||||
end
|
elseif type(entry) == "table" and entry.award then
|
||||||
if not tb or type(tb) ~= "table" then
|
res = table_func(entry)
|
||||||
if not value then
|
end
|
||||||
value = "[NULL]"
|
|
||||||
|
if res then
|
||||||
|
awards.unlock(player:get_player_name(), res)
|
||||||
end
|
end
|
||||||
minetest.log("error", "awards.tbv - table "..dump(value).." is null, or not a table! Dump: "..dump(tb))
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not value then
|
|
||||||
error("[ERROR] awards.tbv was not used correctly!\n"..
|
|
||||||
"Value: '"..dump(value).."'\n"..
|
|
||||||
"Dump:"..dump(tb))
|
|
||||||
return
|
|
||||||
end
|
|
||||||
if not tb[value] then
|
|
||||||
tb[value] = default
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function awards.assertPlayer(playern)
|
function awards.increment_item_counter(data, field, itemname, count)
|
||||||
awards.tbv(awards.players, playern)
|
local name_split = string.split(itemname, ":")
|
||||||
awards.tbv(awards.players[playern], "name", playern)
|
if #name_split ~= 2 then
|
||||||
awards.tbv(awards.players[playern], "unlocked")
|
return false
|
||||||
awards.tbv(awards.players[playern], "place")
|
end
|
||||||
awards.tbv(awards.players[playern], "count")
|
local mod = name_split[1]
|
||||||
awards.tbv(awards.players[playern], "craft")
|
local item = name_split[2]
|
||||||
awards.tbv(awards.players[playern], "deaths", 0)
|
|
||||||
awards.tbv(awards.players[playern], "joins", 0)
|
if data and field and mod and item then
|
||||||
awards.tbv(awards.players[playern], "chats", 0)
|
awards.assertPlayer(data)
|
||||||
|
awards.tbv(data, field)
|
||||||
|
awards.tbv(data[field], mod)
|
||||||
|
awards.tbv(data[field][mod], item, 0)
|
||||||
|
|
||||||
|
data[field][mod][item] = data[field][mod][item] + (count or 1)
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
return false
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Load files
|
function awards.get_item_count(data, field, itemname)
|
||||||
dofile(minetest.get_modpath("awards").."/triggers.lua")
|
local name_split = string.split(itemname, ":")
|
||||||
|
if #name_split ~= 2 then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
local mod = name_split[1]
|
||||||
|
local item = name_split[2]
|
||||||
|
|
||||||
|
if data and field and mod and item then
|
||||||
|
awards.assertPlayer(data)
|
||||||
|
awards.tbv(data, field)
|
||||||
|
awards.tbv(data[field], mod)
|
||||||
|
awards.tbv(data[field][mod], item, 0)
|
||||||
|
return data[field][mod][item]
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function awards.register_on_unlock(func)
|
||||||
|
table.insert(awards.on_unlock, func)
|
||||||
|
end
|
||||||
|
|
||||||
-- API Functions
|
-- API Functions
|
||||||
function awards._additional_triggers(name, data_table)
|
function awards._additional_triggers(name, def)
|
||||||
-- To add triggers in another mod, you should override this function
|
-- Depreciated!
|
||||||
-- If the code can't handle the trigger passed, then call the last value of _additional_triggers
|
|
||||||
--[[
|
|
||||||
local add_trig = awards._additional_triggers
|
|
||||||
awards._additional_triggers = function(name, data_table)
|
|
||||||
if data_table.trigger.type == "trigger" then
|
|
||||||
local tmp = {
|
|
||||||
award = name,
|
|
||||||
node = data_table.trigger.node,
|
|
||||||
target = data_table.trigger.target,
|
|
||||||
}
|
|
||||||
table.insert(awards.onTrigger,tmp)
|
|
||||||
elseif data_table.trigger.type == "trigger2" then
|
|
||||||
local tmp = {
|
|
||||||
award = name,
|
|
||||||
node = data_table.trigger.node,
|
|
||||||
target = data_table.trigger.target,
|
|
||||||
}
|
|
||||||
table.insert(awards.onTrigger2,tmp)
|
|
||||||
else
|
|
||||||
add_trig(name, data_table)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
]]--
|
|
||||||
end
|
end
|
||||||
function awards.register_achievement(name,data_table)
|
|
||||||
-- see if a trigger is defined in the achievement definition
|
function awards.register_achievement(name, def)
|
||||||
if data_table.trigger and data_table.trigger.type then
|
def.name = name
|
||||||
if data_table.trigger.type == "dig" then
|
|
||||||
local tmp = {
|
-- Add Triggers
|
||||||
award = name,
|
if def.trigger and def.trigger.type then
|
||||||
node = data_table.trigger.node,
|
local func = awards.trigger_types[def.trigger.type]
|
||||||
target = data_table.trigger.target,
|
|
||||||
}
|
if func then
|
||||||
table.insert(awards.onDig,tmp)
|
func(def)
|
||||||
elseif data_table.trigger.type == "place" then
|
|
||||||
local tmp = {
|
|
||||||
award = name,
|
|
||||||
node = data_table.trigger.node,
|
|
||||||
target = data_table.trigger.target,
|
|
||||||
}
|
|
||||||
table.insert(awards.onPlace,tmp)
|
|
||||||
elseif data_table.trigger.type == "craft" then
|
|
||||||
local tmp = {
|
|
||||||
award = name,
|
|
||||||
item = data_table.trigger.item,
|
|
||||||
target = data_table.trigger.target,
|
|
||||||
}
|
|
||||||
table.insert(awards.onCraft,tmp)
|
|
||||||
elseif data_table.trigger.type == "death" then
|
|
||||||
local tmp = {
|
|
||||||
award = name,
|
|
||||||
target = data_table.trigger.target,
|
|
||||||
}
|
|
||||||
table.insert(awards.onDeath,tmp)
|
|
||||||
elseif data_table.trigger.type == "chat" then
|
|
||||||
local tmp = {
|
|
||||||
award = name,
|
|
||||||
target = data_table.trigger.target,
|
|
||||||
}
|
|
||||||
table.insert(awards.onChat,tmp)
|
|
||||||
elseif data_table.trigger.type == "join" then
|
|
||||||
local tmp = {
|
|
||||||
award = name,
|
|
||||||
target = data_table.trigger.target,
|
|
||||||
}
|
|
||||||
table.insert(awards.onJoin,tmp)
|
|
||||||
else
|
else
|
||||||
awards._additional_triggers(name, data_table)
|
awards._additional_triggers(name, def)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- check icon, background and custom_announce data
|
-- Add Award
|
||||||
if data_table.icon == nil or data_table.icon == "" then
|
awards.def[name] = def
|
||||||
data_table.icon = "unknown.png"
|
end
|
||||||
|
|
||||||
|
function awards.enable(name)
|
||||||
|
local data = awards.player(name)
|
||||||
|
if data then
|
||||||
|
data.disabled = nil
|
||||||
end
|
end
|
||||||
if data_table.background == nil or data_table.background == "" then
|
end
|
||||||
data_table.background = "bg_default.png"
|
|
||||||
|
function awards.disable(name)
|
||||||
|
local data = awards.player(name)
|
||||||
|
if data then
|
||||||
|
data.disabled = true
|
||||||
end
|
end
|
||||||
if data_table.custom_announce == nil or data_table.custom_announce == "" then
|
|
||||||
data_table.custom_announce = "Achievement Unlocked:"
|
|
||||||
end
|
|
||||||
|
|
||||||
-- add the achievement to the definition table
|
|
||||||
data_table.name = name
|
|
||||||
awards.def[name] = data_table
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- run a function when a node is dug
|
function awards.clear_player(name)
|
||||||
function awards.register_onDig(func)
|
awards.players[name] = nil
|
||||||
table.insert(awards.onDig,func)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- run a function when a node is placed
|
|
||||||
function awards.register_onPlace(func)
|
|
||||||
table.insert(awards.onPlace,func)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- run a function when a player dies
|
|
||||||
function awards.register_onDeath(func)
|
|
||||||
table.insert(awards.onDeath,func)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- run a function when a player chats
|
|
||||||
function awards.register_onChat(func)
|
|
||||||
table.insert(awards.onChat,func)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- run a function when a player joins
|
|
||||||
function awards.register_onJoin(func)
|
|
||||||
table.insert(awards.onJoin,func)
|
|
||||||
end
|
|
||||||
|
|
||||||
-- run a function when an item is crafted
|
|
||||||
function awards.register_onCraft(func)
|
|
||||||
table.insert(awards.onCraft,func)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- This function is called whenever a target condition is met.
|
-- This function is called whenever a target condition is met.
|
||||||
-- It checks if a player already has that achievement, and if they do not,
|
-- It checks if a player already has that achievement, and if they do not,
|
||||||
-- it gives it to them
|
-- it gives it to them
|
||||||
----------------------------------------------
|
----------------------------------------------
|
||||||
--awards.give_achievement(name,award)
|
--awards.unlock(name, award)
|
||||||
-- name - the name of the player
|
-- name - the name of the player
|
||||||
-- award - the name of the award to give
|
-- award - the name of the award to give
|
||||||
function awards.give_achievement(name, award)
|
function awards.unlock(name, award)
|
||||||
-- Access Player Data
|
-- Access Player Data
|
||||||
local data = awards.players[name]
|
local data = awards.players[name]
|
||||||
|
local awdef = awards.def[award]
|
||||||
|
|
||||||
-- Perform checks
|
-- Perform checks
|
||||||
if not data then
|
if not data then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
if not awards.def[award] then
|
if not awdef then
|
||||||
return
|
return
|
||||||
|
end
|
||||||
|
if data.disabled then
|
||||||
|
return
|
||||||
end
|
end
|
||||||
awards.tbv(data,"unlocked")
|
awards.tbv(data,"unlocked")
|
||||||
|
|
||||||
-- check to see if the player does not already have that achievement
|
-- Don't give the achievement if it has already been given
|
||||||
if not data.unlocked[award] or data.unlocked[award]~=award then
|
if data.unlocked[award] and data.unlocked[award] == award then
|
||||||
-- Set award flag
|
return
|
||||||
data.unlocked[award]=award
|
end
|
||||||
|
|
||||||
-- Give Prizes
|
-- Unlock Award
|
||||||
if awards.def[award] and awards.def[award].prizes then
|
minetest.log("action", name.." has unlocked award "..name)
|
||||||
for i = 1, #awards.def[award].prizes do
|
data.unlocked[award] = award
|
||||||
local itemstack = ItemStack(awards.def[award].prizes[i])
|
awards.save()
|
||||||
if itemstack:is_empty() or not itemstack:is_known() then
|
|
||||||
return
|
-- Give Prizes
|
||||||
|
if awdef and awdef.prizes then
|
||||||
|
for i = 1, #awdef.prizes do
|
||||||
|
local itemstack = ItemStack(awdef.prizes[i])
|
||||||
|
if not itemstack:is_empty() then
|
||||||
|
local receiverref = minetest.get_player_by_name(name)
|
||||||
|
if receiverref then
|
||||||
|
receiverref:get_inventory():add_item("main", itemstack)
|
||||||
end
|
end
|
||||||
local receiverref = core.get_player_by_name(name)
|
|
||||||
if receiverref == nil then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
receiverref:get_inventory():add_item("main", itemstack)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- Get data from definition tables
|
-- Run callbacks
|
||||||
local title = award
|
if awdef.on_unlock and awdef.on_unlock(name, awdef) then
|
||||||
local desc = ""
|
return
|
||||||
local background = ""
|
end
|
||||||
local icon = ""
|
for _, callback in pairs(awards.on_unlock) do
|
||||||
local custom_announce = ""
|
if callback(name, awdef) then
|
||||||
if awards.def[award].title then
|
return
|
||||||
title = awards.def[award].title
|
|
||||||
end
|
|
||||||
if awards.def[award].custom_announce then
|
|
||||||
custom_announce = awards.def[award].custom_announce
|
|
||||||
end
|
|
||||||
if awards.def[award].background then
|
|
||||||
background = awards.def[award].background
|
|
||||||
end
|
|
||||||
if awards.def[award].icon then
|
|
||||||
icon = awards.def[award].icon
|
|
||||||
end
|
|
||||||
if awards.def[award] and awards.def[award].description then
|
|
||||||
desc = awards.def[award].description
|
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-- send the won award message to the player
|
-- Get Notification Settings
|
||||||
if awards.show_mode == "formspec" then
|
local title = awdef.title or award
|
||||||
-- use a formspec to send it
|
local desc = awdef.description or ""
|
||||||
minetest.show_formspec(name, "achievements:unlocked", "size[4,2]"..
|
local background = awdef.background or "awards_bg_default.png"
|
||||||
"image_button_exit[0,0;4,2;"..background..";close1; ]"..
|
local icon = awdef.icon or "awards_unknown.png"
|
||||||
"image_button_exit[0.2,0.8;1,1;"..icon..";close2; ]"..
|
local custom_announce = awdef.custom_announce
|
||||||
"label[1.1,1;"..title.."]"..
|
if not custom_announce then
|
||||||
"label[0.3,0.1;"..custom_announce.."]")
|
if awdef.secret then
|
||||||
elseif awards.show_mode == "chat" then
|
custom_announce = S("Secret Achievement Unlocked:")
|
||||||
-- use the chat console to send it
|
|
||||||
minetest.chat_send_player(name, "Achievement Unlocked: "..title)
|
|
||||||
if desc~="" then
|
|
||||||
minetest.chat_send_player(name, desc)
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
local player = minetest.get_player_by_name(name)
|
custom_announce = S("Achievement Unlocked:")
|
||||||
local one = player:hud_add({
|
|
||||||
hud_elem_type = "image",
|
|
||||||
name = "award_bg",
|
|
||||||
scale = {x = 1, y = 1},
|
|
||||||
text = background,
|
|
||||||
position = {x = 0.5, y = 0},
|
|
||||||
offset = {x = 0, y = 138},
|
|
||||||
alignment = {x = 0, y = -1}
|
|
||||||
})
|
|
||||||
local two = player:hud_add({
|
|
||||||
hud_elem_type = "text",
|
|
||||||
name = "award_au",
|
|
||||||
number = 0xFFFFFF,
|
|
||||||
scale = {x = 100, y = 20},
|
|
||||||
text = "Achievement Unlocked!",
|
|
||||||
position = {x = 0.5, y = 0},
|
|
||||||
offset = {x = 0, y = 40},
|
|
||||||
alignment = {x = 0, y = -1}
|
|
||||||
})
|
|
||||||
local three = player:hud_add({
|
|
||||||
hud_elem_type = "text",
|
|
||||||
name = "award_title",
|
|
||||||
number = 0xFFFFFF,
|
|
||||||
scale = {x = 100, y = 20},
|
|
||||||
text = title,
|
|
||||||
position = {x = 0.5, y = 0},
|
|
||||||
offset = {x = 30, y = 100},
|
|
||||||
alignment = {x = 0, y = -1}
|
|
||||||
})
|
|
||||||
local four = player:hud_add({
|
|
||||||
hud_elem_type = "image",
|
|
||||||
name = "award_icon",
|
|
||||||
scale = {x = 4, y = 4},
|
|
||||||
text = icon,
|
|
||||||
position = {x = 0.5, y = 0},
|
|
||||||
offset = {x = -81.5, y = 126},
|
|
||||||
alignment = {x = 0, y = -1}
|
|
||||||
})
|
|
||||||
minetest.after(3, function()
|
|
||||||
player:hud_remove(one)
|
|
||||||
player:hud_remove(two)
|
|
||||||
player:hud_remove(three)
|
|
||||||
player:hud_remove(four)
|
|
||||||
end)
|
|
||||||
end
|
end
|
||||||
|
end
|
||||||
-- record this in the log
|
|
||||||
minetest.log("action", name.." has unlocked award "..title)
|
-- Do Notification
|
||||||
|
if awards.show_mode == "formspec" then
|
||||||
-- save playertable
|
-- use a formspec to send it
|
||||||
awards.save()
|
minetest.show_formspec(name, "achievements:unlocked", "size[4,2]"..
|
||||||
|
"image_button_exit[0,0;4,2;"..background..";close1; ]"..
|
||||||
|
"image_button_exit[0.2,0.8;1,1;"..icon..";close2; ]"..
|
||||||
|
"label[1.1,1;"..title.."]"..
|
||||||
|
"label[0.3,0.1;"..custom_announce.."]")
|
||||||
|
elseif awards.show_mode == "chat" then
|
||||||
|
local chat_announce
|
||||||
|
if awdef.secret == true then
|
||||||
|
chat_announce = S("Secret Achievement Unlocked: %s")
|
||||||
|
else
|
||||||
|
chat_announce = S("Achievement Unlocked: %s")
|
||||||
|
end
|
||||||
|
-- use the chat console to send it
|
||||||
|
minetest.chat_send_player(name, string.format(chat_announce, title))
|
||||||
|
if desc~="" then
|
||||||
|
minetest.chat_send_player(name, desc)
|
||||||
|
end
|
||||||
|
else
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
local one = player:hud_add({
|
||||||
|
hud_elem_type = "image",
|
||||||
|
name = "award_bg",
|
||||||
|
scale = {x = 1, y = 1},
|
||||||
|
text = background,
|
||||||
|
position = {x = 0.5, y = 0},
|
||||||
|
offset = {x = 0, y = 138},
|
||||||
|
alignment = {x = 0, y = -1}
|
||||||
|
})
|
||||||
|
local hud_announce
|
||||||
|
if awdef.secret == true then
|
||||||
|
hud_announce = S("Secret Achievement Unlocked!")
|
||||||
|
else
|
||||||
|
hud_announce = S("Achievement Unlocked!")
|
||||||
|
end
|
||||||
|
local two = player:hud_add({
|
||||||
|
hud_elem_type = "text",
|
||||||
|
name = "award_au",
|
||||||
|
number = 0xFFFFFF,
|
||||||
|
scale = {x = 100, y = 20},
|
||||||
|
text = hud_announce,
|
||||||
|
position = {x = 0.5, y = 0},
|
||||||
|
offset = {x = 0, y = 40},
|
||||||
|
alignment = {x = 0, y = -1}
|
||||||
|
})
|
||||||
|
local three = player:hud_add({
|
||||||
|
hud_elem_type = "text",
|
||||||
|
name = "award_title",
|
||||||
|
number = 0xFFFFFF,
|
||||||
|
scale = {x = 100, y = 20},
|
||||||
|
text = title,
|
||||||
|
position = {x = 0.5, y = 0},
|
||||||
|
offset = {x = 30, y = 100},
|
||||||
|
alignment = {x = 0, y = -1}
|
||||||
|
})
|
||||||
|
local four = player:hud_add({
|
||||||
|
hud_elem_type = "image",
|
||||||
|
name = "award_icon",
|
||||||
|
scale = {x = 4, y = 4},
|
||||||
|
text = icon,
|
||||||
|
position = {x = 0.5, y = 0},
|
||||||
|
offset = {x = -81.5, y = 126},
|
||||||
|
alignment = {x = 0, y = -1}
|
||||||
|
})
|
||||||
|
minetest.after(3, function()
|
||||||
|
player:hud_remove(one)
|
||||||
|
player:hud_remove(two)
|
||||||
|
player:hud_remove(three)
|
||||||
|
player:hud_remove(four)
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- List a player's achievements
|
-- Backwards compatibility
|
||||||
minetest.register_chatcommand("list_awards", {
|
awards.give_achievement = awards.unlock
|
||||||
params = "obsolete",
|
|
||||||
description = "list_awards: obsolete. Use /awards",
|
|
||||||
func = function(name, param)
|
|
||||||
minetest.chat_send_player(name, "This command has been made obsolete. Use /awards instead.")
|
|
||||||
awards.showto(name, name, nil, false)
|
|
||||||
end
|
|
||||||
})
|
|
||||||
minetest.register_chatcommand("awards", {
|
|
||||||
params = "",
|
|
||||||
description = "awards: list awards",
|
|
||||||
func = function(name, param)
|
|
||||||
awards.showto(name, name, nil, false)
|
|
||||||
end
|
|
||||||
})
|
|
||||||
minetest.register_chatcommand("cawards", {
|
|
||||||
params = "",
|
|
||||||
description = "awards: list awards in chat",
|
|
||||||
func = function(name, param)
|
|
||||||
awards.showto(name, name, nil, true)
|
|
||||||
end
|
|
||||||
})
|
|
||||||
minetest.register_chatcommand("awd", {
|
|
||||||
params = "award name",
|
|
||||||
description = "awd: Details of awd gotten",
|
|
||||||
func = function(name, param)
|
|
||||||
local def = awards.def[param]
|
|
||||||
if def then
|
|
||||||
minetest.chat_send_player(name,def.title..": "..def.description)
|
|
||||||
else
|
|
||||||
minetest.chat_send_player(name,"Award not found.")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
})
|
|
||||||
--[[minetest.register_chatcommand("gawd", {
|
--[[minetest.register_chatcommand("gawd", {
|
||||||
params = "award name",
|
params = "award name",
|
||||||
description = "gawd: give award to self",
|
description = "gawd: give award to self",
|
||||||
func = function(name, param)
|
func = function(name, param)
|
||||||
awards.give_achievement(name,param)
|
awards.unlock(name,param)
|
||||||
end
|
end
|
||||||
})]]--
|
})]]--
|
||||||
|
|
||||||
function awards._order_awards(name)
|
function awards.getFormspec(name, to, sid)
|
||||||
local done = {}
|
local formspec = ""
|
||||||
local retval = {}
|
local listofawards = awards._order_awards(name)
|
||||||
local player = awards.player(name)
|
local playerdata = awards.players[name]
|
||||||
if player and player.unlocked then
|
|
||||||
for _,got in pairs(player.unlocked) do
|
-- Sidebar
|
||||||
if awards.def[got] then
|
if sid then
|
||||||
done[got] = true
|
local item = listofawards[sid+0]
|
||||||
table.insert(retval,{name=got,got=true})
|
local def = awards.def[item.name]
|
||||||
|
if def and def.secret and not item.got then
|
||||||
|
formspec = formspec .. "label[1,2.75;(Secret Award)]"..
|
||||||
|
"image[1,0;3,3;awards_unknown.png]"
|
||||||
|
if def and def.description then
|
||||||
|
formspec = formspec .. "label[0,3.25;Unlock this award to find out what it is.]"
|
||||||
|
end
|
||||||
|
else
|
||||||
|
local title = item.name
|
||||||
|
if def and def.title then
|
||||||
|
title = def.title
|
||||||
|
end
|
||||||
|
local status = ""
|
||||||
|
if item.got then
|
||||||
|
status = " (got)"
|
||||||
|
end
|
||||||
|
formspec = formspec .. "label[1,2.75;" .. title .. status .. "]"
|
||||||
|
if def and def.icon then
|
||||||
|
formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]"
|
||||||
|
end
|
||||||
|
local barwidth = 4.6
|
||||||
|
local perc = nil
|
||||||
|
local label = nil
|
||||||
|
if def.getProgress and playerdata then
|
||||||
|
local res = def:getProgress(playerdata)
|
||||||
|
perc = res.perc
|
||||||
|
label = res.label
|
||||||
|
end
|
||||||
|
if perc then
|
||||||
|
if perc > 1 then
|
||||||
|
perc = 1
|
||||||
|
end
|
||||||
|
formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png;false]"
|
||||||
|
formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png;false]"
|
||||||
|
if label then
|
||||||
|
formspec = formspec .. "label[1.75,4.63;" .. label .. "]"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if def and def.description then
|
||||||
|
formspec = formspec .. "label[0,3.25;"..def.description.."]"
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
for _,def in pairs(awards.def) do
|
|
||||||
if not done[def.name] then
|
-- Create list box
|
||||||
table.insert(retval,{name=def.name,got=false})
|
formspec = formspec .. "textlist[4.75,0;6,5;awards;"
|
||||||
|
local first = true
|
||||||
|
for _,award in pairs(listofawards) do
|
||||||
|
local def = awards.def[award.name]
|
||||||
|
if def then
|
||||||
|
if not first then
|
||||||
|
formspec = formspec .. ","
|
||||||
|
end
|
||||||
|
first = false
|
||||||
|
|
||||||
|
if def.secret and not award.got then
|
||||||
|
formspec = formspec .. "#707070(Secret Award)"
|
||||||
|
else
|
||||||
|
local title = award.name
|
||||||
|
if def and def.title then
|
||||||
|
title = def.title
|
||||||
|
end
|
||||||
|
if award.got then
|
||||||
|
formspec = formspec .. minetest.formspec_escape(title)
|
||||||
|
else
|
||||||
|
formspec = formspec .. "#ACACAC".. minetest.formspec_escape(title)
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return retval
|
return formspec .. ";"..sid.."]"
|
||||||
end
|
end
|
||||||
|
|
||||||
function awards.showto(name, to, sid, text)
|
function awards.show_to(name, to, sid, text)
|
||||||
if name == "" or name == nil then
|
if name == "" or name == nil then
|
||||||
name = to
|
name = to
|
||||||
end
|
end
|
||||||
|
if name == to and awards.player(to).disabled then
|
||||||
|
minetest.chat_send_player("You've disabled awards. Type /awards" ..
|
||||||
|
" enable to reenable")
|
||||||
|
return
|
||||||
|
end
|
||||||
if text then
|
if text then
|
||||||
if not awards.players[name] or not awards.players[name].unlocked then
|
if not awards.players[name] or not awards.players[name].unlocked then
|
||||||
minetest.chat_send_player(to, "You have not unlocked any awards")
|
minetest.chat_send_player(to, "You have not unlocked any awards")
|
||||||
@ -404,7 +418,7 @@ function awards.showto(name, to, sid, text)
|
|||||||
local def = awards.def[str]
|
local def = awards.def[str]
|
||||||
if def then
|
if def then
|
||||||
if def.title then
|
if def.title then
|
||||||
if def.description then
|
if def.description then
|
||||||
minetest.chat_send_player(to, def.title..": "..def.description)
|
minetest.chat_send_player(to, def.title..": "..def.description)
|
||||||
else
|
else
|
||||||
minetest.chat_send_player(to, def.title)
|
minetest.chat_send_player(to, def.title)
|
||||||
@ -418,75 +432,15 @@ function awards.showto(name, to, sid, text)
|
|||||||
if sid == nil or sid < 1 then
|
if sid == nil or sid < 1 then
|
||||||
sid = 1
|
sid = 1
|
||||||
end
|
end
|
||||||
local formspec = "size[11,5]"
|
|
||||||
local listofawards = awards._order_awards(name)
|
|
||||||
|
|
||||||
-- Sidebar
|
|
||||||
if sid then
|
|
||||||
local item = listofawards[sid+0]
|
|
||||||
local def = awards.def[item.name]
|
|
||||||
if def and def.secret and not item.got then
|
|
||||||
formspec = formspec .. "label[1,2.75;Secret Award]"..
|
|
||||||
"image[1,0;3,3;unknown.png]"
|
|
||||||
if def and def.description then
|
|
||||||
formspec = formspec .. "label[0,3.25;Unlock this award to find out what it is]"
|
|
||||||
end
|
|
||||||
else
|
|
||||||
local title = item.name
|
|
||||||
if def and def.title then
|
|
||||||
title = def.title
|
|
||||||
end
|
|
||||||
local status = ""
|
|
||||||
if item.got then
|
|
||||||
status = " (got)"
|
|
||||||
end
|
|
||||||
local icon = ""
|
|
||||||
if def and def.icon then
|
|
||||||
icon = def.icon
|
|
||||||
end
|
|
||||||
formspec = formspec .. "label[1,2.75;"..title..status.."]"..
|
|
||||||
"image[1,0;3,3;"..icon.."]"
|
|
||||||
if def and def.description then
|
|
||||||
formspec = formspec .. "label[0,3.25;"..def.description.."]"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Create list box
|
|
||||||
formspec = formspec .. "textlist[4.75,0;6,5;awards;"
|
|
||||||
local first = true
|
|
||||||
for _,award in pairs(listofawards) do
|
|
||||||
local def = awards.def[award.name]
|
|
||||||
if def then
|
|
||||||
if not first then
|
|
||||||
formspec = formspec .. ","
|
|
||||||
end
|
|
||||||
first = false
|
|
||||||
|
|
||||||
if def.secret and not award.got then
|
|
||||||
formspec = formspec .. "#ACACACSecret Award"
|
|
||||||
else
|
|
||||||
local title = award.name
|
|
||||||
if def and def.title then
|
|
||||||
title = def.title
|
|
||||||
end
|
|
||||||
if award.got then
|
|
||||||
formspec = formspec .. minetest.formspec_escape(title)
|
|
||||||
else
|
|
||||||
formspec = formspec .. "#ACACAC".. minetest.formspec_escape(title)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
formspec = formspec .. ";"..sid.."]"
|
|
||||||
|
|
||||||
-- Show formspec to user
|
-- Show formspec to user
|
||||||
minetest.show_formspec(to,"awards:awards",formspec)
|
minetest.show_formspec(to,"awards:awards",
|
||||||
|
"size[11,5]" .. awards.getFormspec(name, to, sid))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
awards.showto = awards.show_to
|
||||||
|
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
if formname~="awards:awards" then
|
if formname ~= "awards:awards" then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
if fields.quit then
|
if fields.quit then
|
||||||
@ -495,11 +449,21 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
if fields.awards then
|
if fields.awards then
|
||||||
local event = minetest.explode_textlist_event(fields.awards)
|
local event = minetest.explode_textlist_event(fields.awards)
|
||||||
if event.type == "CHG" then
|
if event.type == "CHG" then
|
||||||
awards.showto(name,name,event.index,false)
|
awards.show_to(name, name, event.index, false)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
awards.init()
|
||||||
|
|
||||||
|
minetest.register_on_newplayer(function(player)
|
||||||
|
local playern = player:get_player_name()
|
||||||
|
awards.assertPlayer(playern)
|
||||||
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_shutdown(function()
|
||||||
|
awards.save()
|
||||||
|
end)
|
||||||
|
57
api_helpers.lua
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
function awards.tbv(tb,value,default)
|
||||||
|
if not default then
|
||||||
|
default = {}
|
||||||
|
end
|
||||||
|
if not tb or type(tb) ~= "table" then
|
||||||
|
if not value then
|
||||||
|
value = "[NULL]"
|
||||||
|
end
|
||||||
|
minetest.log("error", "awards.tbv - table "..dump(value).." is null, or not a table! Dump: "..dump(tb))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if not value then
|
||||||
|
error("[ERROR] awards.tbv was not used correctly!\n"..
|
||||||
|
"Value: '"..dump(value).."'\n"..
|
||||||
|
"Dump:"..dump(tb))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if not tb[value] then
|
||||||
|
tb[value] = default
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function awards.assertPlayer(playern)
|
||||||
|
awards.tbv(awards.players, playern)
|
||||||
|
awards.tbv(awards.players[playern], "name", playern)
|
||||||
|
awards.tbv(awards.players[playern], "unlocked")
|
||||||
|
awards.tbv(awards.players[playern], "place")
|
||||||
|
awards.tbv(awards.players[playern], "count")
|
||||||
|
awards.tbv(awards.players[playern], "craft")
|
||||||
|
awards.tbv(awards.players[playern], "deaths", 0)
|
||||||
|
awards.tbv(awards.players[playern], "joins", 0)
|
||||||
|
awards.tbv(awards.players[playern], "chats", 0)
|
||||||
|
end
|
||||||
|
|
||||||
|
function awards.player(name)
|
||||||
|
return awards.players[name]
|
||||||
|
end
|
||||||
|
|
||||||
|
function awards._order_awards(name)
|
||||||
|
local done = {}
|
||||||
|
local retval = {}
|
||||||
|
local player = awards.player(name)
|
||||||
|
if player and player.unlocked then
|
||||||
|
for _,got in pairs(player.unlocked) do
|
||||||
|
if awards.def[got] then
|
||||||
|
done[got] = true
|
||||||
|
table.insert(retval,{name=got,got=true})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for _,def in pairs(awards.def) do
|
||||||
|
if not done[def.name] then
|
||||||
|
table.insert(retval,{name=def.name,got=false})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return retval
|
||||||
|
end
|
75
chat_commands.lua
Normal file
@ -0,0 +1,75 @@
|
|||||||
|
-- AWARDS
|
||||||
|
--
|
||||||
|
-- Copyright (C) 2013-2015 rubenwardy
|
||||||
|
-- This program is free software; you can redistribute it and/or modify
|
||||||
|
-- it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
-- the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
-- (at your option) any later version.
|
||||||
|
-- This program is distributed in the hope that it will be useful,
|
||||||
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
-- GNU Lesser General Public License for more details.
|
||||||
|
-- You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
-- with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
--
|
||||||
|
|
||||||
|
minetest.register_chatcommand("awards", {
|
||||||
|
params = "",
|
||||||
|
description = "awards: list awards",
|
||||||
|
func = function(name, param)
|
||||||
|
if param == "clear" then
|
||||||
|
awards.clear_player(name)
|
||||||
|
minetest.chat_send_player(name, "All your awards and statistics " ..
|
||||||
|
" have been cleared. You can now start again.")
|
||||||
|
elseif param == "disable" then
|
||||||
|
awards.disable(name)
|
||||||
|
minetest.chat_send_player(name, "You have disabled awards. (only affects you)")
|
||||||
|
elseif param == "enable" then
|
||||||
|
awards.enable(name)
|
||||||
|
minetest.chat_send_player(name, "You have enabled awards. (only affects you)")
|
||||||
|
elseif param == "c" then
|
||||||
|
awards.show_to(name, name, nil, true)
|
||||||
|
else
|
||||||
|
awards.show_to(name, name, nil, false)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_chatcommand("cawards", {
|
||||||
|
params = "",
|
||||||
|
description = "awards: list awards in chat",
|
||||||
|
func = function(name, param)
|
||||||
|
awards.show_to(name, name, nil, true)
|
||||||
|
minetest.chat_send_player(name, "/cawards has been depreciated," ..
|
||||||
|
" use /awards c instead")
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_chatcommand("awd", {
|
||||||
|
params = "award name",
|
||||||
|
description = "awd: Details of awd gotten",
|
||||||
|
func = function(name, param)
|
||||||
|
local def = awards.def[param]
|
||||||
|
if def then
|
||||||
|
minetest.chat_send_player(name,def.title..": "..def.description)
|
||||||
|
else
|
||||||
|
minetest.chat_send_player(name,"Award not found.")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_chatcommand("awpl", {
|
||||||
|
privs = {
|
||||||
|
server = true
|
||||||
|
},
|
||||||
|
description = "awpl: Get the statistics for the player given",
|
||||||
|
func = function(name, param)
|
||||||
|
if not param or param == "" then
|
||||||
|
param = name
|
||||||
|
end
|
||||||
|
minetest.chat_send_player(name, param)
|
||||||
|
local player = awards.player(param)
|
||||||
|
minetest.chat_send_player(name, dump(player))
|
||||||
|
end
|
||||||
|
})
|
@ -1 +1,3 @@
|
|||||||
intllib?
|
intllib?
|
||||||
|
sfinv?
|
||||||
|
unified_inventory?
|
||||||
|
415
init.lua
@ -1,8 +1,19 @@
|
|||||||
-- AWARDS
|
-- AWARDS
|
||||||
-- by Rubenwardy
|
--
|
||||||
-------------------------------------------------------
|
-- Copyright (C) 2013-2015 rubenwardy
|
||||||
-- this is the init file for the award mod
|
-- This program is free software; you can redistribute it and/or modify
|
||||||
-------------------------------------------------------
|
-- it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
-- the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
-- (at your option) any later version.
|
||||||
|
-- This program is distributed in the hope that it will be useful,
|
||||||
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
-- GNU Lesser General Public License for more details.
|
||||||
|
-- You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
-- with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
--
|
||||||
|
|
||||||
|
|
||||||
local S
|
local S
|
||||||
if (intllib) then
|
if (intllib) then
|
||||||
@ -13,12 +24,17 @@ else
|
|||||||
end
|
end
|
||||||
|
|
||||||
dofile(minetest.get_modpath("awards").."/api.lua")
|
dofile(minetest.get_modpath("awards").."/api.lua")
|
||||||
|
dofile(minetest.get_modpath("awards").."/chat_commands.lua")
|
||||||
|
dofile(minetest.get_modpath("awards").."/sfinv.lua")
|
||||||
|
dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
|
||||||
|
dofile(minetest.get_modpath("awards").."/triggers.lua")
|
||||||
|
awards.set_intllib(S)
|
||||||
|
|
||||||
-- Light it up
|
-- Light it up
|
||||||
awards.register_achievement("award_lightitup",{
|
awards.register_achievement("award_lightitup",{
|
||||||
title = S("Light It Up"),
|
title = S("Light It Up"),
|
||||||
description = S("Place 100 torches."),
|
description = S("Place 100 torches."),
|
||||||
icon = "novicebuilder.png",
|
icon = "awards_novicebuilder.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "place",
|
type = "place",
|
||||||
node = "default:torch",
|
node = "default:torch",
|
||||||
@ -27,10 +43,10 @@ awards.register_achievement("award_lightitup",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Light ALL the things!
|
-- Light ALL the things!
|
||||||
awards.register_achievement("award_light_all_the_things",{
|
awards.register_achievement("award_well_lit",{
|
||||||
title = S("Light ALL The Things!"),
|
title = S("Well Lit"),
|
||||||
description = S("Place 1,000 torches."),
|
description = S("Place 1,000 torches."),
|
||||||
icon = "novicebuilder.png",
|
icon = "awards_novicebuilder.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "place",
|
type = "place",
|
||||||
node = "default:torch",
|
node = "default:torch",
|
||||||
@ -44,7 +60,7 @@ if minetest.get_modpath("moreblocks") then
|
|||||||
awards.register_achievement("award_saint_maclou",{
|
awards.register_achievement("award_saint_maclou",{
|
||||||
title = S("Saint-Maclou"),
|
title = S("Saint-Maclou"),
|
||||||
description = S("Place 20 coal checkers."),
|
description = S("Place 20 coal checkers."),
|
||||||
icon = "novicebuilder.png",
|
icon = "awards_novicebuilder.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "place",
|
type = "place",
|
||||||
node = "moreblocks:coal_checker",
|
node = "moreblocks:coal_checker",
|
||||||
@ -56,7 +72,7 @@ if minetest.get_modpath("moreblocks") then
|
|||||||
awards.register_achievement("award_castorama",{
|
awards.register_achievement("award_castorama",{
|
||||||
title = S("Castorama"),
|
title = S("Castorama"),
|
||||||
description = S("Place 20 iron checkers."),
|
description = S("Place 20 iron checkers."),
|
||||||
icon = "novicebuilder.png",
|
icon = "awards_novicebuilder.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "place",
|
type = "place",
|
||||||
node = "moreblocks:iron_checker",
|
node = "moreblocks:iron_checker",
|
||||||
@ -68,7 +84,7 @@ if minetest.get_modpath("moreblocks") then
|
|||||||
awards.register_achievement("award_sam_the_trapper",{
|
awards.register_achievement("award_sam_the_trapper",{
|
||||||
title = S("Sam the Trapper"),
|
title = S("Sam the Trapper"),
|
||||||
description = S("Place 2 trap stones."),
|
description = S("Place 2 trap stones."),
|
||||||
icon = "novicebuilder.png",
|
icon = "awards_novicebuilder.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "place",
|
type = "place",
|
||||||
node = "moreblocks:trap_stone",
|
node = "moreblocks:trap_stone",
|
||||||
@ -77,12 +93,68 @@ if minetest.get_modpath("moreblocks") then
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
awards.register_achievement("awards_stonebrick", {
|
||||||
|
title = S("Home Improvement"),
|
||||||
|
description = S("Craft 200 stone bricks."),
|
||||||
|
icon = "default_stone_brick.png",
|
||||||
|
trigger = {
|
||||||
|
type = "craft",
|
||||||
|
item = "default:stonebrick",
|
||||||
|
target = 200
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_desert_stonebrick", {
|
||||||
|
title = S("Desert Dweller"),
|
||||||
|
description = S("Craft 400 desert stone bricks."),
|
||||||
|
icon = "default_desert_stone_brick.png",
|
||||||
|
trigger = {
|
||||||
|
type = "craft",
|
||||||
|
item = "default:desert_stonebrick",
|
||||||
|
target = 400
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_desertstonebrick", {
|
||||||
|
title = S("Pharaoh"),
|
||||||
|
description = S("Craft 100 sandstone bricks."),
|
||||||
|
icon = "default_sandstone_brick.png",
|
||||||
|
trigger = {
|
||||||
|
type = "craft",
|
||||||
|
item = "default:sandstonebrick",
|
||||||
|
target = 100
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_bookshelf", {
|
||||||
|
title = S("Little Library"),
|
||||||
|
description = S("Craft 7 bookshelves."),
|
||||||
|
icon = "default_bookshelf.png",
|
||||||
|
trigger = {
|
||||||
|
type = "craft",
|
||||||
|
item = "default:bookshelf",
|
||||||
|
target = 7
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_obsidian", {
|
||||||
|
title = S("Lava and Water"),
|
||||||
|
description = S("Mine your first obsidian."),
|
||||||
|
icon = "default_obsidian.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:obsidian",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
-- Obsessed with Obsidian
|
-- Obsessed with Obsidian
|
||||||
awards.register_achievement("award_obsessed_with_obsidian",{
|
awards.register_achievement("award_obsessed_with_obsidian",{
|
||||||
title = S("Obsessed with Obsidian"),
|
title = S("Obsessed with Obsidian"),
|
||||||
description = S("Mine 50 obsidian."),
|
description = S("Mine 50 obsidian."),
|
||||||
icon = "miniminer.png",
|
icon = "awards_miniminer.png",
|
||||||
background = "bg_mining.png",
|
background = "awards_bg_mining.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "dig",
|
type = "dig",
|
||||||
node = "default:obsidian",
|
node = "default:obsidian",
|
||||||
@ -91,10 +163,10 @@ awards.register_achievement("award_obsessed_with_obsidian",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- On the way
|
-- On the way
|
||||||
awards.register_achievement("award_on_the_way",{
|
awards.register_achievement("award_on_the_way", {
|
||||||
title = S("On The Way"),
|
title = S("On The Way"),
|
||||||
description = S("Place 100 rails."),
|
description = S("Place 100 rails."),
|
||||||
icon = "novicebuilder.png",
|
icon = "awards_novicebuilder.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "place",
|
type = "place",
|
||||||
node = "default:rail",
|
node = "default:rail",
|
||||||
@ -103,7 +175,7 @@ awards.register_achievement("award_on_the_way",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Lumberjack
|
-- Lumberjack
|
||||||
awards.register_achievement("award_lumberjack",{
|
awards.register_achievement("award_lumberjack", {
|
||||||
title = S("Lumberjack"),
|
title = S("Lumberjack"),
|
||||||
description = S("Dig 100 tree blocks."),
|
description = S("Dig 100 tree blocks."),
|
||||||
icon = "default_tree.png",
|
icon = "default_tree.png",
|
||||||
@ -115,7 +187,7 @@ awards.register_achievement("award_lumberjack",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Semi-pro Lumberjack
|
-- Semi-pro Lumberjack
|
||||||
awards.register_achievement("award_lumberjack_semipro",{
|
awards.register_achievement("award_lumberjack_semipro", {
|
||||||
title = S("Semi-pro Lumberjack"),
|
title = S("Semi-pro Lumberjack"),
|
||||||
description = S("Dig 1,000 tree blocks."),
|
description = S("Dig 1,000 tree blocks."),
|
||||||
icon = "default_tree.png",
|
icon = "default_tree.png",
|
||||||
@ -127,7 +199,7 @@ awards.register_achievement("award_lumberjack_semipro",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Professional Lumberjack
|
-- Professional Lumberjack
|
||||||
awards.register_achievement("award_lumberjack_professional",{
|
awards.register_achievement("award_lumberjack_professional", {
|
||||||
title = S("Professional Lumberjack"),
|
title = S("Professional Lumberjack"),
|
||||||
description = S("Dig 10,000 tree blocks."),
|
description = S("Dig 10,000 tree blocks."),
|
||||||
icon = "default_tree.png",
|
icon = "default_tree.png",
|
||||||
@ -139,7 +211,7 @@ awards.register_achievement("award_lumberjack_professional",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- L33T Lumberjack
|
-- L33T Lumberjack
|
||||||
awards.register_achievement("award_lumberjack_leet",{
|
awards.register_achievement("award_lumberjack_leet", {
|
||||||
title = S("L33T Lumberjack"),
|
title = S("L33T Lumberjack"),
|
||||||
description = S("Dig 100,000 tree blocks."),
|
description = S("Dig 100,000 tree blocks."),
|
||||||
icon = "default_tree.png",
|
icon = "default_tree.png",
|
||||||
@ -151,7 +223,7 @@ awards.register_achievement("award_lumberjack_leet",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Junglebaby
|
-- Junglebaby
|
||||||
awards.register_achievement("award_junglebaby",{
|
awards.register_achievement("award_junglebaby", {
|
||||||
title = S("Junglebaby"),
|
title = S("Junglebaby"),
|
||||||
description = S("Dig 100 jungle tree blocks."),
|
description = S("Dig 100 jungle tree blocks."),
|
||||||
icon = "default_jungletree.png",
|
icon = "default_jungletree.png",
|
||||||
@ -163,7 +235,7 @@ awards.register_achievement("award_junglebaby",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Jungleman
|
-- Jungleman
|
||||||
awards.register_achievement("award_jungleman",{
|
awards.register_achievement("award_jungleman", {
|
||||||
title = S("Jungleman"),
|
title = S("Jungleman"),
|
||||||
description = S("Dig 1,000 jungle tree blocks."),
|
description = S("Dig 1,000 jungle tree blocks."),
|
||||||
icon = "default_jungletree.png",
|
icon = "default_jungletree.png",
|
||||||
@ -175,11 +247,11 @@ awards.register_achievement("award_jungleman",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Found some Mese!
|
-- Found some Mese!
|
||||||
awards.register_achievement("award_mesefind",{
|
awards.register_achievement("award_mesefind", {
|
||||||
title = S("First Mese Find"),
|
title = S("First Mese Find"),
|
||||||
description = S("Find some Mese."),
|
description = S("Mine your first mese ore."),
|
||||||
icon = "default_mese_block.png",
|
icon = "default_stone.png^default_mineral_mese.png",
|
||||||
background = "bg_mining.png",
|
background = "awards_bg_mining.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "dig",
|
type = "dig",
|
||||||
node = "default:stone_with_mese",
|
node = "default:stone_with_mese",
|
||||||
@ -187,12 +259,28 @@ awards.register_achievement("award_mesefind",{
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- Mese Block
|
||||||
|
awards.register_achievement("award_meseblock", {
|
||||||
|
secret = true,
|
||||||
|
title = S("Mese Mastery"),
|
||||||
|
description = S("Mine a mese block."),
|
||||||
|
icon = "default_mese_block.png",
|
||||||
|
background = "bg_mining.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:mese",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
-- You're a copper
|
-- You're a copper
|
||||||
awards.register_achievement("award_youre_a_copper",{
|
awards.register_achievement("award_youre_a_copper", {
|
||||||
title = S("You're a copper"),
|
title = S("You're a copper"),
|
||||||
description = S("Dig 1,000 copper ores."),
|
description = S("Dig 1,000 copper ores."),
|
||||||
icon = "miniminer.png",
|
icon = "awards_miniminer.png",
|
||||||
background = "bg_mining.png",
|
background = "awards_bg_mining.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "dig",
|
type = "dig",
|
||||||
node = "default:stone_with_copper",
|
node = "default:stone_with_copper",
|
||||||
@ -200,25 +288,12 @@ awards.register_achievement("award_youre_a_copper",{
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
-- You're winner
|
|
||||||
awards.register_achievement("award_youre_winner",{
|
|
||||||
title = S("YOU'RE A WINNER!"),
|
|
||||||
description = S("Dig 1 mossy cobblestone."),
|
|
||||||
icon = "miniminer.png",
|
|
||||||
background = "bg_mining.png",
|
|
||||||
trigger = {
|
|
||||||
type = "dig",
|
|
||||||
node = "default:mossycobble",
|
|
||||||
target = 1
|
|
||||||
},
|
|
||||||
secret = true,
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Found a Nyan cat!
|
-- Found a Nyan cat!
|
||||||
awards.register_achievement("award_nyanfind",{
|
awards.register_achievement("award_nyanfind", {
|
||||||
title = S("OMG, Nyan Cat!"),
|
secret = true,
|
||||||
description = S("Find a nyan cat."),
|
title = S("A Cat in a Pop-Tart?!"),
|
||||||
icon = "default_nc_rb.png",
|
description = S("Mine a nyan cat."),
|
||||||
|
icon = "nyancat_front.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "dig",
|
type = "dig",
|
||||||
node = "default:nyancat",
|
node = "default:nyancat",
|
||||||
@ -227,11 +302,11 @@ awards.register_achievement("award_nyanfind",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Mini Miner
|
-- Mini Miner
|
||||||
awards.register_achievement("award_mine2",{
|
awards.register_achievement("award_mine2", {
|
||||||
title = S("Mini Miner"),
|
title = S("Mini Miner"),
|
||||||
description = S("Dig 100 stone blocks."),
|
description = S("Dig 100 stone blocks."),
|
||||||
icon = "miniminer.png",
|
icon = "awards_miniminer.png",
|
||||||
background = "bg_mining.png",
|
background = "awards_bg_mining.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "dig",
|
type = "dig",
|
||||||
node = "default:stone",
|
node = "default:stone",
|
||||||
@ -240,11 +315,11 @@ awards.register_achievement("award_mine2",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Hardened Miner
|
-- Hardened Miner
|
||||||
awards.register_achievement("award_mine3",{
|
awards.register_achievement("award_mine3", {
|
||||||
title = S("Hardened Miner"),
|
title = S("Hardened Miner"),
|
||||||
description = S("Dig 1,000 stone blocks"),
|
description = S("Dig 1,000 stone blocks."),
|
||||||
icon = "miniminer.png",
|
icon = "awards_miniminer.png",
|
||||||
background = "bg_mining.png",
|
background = "awards_bg_mining.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "dig",
|
type = "dig",
|
||||||
node = "default:stone",
|
node = "default:stone",
|
||||||
@ -253,11 +328,11 @@ awards.register_achievement("award_mine3",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Master Miner
|
-- Master Miner
|
||||||
awards.register_achievement("award_mine4",{
|
awards.register_achievement("award_mine4", {
|
||||||
title = S("Master Miner"),
|
title = S("Master Miner"),
|
||||||
description = S("Dig 10,000 stone blocks."),
|
description = S("Dig 10,000 stone blocks."),
|
||||||
icon = "miniminer.png",
|
icon = "awards_miniminer.png",
|
||||||
background = "bg_mining.png",
|
background = "awards_bg_mining.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "dig",
|
type = "dig",
|
||||||
node = "default:stone",
|
node = "default:stone",
|
||||||
@ -266,10 +341,11 @@ awards.register_achievement("award_mine4",{
|
|||||||
})
|
})
|
||||||
|
|
||||||
-- Marchand de sable
|
-- Marchand de sable
|
||||||
awards.register_achievement("award_marchand_de_sable",{
|
awards.register_achievement("award_marchand_de_sable", {
|
||||||
title = S("Marchand De Sable"),
|
title = S("Marchand De Sable"),
|
||||||
description = S("Dig 1,000 sand."),
|
description = S("Dig 1,000 sand."),
|
||||||
background = "bg_mining.png",
|
icon = "default_sand.png",
|
||||||
|
background = "awards_bg_mining.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "dig",
|
type = "dig",
|
||||||
node = "default:sand",
|
node = "default:sand",
|
||||||
@ -277,97 +353,156 @@ awards.register_achievement("award_marchand_de_sable",{
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Join
|
awards.register_achievement("awards_crafter_of_sticks", {
|
||||||
awards.register_achievement("award_join2",{
|
title = S("Crafter of Sticks"),
|
||||||
title = S("Frequent Visitor"),
|
description = S("Craft 100 sticks."),
|
||||||
description = S("Connect to the server 50 times."),
|
icon = "default_stick.png",
|
||||||
trigger = {
|
trigger = {
|
||||||
type = "join",
|
type = "craft",
|
||||||
target = 50
|
item = "default:stick",
|
||||||
},
|
|
||||||
secret = true
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Dying Spree
|
|
||||||
awards.register_achievement("award_dying_spree",{
|
|
||||||
title = S("Dying Spree"),
|
|
||||||
description = S("Die 5 times."),
|
|
||||||
trigger = {
|
|
||||||
type = "death",
|
|
||||||
target = 5
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Bot-like
|
|
||||||
awards.register_achievement("award_bot_like",{
|
|
||||||
title = S("Bot-like"),
|
|
||||||
description = S("Die 10 times."),
|
|
||||||
trigger = {
|
|
||||||
type = "death",
|
|
||||||
target = 10
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
-- You Suck!
|
|
||||||
awards.register_achievement("award_you_suck",{
|
|
||||||
title = S("You Suck!"),
|
|
||||||
description = S("Die 100 times."),
|
|
||||||
trigger = {
|
|
||||||
type = "death",
|
|
||||||
target = 100
|
target = 100
|
||||||
},
|
}
|
||||||
secret = true
|
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Burned to death
|
awards.register_achievement("awards_junglegrass", {
|
||||||
awards.register_achievement("award_burn",{
|
title = S("Jungle Discoverer"),
|
||||||
title = S("You're a witch!"),
|
description = S("Mine your first jungle grass."),
|
||||||
description = S("Burn to death in a fire.")
|
icon = "default_junglegrass.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:junglegrass",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
})
|
})
|
||||||
awards.register_onDeath(function(player,data)
|
|
||||||
local pos = player:getpos()
|
|
||||||
if pos and minetest.find_node_near(pos, 2, "fire:basic_flame") ~= nil then
|
|
||||||
return "award_burn"
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- Died in flowing lava
|
awards.register_achievement("awards_grass", {
|
||||||
awards.register_achievement("award_in_the_flow",{
|
title = S("Grasslands Discoverer"),
|
||||||
title = S("In the Flow"),
|
description = S("Mine some grass."),
|
||||||
description = S("Die in flowing lava.")
|
icon = "default_grass_3.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:grass_1",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
})
|
})
|
||||||
awards.register_onDeath(function(player,data)
|
|
||||||
local pos = player:getpos()
|
|
||||||
if pos and minetest.find_node_near(pos, 2, "default:lava_flowing") ~= nil then
|
|
||||||
return "award_in_the_flow"
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- Die near diamond ore
|
awards.register_achievement("awards_dry_grass", {
|
||||||
awards.register_achievement("award_this_is_sad",{
|
title = S("Savannah Discoverer"),
|
||||||
title = S("This is Sad"),
|
description = S("Mine some dry grass."),
|
||||||
description = S("Die near diamond ore.")
|
icon = "default_dry_grass_3.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:dry_grass_3",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
})
|
})
|
||||||
awards.register_onDeath(function(player,data)
|
|
||||||
local pos = player:getpos()
|
|
||||||
if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then
|
|
||||||
return "award_this_is_sad"
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- Die near diamond ore
|
awards.register_achievement("awards_cactus", {
|
||||||
awards.register_achievement("award_the_stack",{
|
title = S("Desert Discoverer"),
|
||||||
title = S("The Stack"),
|
description = S("Mine your first cactus."),
|
||||||
description = S("Die near bones.")
|
icon = "default_cactus_side.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:cactus",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
})
|
})
|
||||||
awards.register_onDeath(function(player,data)
|
|
||||||
local pos = player:getpos()
|
|
||||||
if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then
|
|
||||||
return "award_the_stack"
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end)
|
|
||||||
|
|
||||||
|
awards.register_achievement("awards_dry_shrub", {
|
||||||
|
title = S("Far Lands"),
|
||||||
|
description = S("Mine your first dry shrub."),
|
||||||
|
icon = "default_dry_shrub.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:dry_shrub",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_farmer", {
|
||||||
|
title = S("Farmer"),
|
||||||
|
description = S("Dig a fully grown wheat plant."),
|
||||||
|
icon = "farming_wheat_8.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "farming:wheat_8",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_ice", {
|
||||||
|
title = S("Glacier Discoverer"),
|
||||||
|
description = S("Mine your first ice."),
|
||||||
|
icon = "default_ice.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:ice",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_gold_ore", {
|
||||||
|
title = S("First Gold Find"),
|
||||||
|
description = S("Mine your first gold ore."),
|
||||||
|
icon = "default_stone.png^default_mineral_gold.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:stone_with_gold",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_gold_rush", {
|
||||||
|
title = S("Gold Rush"),
|
||||||
|
description = S("Mine 45 gold ores."),
|
||||||
|
icon = "default_stone.png^default_mineral_gold.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:stone_with_gold",
|
||||||
|
target = 45
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_diamond_ore", {
|
||||||
|
title = S("Wow, I am Diamonds!"),
|
||||||
|
description = S("Mine your first diamond ore."),
|
||||||
|
icon = "default_stone.png^default_mineral_diamond.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:stone_with_diamond",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_diamond_rush", {
|
||||||
|
title = S("Girl's Best Friend"),
|
||||||
|
description = S("Mine 18 diamond ores."),
|
||||||
|
icon = "default_stone.png^default_mineral_diamond.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:stone_with_diamond",
|
||||||
|
target = 18
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_diamondblock", {
|
||||||
|
title = S("Hardest Block on Earth"),
|
||||||
|
description = S("Craft a diamond block."),
|
||||||
|
icon = "default_diamond_block.png",
|
||||||
|
trigger = {
|
||||||
|
type = "craft",
|
||||||
|
item = "default:diamondblock",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
awards.register_achievement("awards_mossycobble", {
|
||||||
|
title = S("In the Dungeon"),
|
||||||
|
description = S("Mine a mossy cobblestone."),
|
||||||
|
icon = "default_mossycobble.png",
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:mossycobble",
|
||||||
|
target = 1
|
||||||
|
}
|
||||||
|
})
|
||||||
|
67
locale/template.txt
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
Achievement Unlocked: =
|
||||||
|
Secret Achievement Unlocked: =
|
||||||
|
Achievement Unlocked: %s =
|
||||||
|
Secret Achievement Unlocked: %s =
|
||||||
|
Achievement Unlocked! =
|
||||||
|
Secret Achievement Unlocked! =
|
||||||
|
Light It Up =
|
||||||
|
Place 100 torches. =
|
||||||
|
Light ALL The Things! =
|
||||||
|
Place 1,000 torches. =
|
||||||
|
Saint-Maclou =
|
||||||
|
Place 20 coal checkers. =
|
||||||
|
Castorama =
|
||||||
|
Place 20 iron checkers. =
|
||||||
|
Sam the Trapper =
|
||||||
|
Place 2 trap stones. =
|
||||||
|
Obsessed with Obsidian =
|
||||||
|
Mine 50 obsidian. =
|
||||||
|
On The Way =
|
||||||
|
Place 100 rails. =
|
||||||
|
Lumberjack =
|
||||||
|
Dig 100 tree blocks. =
|
||||||
|
Semi-pro Lumberjack =
|
||||||
|
Dig 1,000 tree blocks. =
|
||||||
|
Professional Lumberjack =
|
||||||
|
Dig 10,000 tree blocks. =
|
||||||
|
L33T Lumberjack =
|
||||||
|
Dig 100,000 tree blocks. =
|
||||||
|
Junglebaby =
|
||||||
|
Dig 100 jungle tree blocks. =
|
||||||
|
Jungleman =
|
||||||
|
Dig 1,000 jungle tree blocks. =
|
||||||
|
First Mese Find =
|
||||||
|
Find some Mese. =
|
||||||
|
You're a copper =
|
||||||
|
Dig 1,000 copper ores. =
|
||||||
|
OMG, Nyan Cat! =
|
||||||
|
Find a nyan cat. =
|
||||||
|
Mini Miner =
|
||||||
|
Dig 100 stone blocks. =
|
||||||
|
Hardened Miner =
|
||||||
|
Dig 1,000 stone blocks =
|
||||||
|
Master Miner =
|
||||||
|
Dig 10,000 stone blocks. =
|
||||||
|
Marchand De Sable =
|
||||||
|
Dig 1,000 sand. =
|
||||||
|
Frequent Visitor =
|
||||||
|
Connect to the server 50 times. =
|
||||||
|
Dying Spree =
|
||||||
|
Die 5 times. =
|
||||||
|
Bot-like =
|
||||||
|
Die 10 times. =
|
||||||
|
You Suck! =
|
||||||
|
Die 100 times. =
|
||||||
|
You're a witch! =
|
||||||
|
Burn to death in a fire. =
|
||||||
|
In the Flow =
|
||||||
|
Die in flowing lava. =
|
||||||
|
This is Sad =
|
||||||
|
Die near diamond ore. =
|
||||||
|
The Stack =
|
||||||
|
Die near bones. =
|
||||||
|
Deep Down =
|
||||||
|
Die below -10000 =
|
||||||
|
In space, no one can hear you scream =
|
||||||
|
Die above 10000 =
|
||||||
|
Awards =
|
2
mod.conf
@ -4,4 +4,4 @@ author = rubenwardy
|
|||||||
description = Adds achievements to Minetest, and an API to register new ones.
|
description = Adds achievements to Minetest, and an API to register new ones.
|
||||||
license = LGPL 2.1 or later
|
license = LGPL 2.1 or later
|
||||||
forum = https://forum.minetest.net/viewtopic.php?t=4870
|
forum = https://forum.minetest.net/viewtopic.php?t=4870
|
||||||
version = 0.5
|
version = 2.3.0
|
||||||
|
125
readme.md
@ -1,5 +1,4 @@
|
|||||||
Awards
|
# Awards
|
||||||
------
|
|
||||||
|
|
||||||
by Andrew "Rubenwardy" Ward, LGPL 2.1 or later.
|
by Andrew "Rubenwardy" Ward, LGPL 2.1 or later.
|
||||||
|
|
||||||
@ -9,40 +8,118 @@ Majority of awards are back ported from Calinou's
|
|||||||
old fork in Carbone, under same license.
|
old fork in Carbone, under same license.
|
||||||
|
|
||||||
|
|
||||||
Code Reference
|
# Basic API
|
||||||
--------------
|
|
||||||
|
|
||||||
The API
|
* awards.register_achievement(name, def)
|
||||||
=======
|
|
||||||
* awards.register_achievement(name,data_table)
|
|
||||||
* name
|
* name
|
||||||
* desciption
|
* desciption
|
||||||
* sound [optional]
|
* sound [optional]
|
||||||
* image [optional]
|
* image [optional] - texture name, eg: award_one.png
|
||||||
|
* background [optional] - texture name, eg: award_one.png
|
||||||
* trigger [optional] [table]
|
* trigger [optional] [table]
|
||||||
* type - "dig", "place", "craft", "death", "chat" or "join"
|
* type - "dig", "place", "craft", "death", "chat" or "join"
|
||||||
* (for dig/place type) node - the nodes name
|
* (for dig/place type) node - the nodes name
|
||||||
* (for craft type) item - the items name
|
* (for craft type) item - the items name
|
||||||
* (for all types) target - how many to dig / place
|
* (for all types) target - how many to dig / place
|
||||||
|
* See Triggers
|
||||||
* secret [optional] - if true, then player needs to unlock to find out what it is.
|
* secret [optional] - if true, then player needs to unlock to find out what it is.
|
||||||
* awards.give_achievement(name,award)
|
* on_unlock [optional] - func(name, def)
|
||||||
* -- gives an award to a player
|
* name is player name
|
||||||
* awards.register_onDig(func(player,data))
|
* return true to cancel register_on_unlock callbacks and HUD
|
||||||
* -- return award name or null
|
* awards.register_trigger(name, func(awardname, def))
|
||||||
* awards.register_onPlace(func(player,data))
|
* Note: awards.on[name] is automatically created for triggers
|
||||||
* -- return award name or null
|
* awards.run_trigger_callbacks(player, data, trigger, table_func(entry))
|
||||||
* awards.register_onDeath(func(player,data))
|
* Goes through and checks all triggers registered to a trigger type,
|
||||||
* -- return award name or null
|
unlocking the award if conditions are met.
|
||||||
* awards.register_onChat(func(player,data))
|
* data is the player's award data, ie: awards.players[player_name]
|
||||||
* -- return award name or null
|
* trigger is the name of the trigger type. Ie: awards.on[trigger]
|
||||||
* awards.register_onJoin(func(player,data))
|
* table_func is called if the trigger is a table - simply return an
|
||||||
* -- return award name or null
|
award name to unlock it
|
||||||
* awards.register_onCraft(func(player,data))
|
* See triggers.lua for examples
|
||||||
* -- return award name or null
|
* awards.increment_item_counter(data, field, itemname)
|
||||||
|
* add to an item's statistic count
|
||||||
|
* for example, (data, "place", "default:stone") will add 1 to the number of
|
||||||
|
times default:stone has been placed.
|
||||||
|
* data is the player's award data, ie: awards.players[player_name]
|
||||||
|
* returns true on success, false on failure (eg: cannot get modname and item from itemname)
|
||||||
|
* awards.register_on_unlock(func(name, def))
|
||||||
|
* name is the player name
|
||||||
|
* def is the award def.
|
||||||
|
* return true to cancel HUD
|
||||||
|
* awards.unlock(name, award)
|
||||||
|
* gives an award to a player
|
||||||
|
* name is the player name
|
||||||
|
|
||||||
|
# Included in the Mod
|
||||||
|
|
||||||
|
The API, above, allows you to register awards
|
||||||
|
and triggers (things that look for events and unlock awards, they need
|
||||||
|
to be registered in order to get details from award_def.trigger).
|
||||||
|
|
||||||
|
However, all awards and triggers are separate from the API.
|
||||||
|
They can be found in init.lua and triggers.lua
|
||||||
|
|
||||||
|
## Triggers
|
||||||
|
|
||||||
|
Callbacks (register a function to be run)
|
||||||
|
|
||||||
|
### dig
|
||||||
|
|
||||||
|
trigger = {
|
||||||
|
type = "dig",
|
||||||
|
node = "default:dirt",
|
||||||
|
target = 50
|
||||||
|
}
|
||||||
|
|
||||||
|
### place
|
||||||
|
|
||||||
|
trigger = {
|
||||||
|
type = "place",
|
||||||
|
node = "default:dirt",
|
||||||
|
target = 50
|
||||||
|
}
|
||||||
|
|
||||||
|
### death
|
||||||
|
|
||||||
|
trigger = {
|
||||||
|
type = "death",
|
||||||
|
target = 5
|
||||||
|
}
|
||||||
|
|
||||||
|
### chat
|
||||||
|
|
||||||
|
trigger = {
|
||||||
|
type = "chat",
|
||||||
|
target = 100
|
||||||
|
}
|
||||||
|
|
||||||
|
### join
|
||||||
|
|
||||||
|
trigger = {
|
||||||
|
type = "join",
|
||||||
|
target = 100
|
||||||
|
}
|
||||||
|
|
||||||
|
## Callbacks relating to triggers
|
||||||
|
|
||||||
|
* awards.register_on_dig(func(player, data))
|
||||||
|
* data is player data (see below)
|
||||||
|
* return award name or null
|
||||||
|
* awards.register_on_place(func(player, data))
|
||||||
|
* data is player data (see below)
|
||||||
|
* return award name or null
|
||||||
|
* awards.register_on_death(func(player, data))
|
||||||
|
* data is player data (see below)
|
||||||
|
* return award name or null
|
||||||
|
* awards.register_on_chat(func(player, data))
|
||||||
|
* data is player data (see below)
|
||||||
|
* return award name or null
|
||||||
|
* awards.register_on_join(func(player, data)
|
||||||
|
* data is player data (see below)
|
||||||
|
* return award name or null
|
||||||
|
|
||||||
|
|
||||||
Player Data
|
# Player Data
|
||||||
===========
|
|
||||||
|
|
||||||
A list of data referenced/hashed by the player's name.
|
A list of data referenced/hashed by the player's name.
|
||||||
* player name
|
* player name
|
||||||
|
23
sfinv.lua
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
if minetest.get_modpath("sfinv") then
|
||||||
|
sfinv.register_page("awards:awards", {
|
||||||
|
title = "Awards",
|
||||||
|
on_enter = function(self, player, context)
|
||||||
|
context.awards_idx = 1
|
||||||
|
end,
|
||||||
|
get = function(self, player, context)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
return sfinv.make_formspec(player, context,
|
||||||
|
awards.getFormspec(name, name, context.awards_idx or 1),
|
||||||
|
false, "size[11,5]")
|
||||||
|
end,
|
||||||
|
on_player_receive_fields = function(self, player, context, fields)
|
||||||
|
if fields.awards then
|
||||||
|
local event = minetest.explode_textlist_event(fields.awards)
|
||||||
|
if event.type == "CHG" then
|
||||||
|
context.awards_idx = event.index
|
||||||
|
sfinv.set(player, context)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
end
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 564 B After Width: | Height: | Size: 564 B |
Before Width: | Height: | Size: 455 B After Width: | Height: | Size: 455 B |
Before Width: | Height: | Size: 374 B After Width: | Height: | Size: 374 B |
BIN
textures/awards_progress_gray.png
Normal file
After Width: | Height: | Size: 146 B |
BIN
textures/awards_progress_green.png
Normal file
After Width: | Height: | Size: 177 B |
Before Width: | Height: | Size: 322 B After Width: | Height: | Size: 322 B |
BIN
textures/awards_ui_icon.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
Before Width: | Height: | Size: 322 B After Width: | Height: | Size: 322 B |
379
triggers.lua
@ -1,180 +1,190 @@
|
|||||||
-- AWARDS
|
-- AWARDS
|
||||||
-- by Rubenwardy
|
--
|
||||||
-------------------------------------------------------
|
-- Copyright (C) 2013-2015 rubenwardy
|
||||||
-- this is the trigger handler file for the awards mod
|
-- This program is free software; you can redistribute it and/or modify
|
||||||
-------------------------------------------------------
|
-- it under the terms of the GNU Lesser General Public License as published by
|
||||||
|
-- the Free Software Foundation; either version 2.1 of the License, or
|
||||||
|
-- (at your option) any later version.
|
||||||
|
-- This program is distributed in the hope that it will be useful,
|
||||||
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
-- GNU Lesser General Public License for more details.
|
||||||
|
-- You should have received a copy of the GNU Lesser General Public License along
|
||||||
|
-- with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
--
|
||||||
|
|
||||||
-- Function and table holders for Triggers
|
awards.register_trigger("dig", function(def)
|
||||||
awards.onDig = {}
|
local tmp = {
|
||||||
awards.onPlace = {}
|
award = def.name,
|
||||||
awards.onCraft = {}
|
node = def.trigger.node,
|
||||||
awards.onChat = {}
|
target = def.trigger.target
|
||||||
awards.onDeath = {}
|
}
|
||||||
awards.onJoin = {}
|
table.insert(awards.on.dig, tmp)
|
||||||
|
def.getProgress = function(self, data)
|
||||||
|
local itemcount = awards.get_item_count(data, "count", tmp.node) or 0
|
||||||
|
return {
|
||||||
|
perc = itemcount / tmp.target,
|
||||||
|
label = itemcount .. " / " .. tmp.target .. " dug" -- TODO: translation
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
awards.register_trigger("place", function(def)
|
||||||
|
local tmp = {
|
||||||
|
award = def.name,
|
||||||
|
node = def.trigger.node,
|
||||||
|
target = def.trigger.target
|
||||||
|
}
|
||||||
|
table.insert(awards.on.place, tmp)
|
||||||
|
def.getProgress = function(self, data)
|
||||||
|
local itemcount = awards.get_item_count(data, "place", tmp.node) or 0
|
||||||
|
return {
|
||||||
|
perc = itemcount / tmp.target,
|
||||||
|
label = itemcount .. " / " .. tmp.target .. " placed" -- TODO: translation
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
awards.register_trigger("death", function(def)
|
||||||
|
local tmp = {
|
||||||
|
award = def.name,
|
||||||
|
target = def.trigger.target
|
||||||
|
}
|
||||||
|
table.insert(awards.on.death, tmp)
|
||||||
|
def.getProgress = function(self, data)
|
||||||
|
local itemcount = data.deaths or 0
|
||||||
|
return {
|
||||||
|
perc = itemcount / tmp.target,
|
||||||
|
label = itemcount .. " deaths, need " .. tmp.target -- TODO: translation
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
awards.register_trigger("chat", function(def)
|
||||||
|
local tmp = {
|
||||||
|
award = def.name,
|
||||||
|
target = def.trigger.target
|
||||||
|
}
|
||||||
|
table.insert(awards.on.chat, tmp)
|
||||||
|
def.getProgress = function(self, data)
|
||||||
|
local itemcount = data.chats or 0
|
||||||
|
return {
|
||||||
|
perc = itemcount / tmp.target,
|
||||||
|
label = itemcount .. " / " .. tmp.target .. " line of chat" -- TODO: translation
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
awards.register_trigger("join", function(def)
|
||||||
|
local tmp = {
|
||||||
|
award = def.name,
|
||||||
|
target = def.trigger.target
|
||||||
|
}
|
||||||
|
table.insert(awards.on.join, tmp)
|
||||||
|
|
||||||
|
def.getProgress = function(self, data)
|
||||||
|
local itemcount = data.joins or 0
|
||||||
|
return {
|
||||||
|
perc = itemcount / tmp.target,
|
||||||
|
label = itemcount .. " game joins, need " .. tmp.target -- TODO: translation
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
awards.register_trigger("craft", function(def)
|
||||||
|
local tmp = {
|
||||||
|
award = def.name,
|
||||||
|
item = def.trigger.item,
|
||||||
|
target = def.trigger.target
|
||||||
|
}
|
||||||
|
table.insert(awards.on.craft, tmp)
|
||||||
|
def.getProgress = function(self, data)
|
||||||
|
local itemcount = awards.get_item_count(data, "craft", tmp.item) or 0
|
||||||
|
return {
|
||||||
|
perc = itemcount / tmp.target,
|
||||||
|
label = itemcount .. " / " .. tmp.target .. " crafted" -- TODO: translation
|
||||||
|
}
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
-- Backwards compatibility
|
||||||
|
awards.register_onDig = awards.register_on_dig
|
||||||
|
awards.register_onPlace = awards.register_on_place
|
||||||
|
awards.register_onDeath = awards.register_on_death
|
||||||
|
awards.register_onChat = awards.register_on_chat
|
||||||
|
awards.register_onJoin = awards.register_on_join
|
||||||
|
awards.register_onCraft = awards.register_on_craft
|
||||||
|
|
||||||
-- Trigger Handles
|
-- Trigger Handles
|
||||||
minetest.register_on_dignode(function(pos, oldnode, digger)
|
minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||||
if not digger or not pos or not oldnode then
|
if not digger or not pos or not oldnode then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local nodedug = string.split(oldnode.name, ":")
|
|
||||||
if #nodedug ~= 2 then
|
local data = awards.players[digger:get_player_name()]
|
||||||
--minetest.log("error","Awards mod: "..oldnode.name.." is in wrong format!")
|
if not awards.increment_item_counter(data, "count", oldnode.name) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local mod = nodedug[1]
|
awards.run_trigger_callbacks(digger, data, "dig", function(entry)
|
||||||
local item = nodedug[2]
|
if entry.node and entry.target then
|
||||||
local playern = digger:get_player_name()
|
local tnodedug = string.split(entry.node, ":")
|
||||||
|
local tmod = tnodedug[1]
|
||||||
if (not playern or not nodedug or not mod or not item) then
|
local titem = tnodedug[2]
|
||||||
return
|
if not tmod or not titem or not data.count[tmod] or not data.count[tmod][titem] then
|
||||||
end
|
|
||||||
awards.assertPlayer(playern)
|
|
||||||
awards.tbv(awards.players[playern].count, mod)
|
|
||||||
awards.tbv(awards.players[playern].count[mod], item, 0)
|
|
||||||
|
|
||||||
-- Increment counter
|
|
||||||
awards.players[playern].count[mod][item]=awards.players[playern].count[mod][item] + 1
|
|
||||||
|
|
||||||
-- Run callbacks and triggers
|
|
||||||
local player=digger
|
|
||||||
local data=awards.players[playern]
|
|
||||||
for i=1,# awards.onDig do
|
|
||||||
local res = nil
|
|
||||||
if type(awards.onDig[i]) == "function" then
|
|
||||||
-- Run trigger callback
|
|
||||||
res = awards.onDig[i](player,data)
|
|
||||||
elseif type(awards.onDig[i]) == "table" then
|
|
||||||
-- Handle table trigger
|
|
||||||
if not awards.onDig[i].node or not awards.onDig[i].target or not awards.onDig[i].award then
|
|
||||||
-- table running failed!
|
-- table running failed!
|
||||||
print("[ERROR] awards - onDig trigger "..i.." is invalid!")
|
elseif data.count[tmod][titem] > entry.target-1 then
|
||||||
else
|
return entry.award
|
||||||
-- run the table
|
|
||||||
local tnodedug = string.split(awards.onDig[i].node, ":")
|
|
||||||
local tmod=tnodedug[1]
|
|
||||||
local titem=tnodedug[2]
|
|
||||||
if tmod==nil or titem==nil or not data.count[tmod] or not data.count[tmod][titem] then
|
|
||||||
-- table running failed!
|
|
||||||
elseif data.count[tmod][titem] > awards.onDig[i].target-1 then
|
|
||||||
res=awards.onDig[i].award
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
if res then
|
|
||||||
awards.give_achievement(playern,res)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_placenode(function(pos,node,digger)
|
minetest.register_on_placenode(function(pos, node, digger)
|
||||||
if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
|
if not digger or not pos or not node or not digger:get_player_name() or digger:get_player_name()=="" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local nodedug = string.split(node.name, ":")
|
local data = awards.players[digger:get_player_name()]
|
||||||
if #nodedug ~= 2 then
|
if not awards.increment_item_counter(data, "place", node.name) then
|
||||||
--minetest.log("error","Awards mod: "..node.name.." is in wrong format!")
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local mod=nodedug[1]
|
|
||||||
local item=nodedug[2]
|
|
||||||
local playern = digger:get_player_name()
|
|
||||||
|
|
||||||
-- Run checks
|
awards.run_trigger_callbacks(digger, data, "place", function(entry)
|
||||||
if (not playern or not nodedug or not mod or not item) then
|
if entry.node and entry.target then
|
||||||
return
|
local tnodedug = string.split(entry.node, ":")
|
||||||
end
|
local tmod = tnodedug[1]
|
||||||
awards.assertPlayer(playern)
|
local titem = tnodedug[2]
|
||||||
awards.tbv(awards.players[playern].place, mod)
|
if not tmod or not titem or not data.place[tmod] or not data.place[tmod][titem] then
|
||||||
awards.tbv(awards.players[playern].place[mod], item, 0)
|
-- table running failed!
|
||||||
|
elseif data.place[tmod][titem] > entry.target-1 then
|
||||||
-- Increment counter
|
return entry.award
|
||||||
awards.players[playern].place[mod][item] = awards.players[playern].place[mod][item] + 1
|
|
||||||
|
|
||||||
-- Run callbacks and triggers
|
|
||||||
local player = digger
|
|
||||||
local data = awards.players[playern]
|
|
||||||
for i=1,# awards.onPlace do
|
|
||||||
local res = nil
|
|
||||||
if type(awards.onPlace[i]) == "function" then
|
|
||||||
-- Run trigger callback
|
|
||||||
res = awards.onPlace[i](player,data)
|
|
||||||
elseif type(awards.onPlace[i]) == "table" then
|
|
||||||
-- Handle table trigger
|
|
||||||
if not awards.onPlace[i].node or not awards.onPlace[i].target or not awards.onPlace[i].award then
|
|
||||||
print("[ERROR] awards - onPlace trigger "..i.." is invalid!")
|
|
||||||
else
|
|
||||||
-- run the table
|
|
||||||
local tnodedug = string.split(awards.onPlace[i].node, ":")
|
|
||||||
local tmod = tnodedug[1]
|
|
||||||
local titem = tnodedug[2]
|
|
||||||
if tmod==nil or titem==nil or not data.place[tmod] or not data.place[tmod][titem] then
|
|
||||||
-- table running failed!
|
|
||||||
elseif data.place[tmod][titem] > awards.onPlace[i].target-1 then
|
|
||||||
res = awards.onPlace[i].award
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
if res then
|
|
||||||
awards.give_achievement(playern,res)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||||
if not player or not itemstack then
|
if not player or not itemstack then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local itemcrafted = string.split(itemstack:get_name(), ":")
|
|
||||||
if #itemcrafted ~= 2 then
|
local data = awards.players[player:get_player_name()]
|
||||||
--minetest.log("error","Awards mod: "..itemstack:get_name().." is in wrong format!")
|
if not awards.increment_item_counter(data, "craft", itemstack:get_name(), itemstack:get_count()) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local mod = itemcrafted[1]
|
|
||||||
local item = itemcrafted[2]
|
|
||||||
local playern = player:get_player_name()
|
|
||||||
|
|
||||||
if (not playern or not itemcrafted or not mod or not item) then
|
awards.run_trigger_callbacks(player, data, "craft", function(entry)
|
||||||
return
|
if entry.item and entry.target then
|
||||||
end
|
local titemcrafted = string.split(entry.item, ":")
|
||||||
awards.assertPlayer(playern)
|
local tmod = titemcrafted[1]
|
||||||
awards.tbv(awards.players[playern].craft, mod)
|
local titem = titemcrafted[2]
|
||||||
awards.tbv(awards.players[playern].craft[mod], item, 0)
|
if not tmod or not titem or not data.craft[tmod] or not data.craft[tmod][titem] then
|
||||||
|
|
||||||
-- Increment counter
|
|
||||||
awards.players[playern].craft[mod][item]=awards.players[playern].craft[mod][item] + 1
|
|
||||||
|
|
||||||
-- Run callbacks and triggers
|
|
||||||
local data=awards.players[playern]
|
|
||||||
for i=1,# awards.onCraft do
|
|
||||||
local res = nil
|
|
||||||
if type(awards.onCraft[i]) == "function" then
|
|
||||||
-- Run trigger callback
|
|
||||||
res = awards.onDig[i](player,data)
|
|
||||||
elseif type(awards.onCraft[i]) == "table" then
|
|
||||||
-- Handle table trigger
|
|
||||||
if not awards.onCraft[i].item or not awards.onCraft[i].target or not awards.onCraft[i].award then
|
|
||||||
-- table running failed!
|
-- table running failed!
|
||||||
print("[ERROR] awards - onCraft trigger "..i.." is invalid!")
|
elseif data.craft[tmod][titem] > entry.target-1 then
|
||||||
else
|
return entry.award
|
||||||
-- run the table
|
|
||||||
local titemcrafted = string.split(awards.onCraft[i].item, ":")
|
|
||||||
local tmod=titemcrafted[1]
|
|
||||||
local titem=titemcrafted[2]
|
|
||||||
if tmod==nil or titem==nil or not data.craft[tmod] or not data.craft[tmod][titem] then
|
|
||||||
-- table running failed!
|
|
||||||
elseif data.craft[tmod][titem] > awards.onCraft[i].target-1 then
|
|
||||||
res=awards.onCraft[i].award
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end)
|
||||||
if res then
|
|
||||||
awards.give_achievement(playern,res)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_dieplayer(function(player)
|
minetest.register_on_dieplayer(function(player)
|
||||||
@ -183,30 +193,20 @@ minetest.register_on_dieplayer(function(player)
|
|||||||
if not player or not name or name=="" then
|
if not player or not name or name=="" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get player
|
-- Get player
|
||||||
awards.assertPlayer(name)
|
awards.assertPlayer(name)
|
||||||
local data = awards.players[name]
|
local data = awards.players[name]
|
||||||
|
|
||||||
-- Increment counter
|
-- Increment counter
|
||||||
data.deaths = data.deaths + 1
|
data.deaths = data.deaths + 1
|
||||||
|
|
||||||
-- Run callbacks and triggers
|
awards.run_trigger_callbacks(player, data, "death", function(entry)
|
||||||
for _,trigger in pairs(awards.onDeath) do
|
if entry.target and entry.award and data.deaths and
|
||||||
local res = nil
|
data.deaths >= entry.target then
|
||||||
if type(trigger) == "function" then
|
return entry.award
|
||||||
res = trigger(player,data)
|
|
||||||
elseif type(trigger) == "table" then
|
|
||||||
if trigger.target and trigger.award then
|
|
||||||
if data.deaths and data.deaths >= trigger.target then
|
|
||||||
res = trigger.award
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
if res ~= nil then
|
end)
|
||||||
awards.give_achievement(name,res)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_joinplayer(function(player)
|
minetest.register_on_joinplayer(function(player)
|
||||||
@ -215,30 +215,20 @@ minetest.register_on_joinplayer(function(player)
|
|||||||
if not player or not name or name=="" then
|
if not player or not name or name=="" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Get player
|
-- Get player
|
||||||
awards.assertPlayer(name)
|
awards.assertPlayer(name)
|
||||||
local data = awards.players[name]
|
local data = awards.players[name]
|
||||||
|
|
||||||
-- Increment counter
|
-- Increment counter
|
||||||
data.joins = data.joins + 1
|
data.joins = data.joins + 1
|
||||||
|
|
||||||
-- Run callbacks and triggers
|
awards.run_trigger_callbacks(player, data, "join", function(entry)
|
||||||
for _,trigger in pairs(awards.onJoin) do
|
if entry.target and entry.award and data.joins and
|
||||||
local res = nil
|
data.joins >= entry.target then
|
||||||
if type(trigger) == "function" then
|
return entry.award
|
||||||
res = trigger(player,data)
|
|
||||||
elseif type(trigger) == "table" then
|
|
||||||
if trigger.target and trigger.award then
|
|
||||||
if data.joins and data.joins >= trigger.target then
|
|
||||||
res = trigger.award
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
if res ~= nil then
|
end)
|
||||||
awards.give_achievement(name,res)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_chat_message(function(name, message)
|
minetest.register_on_chat_message(function(name, message)
|
||||||
@ -252,33 +242,14 @@ minetest.register_on_chat_message(function(name, message)
|
|||||||
awards.assertPlayer(name)
|
awards.assertPlayer(name)
|
||||||
local data = awards.players[name]
|
local data = awards.players[name]
|
||||||
local player = minetest.get_player_by_name(name)
|
local player = minetest.get_player_by_name(name)
|
||||||
|
|
||||||
-- Increment counter
|
-- Increment counter
|
||||||
data.chats = data.chats + 1
|
data.chats = data.chats + 1
|
||||||
|
|
||||||
-- Run callbacks and triggers
|
|
||||||
for _,trigger in pairs(awards.onChat) do
|
|
||||||
local res = nil
|
|
||||||
if type(trigger) == "function" then
|
|
||||||
res = trigger(player,data)
|
|
||||||
elseif type(trigger) == "table" then
|
|
||||||
if trigger.target and trigger.award then
|
|
||||||
if data.chats and data.chats >= trigger.target then
|
|
||||||
res = trigger.award
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if res ~= nil then
|
|
||||||
awards.give_achievement(name,res)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
minetest.register_on_newplayer(function(player)
|
awards.run_trigger_callbacks(player, data, "chat", function(entry)
|
||||||
local playern = player:get_player_name()
|
if entry.target and entry.award and data.chats and
|
||||||
awards.assertPlayer(playern)
|
data.chats >= entry.target then
|
||||||
end)
|
return entry.award
|
||||||
|
end
|
||||||
minetest.register_on_shutdown(function()
|
end)
|
||||||
awards.save()
|
|
||||||
end)
|
end)
|
||||||
|
19
unified_inventory.lua
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
if minetest.get_modpath("unified_inventory") ~= nil then
|
||||||
|
local S
|
||||||
|
if (intllib) then
|
||||||
|
dofile(minetest.get_modpath("intllib").."/intllib.lua")
|
||||||
|
S = intllib.Getter(minetest.get_current_modname())
|
||||||
|
else
|
||||||
|
S = function ( s ) return s end
|
||||||
|
end
|
||||||
|
|
||||||
|
unified_inventory.register_button("awards", {
|
||||||
|
type = "image",
|
||||||
|
image = "awards_ui_icon.png",
|
||||||
|
tooltip = S("Awards"),
|
||||||
|
action = function(player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
awards.show_to(name, name, nil, false)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
end
|