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315
README.md
315
README.md
@ -7,96 +7,240 @@ With thanks to Wuzzy, kaeza, and MrIbby.
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Majority of awards are back ported from Calinou's old fork in Carbone, under same license.
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# API
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## Registering Awards
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# Introduction
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## Awards and Triggers
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An award is a single unlockable unit, registered like so:
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```lua
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awards.register_award("mymod:myaward", {
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description = "The title of the award",
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awards.register_award("mymod:award", {
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description = "My Example Award",
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})
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```
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-- Optional:
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Awards are unlocked either using `awards.unlock()` or by a trigger being
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fullfilled. A trigger is a condition which unlocks an award. Triggers are
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registered at the same time as an award is registered:
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requires = { "amod:an_award" }, -- don't show this award or allow it to be unlocked
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-- until required awards are unlocked
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sound = {}, -- SimpleSoundSpec or false to play no sound
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-- if not provided, uses default sound
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image = "icon_image.png", -- uses default icon otherwise
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background = "background_image.png", -- uses default background otherwise
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trigger = { -- is only unlocked by direct calls to awards.unlock() otherwise
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type = "trigger_type",
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-- see specific docs on the trigger to see what else goes here
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```lua
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awards.register_award("mymod:award", {
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description = "My Example Award",
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trigger = {
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type = "dig",
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node = "default:stone",
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target = 10,
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},
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})
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```
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## Registering Trigger Types
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The above trigger type is an example of a counted_key trigger:
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rather than a single counter there's a counter per key - in this
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case the key is the value of the `node` field.
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If you leave out the key in a `counted_key` trigger, then the total will be used
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instead. For example, here is an award which unlocks after you've placed 10
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nodes of any type:
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```lua
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local trigger = awards.register_trigger(name, {
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type = "", -- type of trigger, defaults to custom
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progress = "%2/%2"
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auto_description = { "Mine: @2", "Mine: @1×@2" },
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on_register = function(self, def) end,
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-- "counted_key" only, when no key is given (ie: a total)
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auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
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-- "counted_key" only, get key for particular award - return nil for a total
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get_key = function(self, def)
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return minetest.registered_aliases[def.trigger.node] or def.trigger.node
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end,
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awards.register_award("mymod:award", {
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description = "Place 10 nodes!",
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trigger = {
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type = "place",
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target = 10,
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},
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})
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```
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Types:
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You can also register an *Unlock Function*, which can return the name of an
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award to unlock it:
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* "custom" requires you handle the calling of awards.unlock() yourself. You also
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need to implement on_register() yourself.
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* "counted" stores a single counter for each player which is incremented by calling
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trigger:notify(player). Good for homogenous actions like number of chat messages,
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```lua
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awards.register_award("mymod:award", {
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title = "Lava Miner",
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description = "Mine any block while being very close to lava.",
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})
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awards.register_on_dig(function(player, data)
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local pos = player:get_pos()
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if pos and (minetest.find_node_near(pos, 1, "default:lava_source") or
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minetest.find_node_near(pos, 1, "default:lava_flowing")) then
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return "mymod:award"
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end
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return nil
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end)
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```
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The above is a bad example as you don't actually need the stats data given.
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It would be better to register a `dignode` callback and call `awards.unlock()`
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if the condition is met.
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## Trigger Types
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The trigger type is used to determine which event will cause the trigger will be
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fulfilled. The awards mod comes with a number of predefined types, documented
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in [Builtin Trigger Types](#builtin-trigger-types).
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Trigger types are registered like so:
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```lua
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awards.register_trigger("chat", {
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type = "counted",
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progress = "@1/@2 chat messages",
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auto_description = { "Send a chat message", "Chat @1 times" },
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})
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minetest.register_on_chat_message(function(name, message)
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local player = minetest.get_player_by_name(name)
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if not player or string.find(message, "/") then
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return
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end
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awards.notify_chat(player)
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end)
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```
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A trigger type has a type as well, which determines how the data is stored and
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also how the trigger is fulfilled.
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**Trigger Type Types:**
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* **custom** requires you handle the calling of awards.unlock() yourself. You also
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need to implement on_register() yourself. You'll also probably want to implement
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`on_register()` to catch awards registered with your trigger type.
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* **counted** stores a single counter for each player which is incremented by calling
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`trigger:notify(player)`. Good for homogenous actions like number of chat messages,
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joins, and the like.
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* "counted_key" stores a table of counters each indexed by a key. There is also
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* **counted_key** stores a table of counters each indexed by a key. There is also
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a total field (`__total`) which stores the sum of all counters. A counter is
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incremented by calling trigger:notify(player, key). This is good for things like
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incremented by calling `trigger:notify(player, key)`. This is good for things like
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placing nodes or crafting items, where the key will be the item or node name.
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If `key` is an item, then you should also add `key_is_item = true` to the
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trigger type definition.
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As said, you could use a custom trigger if none of the other ones match your needs.
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Here's an example.
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```lua
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awards.register_trigger("foo", {
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type = "custom",
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progress = "@1/@2 foos",
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auto_description = { "Do a foo", "Foo @1 times" },
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on_register = function(self, award)
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print(award.name .. " was registered with foo trigger type")
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end,
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})
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minetest.register_on_foo(function()
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for _, trigger in pairs(awards.on.foo) do
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-- trigger is either a trigger tables or
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-- or an unlock function.
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-- some complex logic
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if condition then
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awards.unlock(trigger)
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end
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end
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end)
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```
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## Award Difficulty
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Difficulty is used to determine how awards are sorted in awards lists.
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If the award trigger is counted, ie: the trigger requires a `target` property,
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then the difficulty multipler is timesd by `target` to get the overall difficulty.
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If the award isn't a counted type then the difficulty multiplier is used as the
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overal difficulty. Award difficulty affects how awards are sorted in a list -
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more difficult awards are further down the list.
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In real terms, `difficulty` is a relative difficulty to do one unit of the trigger
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if its counted, otherwise it's the relative difficulty of completely doing the
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award (if not-counted). For the `dig` trigger type, 1 unit would be 1 node dug.
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## Helper Functions
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Actual code used to calculate award difficulty:
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* awards.register_on_unlock(func(name, def))
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* name is the player name
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* def is the award def.
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* return true to cancel HUD
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```lua
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local difficulty = def.difficulty or 1
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if def.trigger and def.trigger.target then
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difficulty = difficulty * def.trigger.target
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end
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```
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* awards.unlock(name, award)
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# API
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## Awards
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* `awards.register_award(name, def)`, the def table has the following fields:
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* `title` - title of the award (defaults to name)
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* `description` - longer description of the award, displayed in Awards tab
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* `difficulty` - see [Award Difficulty](#award-difficulty).
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* `requires` - list of awards that need to be unlocked before this one
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is visible.
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* `prizes` - list of items to give when you earn the award
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* `secret` - boolean if this award is secret (i.e. showed on awards list)
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* `sound` - `SimpleSoundSpec` table to play on unlock.
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`false` to disable unlock sound.
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* `icon` - the icon image. Defaults to `awards_unknown.png`.
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* `hud_background` - the background image used in the HUD to contain the text and icon.
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Defaults to `awards_bg_default.png`.
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* `trigger` - trigger definition, see [Builtin Trigger Types](#builtin-trigger-types).
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* `on_unlock(name, def)` - callback on unlock.
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* `awards.registered_awards` - table of award name to definition.
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* `awards.register_on_unlock(func(name, def))`
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* `name` is the player name
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* `def` is the award def.
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* return true to cancel HUD from appearing.
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* `awards.unlock(player_name, award_name)`
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* gives an award to a player
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* name is the player name
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* `awards.get_award_states(player_name)`
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* Returns list of tables, sorted by `score`, each having the fields:
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# Included in the Mod
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```lua
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{
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name = "mymod:awardname",
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def = {}, -- Award definition
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unlocked = true, -- Whether award has been unlocked
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started = true, -- Whether any progress has been made
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score = 0, -- Score used in sorting
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The API, above, allows you to register awards
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and triggers (things that look for events and unlock awards, they need
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to be registered in order to get details from award_def.trigger).
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However, all awards and triggers are separate from the API.
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They can be found in init.lua and triggers.lua
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-- Either a table or nil
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-- Will be nil if progress is indeterminable or
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-- if the award is unlocked
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progress = {
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current = 5,
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target = 10,
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label = "label", -- Label to show over progress bar
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}
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}
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```
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## Triggers
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* `awards.register_trigger(name, def)`, the def table has the following fields:
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* `type` - see trigger type types in [Trigger Types](#trigger-types).
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* `progress` - used to format progress, defaults to "%1/%2".
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* `auto_description` - a table of two elements. Each element is a format string. Element 1 is singular, element 2 is plural. Used for the award description (not title) if none is given.
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* `on_register(self, award_def)` - called when an award registers with this type.
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* "counted_key" only:
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* `auto_description_total` - Used if the trigger is for the total.
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* `get_key(self, def)` - get key for particular award, return nil for a total.
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* `key_is_item` - true if the key is an item name. On notify(),
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any watched groups will also be notified as `group:groupname` keys.
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* `awards.registered_triggers` - table of trigger name to definition.
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## Builtin Trigger Types
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Callbacks (register a function to be run)
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"dig", "place", "craft", "death", "chat", "join" or "eat"
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* dig type: Dig a node.
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* node: the dug node type. If nil, all dug nodes are counted
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* place type: Place a node.
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* node: the placed node type. If nil, all placed nodes are counted
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* eat type: Eat an item.
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* item: the eaten item type. If nil, all eaten items are counted
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* craft type: Craft something.
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* item: the crafted item type. If nil, all crafted items are counted
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* death type: Die.
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@ -104,72 +248,81 @@ Callbacks (register a function to be run)
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or nil for total deaths.
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* chat type: Write a chat message.
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* join type: Join the server.
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* (for all types) target - how many times to dig/place/craft/etc.
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* See Triggers
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* eat type: Eat an item.
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* item: the eaten item type. If nil, all eaten items are counted
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(for all types) target - how many times to dig/place/craft/etc.
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Each type has a register function like so:
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* awards.register_on_TRIGGERTYPE(func(player, data))
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* data is the player stats data
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* return award name or null
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### dig
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```lua
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trigger = {
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type = "dig",
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node = "default:dirt",
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node = "default:dirt", -- item, alias, or group
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target = 50,
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}
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```
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### place
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```lua
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trigger = {
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type = "place",
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node = "default:dirt",
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node = "default:dirt", -- item, alias, or group
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target = 50,
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}
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```
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### craft
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```lua
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trigger = {
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type = "craft",
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item = "default:dirt", -- item, alias, or group
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target = 50,
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}
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```
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### death
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```lua
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trigger = {
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type = "death",
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reason = "fall",
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target = 5,
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}
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```
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### chat
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```lua
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trigger = {
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type = "chat",
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target = 100,
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}
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```
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### join
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```lua
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trigger = {
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type = "join",
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target = 100,
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}
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```
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### eat
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```lua
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trigger = {
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type = "eat",
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item = "default:apple",
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target = 100,
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}
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## Callbacks relating to triggers
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* awards.register_on_dig(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_place(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_eat(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_death(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_chat(func(player, data))
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* data is player data (see below)
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* return award name or null
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* awards.register_on_join(func(player, data)
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* data is player data (see below)
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* return award name or null
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```
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|
504
api.lua
504
api.lua
@ -1,504 +0,0 @@
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-- Copyright (c) 2013-18 rubenwardy. MIT.
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local S, NS = awards.gettext, awards.ngettext
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awards.registered_awards = {}
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awards.on = {}
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awards.on_unlock = {}
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local storage = minetest.get_mod_storage()
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-- Table Save Load Functions
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function awards.save()
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storage:set_string("player_data", minetest.write_json(awards.players))
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end
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local function convert_data()
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minetest.log("warning", "Importing awards data from previous version")
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local old_players = awards.players
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awards.players = {}
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for name, data in pairs(old_players) do
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while name.name do
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name = name.name
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end
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data.name = name
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print("Converting data for " .. name)
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-- Just rename counted
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local counted = {
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chats = "chat",
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deaths = "death",
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joins = "join",
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}
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for from, to in pairs(counted) do
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data[to] = data[from]
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data[from] = nil
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end
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||||
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||||
data.death = {
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unknown = data.death,
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||||
__total = data.death,
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}
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||||
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||||
-- Convert item db to new format
|
||||
local counted_items = {
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count = "dig",
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||||
place = "place",
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||||
craft = "craft",
|
||||
}
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||||
for from, to in pairs(counted_items) do
|
||||
local ret = {}
|
||||
|
||||
local count = 0
|
||||
for modname, items in pairs(data[from]) do
|
||||
for itemname, value in pairs(items) do
|
||||
itemname = modname .. ":" .. itemname
|
||||
local key = minetest.registered_aliases[itemname] or itemname
|
||||
ret[key] = value
|
||||
count = count + value
|
||||
end
|
||||
end
|
||||
|
||||
ret.__total = count
|
||||
data[from] = nil
|
||||
data[to] = ret
|
||||
end
|
||||
|
||||
awards.players[name] = data
|
||||
end
|
||||
|
||||
print(dump(awards.players))
|
||||
end
|
||||
|
||||
function awards.load()
|
||||
local old_save_path = minetest.get_worldpath().."/awards.txt"
|
||||
local file = io.open(old_save_path, "r")
|
||||
if file then
|
||||
local table = minetest.deserialize(file:read("*all"))
|
||||
if type(table) == "table" then
|
||||
awards.players = table
|
||||
convert_data()
|
||||
else
|
||||
awards.players = {}
|
||||
end
|
||||
file:close()
|
||||
os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
|
||||
awards.save()
|
||||
else
|
||||
awards.players = minetest.parse_json(storage:get_string("player_data")) or {}
|
||||
end
|
||||
end
|
||||
|
||||
function awards.player(name)
|
||||
assert(type(name) == "string")
|
||||
local data = awards.players[name] or {}
|
||||
awards.players[name] = data
|
||||
data.name = data.name or name
|
||||
data.unlocked = data.unlocked or {}
|
||||
return data
|
||||
end
|
||||
|
||||
function awards.player_or_nil(name)
|
||||
return awards.players[name]
|
||||
end
|
||||
|
||||
local default_def = {}
|
||||
|
||||
function default_def:run_callbacks(player, data, table_func)
|
||||
for i = 1, #self.on do
|
||||
local res = nil
|
||||
local entry = self.on[i]
|
||||
if type(entry) == "function" then
|
||||
res = entry(player, data)
|
||||
elseif type(entry) == "table" and entry.award then
|
||||
res = table_func(entry)
|
||||
end
|
||||
|
||||
if res then
|
||||
awards.unlock(player:get_player_name(), res)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function awards.register_trigger(tname, tdef)
|
||||
assert(type(tdef) == "table",
|
||||
"Passing a callback to register_trigger is not supported in 3.0")
|
||||
|
||||
tdef.name = tname
|
||||
for key, value in pairs(default_def) do
|
||||
tdef[key] = value
|
||||
end
|
||||
|
||||
if tdef.type == "counted" then
|
||||
local old_reg = tdef.on_register
|
||||
|
||||
function tdef:on_register(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
function def.getProgress(_, data)
|
||||
local done = data[tname] or 0
|
||||
return {
|
||||
perc = done / tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
|
||||
end
|
||||
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player)
|
||||
assert(player and player.is_player and player:is_player())
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
print(dump(data))
|
||||
|
||||
-- Increment counter
|
||||
local currentVal = (data[tname] or 0) + 1
|
||||
data[tname] = currentVal
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
if entry.target and entry.award and currentVal and
|
||||
currentVal >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type == "counted_key" then
|
||||
local old_reg = tdef.on_register
|
||||
function tdef:on_register(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
key = tdef:get_key(def),
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
function def.getProgress(_, data)
|
||||
local done
|
||||
data[tname] = data[tname] or {}
|
||||
if tmp.key then
|
||||
done = data[tname][tmp.key] or 0
|
||||
else
|
||||
done = data[tname].__total or 0
|
||||
end
|
||||
return {
|
||||
perc = done / tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
if tmp.key then
|
||||
local nname = tmp.key
|
||||
return NS(tdef.auto_description[1],
|
||||
tdef.auto_description[2], n, n, nname)
|
||||
else
|
||||
return NS(tdef.auto_description_total[1],
|
||||
tdef.auto_description_total[2], n, n)
|
||||
end
|
||||
end
|
||||
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player, key, n)
|
||||
n = n or 1
|
||||
|
||||
assert(player and player.is_player and player:is_player() and key)
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
print(dump(data))
|
||||
|
||||
-- Increment counter
|
||||
data[tname] = data[tname] or {}
|
||||
local currentVal = (data[tname][key] or 0) + n
|
||||
data[tname][key] = currentVal
|
||||
data[tname].__total = (data[tname].__total or 0) + n
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
local current
|
||||
if entry.key == key then
|
||||
current = currentVal
|
||||
elseif entry.key == nil then
|
||||
current = data[tname].__total
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
if current >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type and tdef.type ~= "custom" then
|
||||
error("Unrecognised trigger type " .. tdef.type)
|
||||
end
|
||||
|
||||
awards.registered_triggers[tname] = tdef
|
||||
|
||||
tdef.on = {}
|
||||
tdef.register = function(func)
|
||||
table.insert(tdef.on, func)
|
||||
end
|
||||
|
||||
-- Backwards compat
|
||||
awards.on[tname] = tdef.on
|
||||
awards['register_on_' .. tname] = tdef.register
|
||||
return tdef
|
||||
end
|
||||
|
||||
function awards.increment_item_counter(data, field, itemname, count)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
data[field][itemname] = (data[field][itemname] or 0) + 1
|
||||
end
|
||||
|
||||
function awards.get_item_count(data, field, itemname)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
return data[field][itemname] or 0
|
||||
end
|
||||
|
||||
function awards.get_total_keyed_count(data, field)
|
||||
return data[field].__total or 0
|
||||
end
|
||||
|
||||
function awards.register_on_unlock(func)
|
||||
table.insert(awards.on_unlock, func)
|
||||
end
|
||||
|
||||
function awards.register_award(name, def)
|
||||
def.name = name
|
||||
|
||||
-- Add Triggers
|
||||
if def.trigger and def.trigger.type then
|
||||
local tdef = awards.registered_triggers[def.trigger.type]
|
||||
assert(tdef, "Trigger not found: " .. def.trigger.type)
|
||||
tdef:on_register(def)
|
||||
end
|
||||
|
||||
function def:can_unlock(data)
|
||||
if not self.requires then
|
||||
return true
|
||||
end
|
||||
|
||||
for i=1, #self.requires do
|
||||
if not data.unlocked[self.requires[i]] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Add Award
|
||||
awards.registered_awards[name] = def
|
||||
|
||||
local tdef = awards.registered_awards[name]
|
||||
if def.description == nil and tdef.getDefaultDescription then
|
||||
def.description = tdef:getDefaultDescription()
|
||||
end
|
||||
end
|
||||
|
||||
function awards.enable(name)
|
||||
local data = awards.player(name)
|
||||
if data then
|
||||
data.disabled = nil
|
||||
end
|
||||
end
|
||||
|
||||
function awards.disable(name)
|
||||
local data = awards.player(name)
|
||||
if data then
|
||||
data.disabled = true
|
||||
end
|
||||
end
|
||||
|
||||
function awards.clear_player(name)
|
||||
awards.players[name] = {}
|
||||
end
|
||||
|
||||
-- This function is called whenever a target condition is met.
|
||||
-- It checks if a player already has that award, and if they do not,
|
||||
-- it gives it to them
|
||||
----------------------------------------------
|
||||
--awards.unlock(name, award)
|
||||
-- name - the name of the player
|
||||
-- award - the name of the award to give
|
||||
function awards.unlock(name, award)
|
||||
-- Access Player Data
|
||||
local data = awards.player(name)
|
||||
local awdef = awards.registered_awards[award]
|
||||
assert(awdef, "Unable to unlock an award which doesn't exist!")
|
||||
|
||||
if data.disabled or
|
||||
(data.unlocked[award] and data.unlocked[award] == award) then
|
||||
return
|
||||
end
|
||||
|
||||
if not awdef:can_unlock(data) then
|
||||
minetest.log("warning", "can_unlock returned false in unlock of " ..
|
||||
award .. " for " .. name)
|
||||
return
|
||||
end
|
||||
|
||||
-- Unlock Award
|
||||
minetest.log("action", name.." has unlocked award "..name)
|
||||
data.unlocked[award] = award
|
||||
awards.save()
|
||||
|
||||
-- Give Prizes
|
||||
if awdef and awdef.prizes then
|
||||
for i = 1, #awdef.prizes do
|
||||
local itemstack = ItemStack(awdef.prizes[i])
|
||||
if not itemstack:is_empty() then
|
||||
local receiverref = minetest.get_player_by_name(name)
|
||||
if receiverref then
|
||||
receiverref:get_inventory():add_item("main", itemstack)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Run callbacks
|
||||
if awdef.on_unlock and awdef.on_unlock(name, awdef) then
|
||||
return
|
||||
end
|
||||
for _, callback in pairs(awards.on_unlock) do
|
||||
if callback(name, awdef) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Get Notification Settings
|
||||
local title = awdef.title or award
|
||||
local desc = awdef.description or ""
|
||||
local background = awdef.background or "awards_bg_default.png"
|
||||
local icon = awdef.icon or "awards_unknown.png"
|
||||
local sound = awdef.sound
|
||||
if sound == nil then
|
||||
-- Explicit check for nil because sound could be `false` to disable it
|
||||
sound = {name="awards_got_generic", gain=0.25}
|
||||
end
|
||||
|
||||
-- Do Notification
|
||||
if sound then
|
||||
-- Enforce sound delay to prevent sound spamming
|
||||
local lastsound = data.lastsound
|
||||
if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then
|
||||
minetest.sound_play(sound, {to_player=name})
|
||||
data.lastsound = os.time()
|
||||
end
|
||||
end
|
||||
|
||||
if awards.show_mode == "chat" then
|
||||
local chat_announce
|
||||
if awdef.secret then
|
||||
chat_announce = S("Secret Award Unlocked: %s")
|
||||
else
|
||||
chat_announce = S("Award Unlocked: %s")
|
||||
end
|
||||
-- use the chat console to send it
|
||||
minetest.chat_send_player(name, string.format(chat_announce, title))
|
||||
if desc~="" then
|
||||
minetest.chat_send_player(name, desc)
|
||||
end
|
||||
else
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local one = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
name = "award_bg",
|
||||
scale = {x = 2, y = 1},
|
||||
text = background,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 138},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local hud_announce
|
||||
if awdef.secret then
|
||||
hud_announce = S("Secret Award Unlocked!")
|
||||
else
|
||||
hud_announce = S("Award Unlocked!")
|
||||
end
|
||||
local two = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "award_au",
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 100, y = 20},
|
||||
text = hud_announce,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 45},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local three = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "award_title",
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 100, y = 20},
|
||||
text = title,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 100},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local four = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
name = "award_icon",
|
||||
scale = {x = 4, y = 4},
|
||||
text = icon,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = -200.5, y = 126},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
minetest.after(4, function()
|
||||
local player2 = minetest.get_player_by_name(name)
|
||||
if player2 then
|
||||
player2:hud_remove(one)
|
||||
player2:hud_remove(two)
|
||||
player2:hud_remove(three)
|
||||
player2:hud_remove(four)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "awards:awards" then
|
||||
return false
|
||||
end
|
||||
if fields.quit then
|
||||
return true
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
awards.show_to(name, name, event.index, false)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
awards.load()
|
||||
|
||||
minetest.register_on_shutdown(function()
|
||||
awards.save()
|
||||
end)
|
@ -1,61 +0,0 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = awards.gettext
|
||||
|
||||
minetest.register_chatcommand("awards", {
|
||||
params = S("[c|clear|disable|enable]"),
|
||||
description = S("Show, clear, disable or enable your awards"),
|
||||
func = function(name, param)
|
||||
if param == "clear" then
|
||||
awards.clear_player(name)
|
||||
minetest.chat_send_player(name,
|
||||
S("All your awards and statistics have been cleared. You can now start again."))
|
||||
elseif param == "disable" then
|
||||
awards.disable(name)
|
||||
minetest.chat_send_player(name, S("You have disabled awards."))
|
||||
elseif param == "enable" then
|
||||
awards.enable(name)
|
||||
minetest.chat_send_player(name, S("You have enabled awards."))
|
||||
elseif param == "c" then
|
||||
awards.show_to(name, name, nil, true)
|
||||
else
|
||||
awards.show_to(name, name, nil, false)
|
||||
end
|
||||
|
||||
if (param == "disable" or param == "enable") and minetest.global_exists("sfinv") then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("awd", {
|
||||
params = S("<award ID>"),
|
||||
description = S("Show details of an award"),
|
||||
func = function(name, param)
|
||||
local def = awards.registered_awards[param]
|
||||
if def then
|
||||
minetest.chat_send_player(name, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(name, S("Award not found."))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("awpl", {
|
||||
privs = {
|
||||
server = true
|
||||
},
|
||||
params = S("<name>"),
|
||||
description = S("Get the awards statistics for the given player or yourself"),
|
||||
func = function(name, param)
|
||||
if not param or param == "" then
|
||||
param = name
|
||||
end
|
||||
minetest.chat_send_player(name, param)
|
||||
local player = awards.player(param)
|
||||
minetest.chat_send_player(name, dump(player))
|
||||
end
|
||||
})
|
14
depends.txt
14
depends.txt
@ -1,14 +0,0 @@
|
||||
intllib?
|
||||
sfinv?
|
||||
unified_inventory?
|
||||
default?
|
||||
stairs?
|
||||
farming?
|
||||
dye?
|
||||
beds?
|
||||
wool?
|
||||
vessels?
|
||||
moreblocks?
|
||||
fire?
|
||||
flowers?
|
||||
nyancat?
|
250
gui.lua
250
gui.lua
@ -1,250 +0,0 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = awards.gettext
|
||||
|
||||
local function order_awards(name)
|
||||
local hash_is_unlocked = {}
|
||||
local retval = {}
|
||||
|
||||
local data = awards.player(name)
|
||||
if data and data.unlocked then
|
||||
for awardname, _ in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[awardname]
|
||||
if def then
|
||||
hash_is_unlocked[awardname] = true
|
||||
local score = -100000
|
||||
if def.trigger and def.trigger.target then
|
||||
score = score + def.trigger.target
|
||||
end
|
||||
retval[#retval + 1] = {
|
||||
name = awardname,
|
||||
def = def,
|
||||
unlocked = true,
|
||||
started = true,
|
||||
score = score,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for _, def in pairs(awards.registered_awards) do
|
||||
if not hash_is_unlocked[def.name] and def:can_unlock(data) then
|
||||
local started = false
|
||||
local score
|
||||
if def.secret then
|
||||
score = 1000000
|
||||
elseif def.trigger and def.trigger.target and def.getProgress then
|
||||
local progress = def:getProgress(data).perc
|
||||
score = (1 - progress) * def.trigger.target
|
||||
if progress < 0.001 then
|
||||
score = score + 100
|
||||
else
|
||||
started = true
|
||||
end
|
||||
else
|
||||
score = 100
|
||||
end
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = def.name,
|
||||
def = def,
|
||||
unlocked = false,
|
||||
started = started,
|
||||
score = score,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(retval, function(a, b)
|
||||
return a.score < b.score
|
||||
end)
|
||||
return retval
|
||||
end
|
||||
|
||||
function awards.get_formspec(name, to, sid)
|
||||
local formspec = ""
|
||||
local awards_list = order_awards(name)
|
||||
local data = awards.player(name)
|
||||
|
||||
if #awards_list == 0 then
|
||||
formspec = formspec .. "label[3.9,1.5;"..minetest.formspec_escape(S("Error: No achivements available.")).."]"
|
||||
formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]"
|
||||
return formspec
|
||||
end
|
||||
|
||||
-- Sidebar
|
||||
if sid then
|
||||
local item = awards_list[sid+0]
|
||||
local def = item.def
|
||||
|
||||
if def and def.secret and not item.unlocked then
|
||||
formspec = formspec .. "label[1,2.75;"..
|
||||
minetest.formspec_escape(S("(Secret Award)")).."]"..
|
||||
"image[1,0;3,3;awards_unknown.png]"
|
||||
if def and def.description then
|
||||
formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..
|
||||
minetest.formspec_escape(
|
||||
S("Unlock this award to find out what it is."))..";]"
|
||||
end
|
||||
else
|
||||
local title = item.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
local status = "%s"
|
||||
if item.unlocked then
|
||||
status = S("%s (unlocked)")
|
||||
end
|
||||
|
||||
formspec = formspec .. "textarea[0.5,2.7;4.8,1.45;;" ..
|
||||
string.format(status, minetest.formspec_escape(title)) ..
|
||||
";]"
|
||||
|
||||
if def and def.icon then
|
||||
formspec = formspec .. "image[1,0;3,3;" .. def.icon .. "]"
|
||||
end
|
||||
local barwidth = 4.6
|
||||
local perc = nil
|
||||
local label = nil
|
||||
if def.getProgress and data then
|
||||
local res = def:getProgress(data)
|
||||
perc = res.perc
|
||||
label = res.label
|
||||
end
|
||||
if perc then
|
||||
if perc > 1 then
|
||||
perc = 1
|
||||
end
|
||||
formspec = formspec .. "background[0,4.80;" .. barwidth ..",0.25;awards_progress_gray.png;false]"
|
||||
formspec = formspec .. "background[0,4.80;" .. (barwidth * perc) ..",0.25;awards_progress_green.png;false]"
|
||||
if label then
|
||||
formspec = formspec .. "label[1.75,4.63;" .. minetest.formspec_escape(label) .. "]"
|
||||
end
|
||||
end
|
||||
if def and def.description then
|
||||
formspec = formspec .. "textarea[0.25,3.75;4.8,1.7;;"..minetest.formspec_escape(def.description)..";]"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Create list box
|
||||
formspec = formspec .. "textlist[4.75,0;6,5;awards;"
|
||||
local first = true
|
||||
for _, award in pairs(awards_list) do
|
||||
local def = award.def
|
||||
if def then
|
||||
if not first then
|
||||
formspec = formspec .. ","
|
||||
end
|
||||
first = false
|
||||
|
||||
if def.secret and not award.unlocked then
|
||||
formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
-- title = title .. " [" .. award.score .. "]"
|
||||
if award.unlocked then
|
||||
formspec = formspec .. minetest.formspec_escape(title)
|
||||
elseif award.started then
|
||||
formspec = formspec .. "#c0c0c0".. minetest.formspec_escape(title)
|
||||
else
|
||||
formspec = formspec .. "#a0a0a0".. minetest.formspec_escape(title)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return formspec .. ";"..sid.."]"
|
||||
end
|
||||
|
||||
|
||||
function awards.show_to(name, to, sid, text)
|
||||
if name == "" or name == nil then
|
||||
name = to
|
||||
end
|
||||
local data = awards.player(to)
|
||||
if name == to and data.disabled then
|
||||
minetest.chat_send_player(name, S("You've disabled awards. Type /awards enable to reenable."))
|
||||
return
|
||||
end
|
||||
if text then
|
||||
local awards_list = order_awards(name)
|
||||
if #awards_list == 0 then
|
||||
minetest.chat_send_player(to, S("Error: No award available."))
|
||||
return
|
||||
elseif not data or not data.unlocked then
|
||||
minetest.chat_send_player(to, S("You have not unlocked any awards."))
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(to, string.format(S("%s’s awards:"), name))
|
||||
|
||||
for str, _ in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[str]
|
||||
if def then
|
||||
if def.title then
|
||||
if def.description then
|
||||
minetest.chat_send_player(to, string.format(S("%s: %s"), def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(to, def.title)
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(to, str)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
if sid == nil or sid < 1 then
|
||||
sid = 1
|
||||
end
|
||||
local deco = ""
|
||||
if minetest.global_exists("default") then
|
||||
deco = default.gui_bg .. default.gui_bg_img
|
||||
end
|
||||
-- Show formspec to user
|
||||
minetest.show_formspec(to,"awards:awards",
|
||||
"size[11,5]" .. deco ..
|
||||
awards.get_formspec(name, to, sid))
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.get_modpath("sfinv") then
|
||||
sfinv.register_page("awards:awards", {
|
||||
title = S("Awards"),
|
||||
on_enter = function(self, player, context)
|
||||
context.awards_idx = 1
|
||||
end,
|
||||
is_in_nav = function(self, player, context)
|
||||
local data = awards.player(player:get_player_name())
|
||||
return not data.disabled
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local name = player:get_player_name()
|
||||
return sfinv.make_formspec(player, context,
|
||||
awards.get_formspec(name, name, context.awards_idx or 1),
|
||||
false, "size[11,5]")
|
||||
end,
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
context.awards_idx = event.index
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("unified_inventory") ~= nil then
|
||||
unified_inventory.register_button("awards", {
|
||||
type = "image",
|
||||
image = "awards_ui_icon.png",
|
||||
tooltip = S("Awards"),
|
||||
action = function(player)
|
||||
local name = player:get_player_name()
|
||||
awards.show_to(name, name, nil, false)
|
||||
end,
|
||||
})
|
||||
end
|
27
init.lua
27
init.lua
@ -3,18 +3,33 @@
|
||||
-- The global award namespace
|
||||
awards = {
|
||||
show_mode = "hud",
|
||||
registered_awards = {},
|
||||
registered_triggers = {},
|
||||
on_unlock = {},
|
||||
}
|
||||
|
||||
-- Internationalization support.
|
||||
awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/intllib.lua")
|
||||
awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/src/intllib.lua")
|
||||
|
||||
local S = minetest.get_translator("awards")
|
||||
awards.get_translator = S
|
||||
|
||||
-- Load files
|
||||
dofile(minetest.get_modpath("awards").."/api.lua")
|
||||
dofile(minetest.get_modpath("awards").."/chat_commands.lua")
|
||||
dofile(minetest.get_modpath("awards").."/gui.lua")
|
||||
dofile(minetest.get_modpath("awards").."/triggers.lua")
|
||||
dofile(minetest.get_modpath("awards").."/awards.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/data.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/api_awards.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/api_triggers.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/chat_commands.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/gui.lua")
|
||||
dofile(minetest.get_modpath("awards").."/src/triggers.lua")
|
||||
|
||||
-- Optionally add default awards.
|
||||
if minetest.settings:get_bool("awards.add_defaults", true) then
|
||||
dofile(minetest.get_modpath("awards").."/src/awards.lua")
|
||||
end
|
||||
|
||||
awards.load()
|
||||
minetest.register_on_shutdown(awards.save)
|
||||
|
||||
|
||||
-- Backwards compatibility
|
||||
awards.give_achievement = awards.unlock
|
||||
|
254
locale/awards.de.tr
Normal file
254
locale/awards.de.tr
Normal file
@ -0,0 +1,254 @@
|
||||
# textdomain: awards
|
||||
|
||||
### api_awards.lua ###
|
||||
|
||||
|
||||
Secret Award Unlocked: @1=
|
||||
Award Unlocked: @1=
|
||||
Secret Award Unlocked!=
|
||||
Award Unlocked!=
|
||||
|
||||
|
||||
### awards.lua ###
|
||||
|
||||
Saint-Maclou=Saint-Maclou
|
||||
Place 20 coal checkers.=Platzieren Sie 20 Kohlenschachbrettmuster.
|
||||
Castorama=Gießmeister
|
||||
Place 20 iron checkers.=Platzieren Sie 20 Eisenschachbrettmuster.
|
||||
Sam the Trapper=Sam der Fallensteller
|
||||
Place 2 trap stones.=Platzieren Sie 2 Fallensteine.
|
||||
Backpacker=Rucksacktourist
|
||||
Craft 4 large bags.=Fertigen Sie 4 große Taschen.
|
||||
Pyromaniac=Pyromane
|
||||
Craft 8 times flint and steel.=Fertigen Sie 8 mal einen Feuerstein und Stahl an.
|
||||
Firefighter=Feuerwehr
|
||||
Put out 1000 fires.=Löschen Sie 1000 Flammen.
|
||||
You're a witch!=
|
||||
Burn to death in a fire.=
|
||||
You Suck!=
|
||||
Die 100 times.=
|
||||
Death in the Deeps=
|
||||
Die below -10000=
|
||||
In space, no one can hear you scream=
|
||||
Die above 10000=
|
||||
Light It Up=Licht an!
|
||||
Place 100 torches.=Platzieren Sie 100 Fackeln.
|
||||
Well Lit=Gut ausgeleuchtet
|
||||
Place 1,000 torches.=Platzieren Sie 1000 Fackeln.
|
||||
Really Well Lit=Sehr gute Beleuchtung
|
||||
Craft 10 mese lamps.=Fertigen Sie 10 Meselampen.
|
||||
Outpost=Außenposten
|
||||
Craft 200 stone bricks.=Fertigen Sie 200 Steinziegel.
|
||||
Watchtower=Wachturm
|
||||
Craft 800 stone bricks.=Fertigen Sie 800 Steinziegel an.
|
||||
Fortress=Burg
|
||||
Craft 3,200 stone bricks.=Fertigen Sie 3200 Steinziegel.
|
||||
Desert Dweller=Wüstenbewohner
|
||||
Craft 400 desert stone bricks.=Fertigen Sie 400 Wüstensteinziegel.
|
||||
Pharaoh=Pharao
|
||||
Craft 100 sandstone bricks.=Fertigen Sie 100 Sandsteinziegel.
|
||||
Little Library=Kleine Bücherei
|
||||
Craft 7 bookshelves.=Fertigen Sie 7 Bücherregale.
|
||||
Lava and Water=Lava und Wasser
|
||||
Mine your first obsidian.=Bauen Sie Ihr erstes Obsidian ab.
|
||||
Obsessed with Obsidian=Von Obsidian besessen
|
||||
Mine 50 obsidian.=Bauen Sie 50 Obsidian ab.
|
||||
Lava Miner=Lavagräber
|
||||
Mine any block while being very close to lava.=
|
||||
On The Way=Auf dem Weg
|
||||
Place 100 rails.=Platzieren Sie 100 Gleise.
|
||||
First Day in the Woods=Erster Tag im Wald
|
||||
Dig 6 tree blocks.=Bauen Sie 6 Baumblöcke ab.
|
||||
Lumberjack=Holzfäller
|
||||
Dig 36 tree blocks.=Bauen Sie 36 Baumblöcke ab.
|
||||
Semi-pro Lumberjack=Fortgeschrittener Holzfäller
|
||||
Dig 216 tree blocks.=Bauen Sie 216 Baumblöcke ab.
|
||||
Professional Lumberjack=Profiholzfäller
|
||||
Dig 1,296 tree blocks.=Bauen Sie 1296 Baumblöcke ab.
|
||||
Junglebaby=Dschungelbaby
|
||||
Dig 100 jungle tree blocks.=Bauen Sie 100 Dschungelbaumblöcke ab.
|
||||
Jungleman=Dschungelmann
|
||||
Dig 1,000 jungle tree blocks.=Bauen Sie 1000 Dschungelbaumblöcke ab.
|
||||
First Mese Find=Erster Mesefund
|
||||
Mine your first mese ore.=Bauen Sie Ihr erstes Meseerz ab.
|
||||
Mese Mastery=Mesemeister
|
||||
Mine a mese block.=Bauen Sie einen Meseblock ab.
|
||||
You’re a copper=Du Kupfer!
|
||||
Dig 1,000 copper ores.=Bauen Sie 1000 Kupfererze ab.
|
||||
Mini Miner=Berganfänger
|
||||
Dig 100 stone blocks.=Bauen Sie 100 Steinblöcke ab.
|
||||
Hardened Miner=Abhehärteter Bergarbeiter
|
||||
Dig 1,000 stone blocks.=Bauen Sie 1000 Steine ab.
|
||||
Master Miner=Profibergarbeiter
|
||||
Dig 10,000 stone blocks.=Bauen Sie 10000 Steine ab.
|
||||
SandMan=
|
||||
Dig 1,000 sand.=Bauen Sie 1000 Sand ab.
|
||||
Crafter of Sticks=Stockmacher
|
||||
Craft 100 sticks.=Fertigen Sie 100 Stöcke.
|
||||
Jungle Discoverer=Dschungelerkunder
|
||||
Mine your first jungle grass.=Bauen Sie Ihr erstes Dschungelgras ab.
|
||||
Grasslands Discoverer=Prärieerkunder
|
||||
Mine some grass.=Bauen Sie etwas Gras ab.
|
||||
Savannah Discoverer=Savannenerkunder
|
||||
Mine some dry grass.=Bauen Sie etwas trockenes Gras ab.
|
||||
Desert Discoverer=Wüstenerkunder
|
||||
Mine your first cactus.=Bauen Sie Ihren ersten Kaktus ab.
|
||||
Far Lands=Ferne Lande
|
||||
Mine your first dry shrub.=Bauen Sie Ihren ersten vertrockneten Strauch ab.
|
||||
Glacier Discoverer=Gletschererkunder
|
||||
Mine your first ice.=Bauen Sie Ihr erstes Eis ab.
|
||||
Very Simple Snow Man=Sehr simpler Schneemann
|
||||
Place two snow blocks.=Platzieren Sie zwei Schneeblöcke.
|
||||
First Gold Find=Erster Goldfund
|
||||
Mine your first gold ore.=Bauen Sie Ihr erstes Golderz ab.
|
||||
Gold Rush=Goldrausch
|
||||
Mine 45 gold ores.=Bauen Sie 18 Diamanterze ab.
|
||||
Wow, I am Diamonds!=Wow, ich bin Diamanten!
|
||||
Mine your first diamond ore.=Bauen Sie Ihr erstes Diamanterz ab.
|
||||
Girl's Best Friend=Bester Freund der Mädchen
|
||||
Mine 18 diamond ores.=Bauen Sie 18 Diamanterze ab.
|
||||
Hardest Block on Earth=Härtester Block der Welt
|
||||
Craft a diamond block.=Fertigen Sie einen Diamantblock an.
|
||||
In the Dungeon=Im Verlies
|
||||
Mine a mossy cobblestone.=Bauen Sie ein bemoostes Kopfsteinpflaster ab.
|
||||
Smelter=Schmelzer
|
||||
Craft 10 furnaces.=Fertigen Sie 10 Öfen.
|
||||
Treasurer=Schatzmeister
|
||||
Craft 15 chests.=Fertigen Sie 15 Truhen.
|
||||
Banker=
|
||||
Craft 30 locked chests.=Fertigen Sie 30 abgeschlossene Truhen.
|
||||
Bricker=Ziegler
|
||||
Craft 200 brick blocks.=Fertigen Sie 200 Ziegelblöcke.
|
||||
House of Obsidian=Haus aus Obsidian
|
||||
Craft 100 obsidian bricks.=Fertigen Sie 100 Obsidianziegel.
|
||||
Build a Cave=Höhlenbauer
|
||||
Place 100 stone.=Platzieren Sie 100 Steine.
|
||||
Long Ladder=Lange Leiter
|
||||
Place 400 wooden ladders.=Platzieren Sie 400 Holzleitern.
|
||||
Industrial Age=Industriezeitalter
|
||||
Place 40 steel ladders.=Platzieren Sie 40 Stahlleitern.
|
||||
Yummy!=Lecker!
|
||||
Eat 80 apples.=Essen Sie 80 Äpfel.
|
||||
In the Flow=
|
||||
Die in flowing lava.=
|
||||
This is Sad=
|
||||
Die near diamond ore.=
|
||||
Graveyard=
|
||||
Die near bones.=
|
||||
Glasser=Glasmacher
|
||||
Craft 14 vessels shelves.=Fertigen Sie 14 Gefäßregale.
|
||||
Farming Skills Acquired=Landwirtschaft erlernt
|
||||
Harvest a fully grown wheat plant.=Ernten Sie eine voll ausgewachsene Getreidepflanze.
|
||||
Field Worker=Feldarbeiter
|
||||
Harvest 25 fully grown wheat plants.=Ernten Sie 25 voll ausgewachsene Getreidepflanzen.
|
||||
Aspiring Farmer=Aufstrebender Bauer
|
||||
Harvest 125 fully grown wheat plants.=Ernten Sie 125 voll ausgewachsene Getreidepflanzen.
|
||||
Wheat Magnate=Getreidemagnat
|
||||
Harvest 625 fully grown wheat plants.=Ernten Sie 625 voll ausgewachsene Getreidepflanzen.
|
||||
Baker=Bäcker
|
||||
Eat 10 loaves of bread.=Essen Sie 10 Brote.
|
||||
Wool Over Your Eyes=Wollige Augen
|
||||
Craft 250 white wool.=Fertigen Sie 250 weiße Wolle.
|
||||
Hotelier=Hotelier
|
||||
Craft 15 fancy beds.=Fertigen Sie 15 schicke Betten.
|
||||
Filthy Rich=Stinkreich
|
||||
Craft 24 gold block stairs.=Fertigen Sie 24 Goldblockstufen.
|
||||
Roses Are Red=Rosen sind rot
|
||||
Craft 400 red dyes.=Fertigen Sie 400 rote Farbstoffe.
|
||||
Dandelions are Yellow=Löwenzahn ist gelb
|
||||
Craft 400 yellow dyes.=Fertigen Sie 400 gelbe Farbstoffe.
|
||||
Geraniums are Blue=Geranien sind blau
|
||||
Craft 400 blue dyes.=Fertigen Sie 400 blaue Farbstoffe.
|
||||
White Color Stock=Weißer Farbstoffvorrat
|
||||
Craft 100 white dyes.=Fertigen Sie 100 weiße Farbstoffe.
|
||||
Tasty Mushrooms=Leckere Pilze
|
||||
Eat 3 brown mushrooms.=Essen Sie 3 braune Pilze.
|
||||
Mushroom Lover=Pilzfreund
|
||||
Eat 33 brown mushrooms.=Essen Sie 33 braune Pilze.
|
||||
Underground Mushroom Farmer=Unterirdischer Pilzbauer
|
||||
Eat 333 brown mushrooms.=Essen Sie 333 braune Pilze.
|
||||
Builder=Bauarbeiter
|
||||
Engineer=
|
||||
Architect=Architekt
|
||||
Master Architect=Meisterarchitekt
|
||||
A Cat in a Pop-Tart?!=Eine Katze im Pop-Tart?!
|
||||
Mine a nyan cat.=Bauen Sie eine Nyan Cat ab.
|
||||
Item transporter=
|
||||
Place 10000 tubes.=
|
||||
Factory=
|
||||
Place 5 autocrafters.=
|
||||
Electical Engineer=
|
||||
Place 500 mesecon wires.=
|
||||
Oil Typhoon=
|
||||
Craft 500 times oil extract.=
|
||||
|
||||
|
||||
### chat_commands.lua ###
|
||||
|
||||
Can manage awards of given player=
|
||||
Show, clear, disable or enable player's awards=
|
||||
You need awards_admin privilege!=
|
||||
All your awards and statistics have been cleared. You can now start again.=
|
||||
All awards and statistics of @1 have been cleared.=
|
||||
Your awards are disabled.=
|
||||
You have disabled awards of @1.=
|
||||
Your awards are enabled.=
|
||||
You have enabled awards of @1.=
|
||||
<award ID>=
|
||||
Show details of an award=
|
||||
Award not found.=
|
||||
<name>=<Name>
|
||||
Get the awards statistics for the given player or yourself=
|
||||
|
||||
|
||||
|
||||
|
||||
### gui.lua ###
|
||||
|
||||
|
||||
|
||||
Error: No achivements available.=
|
||||
OK=OK
|
||||
(Secret Award)=(Geheime Auszeichnung)
|
||||
Unlock this award to find out what it is.=Verdienen Sie sich diese Auszeichnung, um herauszufinden, was sie ist.
|
||||
(unlocked)=
|
||||
You've disabled awards. Type /awards enable to reenable.=
|
||||
Error: No award available.=
|
||||
You have not unlocked any awards.=Sie haben noch keine Auszeichnungen.
|
||||
@1’s awards:=
|
||||
Awards=Auszeichnungen
|
||||
|
||||
|
||||
### triggers.lua ###
|
||||
|
||||
@1/@2 chat messages=@1/@2 Chatnachrichten
|
||||
Send a chat message=
|
||||
Chat @1 times=
|
||||
@1/@2 joins=
|
||||
Join once=
|
||||
Join @1 times=
|
||||
@1/@2 deaths=@1/@2 Tode
|
||||
Die once of @2=
|
||||
Die @1 times of @2=
|
||||
Die @1 time.=Sterben Sie @1 mal.
|
||||
Die @1 times.=Sterben Sie @1 mal.
|
||||
@1/@2 dug=@1/@2 abgebaut
|
||||
Mine: @2=Bauen Sie einen Block ab: @2
|
||||
Mine: @1×@2=Bauen Sie Blöcke ab: @1×@2
|
||||
Mine @1 block.=Bauen Sie einen @1 Block ab.
|
||||
Mine @1 blocks.=Bauen Sie @1 Blöcke ab.
|
||||
@1/@2 placed=@1/@2 platziert
|
||||
Place: @2=Platzieren Sie einen Block: @2
|
||||
Place: @1×@2=Platzieren Sie Blöcke: @1×@2
|
||||
Place @1 block.=
|
||||
Place @1 blocks.=Platzieren Sie @1 Blöcke.
|
||||
@1/@2 crafted=@1/@2 gefertigt
|
||||
Craft: @2=Fertigen Sie an: @2
|
||||
Craft: @1×@2=Fertigen Sie an: @1×@2
|
||||
Craft @1 item.=
|
||||
Craft @1 items.=
|
||||
@1/@2 eaten=@1/@2 gegessen
|
||||
Eat @2=
|
||||
Eat @1×@2=
|
||||
Eat @1 item.=
|
||||
Eat @1 items.=
|
249
locale/awards.es.tr
Normal file
249
locale/awards.es.tr
Normal file
@ -0,0 +1,249 @@
|
||||
# textdomain: awards
|
||||
|
||||
### api_awards.lua ###
|
||||
|
||||
Secret Award Unlocked: @1=
|
||||
Award Unlocked: @1=
|
||||
Secret Award Unlocked!=
|
||||
Award Unlocked!=
|
||||
|
||||
|
||||
### awards.lua ###
|
||||
|
||||
Saint-Maclou=Saint-Maclou
|
||||
Place 20 coal checkers.=Colocar 20 baldosas de ajedrez de carbón.
|
||||
Castorama=Castorama
|
||||
Place 20 iron checkers.=Colocar 20 baldosas de ajedrez de hierro.
|
||||
Sam the Trapper=Sam el Atrapador
|
||||
Place 2 trap stones.=Colocar 2 piedras trampa.
|
||||
Backpacker=Mochilero
|
||||
Craft 4 large bags.=Elaborar 4 bolsas grandes.
|
||||
Pyromaniac=Piromaníaco
|
||||
Craft 8 times flint and steel.=Elaborar pedernal y hierro 8 veces.
|
||||
Firefighter=Bombero
|
||||
Put out 1000 fires.=Apagar 1000 incendios.
|
||||
You're a witch!=
|
||||
Burn to death in a fire.=
|
||||
You Suck!=
|
||||
Die 100 times.=
|
||||
Death in the Deeps=
|
||||
Die below -10000=
|
||||
In space, no one can hear you scream=
|
||||
Die above 10000=
|
||||
Light It Up=Ilumínalo
|
||||
Place 100 torches.=Colocar 100 antorchas.
|
||||
Well Lit=Bien Iluminado
|
||||
Place 1,000 torches.=Colocar 1.000 antorchas.
|
||||
Really Well Lit=Realmente Bien Iluminado
|
||||
Craft 10 mese lamps.=Elaborar 10 lámparas de MESE.
|
||||
Outpost=Puesto de avanzada
|
||||
Craft 200 stone bricks.=Elaborar 200 ladrillos de piedra.
|
||||
Watchtower=Torre del vigía
|
||||
Craft 800 stone bricks.=Elaborar 800 ladrillos de piedra.
|
||||
Fortress=Fortaleza
|
||||
Craft 3,200 stone bricks.=Elaborar 3.200 ladrillos de piedra.
|
||||
Desert Dweller=Morador Desértico
|
||||
Craft 400 desert stone bricks.=Elaborar 400 ladrillos de piedra desértica.
|
||||
Pharaoh=Faraón
|
||||
Craft 100 sandstone bricks.=Elaborar 200 ladrillos de arenisca.
|
||||
Little Library=Pequeña Biblioteca
|
||||
Craft 7 bookshelves.=Elaborar 7 libreros.
|
||||
Lava and Water=Lava y Agua
|
||||
Mine your first obsidian.=Excavar tu primera obsidiana.
|
||||
Obsessed with Obsidian=Obsesionado con la Obsidiana
|
||||
Mine 50 obsidian.=Excavar 50 obsidianas.
|
||||
Lava Miner=Minero de Lava
|
||||
Mine any block while being very close to lava.=Excavar un bloque cerca de lava.
|
||||
On The Way=En Camino
|
||||
Place 100 rails.=Colocar 100 rieles.
|
||||
First Day in the Woods=Primer Día en el Bosque
|
||||
Dig 6 tree blocks.=Cortar 6 árboles.
|
||||
Lumberjack=Leñador
|
||||
Dig 36 tree blocks.=Cortar 36 árboles.
|
||||
Semi-pro Lumberjack=Leñador semi-profesional
|
||||
Dig 216 tree blocks.=Cortar 216 árboles.
|
||||
Professional Lumberjack=Leñador profesional
|
||||
Dig 1,296 tree blocks.=Cortar 1.296 árboles.
|
||||
Junglebaby=Bebé de la Selva
|
||||
Dig 100 jungle tree blocks.=Cortar 100 árboles selváticos.
|
||||
Jungleman=Hombre de la Selva
|
||||
Dig 1,000 jungle tree blocks.=Cortar 1.000 árboles selváticos.
|
||||
First Mese Find=Primer Encuentro de MESE
|
||||
Mine your first mese ore.=Excava tu primer mineral de MESE.
|
||||
Mese Mastery=Maestría de MESE
|
||||
Mine a mese block.=Excava tu primer bloque de MESE.
|
||||
You’re a copper=Eres un cobre
|
||||
Dig 1,000 copper ores.=Excavar 1.000 minerales de cobre
|
||||
Mini Miner=Mini Minero
|
||||
Dig 100 stone blocks.=Excavar 100 bloques de piedra.
|
||||
Hardened Miner=Minero Curtido
|
||||
Dig 1,000 stone blocks.=Excavar 1.000 bloques de piedra.
|
||||
Master Miner=Minero Maestro
|
||||
Dig 10,000 stone blocks.=Excavar 10.000 bloques de piedra.
|
||||
SandMan=Marchand De Sable
|
||||
Dig 1,000 sand.=Cavar 1.000 bloques de arena.
|
||||
Crafter of Sticks=Elaborador de Varitas
|
||||
Craft 100 sticks.=Elaborar 100 varitas.
|
||||
Jungle Discoverer=Descubridor de Selva
|
||||
Mine your first jungle grass.=Cortar tu primer pasto de selva.
|
||||
Grasslands Discoverer=Descubridor de Praderas
|
||||
Mine some grass.=Cortar un poco de pasto.
|
||||
Savannah Discoverer=Descubridor de Savana
|
||||
Mine some dry grass.=Cortar un poco de pasto seco.
|
||||
Desert Discoverer=Descubridor del Desierto
|
||||
Mine your first cactus.=Cortar tu primer cácto.
|
||||
Far Lands=Tierras Lejanas
|
||||
Mine your first dry shrub.=Cortar tu primer arbusto seco
|
||||
Glacier Discoverer=Descubridor del Glaciar
|
||||
Mine your first ice.=Romper tu primer bloque de hielo.
|
||||
Very Simple Snow Man=Muñeco de Nieve Muy Simple
|
||||
Place two snow blocks.=Colocar dos bloques de nieve.
|
||||
First Gold Find=Primer Encuentro de Oro
|
||||
Mine your first gold ore.=Excavar tu primer pepita de oro.
|
||||
Gold Rush=Fiebre del Oro
|
||||
Mine 45 gold ores.=Excavar 45 pepitas de oro.
|
||||
Wow, I am Diamonds!=¡Guau, Soy Diamantes!
|
||||
Mine your first diamond ore.=Excava tu primer diamante.
|
||||
Girl's Best Friend=El Mejor Amigo de Las Mujeres
|
||||
Mine 18 diamond ores.=Excava 10 diamantes.
|
||||
Hardest Block on Earth=El Bloque Más Duro Sobre La Tierra
|
||||
Craft a diamond block.=Elaborar un bloque de diamante.
|
||||
In the Dungeon=En Las Mazmorras
|
||||
Mine a mossy cobblestone.=Excavar unos adoquines musgosos.
|
||||
Smelter=Fundidor
|
||||
Craft 10 furnaces.=Elaborar 10 hornos.
|
||||
Treasurer=Tesorero
|
||||
Craft 15 chests.=Elaborar 15 cofres.
|
||||
Banker=
|
||||
Craft 30 locked chests.=Elaborar 30 bloques cerrados.
|
||||
Bricker=Ladrillero
|
||||
Craft 200 brick blocks.=Elaborar 200 bloques de ladrillo.
|
||||
House of Obsidian=Casa de Obsidiana
|
||||
Craft 100 obsidian bricks.=Elaborar 100 ladrillos de obsidiana.
|
||||
Build a Cave=Construye Una Cueva
|
||||
Place 100 stone.=Coloca 100 piedras.
|
||||
Long Ladder=Escalerilla Larga
|
||||
Place 400 wooden ladders.=Coloca 400 escalerillas de madera.
|
||||
Industrial Age=Era Industrial
|
||||
Place 40 steel ladders.=Coloca 40 escalerillas de acero.
|
||||
Yummy!=¡Qué Rico!
|
||||
Eat 80 apples.=Come 80 manzanas.
|
||||
In the Flow=
|
||||
Die in flowing lava.=
|
||||
This is Sad=
|
||||
Die near diamond ore.=
|
||||
Graveyard=
|
||||
Die near bones.=
|
||||
Glasser=Vidriero
|
||||
Craft 14 vessels shelves.=Elabora 14 estanterías para botellas.
|
||||
Farming Skills Acquired=Habilidades de Granja Adquiridas
|
||||
Harvest a fully grown wheat plant.=Cosecha una plantas de trigo madura.
|
||||
Field Worker=Trabajador de Campo
|
||||
Harvest 25 fully grown wheat plants.=Cosecha 25 plantas de trigo maduras.
|
||||
Aspiring Farmer=Aspirante a Granjero
|
||||
Harvest 125 fully grown wheat plants.=Cosecha 125 plantas de trigo maduras.
|
||||
Wheat Magnate=Magnate del Maíz
|
||||
Harvest 625 fully grown wheat plants.=Cosecha 625 plantas de trigo maduras.
|
||||
Baker=Panadero
|
||||
Eat 10 loaves of bread.=Come 10 rebanadas de pan.
|
||||
Wool Over Your Eyes=Lana Sobre Tus Ojos
|
||||
Craft 250 white wool.=Elabora 250 bloques de lana blanca.
|
||||
Hotelier=Hotelero
|
||||
Craft 15 fancy beds.=Elabora 15 camas de lujo.
|
||||
Filthy Rich=Sucio Rico
|
||||
Craft 24 gold block stairs.=Elabora 24 escaleras de bloque de oro.
|
||||
Roses Are Red=Las Rosas Son Rojas
|
||||
Craft 400 red dyes.=Elabora 400 colorantes rojos.
|
||||
Dandelions are Yellow=Los Dientes de León Son Amarillos
|
||||
Craft 400 yellow dyes.=Elabora 400 colorantes amarillos.
|
||||
Geraniums are Blue=Los Geranios Son Azules
|
||||
Craft 400 blue dyes.=Elabora 400 colorantes azules.
|
||||
White Color Stock=Reserva de Color Blanco
|
||||
Craft 100 white dyes.=Elabora 100 colorantes blancos.
|
||||
Tasty Mushrooms=Ricos Hongos
|
||||
Eat 3 brown mushrooms.=Come 3 hongos marrones.
|
||||
Mushroom Lover=Amante de los Hongos
|
||||
Eat 33 brown mushrooms.=Come 33 hongos marrones.
|
||||
Underground Mushroom Farmer=Granjero de Hongos Subterráneo
|
||||
Eat 333 brown mushrooms.=Come 333 hongos marrones.
|
||||
Builder=Hacedor
|
||||
Engineer=
|
||||
Architect=Arquitecto
|
||||
Master Architect=Maestro Arquitecto
|
||||
A Cat in a Pop-Tart?!=¡¿Un Gato en un Pop-Tart?!
|
||||
Mine a nyan cat.=Excavar un Gato Nyan.
|
||||
Item transporter=
|
||||
Place 10000 tubes.=
|
||||
Factory=
|
||||
Place 5 autocrafters.=
|
||||
Electical Engineer=
|
||||
Place 500 mesecon wires.=
|
||||
Oil Typhoon=
|
||||
Craft 500 times oil extract.=
|
||||
|
||||
|
||||
### chat_commands.lua ###
|
||||
|
||||
Can manage awards of given player=
|
||||
Show, clear, disable or enable player's awards=
|
||||
You need awards_admin privilege!=
|
||||
All your awards and statistics have been cleared. You can now start again.=
|
||||
All awards and statistics of @1 have been cleared.=
|
||||
Your awards are disabled.=
|
||||
You have disabled awards of @1.=
|
||||
Your awards are enabled.=
|
||||
You have enabled awards of @1.=
|
||||
<award ID>=
|
||||
Show details of an award=
|
||||
Award not found.=
|
||||
<name>=<nombre>
|
||||
Get the awards statistics for the given player or yourself=
|
||||
|
||||
|
||||
### gui.lua ###
|
||||
|
||||
Error: No achivements available.=
|
||||
OK=Aceptar
|
||||
(Secret Award)=(Logro secreto)
|
||||
Unlock this award to find out what it is.=Desbloquea éste logro para saber qué es.
|
||||
(unlocked)=
|
||||
You've disabled awards. Type /awards enable to reenable.=
|
||||
Error: No award available.=
|
||||
You have not unlocked any awards.=No has desbloqueado ningún logro.
|
||||
@1’s awards:=
|
||||
Awards=Logros
|
||||
|
||||
|
||||
### triggers.lua ###
|
||||
|
||||
@1/@2 chat messages=@1/@2 conversaciones
|
||||
Send a chat message=
|
||||
Chat @1 times=
|
||||
@1/@2 joins=
|
||||
Join once=
|
||||
Join @1 times=
|
||||
@1/@2 deaths=@1/@2 muertes
|
||||
Die once of @2=
|
||||
Die @1 times of @2=
|
||||
Die @1 time.=Morir @1 vez.
|
||||
Die @1 times.=Morir @1 veces.
|
||||
@1/@2 dug=@1/@2 excavados
|
||||
Mine: @2=Excavar: @2
|
||||
Mine: @1×@2=Excavar: @1×@2
|
||||
Mine @1 block.=Excavar un bloque.
|
||||
Mine @1 blocks.=Excavar @1 bloques.
|
||||
@1/@2 placed=@1/@2 colocados
|
||||
Place: @2=Colocar: @2
|
||||
Place: @1×@2=Colocar: @1×@2
|
||||
Place @1 block.=
|
||||
Place @1 blocks.=Colocar @1 bloques.
|
||||
@1/@2 crafted=@1/@2 elaborado
|
||||
Craft: @2=Elaborar: @2
|
||||
Craft: @1×@2=Elaborar: @1×@2
|
||||
Craft @1 item.=
|
||||
Craft @1 items.=Elaborar @1 objetos.
|
||||
@1/@2 eaten=@1/@2 comidos
|
||||
Eat @2=
|
||||
Eat @1×@2=
|
||||
Eat @1 item.=
|
||||
Eat @1 items.=Comer @1 objetos.
|
248
locale/awards.fr.tr
Normal file
248
locale/awards.fr.tr
Normal file
@ -0,0 +1,248 @@
|
||||
# textdomain: awards
|
||||
|
||||
### api_awards.lua ###
|
||||
|
||||
Secret Award Unlocked: @1=Succès secret débloqué: @1
|
||||
Award Unlocked: @1=Succès débloqué: @1
|
||||
Secret Award Unlocked!=Succès Secrète Débloqué!
|
||||
Award Unlocked!=Succès Débloqué!
|
||||
|
||||
|
||||
### awards.lua ###
|
||||
|
||||
Saint-Maclou=Saint-Maclou
|
||||
Place 20 coal checkers.=Place 20 damiers de charbon.
|
||||
Castorama=Castorama
|
||||
Place 20 iron checkers.=Place 20 damiers de fer.
|
||||
Sam the Trapper=Sam le Trappeur
|
||||
Place 2 trap stones.=Place 2 pièges de pierre.
|
||||
Backpacker=Randonneu·r·se
|
||||
Craft 4 large bags.=Confectionne 4 grands sacs
|
||||
Pyromaniac=Pyromane
|
||||
Craft 8 times flint and steel.=Fabrique 8 silex et aciers.
|
||||
Firefighter=Pompier
|
||||
Put out 1000 fires.=Éteint 1000 feux.
|
||||
You're a witch!=Vous êtes un·e sorci·er·ère!
|
||||
Burn to death in a fire.=Brûler à mort dans un feu.
|
||||
You Suck!=Tu crains!
|
||||
Die 100 times.=Mourir 100 fois.
|
||||
Death in the Deeps=Mort dans les profondeurs
|
||||
Die below -10000=Mourir en dessous de -10000
|
||||
In space, no one can hear you scream=Dans l'espace, personne ne peut t'entendre crier
|
||||
Die above 10000=Mourir au dessus de 10000
|
||||
Light It Up=Eclairé·e
|
||||
Place 100 torches.=Place 100 torches.
|
||||
Well Lit=Bien Éclairé
|
||||
Place 1,000 torches.=Place 1000 torches.
|
||||
Really Well Lit=Vraiment Bien Éclairé
|
||||
Craft 10 mese lamps.=Fabrique 10 lampes de mese.
|
||||
Outpost=Poste Avancé
|
||||
Craft 200 stone bricks.=Confectionne 200 briques de pierre.
|
||||
Watchtower=Tour de Garde
|
||||
Craft 800 stone bricks.=Confectionne 800 briques de pierre.
|
||||
Fortress=Forteresse
|
||||
Craft 3,200 stone bricks.=Confectionne 3200 briques de pierre.
|
||||
Desert Dweller=Habitant·e du Désert
|
||||
Craft 400 desert stone bricks.=Confectionne 400 briques de pierre du désert.
|
||||
Pharaoh=Pharaon
|
||||
Craft 100 sandstone bricks.=Confectionne 100 briques de roche de sable.
|
||||
Little Library=Petite Bibliothèque
|
||||
Craft 7 bookshelves.=Fabrique 7 bibliothèques.
|
||||
Lava and Water=La Lave et l'Eau
|
||||
Mine your first obsidian.=Mine ton premier bloc d'obsidienne.
|
||||
Obsessed with Obsidian=Obsédé·e par l'obsidienne
|
||||
Mine 50 obsidian.=Mine 50 pierres d'obsidienne.
|
||||
Lava Miner=Mineu·r·se de lave
|
||||
Mine any block while being very close to lava.=Mine n'importe quel bloc à proximité de la lave.
|
||||
On The Way=Sur La Voie
|
||||
Place 100 rails.=Place 100 rails.
|
||||
First Day in the Woods=Premier Jour dans les Bois
|
||||
Dig 6 tree blocks.=Creuse 6 blocs d'arbre.
|
||||
Lumberjack=Bûcheron·ne
|
||||
Dig 36 tree blocks.=Creuse 36 blocs d'arbre.
|
||||
Semi-pro Lumberjack=Bûcheron.ne. Semi-Professionnel.le.
|
||||
Dig 216 tree blocks.=Creuse 216 blocs d'arbre.
|
||||
Professional Lumberjack=Bûcheron·ne Professionnel·le
|
||||
Dig 1,296 tree blocks.=Creuse 1296 blocs d'arbre.
|
||||
Junglebaby=Enfant de la Jungle
|
||||
Dig 100 jungle tree blocks.=Creuse 100 blocs d'arbres de jungle.
|
||||
Jungleman=Personne de la Jungle
|
||||
Dig 1,000 jungle tree blocks.=Creuse 1000 blocs d'arbre de jungle.
|
||||
First Mese Find=Première Pépite : Mese
|
||||
Mine your first mese ore.=Mine ton premier minerai de mese.
|
||||
Mese Mastery=Maîtrise de Mese
|
||||
Mine a mese block.=Mine un bloc de mese.
|
||||
You’re a copper=Faîtes Jouer les Cuivres
|
||||
Dig 1,000 copper ores.=Creuse 1000 minerais de cuivre.
|
||||
Mini Miner=Mini Mineu·r·se
|
||||
Dig 100 stone blocks.=Creuse 100 blocs de pierre.
|
||||
Hardened Miner=Mineu·r·se Endurci·e
|
||||
Dig 1,000 stone blocks.=Creuse 1000 blocs de pierre.
|
||||
Master Miner=Maître·sse Mineu·r·se
|
||||
Dig 10,000 stone blocks.=Creuse 10000 blocs de pierre.
|
||||
SandMan=Marchand·e de Sable
|
||||
Dig 1,000 sand.=Creuse 1000 blocs de sable.
|
||||
Crafter of Sticks=Fabriquant·e de Bâtons.
|
||||
Craft 100 sticks.=Confectionne 100 bâtons.
|
||||
Jungle Discoverer=Explorat·eur·rice de la Jungle
|
||||
Mine your first jungle grass.=Ramasse ta première herbe de jungle.
|
||||
Grasslands Discoverer=Découvreu·r·se de prairies
|
||||
Mine some grass.=Ramasse de l'herbe.
|
||||
Savannah Discoverer=Explorat·eur·rice de la Savanne
|
||||
Mine some dry grass.=Ramasse de l'herbe sèche.
|
||||
Desert Discoverer=Expolrat·eur·rice du Désert.
|
||||
Mine your first cactus.=Mine ton premier catus.
|
||||
Far Lands=Terres Lointaines
|
||||
Mine your first dry shrub.=Coupe ton premier arbuste sec.
|
||||
Glacier Discoverer=Découvreu·r·se de glacier
|
||||
Mine your first ice.=Creuse ton premier bloc de glace.
|
||||
Very Simple Snow Man=Bonhomme de Neige Rudimentaire
|
||||
Place two snow blocks.=Place deux blocs de neige.
|
||||
First Gold Find=Première Pépite : Or
|
||||
Mine your first gold ore.=Mine ton premier minerai d'or.
|
||||
Gold Rush=Ruée vers l'Or
|
||||
Mine 45 gold ores.=Mine 45 minerais d'or.
|
||||
Wow, I am Diamonds!=Wow, Je suis Diamants!
|
||||
Mine your first diamond ore.=Mine ton premier diamant.
|
||||
Girl's Best Friend=Girl's Best Friend
|
||||
Mine 18 diamond ores.=Mine 18 diamants.
|
||||
Hardest Block on Earth=Le Bloc le Plus Dur du Monde
|
||||
Craft a diamond block.=Confectionne un bloc de diamant.
|
||||
In the Dungeon=Dans le Donjon
|
||||
Mine a mossy cobblestone.=Mine un bloc de pavés moussus.
|
||||
Smelter=Fondeu·r·se
|
||||
Craft 10 furnaces.=Construis 10 fours.
|
||||
Treasurer=Trésori·er·ère
|
||||
Craft 15 chests.=Fabrique 15 coffres.
|
||||
Banker=Banqui·er·ère
|
||||
Craft 30 locked chests.=Fabrique 30 coffres Verrouillés.
|
||||
Bricker=Briqueu·r·se
|
||||
Craft 200 brick blocks.=Confectionne 200 blocs de brique.
|
||||
House of Obsidian=La Maison de L'Obsidienne
|
||||
Craft 100 obsidian bricks.=Confectionne 100 briques d'obsidienne.
|
||||
Build a Cave=Construis une grotte
|
||||
Place 100 stone.=Place 100 pierres.
|
||||
Long Ladder=Longue Echelle
|
||||
Place 400 wooden ladders.=Place 400 échelles en bois.
|
||||
Industrial Age=Âge Industriel
|
||||
Place 40 steel ladders.=Place 40 échelles métalliques.
|
||||
Yummy!=Miam !
|
||||
Eat 80 apples.=Mange 80 pommes.
|
||||
In the Flow=Dans le flux
|
||||
Die in flowing lava.=Mourir dans la lave qui coule.
|
||||
This is Sad=C'est triste
|
||||
Die near diamond ore.=Mourir près du minerai de diamant.
|
||||
Graveyard=Cimetière
|
||||
Die near bones.=Mourir près des os.
|
||||
Glasser=Verri·er·ère
|
||||
Craft 14 vessels shelves.=Fabrique 14 vaisseliers.
|
||||
Farming Skills Acquired=Compétences Paysannes Acquises
|
||||
Harvest a fully grown wheat plant.=Récolte un plant de blé à maturité.
|
||||
Field Worker=Travailleu·r·se Agricole
|
||||
Harvest 25 fully grown wheat plants.=Récolte 25 plants de blé à maturité.
|
||||
Aspiring Farmer=Apprenti·e Fermi·er·ère
|
||||
Harvest 125 fully grown wheat plants.=Récolte 125 plants de blé à maturité.
|
||||
Wheat Magnate=Magnat·e du Blé
|
||||
Harvest 625 fully grown wheat plants.=Récolte 625 plants de blé à maturité.
|
||||
Baker=Boulang·er·ère
|
||||
Eat 10 loaves of bread.=Mange 10 miches de pain.
|
||||
Wool Over Your Eyes=De la Laines dans Tes Yeux
|
||||
Craft 250 white wool.=Confectionne 250 blocs de laine blanche.
|
||||
Hotelier=Hoteli·er·ère
|
||||
Craft 15 fancy beds.=Construis 15 lits chics.
|
||||
Filthy Rich=Richissime
|
||||
Craft 24 gold block stairs.=Construis 24 escaliers en or.
|
||||
Roses Are Red=Les Roses Sont Rouges
|
||||
Craft 400 red dyes.=Prépare 400 teintures rouges.
|
||||
Dandelions are Yellow=Les Pissenlits sont Jaunes.
|
||||
Craft 400 yellow dyes.=Prépare 400 teintures jaunes.
|
||||
Geraniums are Blue=Les Geraniums Sont Bleus
|
||||
Craft 400 blue dyes.=Prépare 400 teintures bleues.
|
||||
White Color Stock=Chaussettes Blanches
|
||||
Craft 100 white dyes.=Prépare 100 teintures blanches.
|
||||
Tasty Mushrooms=Délicieux Champignons
|
||||
Eat 3 brown mushrooms.=Mange 3 champignons marrons.
|
||||
Mushroom Lover=Adorat·eur·rice de Champignons
|
||||
Eat 33 brown mushrooms.=Mange 33 champignons marrons.
|
||||
Underground Mushroom Farmer=Culture de Champignons en Cave
|
||||
Eat 333 brown mushrooms.=Mange 333 champignons marrons.
|
||||
Builder=Bâtisseu·r·se
|
||||
Engineer=Ingénieur·e
|
||||
Architect=Architecte
|
||||
Master Architect=Maître·sse Architecte
|
||||
A Cat in a Pop-Tart?!=Un Chat dans un Pop-Tart ?!
|
||||
Mine a nyan cat.=Mine un nyan cat.
|
||||
Item transporter=Transporteur d'objets
|
||||
Place 10000 tubes.=Placez 10000 tubes.
|
||||
Factory=Usine
|
||||
Place 5 autocrafters.=Placez 5 autocrafters.
|
||||
Electical Engineer=Ingénieur éléctricien
|
||||
Place 500 mesecon wires.=Placez 500 mesecon wires.
|
||||
Oil Typhoon=Typhon pétrolier
|
||||
Craft 500 times oil extract.=Fabriquez 500 fois l'extrait d'huile.
|
||||
|
||||
|
||||
### chat_commands.lua ###
|
||||
|
||||
Can manage awards of given player=Peut gérer les récompenses d'un joueur donné
|
||||
Show, clear, disable or enable player's awards=Afficher, effacer, désactiver ou activer les récompenses des joueurs
|
||||
You need awards_admin privilege!=Vous avez besoin du privilège awards_admin!
|
||||
All your awards and statistics have been cleared. You can now start again.=Tous vos succès et statistiques ont été réinitialisés. Vous pouvez recommencer à nouveau.
|
||||
All awards and statistics of @1 have been cleared.=Toutes les récompenses et statistiques de @1 ont été effacées.
|
||||
Your awards are disabled.=Vos succès sont désactivés.
|
||||
You have disabled awards of @1.=Vous avez déactivé les succès de @1.
|
||||
Your awards are enabled.=Vos succès sont activés.
|
||||
You have enabled awards of @1.=Vous avez activé les succès de @1.
|
||||
<award ID>=<succès ID>
|
||||
Show details of an award=Afficher les détails d'une succès
|
||||
Award not found.=Succès non trouvée.
|
||||
<name>=<nom>
|
||||
Get the awards statistics for the given player or yourself=Obtenez les statistiques des succèss d'un joueur donné ou de vous-même
|
||||
|
||||
### gui.lua ###
|
||||
|
||||
Error: No achivements available.=Erreur : Aucun succès disponible.
|
||||
OK=OK
|
||||
(Secret Award)=(Succès Secret)
|
||||
Unlock this award to find out what it is.=Débloque ce succès pour découvrir ce que c'est.
|
||||
(unlocked)=(débloqué)
|
||||
You've disabled awards. Type /awards enable to reenable.=Vous avez désactivé les succès. Tapez '/awards enable' pour les réactiver.
|
||||
Error: No award available.=Erreur : Aucun succès disponible.
|
||||
You have not unlocked any awards.=Vous n'avez encore débloqué aucun succès.
|
||||
@1’s awards:=Succès de @1:
|
||||
Awards=Succès
|
||||
|
||||
|
||||
### triggers.lua ###
|
||||
|
||||
@1/@2 chat messages=@1/@2 messages de chat
|
||||
Send a chat message=Envoyer un message de chat
|
||||
Chat @1 times=Discuter @1 fois
|
||||
@1/@2 joins=@1/@2 connections
|
||||
Join once=Connecte toi une fois
|
||||
Join @1 times=Connecte toi @1 fois
|
||||
@1/@2 deaths=@1/@2 morts
|
||||
Die once of @2=Mourir une fois sur @2
|
||||
Die @1 times of @2=Mort·e @1 fois sur @2
|
||||
Die @1 time.=Mort·e @1 fois.
|
||||
Die @1 times.=Mort·e @1 fois.
|
||||
@1/@2 dug=@1/@2 creusés
|
||||
Mine: @2=Mine : @2
|
||||
Mine: @1×@2=Mine : @1×@2
|
||||
Mine @1 block.=Creuse @1 bloc.
|
||||
Mine @1 blocks.=Creuse @1 blocs.
|
||||
@1/@2 placed=@1/@2 placés
|
||||
Place: @2=Place : @2
|
||||
Place: @1×@2=Place : @1×@2
|
||||
Place @1 block.=Place @1 bloc.
|
||||
Place @1 blocks.=Place @1 blocs.
|
||||
@1/@2 crafted=@1/@2 craftés
|
||||
Craft: @2=Fabrique : @2
|
||||
Craft: @1×@2=Fabrique : @1×@2
|
||||
Craft @1 item.=Confectionne @1 objet
|
||||
Craft @1 items.=Confectionne @1 objets.
|
||||
@1/@2 eaten=@1/@2 Mangés
|
||||
Eat @2=Mange @2
|
||||
Eat @1×@2=Mange @1×@2
|
||||
Eat @1 item.=Mange @1 aliment.
|
||||
Eat @1 items.=Mange @1 aliments.
|
249
locale/awards.pt.tr
Normal file
249
locale/awards.pt.tr
Normal file
@ -0,0 +1,249 @@
|
||||
# textdomain: awards
|
||||
|
||||
### api_awards.lua ###
|
||||
|
||||
Secret Award Unlocked: @1=
|
||||
Award Unlocked: @1=
|
||||
Secret Award Unlocked!=
|
||||
Award Unlocked!=
|
||||
|
||||
|
||||
### awards.lua ###
|
||||
|
||||
Saint-Maclou=Saint-Maclou
|
||||
Place 20 coal checkers.=
|
||||
Castorama=
|
||||
Place 20 iron checkers.=
|
||||
Sam the Trapper=
|
||||
Place 2 trap stones.=
|
||||
Backpacker=
|
||||
Craft 4 large bags.=
|
||||
Pyromaniac=Piromaníaco
|
||||
Craft 8 times flint and steel.=Montar acendedor de Ferro e Pederneira 8 vezes.
|
||||
Firefighter=Bombeiro
|
||||
Put out 1000 fires.=Apagar fogo 1000 vezes.
|
||||
You're a witch!=
|
||||
Burn to death in a fire.=
|
||||
You Suck!=
|
||||
Die 100 times.=
|
||||
Death in the Deeps=
|
||||
Die below -10000=
|
||||
In space, no one can hear you scream=
|
||||
Die above 10000=
|
||||
Light It Up=Ilumine Isso
|
||||
Place 100 torches.=Colocar 100 tochas.
|
||||
Well Lit=Bem Iluminado
|
||||
Place 1,000 torches.=Colocar 1.000 tochas.
|
||||
Really Well Lit=Realmente Bem Iluminado
|
||||
Craft 10 mese lamps.=Fazer 10 lâmpadas de mese.
|
||||
Outpost=Posto Avançado
|
||||
Craft 200 stone bricks.=Fazer 200 tijolos de pedra.
|
||||
Watchtower=Sentinela
|
||||
Craft 800 stone bricks.=Fazer 800 tijolos de pedra.
|
||||
Fortress=Fortaleza
|
||||
Craft 3,200 stone bricks.=Fazer 3.200 tijolos de pedra.
|
||||
Desert Dweller=Morador do Deserto
|
||||
Craft 400 desert stone bricks.=Fazer 400 Tijolos de pedra do deserto.
|
||||
Pharaoh=Faraó
|
||||
Craft 100 sandstone bricks.=Fazer 100 tijolos de arenito.
|
||||
Little Library=Pequena Biblioteca
|
||||
Craft 7 bookshelves.=Fazer 7 estantes de livros.
|
||||
Lava and Water=Lava e Água
|
||||
Mine your first obsidian.=Cavar sua primeira obsidiana.
|
||||
Obsessed with Obsidian=Obcecado por Obsidiana
|
||||
Mine 50 obsidian.=Minerar 50 obsidianas.
|
||||
Lava Miner=Minerador de Lava
|
||||
Mine any block while being very close to lava.=Minerar qualquer bloco enquanto estiver mergulhado em lava.
|
||||
On The Way=No Caminho
|
||||
Place 100 rails.=Colocar 100 trilhos.
|
||||
First Day in the Woods=Primeiro dia na Floresta
|
||||
Dig 6 tree blocks.=Cortar 6 blocos de árvore.
|
||||
Lumberjack=Lenhador
|
||||
Dig 36 tree blocks.=Cortar 36 blocos de árvore.
|
||||
Semi-pro Lumberjack=Lenhador Semi-Profissional
|
||||
Dig 216 tree blocks.=Cortar 216 blocos de árvore.
|
||||
Professional Lumberjack=Lenhador Profissional
|
||||
Dig 1,296 tree blocks.=Cortar 1.296 blocos de árvore.
|
||||
Junglebaby=Bebê Selvagem
|
||||
Dig 100 jungle tree blocks.=Cortar 100 blocos de árvore selvagem.
|
||||
Jungleman=Homem Selvagem
|
||||
Dig 1,000 jungle tree blocks.=Cortar 1.000 blocos de árvore selvagem.
|
||||
First Mese Find=Primeiro Mese
|
||||
Mine your first mese ore.=Cavar seu primeiro mese.
|
||||
Mese Mastery=Mestre do Mese
|
||||
Mine a mese block.=Cavar um bloco de mese.
|
||||
You’re a copper=Sou um Cobre
|
||||
Dig 1,000 copper ores.=Minerar 1.000 cobres.
|
||||
Mini Miner=Mini Minerador
|
||||
Dig 100 stone blocks.=Minerar 100 blocos de pedra.
|
||||
Hardened Miner=Minerador Avançado
|
||||
Dig 1,000 stone blocks.=Minerar 1.000 blocos de pedra.
|
||||
Master Miner=Minerador Mestre
|
||||
Dig 10,000 stone blocks.=Minerar 10.000 blocos de pedra.
|
||||
SandMan=Vendedor de Areia
|
||||
Dig 1,000 sand.=Cavar 1.000 blocos de areia.
|
||||
Crafter of Sticks=Rachador de Lenha
|
||||
Craft 100 sticks.=Lenhar 100 gravetos.
|
||||
Jungle Discoverer=Desbravador Selvagem
|
||||
Mine your first jungle grass.=Cortar seu primeiro mato selvagem.
|
||||
Grasslands Discoverer=Descobridor do Gramado
|
||||
Mine some grass.=Minerar algum mato
|
||||
Savannah Discoverer=Descobridor da Savana
|
||||
Mine some dry grass.=Minerar algum mato seco.
|
||||
Desert Discoverer=Descobridor do Deserto
|
||||
Mine your first cactus.=Cortar seu primeiro cacto.
|
||||
Far Lands=Terras Distantes
|
||||
Mine your first dry shrub.=Minerar seu primeiro arbusto seco.
|
||||
Glacier Discoverer=Descobridor Glacial
|
||||
Mine your first ice.=Quebrar seu primeiro bloco de gelo.
|
||||
Very Simple Snow Man=Homem de Neve Muito Simples
|
||||
Place two snow blocks.=Colocar 2 blocos de neve.
|
||||
First Gold Find=Achei Ouro
|
||||
Mine your first gold ore.=Minerar sua primeira de ouro.
|
||||
Gold Rush=Corriga do Ouro
|
||||
Mine 45 gold ores.=Minerar 45 de ouro.
|
||||
Wow, I am Diamonds!=Uau, Diamante!
|
||||
Mine your first diamond ore.=Minerar seu primeiro diamante.
|
||||
Girl's Best Friend=Melhor Amigo da Menina
|
||||
Mine 18 diamond ores.=Minere 18 diamantes.
|
||||
Hardest Block on Earth=O Bloco mais Duro da Terra
|
||||
Craft a diamond block.=Montar um bloco de diamante.
|
||||
In the Dungeon=Na Masmorra
|
||||
Mine a mossy cobblestone.=Minerar um pedregulho com musgo.
|
||||
Smelter=Fundidor
|
||||
Craft 10 furnaces.=Montar 10 fornos.
|
||||
Treasurer=Tesoureiro
|
||||
Craft 15 chests.=Montar 10 baús.
|
||||
Banker=
|
||||
Craft 30 locked chests.=Montar 30 baús trancados.
|
||||
Bricker=Tijoleiro
|
||||
Craft 200 brick blocks.=Fazer 200 blocos de tijolo.
|
||||
House of Obsidian=Casa de Obsidiana
|
||||
Craft 100 obsidian bricks.=Montar 100 tijolos de obsidiana.
|
||||
Build a Cave=Montar uma Caverna
|
||||
Place 100 stone.=Colocar 100 pedras.
|
||||
Long Ladder=Longa Escadaria
|
||||
Place 400 wooden ladders.=Colocar 400 escadas de madeira.
|
||||
Industrial Age=Era Industrial
|
||||
Place 40 steel ladders.=Colocar 40 escadas de ferro.
|
||||
Yummy!=Humm!
|
||||
Eat 80 apples.=Comer 80 maçãs.
|
||||
In the Flow=
|
||||
Die in flowing lava.=
|
||||
This is Sad=
|
||||
Die near diamond ore.=
|
||||
Graveyard=
|
||||
Die near bones.=
|
||||
Glasser=Vidraceiro
|
||||
Craft 14 vessels shelves.=Montar 14 estantes de frascos.
|
||||
Farming Skills Acquired=Conhecimento de Cultivo Adquirido
|
||||
Harvest a fully grown wheat plant.=Colher um trigo totalmente crescido.
|
||||
Field Worker=Trabalhador do Campo
|
||||
Harvest 25 fully grown wheat plants.=Colher 25 plantas trigos totalmente crescidos.
|
||||
Aspiring Farmer=Fazendeiro Aspirante
|
||||
Harvest 125 fully grown wheat plants.=Colher 125 plantas trigos totalmente crescidos.
|
||||
Wheat Magnate=Magnata do Trigo
|
||||
Harvest 625 fully grown wheat plants.=Colher 625 plantas trigos totalmente crescidos.
|
||||
Baker=Padeiro
|
||||
Eat 10 loaves of bread.=Comer 10 pães.
|
||||
Wool Over Your Eyes=Lã Sobre Meus Olhos
|
||||
Craft 250 white wool.=Tecer 250 lãs branca.
|
||||
Hotelier=Hoteleiro
|
||||
Craft 15 fancy beds.=Montar 15 camas chiques.
|
||||
Filthy Rich=Muito Rico
|
||||
Craft 24 gold block stairs.=Montar 24 escadas de bloco de ouro.
|
||||
Roses Are Red=Rosas São Vermelhas
|
||||
Craft 400 red dyes.=Fazer 400 tintas vermelhas.
|
||||
Dandelions are Yellow=Dentes-de-Leões são Amarelos
|
||||
Craft 400 yellow dyes.=Fazer 400 tintas amarelas.
|
||||
Geraniums are Blue=Gerânios são Azuis
|
||||
Craft 400 blue dyes.=Fazer 400 tintas azuis.
|
||||
White Color Stock=Estoque de Cor Branca
|
||||
Craft 100 white dyes.=Fazer 100 tintas brancas.
|
||||
Tasty Mushrooms=Cogumelos Deliciosos
|
||||
Eat 3 brown mushrooms.=Comer 3 cogumelos marrons.
|
||||
Mushroom Lover=Amante de Cogumelo
|
||||
Eat 33 brown mushrooms.=Comer 33 cogumelos marrons.
|
||||
Underground Mushroom Farmer=Fazendeiro Subterrâneo de Cogumelos
|
||||
Eat 333 brown mushrooms.=Comer 333 cogumelos marrons.
|
||||
Builder=Construtor
|
||||
Engineer=
|
||||
Architect=Arquiteto
|
||||
Master Architect=Arquiteto Mestre
|
||||
A Cat in a Pop-Tart?!=Um Gato em um Pop-Tart?!
|
||||
Mine a nyan cat.=Capturar um gato nyan.
|
||||
Item transporter=
|
||||
Place 10000 tubes.=
|
||||
Factory=
|
||||
Place 5 autocrafters.=
|
||||
Electical Engineer=
|
||||
Place 500 mesecon wires.=
|
||||
Oil Typhoon=
|
||||
Craft 500 times oil extract.=
|
||||
|
||||
|
||||
### chat_commands.lua ###
|
||||
|
||||
Can manage awards of given player=
|
||||
Show, clear, disable or enable player's awards=
|
||||
You need awards_admin privilege!=
|
||||
All your awards and statistics have been cleared. You can now start again.=Todas as suas conquistas e estatísticas foram limpas. Agora podes iniciar novamente.
|
||||
All awards and statistics of @1 have been cleared.=
|
||||
Your awards are disabled.=
|
||||
You have disabled awards of @1.=
|
||||
Your awards are enabled.=
|
||||
You have enabled awards of @1.=
|
||||
<award ID>=
|
||||
Show details of an award=
|
||||
Award not found.=
|
||||
<name>=<jogador>
|
||||
Get the awards statistics for the given player or yourself=
|
||||
|
||||
|
||||
### gui.lua ###
|
||||
|
||||
Error: No achivements available.=
|
||||
OK=OK
|
||||
(Secret Award)=(Conquista Secreta)
|
||||
Unlock this award to find out what it is.=Desbloqueie essa conquista para descobrir o que significa.
|
||||
(unlocked)=
|
||||
You've disabled awards. Type /awards enable to reenable.=Desabilitaste as conquistas. Digite /awards enable para reabilitar.
|
||||
Error: No award available.=
|
||||
You have not unlocked any awards.=Nenhuma conquista desbloqueada ainda.
|
||||
@1’s awards:=
|
||||
Awards=Conquistas
|
||||
|
||||
|
||||
### triggers.lua ###
|
||||
|
||||
@1/@2 chat messages=@1 de @2
|
||||
Send a chat message=
|
||||
Chat @1 times=
|
||||
@1/@2 joins=
|
||||
Join once=
|
||||
Join @1 times=
|
||||
@1/@2 deaths=@1 de @2 mortes
|
||||
Die once of @2=
|
||||
Die @1 times of @2=
|
||||
Die @1 time.=Morrer 1 vez.
|
||||
Die @1 times.=Morrer @1 vezes.
|
||||
@1/@2 dug=@1 de @2 obtidos
|
||||
Mine: @2=Cavar: @2
|
||||
Mine: @1×@2=Minar: @1×@2
|
||||
Mine @1 block.=Cavar um bloco.
|
||||
Mine @1 blocks.=Cavar @1 blocos.
|
||||
@1/@2 placed=@1 de @2 colocados
|
||||
Place: @2=Colocar: @2
|
||||
Place: @1×@2=Place: @1×@2
|
||||
Place @1 block.=
|
||||
Place @1 blocks.=Colocar @1 blocos.
|
||||
@1/@2 crafted=@1 de @2 feitos
|
||||
Craft: @2=Fazer @2
|
||||
Craft: @1×@2=Montar @2 @1 vezes
|
||||
Craft @1 item.=
|
||||
Craft @1 items.=Fazer @1 itens.
|
||||
@1/@2 eaten=@1 de @2 consumidos
|
||||
Eat @2=
|
||||
Eat @1×@2=
|
||||
Eat @1 item.=
|
||||
Eat @1 items.=Consumir @1 itens.
|
824
locale/de.po
824
locale/de.po
@ -1,824 +0,0 @@
|
||||
# German translations for PACKAGE package.
|
||||
# Copyright (C) 2017 THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# Wuzzy2, 2017.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-02-21 05:35-0300\n"
|
||||
"PO-Revision-Date: 2017-02-21 04:19-0300\n"
|
||||
"Last-Translator: Wuzzy2\n"
|
||||
"Language-Team: German\n"
|
||||
"Language: de\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
|
||||
#: api.lua
|
||||
msgid "Secret Achievement Unlocked:"
|
||||
msgstr "Geheime Auszeichnung erhalten:"
|
||||
|
||||
#: api.lua
|
||||
msgid "Achievement Unlocked:"
|
||||
msgstr "Auszeichnung erhalten:"
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "Secret Achievement Unlocked: %s"
|
||||
msgstr "Geheime Auszeichnung erhalten: %s"
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "Achievement Unlocked: %s"
|
||||
msgstr "Auszeichnung erhalten: %s"
|
||||
|
||||
#: api.lua
|
||||
msgid "Secret Achievement Unlocked!"
|
||||
msgstr "Geheime Auszeichnung erhalten!"
|
||||
|
||||
#: api.lua
|
||||
msgid "Achievement Unlocked!"
|
||||
msgstr "Auszeichnung erhalten:"
|
||||
|
||||
#: api.lua
|
||||
msgid "Error: No awards available."
|
||||
msgstr "Fehler: Keine Auszeichnungen vorhanden."
|
||||
|
||||
#: api.lua
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
||||
#: api.lua
|
||||
msgid "(Secret Award)"
|
||||
msgstr "(Geheime Auszeichnung)"
|
||||
|
||||
#: api.lua
|
||||
msgid "Unlock this award to find out what it is."
|
||||
msgstr "Verdienen Sie sich diese Auszeichnung, um herauszufinden, was sie ist."
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "%s (got)"
|
||||
msgstr "%s (erhalten)"
|
||||
|
||||
#: api.lua
|
||||
msgid "You've disabled awards. Type /awards enable to reenable."
|
||||
msgstr ""
|
||||
"Sie haben die Auszeichnungen deaktiviert. Geben Sie »/awards enable« ein, um "
|
||||
"sie wieder zu aktivieren."
|
||||
|
||||
#: api.lua
|
||||
msgid "You have not unlocked any awards."
|
||||
msgstr "Sie haben noch keine Auszeichnungen."
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "%s’s awards:"
|
||||
msgstr "%ss Auszeichnungen:"
|
||||
|
||||
#: api.lua chat_commands.lua
|
||||
#, lua-format
|
||||
msgid "%s: %s"
|
||||
msgstr "%s: %s"
|
||||
|
||||
#: sfinv.lua unified_inventory.lua
|
||||
msgid "Awards"
|
||||
msgstr "Auszeichnungen"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 dug"
|
||||
msgstr "@1/@2 abgebaut"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Mine: @2"
|
||||
msgid_plural "Mine: @1×@2"
|
||||
msgstr[0] "Bauen Sie einen Block ab: @2"
|
||||
msgstr[1] "Bauen Sie Blöcke ab: @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Mine @1 block."
|
||||
msgid_plural "Mine @1 blocks."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 placed"
|
||||
msgstr "@1/@2 platziert"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Place: @2"
|
||||
msgid_plural "Place: @1×@2"
|
||||
msgstr[0] "Platzieren Sie einen Block: @2"
|
||||
msgstr[1] "Platzieren Sie Blöcke: @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Place a block."
|
||||
msgid_plural "Place @1 blocks."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 eaten"
|
||||
msgstr "@1/@2 gegessen"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Eat: @2"
|
||||
msgid_plural "Eat: @1×@2"
|
||||
msgstr[0] "Essen Sie: @2"
|
||||
msgstr[1] "Essen Sie: @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Eat an item."
|
||||
msgid_plural "Eat @1 items."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 deaths"
|
||||
msgstr "@1/@2 Tode"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Die."
|
||||
msgid_plural "Die @1 times."
|
||||
msgstr[0] "Sterben Sie."
|
||||
msgstr[1] "Sterben Sie @1 mal."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 chat messages"
|
||||
msgstr ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Write something in chat."
|
||||
msgid_plural "Write @1 chat messages."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 game joins"
|
||||
msgstr "@1/@2 Spielen beigetreten"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Join the game."
|
||||
msgid_plural "Join the game @1 times."
|
||||
msgstr[0] "Treten Sie dem Spiel bei."
|
||||
msgstr[1] "Treten Sie dem Spiel @1 mal bei."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 crafted"
|
||||
msgstr "@1/@2 gefertigt"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Craft: @2"
|
||||
msgid_plural "Craft: @1×@2"
|
||||
msgstr[0] "Fertigen Sie an: @2"
|
||||
msgstr[1] "Fertigen Sie an: @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Craft an item."
|
||||
msgid_plural "Craft @1 items."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Saint-Maclou"
|
||||
msgstr "Saint-Maclou"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 20 coal checkers."
|
||||
msgstr "Platzieren Sie 20 Kohlenschachbrettmuster."
|
||||
|
||||
#: init.lua
|
||||
msgid "Castorama"
|
||||
msgstr "Gießmeister"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 20 iron checkers."
|
||||
msgstr "Platzieren Sie 20 Eisenschachbrettmuster."
|
||||
|
||||
#: init.lua
|
||||
msgid "Sam the Trapper"
|
||||
msgstr "Sam der Fallensteller"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 2 trap stones."
|
||||
msgstr "Platzieren Sie 2 Fallensteine."
|
||||
|
||||
#: init.lua
|
||||
msgid "Backpacker"
|
||||
msgstr "Rucksacktourist"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 4 large bags."
|
||||
msgstr "Fertigen Sie 4 große Taschen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Pyromaniac"
|
||||
msgstr "Pyromane"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 8 times flint and steel."
|
||||
msgstr "Fertigen Sie 8 mal einen Feuerstein und Stahl an."
|
||||
|
||||
#: init.lua
|
||||
msgid "Firefighter"
|
||||
msgstr "Feuerwehr"
|
||||
|
||||
#: init.lua
|
||||
msgid "Put out 1000 fires."
|
||||
msgstr "Löschen Sie 1000 Flammen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Light It Up"
|
||||
msgstr "Licht an!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 torches."
|
||||
msgstr "Platzieren Sie 100 Fackeln."
|
||||
|
||||
#: init.lua
|
||||
msgid "Well Lit"
|
||||
msgstr "Gut ausgeleuchtet"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 1,000 torches."
|
||||
msgstr "Platzieren Sie 1000 Fackeln."
|
||||
|
||||
#: init.lua
|
||||
msgid "Really Well Lit"
|
||||
msgstr "Sehr gute Beleuchtung"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 10 mese lamps."
|
||||
msgstr "Fertigen Sie 10 Meselampen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Outpost"
|
||||
msgstr "Außenposten"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 200 stone bricks."
|
||||
msgstr "Fertigen Sie 200 Steinziegel."
|
||||
|
||||
#: init.lua
|
||||
msgid "Watchtower"
|
||||
msgstr "Wachturm"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 800 stone bricks."
|
||||
msgstr "Fertigen Sie 800 Steinziegel an."
|
||||
|
||||
#: init.lua
|
||||
msgid "Fortress"
|
||||
msgstr "Burg"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 3,200 stone bricks."
|
||||
msgstr "Fertigen Sie 3200 Steinziegel."
|
||||
|
||||
#: init.lua
|
||||
msgid "Desert Dweller"
|
||||
msgstr "Wüstenbewohner"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 desert stone bricks."
|
||||
msgstr "Fertigen Sie 400 Wüstensteinziegel."
|
||||
|
||||
#: init.lua
|
||||
msgid "Pharaoh"
|
||||
msgstr "Pharao"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 sandstone bricks."
|
||||
msgstr "Fertigen Sie 100 Sandsteinziegel."
|
||||
|
||||
#: init.lua
|
||||
msgid "Little Library"
|
||||
msgstr "Kleine Bücherei"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 7 bookshelves."
|
||||
msgstr "Fertigen Sie 7 Bücherregale."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lava and Water"
|
||||
msgstr "Lava und Wasser"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first obsidian."
|
||||
msgstr "Bauen Sie Ihr erstes Obsidian ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Obsessed with Obsidian"
|
||||
msgstr "Von Obsidian besessen"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 50 obsidian."
|
||||
msgstr "Bauen Sie 50 Obsidian ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lava Miner"
|
||||
msgstr "Lavagräber"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine any block while being very close to lava."
|
||||
msgstr ""
|
||||
"Bauen Sie einen beliebigen Block ab, während Sie sehr nahe an der Lava "
|
||||
"stehen."
|
||||
|
||||
#: init.lua
|
||||
msgid "On The Way"
|
||||
msgstr "Auf dem Weg"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 rails."
|
||||
msgstr "Platzieren Sie 100 Gleise."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Day in the Woods"
|
||||
msgstr "Erster Tag im Wald"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 6 tree blocks."
|
||||
msgstr "Bauen Sie 6 Baumblöcke ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lumberjack"
|
||||
msgstr "Holzfäller"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 36 tree blocks."
|
||||
msgstr "Bauen Sie 36 Baumblöcke ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Semi-pro Lumberjack"
|
||||
msgstr "Fortgeschrittener Holzfäller"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 216 tree blocks."
|
||||
msgstr "Bauen Sie 216 Baumblöcke ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Professional Lumberjack"
|
||||
msgstr "Profiholzfäller"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,296 tree blocks."
|
||||
msgstr "Bauen Sie 1296 Baumblöcke ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Junglebaby"
|
||||
msgstr "Dschungelbaby"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 100 jungle tree blocks."
|
||||
msgstr "Bauen Sie 100 Dschungelbaumblöcke ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Jungleman"
|
||||
msgstr "Dschungelmann"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 jungle tree blocks."
|
||||
msgstr "Bauen Sie 1000 Dschungelbaumblöcke ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Mese Find"
|
||||
msgstr "Erster Mesefund"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first mese ore."
|
||||
msgstr "Bauen Sie Ihr erstes Meseerz ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mese Mastery"
|
||||
msgstr "Mesemeister"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a mese block."
|
||||
msgstr "Bauen Sie einen Meseblock ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "You’re a copper"
|
||||
msgstr "Du Kupfer!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 copper ores."
|
||||
msgstr "Bauen Sie 1000 Kupfererze ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "A Cat in a Pop-Tart?!"
|
||||
msgstr "Eine Katze im Pop-Tart?!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a nyan cat."
|
||||
msgstr "Bauen Sie eine Nyan Cat ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mini Miner"
|
||||
msgstr "Berganfänger"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 100 stone blocks."
|
||||
msgstr "Bauen Sie 100 Steinblöcke ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hardened Miner"
|
||||
msgstr "Abhehärteter Bergarbeiter"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 stone blocks."
|
||||
msgstr "Bauen Sie 1000 Steine ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Master Miner"
|
||||
msgstr "Profibergarbeiter"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 10,000 stone blocks."
|
||||
msgstr "Bauen Sie 10000 Steine ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Marchand De Sable"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 sand."
|
||||
msgstr "Bauen Sie 1000 Sand ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Crafter of Sticks"
|
||||
msgstr "Stockmacher"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 sticks."
|
||||
msgstr "Fertigen Sie 100 Stöcke."
|
||||
|
||||
#: init.lua
|
||||
msgid "Jungle Discoverer"
|
||||
msgstr "Dschungelerkunder"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first jungle grass."
|
||||
msgstr "Bauen Sie Ihr erstes Dschungelgras ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Grasslands Discoverer"
|
||||
msgstr "Prärieerkunder"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine some grass."
|
||||
msgstr "Bauen Sie etwas Gras ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Savannah Discoverer"
|
||||
msgstr "Savannenerkunder"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine some dry grass."
|
||||
msgstr "Bauen Sie etwas trockenes Gras ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Desert Discoverer"
|
||||
msgstr "Wüstenerkunder"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first cactus."
|
||||
msgstr "Bauen Sie Ihren ersten Kaktus ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Far Lands"
|
||||
msgstr "Ferne Lande"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first dry shrub."
|
||||
msgstr "Bauen Sie Ihren ersten vertrockneten Strauch ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Glacier Discoverer"
|
||||
msgstr "Gletschererkunder"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first ice."
|
||||
msgstr "Bauen Sie Ihr erstes Eis ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Very Simple Snow Man"
|
||||
msgstr "Sehr simpler Schneemann"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place two snow blocks."
|
||||
msgstr "Platzieren Sie zwei Schneeblöcke."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Gold Find"
|
||||
msgstr "Erster Goldfund"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first gold ore."
|
||||
msgstr "Bauen Sie Ihr erstes Golderz ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Gold Rush"
|
||||
msgstr "Goldrausch"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 45 gold ores."
|
||||
msgstr "Bauen Sie 18 Diamanterze ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wow, I am Diamonds!"
|
||||
msgstr "Wow, ich bin Diamanten!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first diamond ore."
|
||||
msgstr "Bauen Sie Ihr erstes Diamanterz ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Girl's Best Friend"
|
||||
msgstr "Bester Freund der Mädchen"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 18 diamond ores."
|
||||
msgstr "Bauen Sie 18 Diamanterze ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hardest Block on Earth"
|
||||
msgstr "Härtester Block der Welt"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft a diamond block."
|
||||
msgstr "Fertigen Sie einen Diamantblock an."
|
||||
|
||||
#: init.lua
|
||||
msgid "In the Dungeon"
|
||||
msgstr "Im Verlies"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a mossy cobblestone."
|
||||
msgstr "Bauen Sie ein bemoostes Kopfsteinpflaster ab."
|
||||
|
||||
#: init.lua
|
||||
msgid "Smelter"
|
||||
msgstr "Schmelzer"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 10 furnaces."
|
||||
msgstr "Fertigen Sie 10 Öfen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Treasurer"
|
||||
msgstr "Schatzmeister"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 15 chests."
|
||||
msgstr "Fertigen Sie 15 Truhen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Bankier"
|
||||
msgstr "Bankier"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 30 locked chests."
|
||||
msgstr "Fertigen Sie 30 abgeschlossene Truhen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Bricker"
|
||||
msgstr "Ziegler"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 200 brick blocks."
|
||||
msgstr "Fertigen Sie 200 Ziegelblöcke."
|
||||
|
||||
#: init.lua
|
||||
msgid "House of Obsidian"
|
||||
msgstr "Haus aus Obsidian"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 obsidian bricks."
|
||||
msgstr "Fertigen Sie 100 Obsidianziegel."
|
||||
|
||||
#: init.lua
|
||||
msgid "Build a Cave"
|
||||
msgstr "Höhlenbauer"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 stone."
|
||||
msgstr "Platzieren Sie 100 Steine."
|
||||
|
||||
#: init.lua
|
||||
msgid "Long Ladder"
|
||||
msgstr "Lange Leiter"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 400 wooden ladders."
|
||||
msgstr "Platzieren Sie 400 Holzleitern."
|
||||
|
||||
#: init.lua
|
||||
msgid "Industrial Age"
|
||||
msgstr "Industriezeitalter"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 40 steel ladders."
|
||||
msgstr "Platzieren Sie 40 Stahlleitern."
|
||||
|
||||
#: init.lua
|
||||
msgid "Yummy!"
|
||||
msgstr "Lecker!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 80 apples."
|
||||
msgstr "Essen Sie 80 Äpfel."
|
||||
|
||||
#: init.lua
|
||||
msgid "Glasser"
|
||||
msgstr "Glasmacher"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 14 vessels shelves."
|
||||
msgstr "Fertigen Sie 14 Gefäßregale."
|
||||
|
||||
#: init.lua
|
||||
msgid "Farming Skills Acquired"
|
||||
msgstr "Landwirtschaft erlernt"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest a fully grown wheat plant."
|
||||
msgstr "Ernten Sie eine voll ausgewachsene Getreidepflanze."
|
||||
|
||||
#: init.lua
|
||||
msgid "Field Worker"
|
||||
msgstr "Feldarbeiter"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 25 fully grown wheat plants."
|
||||
msgstr "Ernten Sie 25 voll ausgewachsene Getreidepflanzen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Aspiring Farmer"
|
||||
msgstr "Aufstrebender Bauer"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 125 fully grown wheat plants."
|
||||
msgstr "Ernten Sie 125 voll ausgewachsene Getreidepflanzen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wheat Magnate"
|
||||
msgstr "Getreidemagnat"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 625 fully grown wheat plants."
|
||||
msgstr "Ernten Sie 625 voll ausgewachsene Getreidepflanzen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Baker"
|
||||
msgstr "Bäcker"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 10 loaves of bread."
|
||||
msgstr "Essen Sie 10 Brote."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wool Over Your Eyes"
|
||||
msgstr "Wollige Augen"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 250 white wool."
|
||||
msgstr "Fertigen Sie 250 weiße Wolle."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hotelier"
|
||||
msgstr "Hotelier"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 15 fancy beds."
|
||||
msgstr "Fertigen Sie 15 schicke Betten."
|
||||
|
||||
#: init.lua
|
||||
msgid "Filthy Rich"
|
||||
msgstr "Stinkreich"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 24 gold block stairs."
|
||||
msgstr "Fertigen Sie 24 Goldblockstufen."
|
||||
|
||||
#: init.lua
|
||||
msgid "Roses Are Red"
|
||||
msgstr "Rosen sind rot"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 red dyes."
|
||||
msgstr "Fertigen Sie 400 rote Farbstoffe."
|
||||
|
||||
#: init.lua
|
||||
msgid "Dandelions are Yellow"
|
||||
msgstr "Löwenzahn ist gelb"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 yellow dyes."
|
||||
msgstr "Fertigen Sie 400 gelbe Farbstoffe."
|
||||
|
||||
#: init.lua
|
||||
msgid "Geraniums are Blue"
|
||||
msgstr "Geranien sind blau"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 blue dyes."
|
||||
msgstr "Fertigen Sie 400 blaue Farbstoffe."
|
||||
|
||||
#: init.lua
|
||||
msgid "White Color Stock"
|
||||
msgstr "Weißer Farbstoffvorrat"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 white dyes."
|
||||
msgstr "Fertigen Sie 100 weiße Farbstoffe."
|
||||
|
||||
#: init.lua
|
||||
msgid "Tasty Mushrooms"
|
||||
msgstr "Leckere Pilze"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 3 brown mushrooms."
|
||||
msgstr "Essen Sie 3 braune Pilze."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mushroom Lover"
|
||||
msgstr "Pilzfreund"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 33 brown mushrooms."
|
||||
msgstr "Essen Sie 33 braune Pilze."
|
||||
|
||||
#: init.lua
|
||||
msgid "Underground Mushroom Farmer"
|
||||
msgstr "Unterirdischer Pilzbauer"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 333 brown mushrooms."
|
||||
msgstr "Essen Sie 333 braune Pilze."
|
||||
|
||||
#: init.lua
|
||||
msgid "Builder"
|
||||
msgstr "Bauarbeiter"
|
||||
|
||||
#: init.lua
|
||||
msgid "Constructor"
|
||||
msgstr "Konstrukteur"
|
||||
|
||||
#: init.lua
|
||||
msgid "Architect"
|
||||
msgstr "Architekt"
|
||||
|
||||
#: init.lua
|
||||
msgid "Master Architect"
|
||||
msgstr "Meisterarchitekt"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "[c|clear|disable|enable]"
|
||||
msgstr "[c|clear|disable|enable]"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Show, clear, disable or enable your achievements"
|
||||
msgstr "Zeigen, löschen, deaktivieren oder aktivieren Sie Ihre Auszeichnungen"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid ""
|
||||
"All your awards and statistics have been cleared. You can now start again."
|
||||
msgstr ""
|
||||
"All Ihre Auszeichnugen und Statistiken wurden zurückgesetzt. Sie können nun "
|
||||
"von vorne anfangen."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "You have disabled your achievements."
|
||||
msgstr "Sie haben Ihre Auszeichnungen deaktiviert."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "You have enabled your achievements."
|
||||
msgstr "Sie haben Ihre Auszeichnungen aktiviert."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "<achievement ID>"
|
||||
msgstr "<Auszeichnungs-ID>"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Show details of an achievement"
|
||||
msgstr "Details einer Auszeichnung anzeigen"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Achievement not found."
|
||||
msgstr "Auszeichnung nicht gefunden."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "<name>"
|
||||
msgstr "<Name>"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Get the achievements statistics for the given player or yourself"
|
||||
msgstr "Die Statistik der Auszeichnungen eines Spielers zeigen"
|
825
locale/es.po
825
locale/es.po
@ -1,825 +0,0 @@
|
||||
# Spanish translations for PACKAGE package
|
||||
# Traducciones al español para el paquete PACKAGE.
|
||||
# Copyright (C) 2017 THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# Diego Martínez <kaeza@users.noreply.github.com>, 2017.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-02-21 05:35-0300\n"
|
||||
"PO-Revision-Date: 2017-02-20 22:17-0300\n"
|
||||
"Last-Translator: Diego Martínez <kaeza@users.noreply.github.com>\n"
|
||||
"Language-Team: Spanish\n"
|
||||
"Language: es\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
|
||||
#: api.lua
|
||||
msgid "Secret Achievement Unlocked:"
|
||||
msgstr "Logro secreto desbloqueado:"
|
||||
|
||||
#: api.lua
|
||||
msgid "Achievement Unlocked:"
|
||||
msgstr "Logro desbloqueado:"
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "Secret Achievement Unlocked: %s"
|
||||
msgstr "Logro secreto desbloqueado: %s"
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "Achievement Unlocked: %s"
|
||||
msgstr "Logro desbloqueado: %s"
|
||||
|
||||
#: api.lua
|
||||
msgid "Secret Achievement Unlocked!"
|
||||
msgstr "Logro secreto desbloqueado!"
|
||||
|
||||
#: api.lua
|
||||
msgid "Achievement Unlocked!"
|
||||
msgstr "Logro desbloqueado!"
|
||||
|
||||
#: api.lua
|
||||
msgid "Error: No awards available."
|
||||
msgstr "Error: No hay logros disponibles."
|
||||
|
||||
#: api.lua
|
||||
msgid "OK"
|
||||
msgstr "Aceptar"
|
||||
|
||||
#: api.lua
|
||||
msgid "(Secret Award)"
|
||||
msgstr "(Logro secreto)"
|
||||
|
||||
#: api.lua
|
||||
msgid "Unlock this award to find out what it is."
|
||||
msgstr "Desbloquea éste logro para saber qué es."
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "%s (got)"
|
||||
msgstr "%s (obtenido)"
|
||||
|
||||
#: api.lua
|
||||
msgid "You've disabled awards. Type /awards enable to reenable."
|
||||
msgstr ""
|
||||
"Has deshabilitado los logros. Escribe \"/awards enable\" para reactivar."
|
||||
|
||||
#: api.lua
|
||||
msgid "You have not unlocked any awards."
|
||||
msgstr "No has desbloqueado ningún logro."
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "%s’s awards:"
|
||||
msgstr "Logros de %s:"
|
||||
|
||||
#: api.lua chat_commands.lua
|
||||
#, lua-format
|
||||
msgid "%s: %s"
|
||||
msgstr "%s: %s"
|
||||
|
||||
#: sfinv.lua unified_inventory.lua
|
||||
msgid "Awards"
|
||||
msgstr "Logros"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 dug"
|
||||
msgstr "@1/@2 excavados"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Mine: @2"
|
||||
msgid_plural "Mine: @1×@2"
|
||||
msgstr[0] "Excavar: @2"
|
||||
msgstr[1] "Excavar: @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Mine @1 block."
|
||||
msgid_plural "Mine @1 blocks."
|
||||
msgstr[0] "Excavar un bloque."
|
||||
msgstr[1] "Excavar @1 bloques."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 placed"
|
||||
msgstr "@1/@2 colocados"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Place: @2"
|
||||
msgid_plural "Place: @1×@2"
|
||||
msgstr[0] "Colocar: @2"
|
||||
msgstr[1] "Colocar: @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Place a block."
|
||||
msgid_plural "Place @1 blocks."
|
||||
msgstr[0] "Colocar un bloque."
|
||||
msgstr[1] "Colocar @1 bloques."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 eaten"
|
||||
msgstr "@1/@2 comidos"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Eat: @2"
|
||||
msgid_plural "Eat: @1×@2"
|
||||
msgstr[0] "Comer: @2"
|
||||
msgstr[1] "Comer: @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Eat an item."
|
||||
msgid_plural "Eat @1 items."
|
||||
msgstr[0] "Comer un objeto."
|
||||
msgstr[1] "Comer @1 objetos."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 deaths"
|
||||
msgstr "@1/@2 muertes"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Die."
|
||||
msgid_plural "Die @1 times."
|
||||
msgstr[0] "Morir."
|
||||
msgstr[1] "Morir @1 veces."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 chat messages"
|
||||
msgstr "@1/@2 conversaciones"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Write something in chat."
|
||||
msgid_plural "Write @1 chat messages."
|
||||
msgstr[0] "Escribir algo."
|
||||
msgstr[1] "Escribir @1 mensajes."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 game joins"
|
||||
msgstr "@1/@2 veces unido"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Join the game."
|
||||
msgid_plural "Join the game @1 times."
|
||||
msgstr[0] "Unirse al juego."
|
||||
msgstr[1] "Unirse al juego @1 veces."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 crafted"
|
||||
msgstr "@1/@2 elaborado"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Craft: @2"
|
||||
msgid_plural "Craft: @1×@2"
|
||||
msgstr[0] "Elaborar: @2"
|
||||
msgstr[1] "Elaborar: %1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Craft an item."
|
||||
msgid_plural "Craft @1 items."
|
||||
msgstr[0] "Elaborar un objeto."
|
||||
msgstr[1] "Elaborar @1 objetos."
|
||||
|
||||
#: init.lua
|
||||
msgid "Saint-Maclou"
|
||||
msgstr "Saint-Maclou"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 20 coal checkers."
|
||||
msgstr "Colocar 20 baldosas de ajedrez de carbón."
|
||||
|
||||
#: init.lua
|
||||
msgid "Castorama"
|
||||
msgstr "Castorama"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 20 iron checkers."
|
||||
msgstr "Colocar 20 baldosas de ajedrez de hierro."
|
||||
|
||||
#: init.lua
|
||||
msgid "Sam the Trapper"
|
||||
msgstr "Sam el Atrapador"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 2 trap stones."
|
||||
msgstr "Colocar 2 piedras trampa."
|
||||
|
||||
#: init.lua
|
||||
msgid "Backpacker"
|
||||
msgstr "Mochilero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 4 large bags."
|
||||
msgstr "Elaborar 4 bolsas grandes."
|
||||
|
||||
#: init.lua
|
||||
msgid "Pyromaniac"
|
||||
msgstr "Piromaníaco"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 8 times flint and steel."
|
||||
msgstr "Elaborar pedernal y hierro 8 veces."
|
||||
|
||||
#: init.lua
|
||||
msgid "Firefighter"
|
||||
msgstr "Bombero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Put out 1000 fires."
|
||||
msgstr "Apagar 1000 incendios."
|
||||
|
||||
#: init.lua
|
||||
msgid "Light It Up"
|
||||
msgstr "Ilumínalo"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 torches."
|
||||
msgstr "Colocar 100 antorchas."
|
||||
|
||||
#: init.lua
|
||||
msgid "Well Lit"
|
||||
msgstr "Bien Iluminado"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 1,000 torches."
|
||||
msgstr "Colocar 1.000 antorchas."
|
||||
|
||||
#: init.lua
|
||||
msgid "Really Well Lit"
|
||||
msgstr "Realmente Bien Iluminado"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 10 mese lamps."
|
||||
msgstr "Elaborar 10 lámparas de MESE."
|
||||
|
||||
#: init.lua
|
||||
msgid "Outpost"
|
||||
msgstr "Puesto de avanzada"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 200 stone bricks."
|
||||
msgstr "Elaborar 200 ladrillos de piedra."
|
||||
|
||||
#: init.lua
|
||||
msgid "Watchtower"
|
||||
msgstr "Torre del vigía"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 800 stone bricks."
|
||||
msgstr "Elaborar 800 ladrillos de piedra."
|
||||
|
||||
#: init.lua
|
||||
msgid "Fortress"
|
||||
msgstr "Fortaleza"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 3,200 stone bricks."
|
||||
msgstr "Elaborar 3.200 ladrillos de piedra."
|
||||
|
||||
#: init.lua
|
||||
msgid "Desert Dweller"
|
||||
msgstr "Morador Desértico"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 desert stone bricks."
|
||||
msgstr "Elaborar 400 ladrillos de piedra desértica."
|
||||
|
||||
#: init.lua
|
||||
msgid "Pharaoh"
|
||||
msgstr "Faraón"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 sandstone bricks."
|
||||
msgstr "Elaborar 200 ladrillos de arenisca."
|
||||
|
||||
#: init.lua
|
||||
msgid "Little Library"
|
||||
msgstr "Pequeña Biblioteca"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 7 bookshelves."
|
||||
msgstr "Elaborar 7 libreros."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lava and Water"
|
||||
msgstr "Lava y Agua"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first obsidian."
|
||||
msgstr "Excavar tu primera obsidiana."
|
||||
|
||||
#: init.lua
|
||||
msgid "Obsessed with Obsidian"
|
||||
msgstr "Obsesionado con la Obsidiana"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 50 obsidian."
|
||||
msgstr "Excavar 50 obsidianas."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lava Miner"
|
||||
msgstr "Minero de Lava"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine any block while being very close to lava."
|
||||
msgstr "Excavar un bloque cerca de lava."
|
||||
|
||||
#: init.lua
|
||||
msgid "On The Way"
|
||||
msgstr "En Camino"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 rails."
|
||||
msgstr "Colocar 100 rieles."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Day in the Woods"
|
||||
msgstr "Primer Día en el Bosque"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 6 tree blocks."
|
||||
msgstr "Cortar 6 árboles."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lumberjack"
|
||||
msgstr "Leñador"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 36 tree blocks."
|
||||
msgstr "Cortar 36 árboles."
|
||||
|
||||
#: init.lua
|
||||
msgid "Semi-pro Lumberjack"
|
||||
msgstr "Leñador semi-profesional"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 216 tree blocks."
|
||||
msgstr "Cortar 216 árboles."
|
||||
|
||||
#: init.lua
|
||||
msgid "Professional Lumberjack"
|
||||
msgstr "Leñador profesional"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,296 tree blocks."
|
||||
msgstr "Cortar 1.296 árboles."
|
||||
|
||||
#: init.lua
|
||||
msgid "Junglebaby"
|
||||
msgstr "Bebé de la Selva"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 100 jungle tree blocks."
|
||||
msgstr "Cortar 100 árboles selváticos."
|
||||
|
||||
#: init.lua
|
||||
msgid "Jungleman"
|
||||
msgstr "Hombre de la Selva"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 jungle tree blocks."
|
||||
msgstr "Cortar 1.000 árboles selváticos."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Mese Find"
|
||||
msgstr "Primer Encuentro de MESE"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first mese ore."
|
||||
msgstr "Excava tu primer mineral de MESE."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mese Mastery"
|
||||
msgstr "Maestría de MESE"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a mese block."
|
||||
msgstr "Excava tu primer bloque de MESE."
|
||||
|
||||
#: init.lua
|
||||
msgid "You’re a copper"
|
||||
msgstr "Eres un cobre"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 copper ores."
|
||||
msgstr "Excavar 1.000 minerales de cobre"
|
||||
|
||||
#: init.lua
|
||||
msgid "A Cat in a Pop-Tart?!"
|
||||
msgstr "¡¿Un Gato en un Pop-Tart?!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a nyan cat."
|
||||
msgstr "Excavar un Gato Nyan."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mini Miner"
|
||||
msgstr "Mini Minero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 100 stone blocks."
|
||||
msgstr "Excavar 100 bloques de piedra."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hardened Miner"
|
||||
msgstr "Minero Curtido"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 stone blocks."
|
||||
msgstr "Excavar 1.000 bloques de piedra."
|
||||
|
||||
#: init.lua
|
||||
msgid "Master Miner"
|
||||
msgstr "Minero Maestro"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 10,000 stone blocks."
|
||||
msgstr "Excavar 10.000 bloques de piedra."
|
||||
|
||||
#: init.lua
|
||||
msgid "Marchand De Sable"
|
||||
msgstr "Marchand De Sable"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 sand."
|
||||
msgstr "Cavar 1.000 bloques de arena."
|
||||
|
||||
#: init.lua
|
||||
msgid "Crafter of Sticks"
|
||||
msgstr "Elaborador de Varitas"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 sticks."
|
||||
msgstr "Elaborar 100 varitas."
|
||||
|
||||
#: init.lua
|
||||
msgid "Jungle Discoverer"
|
||||
msgstr "Descubridor de Selva"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first jungle grass."
|
||||
msgstr "Cortar tu primer pasto de selva."
|
||||
|
||||
#: init.lua
|
||||
msgid "Grasslands Discoverer"
|
||||
msgstr "Descubridor de Praderas"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine some grass."
|
||||
msgstr "Cortar un poco de pasto."
|
||||
|
||||
#: init.lua
|
||||
msgid "Savannah Discoverer"
|
||||
msgstr "Descubridor de Savana"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine some dry grass."
|
||||
msgstr "Cortar un poco de pasto seco."
|
||||
|
||||
#: init.lua
|
||||
msgid "Desert Discoverer"
|
||||
msgstr "Descubridor del Desierto"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first cactus."
|
||||
msgstr "Cortar tu primer cácto."
|
||||
|
||||
#: init.lua
|
||||
msgid "Far Lands"
|
||||
msgstr "Tierras Lejanas"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first dry shrub."
|
||||
msgstr "Cortar tu primer arbusto seco"
|
||||
|
||||
#: init.lua
|
||||
msgid "Glacier Discoverer"
|
||||
msgstr "Descubridor del Glaciar"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first ice."
|
||||
msgstr "Romper tu primer bloque de hielo."
|
||||
|
||||
#: init.lua
|
||||
msgid "Very Simple Snow Man"
|
||||
msgstr "Muñeco de Nieve Muy Simple"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place two snow blocks."
|
||||
msgstr "Colocar dos bloques de nieve."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Gold Find"
|
||||
msgstr "Primer Encuentro de Oro"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first gold ore."
|
||||
msgstr "Excavar tu primer pepita de oro."
|
||||
|
||||
#: init.lua
|
||||
msgid "Gold Rush"
|
||||
msgstr "Fiebre del Oro"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 45 gold ores."
|
||||
msgstr "Excavar 45 pepitas de oro."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wow, I am Diamonds!"
|
||||
msgstr "¡Guau, Soy Diamantes!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first diamond ore."
|
||||
msgstr "Excava tu primer diamante."
|
||||
|
||||
#: init.lua
|
||||
msgid "Girl's Best Friend"
|
||||
msgstr "El Mejor Amigo de Las Mujeres"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 18 diamond ores."
|
||||
msgstr "Excava 10 diamantes."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hardest Block on Earth"
|
||||
msgstr "El Bloque Más Duro Sobre La Tierra"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft a diamond block."
|
||||
msgstr "Elaborar un bloque de diamante."
|
||||
|
||||
#: init.lua
|
||||
msgid "In the Dungeon"
|
||||
msgstr "En Las Mazmorras"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a mossy cobblestone."
|
||||
msgstr "Excavar unos adoquines musgosos."
|
||||
|
||||
#: init.lua
|
||||
msgid "Smelter"
|
||||
msgstr "Fundidor"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 10 furnaces."
|
||||
msgstr "Elaborar 10 hornos."
|
||||
|
||||
#: init.lua
|
||||
msgid "Treasurer"
|
||||
msgstr "Tesorero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 15 chests."
|
||||
msgstr "Elaborar 15 cofres."
|
||||
|
||||
#: init.lua
|
||||
msgid "Bankier"
|
||||
msgstr "Banquero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 30 locked chests."
|
||||
msgstr "Elaborar 30 bloques cerrados."
|
||||
|
||||
#: init.lua
|
||||
msgid "Bricker"
|
||||
msgstr "Ladrillero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 200 brick blocks."
|
||||
msgstr "Elaborar 200 bloques de ladrillo."
|
||||
|
||||
#: init.lua
|
||||
msgid "House of Obsidian"
|
||||
msgstr "Casa de Obsidiana"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 obsidian bricks."
|
||||
msgstr "Elaborar 100 ladrillos de obsidiana."
|
||||
|
||||
#: init.lua
|
||||
msgid "Build a Cave"
|
||||
msgstr "Construye Una Cueva"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 stone."
|
||||
msgstr "Coloca 100 piedras."
|
||||
|
||||
#: init.lua
|
||||
msgid "Long Ladder"
|
||||
msgstr "Escalerilla Larga"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 400 wooden ladders."
|
||||
msgstr "Coloca 400 escalerillas de madera."
|
||||
|
||||
#: init.lua
|
||||
msgid "Industrial Age"
|
||||
msgstr "Era Industrial"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 40 steel ladders."
|
||||
msgstr "Coloca 40 escalerillas de acero."
|
||||
|
||||
#: init.lua
|
||||
msgid "Yummy!"
|
||||
msgstr "¡Qué Rico!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 80 apples."
|
||||
msgstr "Come 80 manzanas."
|
||||
|
||||
# Intentionally marked as fuzzy.
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Glasser"
|
||||
msgstr "Vidriero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 14 vessels shelves."
|
||||
msgstr "Elabora 14 estanterías para botellas."
|
||||
|
||||
#: init.lua
|
||||
msgid "Farming Skills Acquired"
|
||||
msgstr "Habilidades de Granja Adquiridas"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest a fully grown wheat plant."
|
||||
msgstr "Cosecha una plantas de trigo madura."
|
||||
|
||||
#: init.lua
|
||||
msgid "Field Worker"
|
||||
msgstr "Trabajador de Campo"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 25 fully grown wheat plants."
|
||||
msgstr "Cosecha 25 plantas de trigo maduras."
|
||||
|
||||
#: init.lua
|
||||
msgid "Aspiring Farmer"
|
||||
msgstr "Aspirante a Granjero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 125 fully grown wheat plants."
|
||||
msgstr "Cosecha 125 plantas de trigo maduras."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wheat Magnate"
|
||||
msgstr "Magnate del Maíz"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 625 fully grown wheat plants."
|
||||
msgstr "Cosecha 625 plantas de trigo maduras."
|
||||
|
||||
#: init.lua
|
||||
msgid "Baker"
|
||||
msgstr "Panadero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 10 loaves of bread."
|
||||
msgstr "Come 10 rebanadas de pan."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wool Over Your Eyes"
|
||||
msgstr "Lana Sobre Tus Ojos"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 250 white wool."
|
||||
msgstr "Elabora 250 bloques de lana blanca."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hotelier"
|
||||
msgstr "Hotelero"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 15 fancy beds."
|
||||
msgstr "Elabora 15 camas de lujo."
|
||||
|
||||
#: init.lua
|
||||
msgid "Filthy Rich"
|
||||
msgstr "Sucio Rico"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 24 gold block stairs."
|
||||
msgstr "Elabora 24 escaleras de bloque de oro."
|
||||
|
||||
#: init.lua
|
||||
msgid "Roses Are Red"
|
||||
msgstr "Las Rosas Son Rojas"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 red dyes."
|
||||
msgstr "Elabora 400 colorantes rojos."
|
||||
|
||||
#: init.lua
|
||||
msgid "Dandelions are Yellow"
|
||||
msgstr "Los Dientes de León Son Amarillos"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 yellow dyes."
|
||||
msgstr "Elabora 400 colorantes amarillos."
|
||||
|
||||
#: init.lua
|
||||
msgid "Geraniums are Blue"
|
||||
msgstr "Los Geranios Son Azules"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 blue dyes."
|
||||
msgstr "Elabora 400 colorantes azules."
|
||||
|
||||
#: init.lua
|
||||
msgid "White Color Stock"
|
||||
msgstr "Reserva de Color Blanco"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 white dyes."
|
||||
msgstr "Elabora 100 colorantes blancos."
|
||||
|
||||
#: init.lua
|
||||
msgid "Tasty Mushrooms"
|
||||
msgstr "Ricos Hongos"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 3 brown mushrooms."
|
||||
msgstr "Come 3 hongos marrones."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mushroom Lover"
|
||||
msgstr "Amante de los Hongos"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 33 brown mushrooms."
|
||||
msgstr "Come 33 hongos marrones."
|
||||
|
||||
#: init.lua
|
||||
msgid "Underground Mushroom Farmer"
|
||||
msgstr "Granjero de Hongos Subterráneo"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 333 brown mushrooms."
|
||||
msgstr "Come 333 hongos marrones."
|
||||
|
||||
# Nota: "Builder" y "Constructor" se traducen a "Constructor",
|
||||
# así que lo traduje de ésta manera para diferenciar.
|
||||
#: init.lua
|
||||
msgid "Builder"
|
||||
msgstr "Hacedor"
|
||||
|
||||
#: init.lua
|
||||
msgid "Constructor"
|
||||
msgstr "Constructor"
|
||||
|
||||
#: init.lua
|
||||
msgid "Architect"
|
||||
msgstr "Arquitecto"
|
||||
|
||||
#: init.lua
|
||||
msgid "Master Architect"
|
||||
msgstr "Maestro Arquitecto"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "[c|clear|disable|enable]"
|
||||
msgstr "[c|clear|disable|enable]"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Show, clear, disable or enable your achievements"
|
||||
msgstr "Mostrar, limpiar, deshabilitar o habilitar tus logros"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid ""
|
||||
"All your awards and statistics have been cleared. You can now start again."
|
||||
msgstr ""
|
||||
"Todos tus logros y estadísticas han sido borrados. Puedes iniciar nuevamente."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "You have disabled your achievements."
|
||||
msgstr "Has deshabilitado tus logros."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "You have enabled your achievements."
|
||||
msgstr "Has habilitado tus logros."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "<achievement ID>"
|
||||
msgstr "<ID logro>"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Show details of an achievement"
|
||||
msgstr "Muestra los detalles de un logro"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Achievement not found."
|
||||
msgstr "Logro no encontrado."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "<name>"
|
||||
msgstr "<nombre>"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Get the achievements statistics for the given player or yourself"
|
||||
msgstr "Obtener las estadísticas y logros del jugador dado"
|
818
locale/fr.po
818
locale/fr.po
@ -1,818 +0,0 @@
|
||||
# French translations for PACKAGE package.
|
||||
# Copyright (C) 2017 THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# xisd, 2017.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-02-21 05:50-0300\n"
|
||||
"PO-Revision-Date: 2017-02-21 05:50-0300\n"
|
||||
"Last-Translator: xisd\n"
|
||||
"Language-Team: French\n"
|
||||
"Language: fr\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
|
||||
|
||||
#: api.lua
|
||||
msgid "Secret Achievement Unlocked:"
|
||||
msgstr "Réussite Secrète Débloquée :"
|
||||
|
||||
#: api.lua
|
||||
msgid "Achievement Unlocked:"
|
||||
msgstr "Réussite Débloquée :"
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "Secret Achievement Unlocked: %s"
|
||||
msgstr "Réussite Secrète Débloquée : %s"
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "Achievement Unlocked: %s"
|
||||
msgstr "Réussite Débloquée : %s"
|
||||
|
||||
#: api.lua
|
||||
msgid "Secret Achievement Unlocked!"
|
||||
msgstr "Réussite Secrète Débloquée !"
|
||||
|
||||
#: api.lua
|
||||
msgid "Achievement Unlocked!"
|
||||
msgstr "Réussite Débloquée !"
|
||||
|
||||
#: api.lua
|
||||
msgid "Error: No awards available."
|
||||
msgstr "Erreur : Aucun trophée disponible"
|
||||
|
||||
#: api.lua
|
||||
msgid "OK"
|
||||
msgstr "OK"
|
||||
|
||||
#: api.lua
|
||||
msgid "(Secret Award)"
|
||||
msgstr "(Trophée Secret)"
|
||||
|
||||
#: api.lua
|
||||
msgid "Unlock this award to find out what it is."
|
||||
msgstr "Débloque ce trophée pour découvrir ce que c'est."
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "%s (got)"
|
||||
msgstr "%s (obtenu)"
|
||||
|
||||
#: api.lua
|
||||
msgid "You've disabled awards. Type /awards enable to reenable."
|
||||
msgstr "Vous avez désactivé les trophées. Tapez '/awards enable' pour les réactiver."
|
||||
|
||||
#: api.lua
|
||||
msgid "You have not unlocked any awards."
|
||||
msgstr "Vous n'avez encore débloqué aucun trophée."
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "%s’s awards:"
|
||||
msgstr "Les trophées de %s :"
|
||||
|
||||
#: api.lua chat_commands.lua
|
||||
#, lua-format
|
||||
msgid "%s: %s"
|
||||
msgstr "%s : %s"
|
||||
|
||||
#: sfinv.lua unified_inventory.lua
|
||||
msgid "Awards"
|
||||
msgstr "Trophées"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 dug"
|
||||
msgstr "@1/@2 creusés"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Mine: @2"
|
||||
msgid_plural "Mine: @1×@2"
|
||||
msgstr[0] "Mine : @2"
|
||||
msgstr[1] "Mine : @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Mine @1 block."
|
||||
msgid_plural "Mine @1 blocks."
|
||||
msgstr[0] "Creuse @1 bloc."
|
||||
msgstr[1] "Creuse @1 blocs."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 placed"
|
||||
msgstr "@1/@2 placés"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Place: @2"
|
||||
msgid_plural "Place: @1×@2"
|
||||
msgstr[0] "Place : @2"
|
||||
msgstr[1] "Place : @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Place a block."
|
||||
msgid_plural "Place @1 blocks."
|
||||
msgstr[0] "Place un bloc."
|
||||
msgstr[1] "Place @1 blocs."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 eaten"
|
||||
msgstr "@1/@2 Mangés"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Eat: @2"
|
||||
msgid_plural "Eat: @1×@2"
|
||||
msgstr[0] "Mange : @2"
|
||||
msgstr[1] "Mange : @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Eat an item."
|
||||
msgid_plural "Eat @1 items."
|
||||
msgstr[0] "Mange quelque chose."
|
||||
msgstr[1] "Mange @1 aliments."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 deaths"
|
||||
msgstr "@1/@2 morts"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Die."
|
||||
msgid_plural "Die @1 times."
|
||||
msgstr[0] "Mort·e."
|
||||
msgstr[1] "Mort·e %d fois."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 chat messages"
|
||||
msgstr "@1/@2 messages du chat"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Write something in chat."
|
||||
msgid_plural "Write @1 chat messages."
|
||||
msgstr[0] "Écrit quelque chose dans le chat."
|
||||
msgstr[1] "Écrit @1 messages dans le chat."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 game joins"
|
||||
msgstr "@1/@2 connexions"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Join the game."
|
||||
msgid_plural "Join the game @1 times."
|
||||
msgstr[0] "Connecte toi au jeu."
|
||||
msgstr[1] "Connecte toi au jeu @1 fois."
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 crafted"
|
||||
msgstr "@1/@2 craftés"
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Craft: @2"
|
||||
msgid_plural "Craft: @1×@2"
|
||||
msgstr[0] "Fabrique : @2"
|
||||
msgstr[1] "Fabrique : @1×@2"
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Craft an item."
|
||||
msgid_plural "Craft @1 items."
|
||||
msgstr[0] "Confectionne un objet."
|
||||
msgstr[1] "Confectionne @1 objets."
|
||||
|
||||
#: init.lua
|
||||
msgid "Saint-Maclou"
|
||||
msgstr "Saint-Maclou"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 20 coal checkers."
|
||||
msgstr "Place 20 damiers de charbon."
|
||||
|
||||
#: init.lua
|
||||
msgid "Castorama"
|
||||
msgstr "Castorama"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 20 iron checkers."
|
||||
msgstr "Place 20 damiers de fer."
|
||||
|
||||
#: init.lua
|
||||
msgid "Sam the Trapper"
|
||||
msgstr "Sam le Trappeur"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 2 trap stones."
|
||||
msgstr "Place 2 pièges de pierre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Backpacker"
|
||||
msgstr "Randonneu·r·se"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 4 large bags."
|
||||
msgstr "Confectionne 4 grands sacs"
|
||||
|
||||
#: init.lua
|
||||
msgid "Pyromaniac"
|
||||
msgstr "Pyromane"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 8 times flint and steel."
|
||||
msgstr "Fabrique 8 silex et aciers."
|
||||
|
||||
#: init.lua
|
||||
msgid "Firefighter"
|
||||
msgstr "Pompier"
|
||||
|
||||
#: init.lua
|
||||
msgid "Put out 1000 fires."
|
||||
msgstr "Éteint 1000 feux."
|
||||
|
||||
#: init.lua
|
||||
msgid "Light It Up"
|
||||
msgstr "Eclairé·e"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 torches."
|
||||
msgstr "Place 100 torches."
|
||||
|
||||
#: init.lua
|
||||
msgid "Well Lit"
|
||||
msgstr "Bien Éclairé"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 1,000 torches."
|
||||
msgstr "Place 1000 torches."
|
||||
|
||||
#: init.lua
|
||||
msgid "Really Well Lit"
|
||||
msgstr "Vraiment Bien Éclairé"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 10 mese lamps."
|
||||
msgstr "Fabrique 10 lampes de mese."
|
||||
|
||||
#: init.lua
|
||||
msgid "Outpost"
|
||||
msgstr "Poste Avancé"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 200 stone bricks."
|
||||
msgstr "Confectionne 200 briques de pierre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Watchtower"
|
||||
msgstr "Tour de Garde"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 800 stone bricks."
|
||||
msgstr "Confectionne 800 briques de pierre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Fortress"
|
||||
msgstr "Forteresse"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 3,200 stone bricks."
|
||||
msgstr "Confectionne 3200 briques de pierre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Desert Dweller"
|
||||
msgstr "Habitant·e du Désert"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 desert stone bricks."
|
||||
msgstr "Confectionne 400 briques de pierre du désert."
|
||||
|
||||
#: init.lua
|
||||
msgid "Pharaoh"
|
||||
msgstr "Pharaon"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 sandstone bricks."
|
||||
msgstr "Confectionne 100 briques de roche de sable."
|
||||
|
||||
#: init.lua
|
||||
msgid "Little Library"
|
||||
msgstr "Petite Bibliothèque"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 7 bookshelves."
|
||||
msgstr "Fabrique 7 bibliothèques."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lava and Water"
|
||||
msgstr "La Lave et l'Eau"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first obsidian."
|
||||
msgstr "Mine ton premier bloc d'obsidienne."
|
||||
|
||||
#: init.lua
|
||||
msgid "Obsessed with Obsidian"
|
||||
msgstr "Obsédé·e par l'obsidienne"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 50 obsidian."
|
||||
msgstr "Mine 50 pierres d'obsidienne."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lava Miner"
|
||||
msgstr "Mineu·r·se de lave"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine any block while being very close to lava."
|
||||
msgstr "Mine n'importe quel bloc à proximité de la lave."
|
||||
|
||||
#: init.lua
|
||||
msgid "On The Way"
|
||||
msgstr "Sur La Voie"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 rails."
|
||||
msgstr "Place 100 rails."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Day in the Woods"
|
||||
msgstr "Premier Jour dans les Bois"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 6 tree blocks."
|
||||
msgstr "Creuse 6 blocs d'arbre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Lumberjack"
|
||||
msgstr "Bûcheron·ne"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 36 tree blocks."
|
||||
msgstr "Creuse 36 blocs d'arbre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Semi-pro Lumberjack"
|
||||
msgstr "Bûcheron.ne. Semi-Professionnel.le."
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 216 tree blocks."
|
||||
msgstr "Creuse 216 blocs d'arbre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Professional Lumberjack"
|
||||
msgstr "Bûcheron·ne Professionnel·le"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,296 tree blocks."
|
||||
msgstr "Creuse 1296 blocs d'arbre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Junglebaby"
|
||||
msgstr "Enfant de la Jungle"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 100 jungle tree blocks."
|
||||
msgstr "Creuse 100 blocs d'arbres de jungle."
|
||||
|
||||
#: init.lua
|
||||
msgid "Jungleman"
|
||||
msgstr "Personne de la Jungle"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 jungle tree blocks."
|
||||
msgstr "Creuse 1000 blocs d'arbre de jungle."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Mese Find"
|
||||
msgstr "Première Pépite : Mese"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first mese ore."
|
||||
msgstr "Mine ton premier minerai de mese."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mese Mastery"
|
||||
msgstr "Maîtrise de Mese"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a mese block."
|
||||
msgstr "Mine un bloc de mese."
|
||||
|
||||
#: init.lua
|
||||
msgid "You’re a copper"
|
||||
msgstr "Faîtes Jouer les Cuivres"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 copper ores."
|
||||
msgstr "Creuse 1000 minerais de cuivre."
|
||||
|
||||
#: init.lua
|
||||
msgid "A Cat in a Pop-Tart?!"
|
||||
msgstr "Un Chat dans un Pop-Tart ?!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a nyan cat."
|
||||
msgstr "Mine un nyan cat."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mini Miner"
|
||||
msgstr "Mini Mineu·r·se"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 100 stone blocks."
|
||||
msgstr "Creuse 100 blocs de pierre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hardened Miner"
|
||||
msgstr "Mineu·r·se Endurci·e"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 stone blocks."
|
||||
msgstr "Creuse 1000 blocs de pierre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Master Miner"
|
||||
msgstr "Maître·sse Mineu·r·se"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 10,000 stone blocks."
|
||||
msgstr "Creuse 10000 blocs de pierre."
|
||||
|
||||
#: init.lua
|
||||
msgid "Marchand De Sable"
|
||||
msgstr "Marchand·e De Sable"
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 sand."
|
||||
msgstr "Creuse 1000 blocs de sable."
|
||||
|
||||
#: init.lua
|
||||
msgid "Crafter of Sticks"
|
||||
msgstr "Fabriquant·e de Bâtons."
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 sticks."
|
||||
msgstr "Confectionne 100 bâtons."
|
||||
|
||||
#: init.lua
|
||||
msgid "Jungle Discoverer"
|
||||
msgstr "Explorat·eur·rice de la Jungle"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first jungle grass."
|
||||
msgstr "Ramasse ta première herbe de jungle."
|
||||
|
||||
#: init.lua
|
||||
msgid "Grasslands Discoverer"
|
||||
msgstr "Découvreu·r·se de prairies"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine some grass."
|
||||
msgstr "Ramasse de l'herbe."
|
||||
|
||||
#: init.lua
|
||||
msgid "Savannah Discoverer"
|
||||
msgstr "Explorat·eur·rice de la Savanne"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine some dry grass."
|
||||
msgstr "Ramasse de l'herbe sèche."
|
||||
|
||||
#: init.lua
|
||||
msgid "Desert Discoverer"
|
||||
msgstr "Expolrat·eur·rice du Désert."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first cactus."
|
||||
msgstr "Mine ton premier catus."
|
||||
|
||||
#: init.lua
|
||||
msgid "Far Lands"
|
||||
msgstr "Terres Lointaines"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first dry shrub."
|
||||
msgstr "Coupe ton premier arbuste sec."
|
||||
|
||||
#: init.lua
|
||||
msgid "Glacier Discoverer"
|
||||
msgstr "Découvreu·r·se de glacier"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first ice."
|
||||
msgstr "Creuse ton premier bloc de glace."
|
||||
|
||||
#: init.lua
|
||||
msgid "Very Simple Snow Man"
|
||||
msgstr "Bonhomme de Neige Rudimentaire"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place two snow blocks."
|
||||
msgstr "Place deux blocs de neige."
|
||||
|
||||
#: init.lua
|
||||
msgid "First Gold Find"
|
||||
msgstr "Première Pépite : Or"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first gold ore."
|
||||
msgstr "Mine ton premier minerai d'or."
|
||||
|
||||
#: init.lua
|
||||
msgid "Gold Rush"
|
||||
msgstr "Ruée vers l'Or"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 45 gold ores."
|
||||
msgstr "Mine 45 minerais d'or."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wow, I am Diamonds!"
|
||||
msgstr "Wow, Je suis Diamants!"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first diamond ore."
|
||||
msgstr "Mine ton premier diamant."
|
||||
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Girl's Best Friend"
|
||||
msgstr "Girl's Best Friend"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 18 diamond ores."
|
||||
msgstr "Mine 18 diamants."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hardest Block on Earth"
|
||||
msgstr "Le Bloc le Plus Dur du Monde"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft a diamond block."
|
||||
msgstr "Confectionne un bloc de diamant."
|
||||
|
||||
#: init.lua
|
||||
msgid "In the Dungeon"
|
||||
msgstr "Dans le Donjon"
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a mossy cobblestone."
|
||||
msgstr "Mine un bloc de pavés moussus."
|
||||
|
||||
#: init.lua
|
||||
msgid "Smelter"
|
||||
msgstr "Fondeu·r·se"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 10 furnaces."
|
||||
msgstr "Construis 10 fours."
|
||||
|
||||
#: init.lua
|
||||
msgid "Treasurer"
|
||||
msgstr "Trésori·er·ère"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 15 chests."
|
||||
msgstr "Fabrique 15 coffres."
|
||||
|
||||
#: init.lua
|
||||
msgid "Bankier"
|
||||
msgstr "Banqui·er·ère"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 30 locked chests."
|
||||
msgstr "Fabrique 30 coffres Verrouillés."
|
||||
|
||||
#: init.lua
|
||||
msgid "Bricker"
|
||||
msgstr "Briqueu·r·se"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 200 brick blocks."
|
||||
msgstr "Confectionne 200 blocs de brique."
|
||||
|
||||
#: init.lua
|
||||
msgid "House of Obsidian"
|
||||
msgstr "La Maison de L'Obsidienne"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 obsidian bricks."
|
||||
msgstr "Confectionne 100 briques d'obsidienne."
|
||||
|
||||
#: init.lua
|
||||
msgid "Build a Cave"
|
||||
msgstr "Construis une grotte"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 stone."
|
||||
msgstr "Place 100 pierres."
|
||||
|
||||
#: init.lua
|
||||
msgid "Long Ladder"
|
||||
msgstr "Longue Echelle"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 400 wooden ladders."
|
||||
msgstr "Place 400 échelles en bois."
|
||||
|
||||
#: init.lua
|
||||
msgid "Industrial Age"
|
||||
msgstr "Âge Industriel"
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 40 steel ladders."
|
||||
msgstr "Place 40 échelles métalliques."
|
||||
|
||||
#: init.lua
|
||||
msgid "Yummy!"
|
||||
msgstr "Miam !"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 80 apples."
|
||||
msgstr "Mange 80 pommes."
|
||||
|
||||
#: init.lua
|
||||
msgid "Glasser"
|
||||
msgstr "Verri·er·ère"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 14 vessels shelves."
|
||||
msgstr "Fabrique 14 vaisseliers."
|
||||
|
||||
#: init.lua
|
||||
msgid "Farming Skills Acquired"
|
||||
msgstr "Compétences Paysannes Acquises"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest a fully grown wheat plant."
|
||||
msgstr "Récolte un plant de blé à maturité."
|
||||
|
||||
#: init.lua
|
||||
msgid "Field Worker"
|
||||
msgstr "Travailleu·r·se Agricole"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 25 fully grown wheat plants."
|
||||
msgstr "Récolte 25 plants de blé à maturité."
|
||||
|
||||
#: init.lua
|
||||
msgid "Aspiring Farmer"
|
||||
msgstr "Apprenti·e Fermi·er·ère"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 125 fully grown wheat plants."
|
||||
msgstr "Récolte 125 plants de blé à maturité."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wheat Magnate"
|
||||
msgstr "Magnat·e du Blé"
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 625 fully grown wheat plants."
|
||||
msgstr "Récolte 625 plants de blé à maturité."
|
||||
|
||||
#: init.lua
|
||||
msgid "Baker"
|
||||
msgstr "Boulang·er·ère"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 10 loaves of bread."
|
||||
msgstr "Mange 10 miches de pain."
|
||||
|
||||
#: init.lua
|
||||
msgid "Wool Over Your Eyes"
|
||||
msgstr "De la Laines dans Tes Yeux"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 250 white wool."
|
||||
msgstr "Confectionne 250 blocs de laine blanche."
|
||||
|
||||
#: init.lua
|
||||
msgid "Hotelier"
|
||||
msgstr "Hoteli·er·ère"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 15 fancy beds."
|
||||
msgstr "Construis 15 lits chics."
|
||||
|
||||
#: init.lua
|
||||
msgid "Filthy Rich"
|
||||
msgstr "Richissime"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 24 gold block stairs."
|
||||
msgstr "Construis 24 escaliers en or."
|
||||
|
||||
#: init.lua
|
||||
msgid "Roses Are Red"
|
||||
msgstr "Les Roses Sont Rouges"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 red dyes."
|
||||
msgstr "Prépare 400 teintures rouges."
|
||||
|
||||
#: init.lua
|
||||
msgid "Dandelions are Yellow"
|
||||
msgstr "Les Pissenlits sont Jaunes."
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 yellow dyes."
|
||||
msgstr "Prépare 400 teintures jaunes."
|
||||
|
||||
#: init.lua
|
||||
msgid "Geraniums are Blue"
|
||||
msgstr "Les Geraniums Sont Bleus"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 blue dyes."
|
||||
msgstr "Prépare 400 teintures bleues."
|
||||
|
||||
#: init.lua
|
||||
msgid "White Color Stock"
|
||||
msgstr "Chaussettes Blanches"
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 white dyes."
|
||||
msgstr "Prépare 100 teintures blanches."
|
||||
|
||||
#: init.lua
|
||||
msgid "Tasty Mushrooms"
|
||||
msgstr "Délicieux Champignons"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 3 brown mushrooms."
|
||||
msgstr "Mange 3 champignons marrons."
|
||||
|
||||
#: init.lua
|
||||
msgid "Mushroom Lover"
|
||||
msgstr "Adorat·eur·rice de Champignons"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 33 brown mushrooms."
|
||||
msgstr "Mange 33 champignons marrons."
|
||||
|
||||
#: init.lua
|
||||
msgid "Underground Mushroom Farmer"
|
||||
msgstr "Culture de Champignons en Cave"
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 333 brown mushrooms."
|
||||
msgstr "Mange 333 champignons marrons."
|
||||
|
||||
#: init.lua
|
||||
msgid "Builder"
|
||||
msgstr "Bâtisseu·r·se"
|
||||
|
||||
#: init.lua
|
||||
msgid "Constructor"
|
||||
msgstr "Construct·eur·rice"
|
||||
|
||||
#: init.lua
|
||||
msgid "Architect"
|
||||
msgstr "Architecte"
|
||||
|
||||
#: init.lua
|
||||
msgid "Master Architect"
|
||||
msgstr "Maître·sse Architecte"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "[c|clear|disable|enable]"
|
||||
msgstr "[c|clear|disable|enable]"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Show, clear, disable or enable your achievements"
|
||||
msgstr "Affiche, réinitialise, désactive ou active vos réussites."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "All your awards and statistics have been cleared. You can now start again."
|
||||
msgstr "Tous vos trophées et statistiques ont été réinitialisés. Vous pouvez recommencer à nouveau."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "You have disabled your achievements."
|
||||
msgstr "Vous avez désactivé vos réussites."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "You have enabled your achievements."
|
||||
msgstr "Vous avez activé vos réussites."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "<achievement ID>"
|
||||
msgstr "<réussite ID>"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Show details of an achievement"
|
||||
msgstr "Afficher les détails d'une réussite"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Achievement not found."
|
||||
msgstr "Réussite non trouvée."
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "<name>"
|
||||
msgstr "<nom>"
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Get the achievements statistics for the given player or yourself"
|
||||
msgstr "Obtenez les statistiques des réussites d'un joueur donné ou de vous-même"
|
@ -1,819 +0,0 @@
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-02-21 05:50-0300\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
|
||||
|
||||
#: api.lua
|
||||
msgid "Secret Achievement Unlocked:"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "Achievement Unlocked:"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "Secret Achievement Unlocked: %s"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "Achievement Unlocked: %s"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "Secret Achievement Unlocked!"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "Achievement Unlocked!"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "Error: No awards available."
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "OK"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "(Secret Award)"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "Unlock this award to find out what it is."
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "%s (got)"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "You've disabled awards. Type /awards enable to reenable."
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
msgid "You have not unlocked any awards."
|
||||
msgstr ""
|
||||
|
||||
#: api.lua
|
||||
#, lua-format
|
||||
msgid "%s’s awards:"
|
||||
msgstr ""
|
||||
|
||||
#: api.lua chat_commands.lua
|
||||
#, lua-format
|
||||
msgid "%s: %s"
|
||||
msgstr ""
|
||||
|
||||
#: sfinv.lua unified_inventory.lua
|
||||
msgid "Awards"
|
||||
msgstr ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 dug"
|
||||
msgstr ""
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Mine: @2"
|
||||
msgid_plural "Mine: @1×@2"
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Mine @1 block."
|
||||
msgid_plural "Mine @1 blocks."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 placed"
|
||||
msgstr ""
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Place: @2"
|
||||
msgid_plural "Place: @1×@2"
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Place a block."
|
||||
msgid_plural "Place @1 blocks."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 eaten"
|
||||
msgstr ""
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Eat: @2"
|
||||
msgid_plural "Eat: @1×@2"
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Eat an item."
|
||||
msgid_plural "Eat @1 items."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 deaths"
|
||||
msgstr ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Die."
|
||||
msgid_plural "Die @1 times."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 chat messages"
|
||||
msgstr ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Write something in chat."
|
||||
msgid_plural "Write @1 chat messages."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 game joins"
|
||||
msgstr ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Join the game."
|
||||
msgid_plural "Join the game @1 times."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "@1/@2 crafted"
|
||||
msgstr ""
|
||||
|
||||
#. Translators: @1 is count, @2 is description.
|
||||
#: triggers.lua
|
||||
msgid "Craft: @2"
|
||||
msgid_plural "Craft: @1×@2"
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: triggers.lua
|
||||
msgid "Craft an item."
|
||||
msgid_plural "Craft @1 items."
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Saint-Maclou"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 20 coal checkers."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Castorama"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 20 iron checkers."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Sam the Trapper"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 2 trap stones."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Backpacker"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 4 large bags."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Pyromaniac"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 8 times flint and steel."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Firefighter"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Put out 1000 fires."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Light It Up"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 torches."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Well Lit"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 1,000 torches."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Really Well Lit"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 10 mese lamps."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Outpost"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 200 stone bricks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Watchtower"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 800 stone bricks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Fortress"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 3,200 stone bricks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Desert Dweller"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 desert stone bricks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Pharaoh"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 sandstone bricks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Little Library"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 7 bookshelves."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Lava and Water"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first obsidian."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Obsessed with Obsidian"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 50 obsidian."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Lava Miner"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine any block while being very close to lava."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "On The Way"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 rails."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "First Day in the Woods"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 6 tree blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Lumberjack"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 36 tree blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Semi-pro Lumberjack"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 216 tree blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Professional Lumberjack"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,296 tree blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Junglebaby"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 100 jungle tree blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Jungleman"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 jungle tree blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "First Mese Find"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first mese ore."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mese Mastery"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a mese block."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "You’re a copper"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 copper ores."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "A Cat in a Pop-Tart?!"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a nyan cat."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mini Miner"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 100 stone blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Hardened Miner"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 stone blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Master Miner"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 10,000 stone blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Marchand De Sable"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dig 1,000 sand."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Crafter of Sticks"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 sticks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Jungle Discoverer"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first jungle grass."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Grasslands Discoverer"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine some grass."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Savannah Discoverer"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine some dry grass."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Desert Discoverer"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first cactus."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Far Lands"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first dry shrub."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Glacier Discoverer"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first ice."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Very Simple Snow Man"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place two snow blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "First Gold Find"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first gold ore."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Gold Rush"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 45 gold ores."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Wow, I am Diamonds!"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine your first diamond ore."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Girl's Best Friend"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine 18 diamond ores."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Hardest Block on Earth"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft a diamond block."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "In the Dungeon"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mine a mossy cobblestone."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Smelter"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 10 furnaces."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Treasurer"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 15 chests."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Bankier"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 30 locked chests."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Bricker"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 200 brick blocks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "House of Obsidian"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 obsidian bricks."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Build a Cave"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 100 stone."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Long Ladder"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 400 wooden ladders."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Industrial Age"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Place 40 steel ladders."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Yummy!"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 80 apples."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Glasser"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 14 vessels shelves."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Farming Skills Acquired"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest a fully grown wheat plant."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Field Worker"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 25 fully grown wheat plants."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Aspiring Farmer"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 125 fully grown wheat plants."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Wheat Magnate"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Harvest 625 fully grown wheat plants."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Baker"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 10 loaves of bread."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Wool Over Your Eyes"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 250 white wool."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Hotelier"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 15 fancy beds."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Filthy Rich"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 24 gold block stairs."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Roses Are Red"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 red dyes."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Dandelions are Yellow"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 yellow dyes."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Geraniums are Blue"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 400 blue dyes."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "White Color Stock"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Craft 100 white dyes."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Tasty Mushrooms"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 3 brown mushrooms."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Mushroom Lover"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 33 brown mushrooms."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Underground Mushroom Farmer"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Eat 333 brown mushrooms."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Builder"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Constructor"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Architect"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Master Architect"
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "[c|clear|disable|enable]"
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Show, clear, disable or enable your achievements"
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid ""
|
||||
"All your awards and statistics have been cleared. You can now start again."
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "You have disabled your achievements."
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "You have enabled your achievements."
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "<achievement ID>"
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Show details of an achievement"
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Achievement not found."
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "<name>"
|
||||
msgstr ""
|
||||
|
||||
#: chat_commands.lua
|
||||
msgid "Get the achievements statistics for the given player or yourself"
|
||||
msgstr ""
|
248
locale/template.txt
Normal file
248
locale/template.txt
Normal file
@ -0,0 +1,248 @@
|
||||
# textdomain: awards
|
||||
|
||||
### api_awards.lua ###
|
||||
|
||||
Secret Award Unlocked: @1=
|
||||
Award Unlocked: @1=
|
||||
Secret Award Unlocked!=
|
||||
Award Unlocked!=
|
||||
|
||||
|
||||
### awards.lua ###
|
||||
|
||||
Saint-Maclou=
|
||||
Place 20 coal checkers.=
|
||||
Castorama=
|
||||
Place 20 iron checkers.=
|
||||
Sam the Trapper=
|
||||
Place 2 trap stones.=
|
||||
Backpacker=
|
||||
Craft 4 large bags.=
|
||||
Pyromaniac=
|
||||
Craft 8 times flint and steel.=
|
||||
Firefighter=
|
||||
Put out 1000 fires.=
|
||||
You're a witch!=
|
||||
Burn to death in a fire.=
|
||||
You Suck!=
|
||||
Die 100 times.=
|
||||
Death in the Deeps=
|
||||
Die below -10000=
|
||||
In space, no one can hear you scream=
|
||||
Die above 10000=
|
||||
Light It Up=
|
||||
Place 100 torches.=
|
||||
Well Lit=
|
||||
Place 1,000 torches.=
|
||||
Really Well Lit=
|
||||
Craft 10 mese lamps.=
|
||||
Outpost=
|
||||
Craft 200 stone bricks.=
|
||||
Watchtower=
|
||||
Craft 800 stone bricks.=
|
||||
Fortress=
|
||||
Craft 3,200 stone bricks.=
|
||||
Desert Dweller=
|
||||
Craft 400 desert stone bricks.=
|
||||
Pharaoh=
|
||||
Craft 100 sandstone bricks.=
|
||||
Little Library=
|
||||
Craft 7 bookshelves.=
|
||||
Lava and Water=
|
||||
Mine your first obsidian.=
|
||||
Obsessed with Obsidian=
|
||||
Mine 50 obsidian.=
|
||||
Lava Miner=
|
||||
Mine any block while being very close to lava.=
|
||||
On The Way=
|
||||
Place 100 rails.=
|
||||
First Day in the Woods=
|
||||
Dig 6 tree blocks.=
|
||||
Lumberjack=
|
||||
Dig 36 tree blocks.=
|
||||
Semi-pro Lumberjack=
|
||||
Dig 216 tree blocks.=
|
||||
Professional Lumberjack=
|
||||
Dig 1,296 tree blocks.=
|
||||
Junglebaby=
|
||||
Dig 100 jungle tree blocks.=
|
||||
Jungleman=
|
||||
Dig 1,000 jungle tree blocks.=
|
||||
First Mese Find=
|
||||
Mine your first mese ore.=
|
||||
Mese Mastery=
|
||||
Mine a mese block.=
|
||||
You’re a copper=
|
||||
Dig 1,000 copper ores.=
|
||||
Mini Miner=
|
||||
Dig 100 stone blocks.=
|
||||
Hardened Miner=
|
||||
Dig 1,000 stone blocks.=
|
||||
Master Miner=
|
||||
Dig 10,000 stone blocks.=
|
||||
SandMan=
|
||||
Dig 1,000 sand.=
|
||||
Crafter of Sticks=
|
||||
Craft 100 sticks.=
|
||||
Jungle Discoverer=
|
||||
Mine your first jungle grass.=
|
||||
Grasslands Discoverer=
|
||||
Mine some grass.=
|
||||
Savannah Discoverer=
|
||||
Mine some dry grass.=
|
||||
Desert Discoverer=
|
||||
Mine your first cactus.=
|
||||
Far Lands=
|
||||
Mine your first dry shrub.=
|
||||
Glacier Discoverer=
|
||||
Mine your first ice.=
|
||||
Very Simple Snow Man=
|
||||
Place two snow blocks.=
|
||||
First Gold Find=
|
||||
Mine your first gold ore.=
|
||||
Gold Rush=
|
||||
Mine 45 gold ores.=
|
||||
Wow, I am Diamonds!=
|
||||
Mine your first diamond ore.=
|
||||
Girl's Best Friend=
|
||||
Mine 18 diamond ores.=
|
||||
Hardest Block on Earth=
|
||||
Craft a diamond block.=
|
||||
In the Dungeon=
|
||||
Mine a mossy cobblestone.=
|
||||
Smelter=
|
||||
Craft 10 furnaces.=
|
||||
Treasurer=
|
||||
Craft 15 chests.=
|
||||
Banker=
|
||||
Craft 30 locked chests.=
|
||||
Bricker=
|
||||
Craft 200 brick blocks.=
|
||||
House of Obsidian=
|
||||
Craft 100 obsidian bricks.=
|
||||
Build a Cave=
|
||||
Place 100 stone.=
|
||||
Long Ladder=
|
||||
Place 400 wooden ladders.=
|
||||
Industrial Age=
|
||||
Place 40 steel ladders.=
|
||||
Yummy!=
|
||||
Eat 80 apples.=
|
||||
In the Flow=
|
||||
Die in flowing lava.=
|
||||
This is Sad=
|
||||
Die near diamond ore.=
|
||||
Graveyard=
|
||||
Die near bones.=
|
||||
Glasser=
|
||||
Craft 14 vessels shelves.=
|
||||
Farming Skills Acquired=
|
||||
Harvest a fully grown wheat plant.=
|
||||
Field Worker=
|
||||
Harvest 25 fully grown wheat plants.=
|
||||
Aspiring Farmer=
|
||||
Harvest 125 fully grown wheat plants.=
|
||||
Wheat Magnate=
|
||||
Harvest 625 fully grown wheat plants.=
|
||||
Baker=
|
||||
Eat 10 loaves of bread.=
|
||||
Wool Over Your Eyes=
|
||||
Craft 250 white wool.=
|
||||
Hotelier=
|
||||
Craft 15 fancy beds.=
|
||||
Filthy Rich=
|
||||
Craft 24 gold block stairs.=
|
||||
Roses Are Red=
|
||||
Craft 400 red dyes.=
|
||||
Dandelions are Yellow=
|
||||
Craft 400 yellow dyes.=
|
||||
Geraniums are Blue=
|
||||
Craft 400 blue dyes.=
|
||||
White Color Stock=
|
||||
Craft 100 white dyes.=
|
||||
Tasty Mushrooms=
|
||||
Eat 3 brown mushrooms.=
|
||||
Mushroom Lover=
|
||||
Eat 33 brown mushrooms.=
|
||||
Underground Mushroom Farmer=
|
||||
Eat 333 brown mushrooms.=
|
||||
Builder=
|
||||
Engineer=
|
||||
Architect=
|
||||
Master Architect=
|
||||
A Cat in a Pop-Tart?!=
|
||||
Mine a nyan cat.=
|
||||
Item transporter=
|
||||
Place 10000 tubes.=
|
||||
Factory=
|
||||
Place 5 autocrafters.=
|
||||
Electical Engineer=
|
||||
Place 500 mesecon wires.=
|
||||
Oil Typhoon=
|
||||
Craft 500 times oil extract.=
|
||||
|
||||
### chat_commands.lua ###
|
||||
|
||||
Can manage awards of given player=
|
||||
Show, clear, disable or enable player's awards=
|
||||
You need awards_admin privilege!=
|
||||
All your awards and statistics have been cleared. You can now start again.=
|
||||
All awards and statistics of @1 have been cleared.=
|
||||
Your awards are disabled.=
|
||||
You have disabled awards of @1.=
|
||||
Your awards are enabled.=
|
||||
You have enabled awards of @1.=
|
||||
<award ID>=
|
||||
Show details of an award=
|
||||
Award not found.=
|
||||
<name>=
|
||||
Get the awards statistics for the given player or yourself=
|
||||
|
||||
|
||||
### gui.lua ###
|
||||
|
||||
Error: No achivements available.=
|
||||
OK=
|
||||
(Secret Award)=
|
||||
Unlock this award to find out what it is.=
|
||||
(unlocked)=
|
||||
You've disabled awards. Type /awards enable to reenable.=
|
||||
Error: No award available.=
|
||||
You have not unlocked any awards.=
|
||||
@1’s awards:=
|
||||
Awards=
|
||||
|
||||
|
||||
### triggers.lua ###
|
||||
|
||||
@1/@2 chat messages=
|
||||
Send a chat message=
|
||||
Chat @1 times=
|
||||
@1/@2 joins=
|
||||
Join once=
|
||||
Join @1 times=
|
||||
@1/@2 deaths=
|
||||
Die once of @2=
|
||||
Die @1 times of @2=
|
||||
Die @1 time.=
|
||||
Die @1 times.=
|
||||
@1/@2 dug=
|
||||
Mine: @2=
|
||||
Mine: @1×@2=
|
||||
Mine @1 block.=
|
||||
Mine @1 blocks.=
|
||||
@1/@2 placed=
|
||||
Place: @2=
|
||||
Place: @1×@2=
|
||||
Place @1 block.=
|
||||
Place @1 blocks.=
|
||||
@1/@2 crafted=
|
||||
Craft: @2=
|
||||
Craft: @1×@2=
|
||||
Craft @1 item.=
|
||||
Craft @1 items.=
|
||||
@1/@2 eaten=
|
||||
Eat @2=
|
||||
Eat @1×@2=
|
||||
Eat @1 item.=
|
||||
Eat @1 items.=
|
2
settingtypes.txt
Normal file
2
settingtypes.txt
Normal file
@ -0,0 +1,2 @@
|
||||
# Add default achievements from the awards mod
|
||||
awards.add_defaults (Add Default Achievements) bool true
|
255
src/api_awards.lua
Normal file
255
src/api_awards.lua
Normal file
@ -0,0 +1,255 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = awards.get_translator
|
||||
|
||||
function awards.register_award(name, def)
|
||||
def.name = name
|
||||
|
||||
-- Add Triggers
|
||||
if def.trigger and def.trigger.type then
|
||||
local tdef = awards.registered_triggers[def.trigger.type]
|
||||
assert(tdef, "Trigger not found: " .. def.trigger.type)
|
||||
tdef:on_register(def)
|
||||
end
|
||||
|
||||
function def:can_unlock(data)
|
||||
if not self.requires then
|
||||
return true
|
||||
end
|
||||
|
||||
for i=1, #self.requires do
|
||||
if not data.unlocked[self.requires[i]] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Add Award
|
||||
awards.registered_awards[name] = def
|
||||
|
||||
local tdef = awards.registered_awards[name]
|
||||
if def.description == nil and tdef.getDefaultDescription then
|
||||
def.description = tdef:getDefaultDescription()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- This function is called whenever a target condition is met.
|
||||
-- It checks if a player already has that award, and if they do not,
|
||||
-- it gives it to them
|
||||
----------------------------------------------
|
||||
--awards.unlock(name, award)
|
||||
-- name - the name of the player
|
||||
-- award - the name of the award to give
|
||||
function awards.unlock(name, award)
|
||||
-- Ensure the player is online.
|
||||
if not minetest.get_player_by_name(name) then
|
||||
return
|
||||
end
|
||||
|
||||
-- Access Player Data
|
||||
local data = awards.player(name)
|
||||
local awdef = awards.registered_awards[award]
|
||||
assert(awdef, "Unable to unlock an award which doesn't exist!")
|
||||
|
||||
if data.disabled or
|
||||
(data.unlocked[award] and data.unlocked[award] == award) then
|
||||
return
|
||||
end
|
||||
|
||||
if not awdef:can_unlock(data) then
|
||||
minetest.log("warning", "can_unlock returned false in unlock of " ..
|
||||
award .. " for " .. name)
|
||||
return
|
||||
end
|
||||
|
||||
-- Unlock Award
|
||||
minetest.log("action", name.." has unlocked award "..award)
|
||||
data.unlocked[award] = award
|
||||
awards.save()
|
||||
|
||||
-- Give Prizes
|
||||
if awdef and awdef.prizes then
|
||||
for i = 1, #awdef.prizes do
|
||||
local itemstack = ItemStack(awdef.prizes[i])
|
||||
if not itemstack:is_empty() then
|
||||
local receiverref = minetest.get_player_by_name(name)
|
||||
if receiverref then
|
||||
receiverref:get_inventory():add_item("main", itemstack)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Run callbacks
|
||||
if awdef.on_unlock and awdef.on_unlock(name, awdef) then
|
||||
return
|
||||
end
|
||||
for _, callback in pairs(awards.on_unlock) do
|
||||
if callback(name, awdef) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
-- Get Notification Settings
|
||||
local title = awdef.title or award
|
||||
local desc = awdef.description or ""
|
||||
local background = awdef.hud_background or awdef.background or "awards_bg_default.png"
|
||||
local icon = (awdef.icon or "awards_unknown.png") .. "^[resize:32x32"
|
||||
local sound = awdef.sound
|
||||
if sound == nil then
|
||||
-- Explicit check for nil because sound could be `false` to disable it
|
||||
sound = {name="awards_got_generic", gain=0.25}
|
||||
end
|
||||
|
||||
-- Do Notification
|
||||
if sound then
|
||||
-- Enforce sound delay to prevent sound spamming
|
||||
local lastsound = data.lastsound
|
||||
if lastsound == nil or os.difftime(os.time(), lastsound) >= 1 then
|
||||
minetest.sound_play(sound, {to_player=name})
|
||||
data.lastsound = os.time()
|
||||
end
|
||||
end
|
||||
|
||||
if awards.show_mode == "chat" then
|
||||
local chat_announce
|
||||
if awdef.secret then
|
||||
chat_announce = S("Secret Award Unlocked: @1", title)
|
||||
else
|
||||
chat_announce = S("Award Unlocked: @1", title)
|
||||
end
|
||||
-- use the chat console to send it
|
||||
minetest.chat_send_player(name, chat_announce)
|
||||
if desc~="" then
|
||||
minetest.chat_send_player(name, desc)
|
||||
end
|
||||
else
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not (player and player.is_player and player:is_player()) then
|
||||
return
|
||||
end
|
||||
local one = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
name = "award_bg",
|
||||
scale = {x = 2, y = 1},
|
||||
text = background,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 138},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local hud_announce
|
||||
if awdef.secret then
|
||||
hud_announce = S("Secret Award Unlocked!")
|
||||
else
|
||||
hud_announce = S("Award Unlocked!")
|
||||
end
|
||||
local two = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "award_au",
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 100, y = 20},
|
||||
text = hud_announce,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 45},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local three = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
name = "award_title",
|
||||
number = 0xFFFFFF,
|
||||
scale = {x = 100, y = 20},
|
||||
text = title,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = 0, y = 100},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
local four = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
name = "award_icon",
|
||||
scale = {x = 2, y = 2}, -- adjusted for 32x32 from x/y = 4
|
||||
text = icon,
|
||||
position = {x = 0.5, y = 0.05},
|
||||
offset = {x = -200.5, y = 126},
|
||||
alignment = {x = 0, y = -1}
|
||||
})
|
||||
minetest.after(4, function()
|
||||
local player2 = minetest.get_player_by_name(name)
|
||||
if player2 then
|
||||
player2:hud_remove(one)
|
||||
player2:hud_remove(two)
|
||||
player2:hud_remove(three)
|
||||
player2:hud_remove(four)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
function awards.get_award_states(name)
|
||||
local hash_is_unlocked = {}
|
||||
local retval = {}
|
||||
|
||||
-- Add all unlocked awards
|
||||
local data = awards.player(name)
|
||||
if data and data.unlocked then
|
||||
for awardname, _ in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[awardname]
|
||||
if def then
|
||||
hash_is_unlocked[awardname] = true
|
||||
local score = -100000
|
||||
|
||||
local difficulty = def.difficulty or 1
|
||||
if def.trigger and def.trigger.target then
|
||||
difficulty = difficulty * def.trigger.target
|
||||
end
|
||||
score = score + difficulty
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = awardname,
|
||||
def = def,
|
||||
unlocked = true,
|
||||
started = true,
|
||||
score = score,
|
||||
progress = nil,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Add all locked awards
|
||||
for _, def in pairs(awards.registered_awards) do
|
||||
if not hash_is_unlocked[def.name] and def:can_unlock(data) then
|
||||
local progress = def.get_progress and def:get_progress(data)
|
||||
local started = false
|
||||
local score = def.difficulty or 1
|
||||
if def.secret then
|
||||
score = 1000000
|
||||
elseif def.trigger and def.trigger.target and progress then
|
||||
local perc = progress.current / progress.target
|
||||
score = score * (1 - perc) * def.trigger.target
|
||||
if perc < 0.001 then
|
||||
score = score + 100
|
||||
else
|
||||
started = true
|
||||
end
|
||||
else
|
||||
score = 100
|
||||
end
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = def.name,
|
||||
def = def,
|
||||
unlocked = false,
|
||||
started = started,
|
||||
score = score,
|
||||
progress = progress,
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(retval, function(a, b)
|
||||
return a.score < b.score
|
||||
end)
|
||||
return retval
|
||||
end
|
219
src/api_triggers.lua
Normal file
219
src/api_triggers.lua
Normal file
@ -0,0 +1,219 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local NS = awards.ngettext
|
||||
local S = awards.get_translator
|
||||
|
||||
awards.on = {}
|
||||
|
||||
local default_def = {}
|
||||
|
||||
function default_def:run_callbacks(player, data, table_func)
|
||||
for i = 1, #self.on do
|
||||
local res = nil
|
||||
local entry = self.on[i]
|
||||
if type(entry) == "function" then
|
||||
res = entry(player, data)
|
||||
elseif type(entry) == "table" and entry.award then
|
||||
res = table_func(entry)
|
||||
end
|
||||
|
||||
if res then
|
||||
awards.unlock(player:get_player_name(), res)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function awards.register_trigger(tname, tdef)
|
||||
assert(type(tdef) == "table",
|
||||
"Passing a callback to register_trigger is not supported in 3.0")
|
||||
|
||||
tdef.name = tname
|
||||
for key, value in pairs(default_def) do
|
||||
tdef[key] = value
|
||||
end
|
||||
|
||||
if tdef.type == "counted" then
|
||||
local old_reg = tdef.on_register
|
||||
|
||||
function tdef:on_register(def)
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
function def.get_progress(_, data)
|
||||
local current = math.min(data[tname] or 0, tmp.target)
|
||||
return {
|
||||
current = current,
|
||||
target = tmp.target,
|
||||
label = S(tdef.progress, current, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
return NS(tdef.auto_description[1], tdef.auto_description[2], n, n)
|
||||
end
|
||||
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player)
|
||||
assert(player and player.is_player and player:is_player())
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
|
||||
-- Increment counter
|
||||
local currentVal = (data[tname] or 0) + 1
|
||||
data[tname] = currentVal
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
if entry.target and entry.award and currentVal and
|
||||
currentVal >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type == "counted_key" then
|
||||
if tdef.key_is_item then
|
||||
tdef.watched_groups = {}
|
||||
end
|
||||
|
||||
-- On award register
|
||||
local old_reg = tdef.on_register
|
||||
function tdef:on_register(def)
|
||||
-- Register trigger
|
||||
local tmp = {
|
||||
award = def.name,
|
||||
key = tdef:get_key(def),
|
||||
target = def.trigger.target,
|
||||
}
|
||||
tdef.register(tmp)
|
||||
|
||||
-- If group, add it to watch list
|
||||
if tdef.key_is_item and tmp.key and tmp.key:sub(1, 6) == "group:" then
|
||||
tdef.watched_groups[tmp.key:sub(7, #tmp.key)] = true
|
||||
end
|
||||
|
||||
-- Called to get progress values and labels
|
||||
function def.get_progress(_, data)
|
||||
data[tname] = data[tname] or {}
|
||||
|
||||
local done
|
||||
if tmp.key then
|
||||
done = data[tname][tmp.key] or 0
|
||||
else
|
||||
done = data[tname].__total or 0
|
||||
end
|
||||
done = math.min(done, tmp.target)
|
||||
|
||||
return {
|
||||
current = done,
|
||||
target = tmp.target,
|
||||
label = S(tdef.progress, done, tmp.target),
|
||||
}
|
||||
end
|
||||
|
||||
-- Build description if none is specificed by the award
|
||||
function def.getDefaultDescription(_)
|
||||
local n = def.trigger.target
|
||||
if tmp.key then
|
||||
local nname = tmp.key
|
||||
return NS(tdef.auto_description[1],
|
||||
tdef.auto_description[2], n, n, nname)
|
||||
else
|
||||
return NS(tdef.auto_description_total[1],
|
||||
tdef.auto_description_total[2], n, n)
|
||||
end
|
||||
end
|
||||
|
||||
-- Call on_register in trigger type definition
|
||||
if old_reg then
|
||||
return old_reg(tdef, def)
|
||||
end
|
||||
end
|
||||
|
||||
function tdef.notify(player, key, n)
|
||||
n = n or 1
|
||||
|
||||
if tdef.key_is_item and key:sub(1, 6) ~= "group:" then
|
||||
local itemdef = minetest.registered_items[key]
|
||||
if itemdef then
|
||||
for groupname,rating in pairs(itemdef.groups or {}) do
|
||||
if rating ~= 0 and tdef.watched_groups[groupname] then
|
||||
tdef.notify(player, "group:" .. groupname, n)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
assert(player and player.is_player and player:is_player() and key)
|
||||
local name = player:get_player_name()
|
||||
local data = awards.player(name)
|
||||
|
||||
-- Increment counter
|
||||
data[tname] = data[tname] or {}
|
||||
local currentVal = (data[tname][key] or 0) + n
|
||||
data[tname][key] = currentVal
|
||||
data[tname].__total = (data[tname].__total or 0)
|
||||
if key:sub(1, 6) ~= "group:" then
|
||||
data[tname].__total = data[tname].__total + n
|
||||
end
|
||||
|
||||
tdef:run_callbacks(player, data, function(entry)
|
||||
local current
|
||||
if entry.key == key then
|
||||
current = currentVal
|
||||
elseif entry.key == nil then
|
||||
current = data[tname].__total
|
||||
else
|
||||
return
|
||||
end
|
||||
if current >= entry.target then
|
||||
return entry.award
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
awards["notify_" .. tname] = tdef.notify
|
||||
|
||||
elseif tdef.type and tdef.type ~= "custom" then
|
||||
error("Unrecognised trigger type " .. tdef.type)
|
||||
end
|
||||
|
||||
awards.registered_triggers[tname] = tdef
|
||||
|
||||
tdef.on = {}
|
||||
tdef.register = function(func)
|
||||
table.insert(tdef.on, func)
|
||||
end
|
||||
|
||||
-- Backwards compat
|
||||
awards.on[tname] = tdef.on
|
||||
awards['register_on_' .. tname] = tdef.register
|
||||
return tdef
|
||||
end
|
||||
|
||||
function awards.increment_item_counter(data, field, itemname, count)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
data[field][itemname] = (data[field][itemname] or 0) + (count or 1)
|
||||
end
|
||||
|
||||
function awards.get_item_count(data, field, itemname)
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
return data[field][itemname] or 0
|
||||
end
|
||||
|
||||
function awards.get_total_keyed_count(data, field)
|
||||
return data[field].__total or 0
|
||||
end
|
||||
|
||||
function awards.register_on_unlock(func)
|
||||
table.insert(awards.on_unlock, func)
|
||||
end
|
@ -1,13 +1,14 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy and Wuzzy. MIT.
|
||||
|
||||
local S = awards.gettext
|
||||
local S = awards.get_translator
|
||||
|
||||
|
||||
-- Saint-Maclou
|
||||
if minetest.get_modpath("moreblocks") then
|
||||
awards.register_award("award_saint_maclou",{
|
||||
title = S("Saint-Maclou"),
|
||||
description = S("Place 20 coal checkers."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
icon = "awards_saint_maclou.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:coal_checker",
|
||||
@ -19,7 +20,7 @@ if minetest.get_modpath("moreblocks") then
|
||||
awards.register_award("award_castorama",{
|
||||
title = S("Castorama"),
|
||||
description = S("Place 20 iron checkers."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
icon = "awards_castorama.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:iron_checker",
|
||||
@ -31,7 +32,7 @@ if minetest.get_modpath("moreblocks") then
|
||||
awards.register_award("award_sam_the_trapper",{
|
||||
title = S("Sam the Trapper"),
|
||||
description = S("Place 2 trap stones."),
|
||||
icon = "awards_novicebuilder.png",
|
||||
icon = "awards_sam_the_trapper.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "moreblocks:trap_stone",
|
||||
@ -46,7 +47,7 @@ if minetest.get_modpath("unified_inventory") then
|
||||
awards.register_award("awards_ui_bags", {
|
||||
title = S("Backpacker"),
|
||||
description = S("Craft 4 large bags."),
|
||||
icon = "awards_ui_bags.png",
|
||||
icon = "awards_backpacker.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "unified_inventory:bag_large",
|
||||
@ -60,7 +61,7 @@ if minetest.get_modpath("fire") then
|
||||
awards.register_award("awards_pyro", {
|
||||
title = S("Pyromaniac"),
|
||||
description = S("Craft 8 times flint and steel."),
|
||||
icon = "fire_flint_steel.png",
|
||||
icon = "awards_pyromaniac.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "fire:flint_and_steel",
|
||||
@ -79,14 +80,69 @@ if minetest.get_modpath("fire") then
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- Burned to death
|
||||
awards.register_award("award_burn", {
|
||||
title = S("You're a witch!"),
|
||||
description = S("Burn to death in a fire."),
|
||||
secret = true,
|
||||
})
|
||||
awards.register_on_death(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
if pos and minetest.find_node_near(pos, 2, "fire:basic_flame") ~= nil then
|
||||
return "award_burn"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
end
|
||||
|
||||
-- You Suck!
|
||||
awards.register_award("award_you_suck", {
|
||||
title = S("You Suck!"),
|
||||
description = S("Die 100 times."),
|
||||
trigger = {
|
||||
type = "death",
|
||||
target = 100
|
||||
},
|
||||
secret = true,
|
||||
})
|
||||
|
||||
-- Die hi
|
||||
awards.register_award("award_deep_down", {
|
||||
title = S("Death in the Deeps"),
|
||||
description = S("Die below -10000"),
|
||||
secret = true,
|
||||
})
|
||||
awards.register_on_death(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
if pos and pos.y < -10000 then
|
||||
return "award_deep_down"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
|
||||
-- Die near diamond ore
|
||||
awards.register_award("award_no_screen", {
|
||||
title = S("In space, no one can hear you scream"),
|
||||
description = S("Die above 10000"),
|
||||
secret = true,
|
||||
})
|
||||
awards.register_on_death(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
if pos and pos.y > 10000 then
|
||||
return "award_no_screen"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
-- Light it up
|
||||
awards.register_award("award_lightitup",{
|
||||
title = S("Light It Up"),
|
||||
description = S("Place 100 torches."),
|
||||
icon = "awards_novicebuilder.png^awards_level1.png",
|
||||
icon = "awards_light_it_up.png^awards_level1.png",
|
||||
difficulty = 0.01,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:torch",
|
||||
@ -97,8 +153,9 @@ if minetest.get_modpath("default") then
|
||||
-- Light ALL the things!
|
||||
awards.register_award("award_well_lit",{
|
||||
title = S("Well Lit"),
|
||||
icon = "awards_well_lit.png^awards_level2.png",
|
||||
description = S("Place 1,000 torches."),
|
||||
icon = "awards_novicebuilder.png^awards_level2.png",
|
||||
difficulty = 0.01,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:torch",
|
||||
@ -109,7 +166,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_meselamp",{
|
||||
title = S("Really Well Lit"),
|
||||
description = S("Craft 10 mese lamps."),
|
||||
icon = "default_meselamp.png",
|
||||
icon = "awards_really_well_lit.png",
|
||||
difficulty = 0.2,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:meselamp",
|
||||
@ -120,7 +178,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_stonebrick", {
|
||||
title = S("Outpost"),
|
||||
description = S("Craft 200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level1.png",
|
||||
icon = "awards_outpost.png^awards_level1.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
@ -131,7 +190,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_stonebrick2", {
|
||||
title = S("Watchtower"),
|
||||
description = S("Craft 800 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level2.png",
|
||||
icon = "awards_watchtower.png^awards_level2.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
@ -142,7 +202,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_stonebrick3", {
|
||||
title = S("Fortress"),
|
||||
description = S("Craft 3,200 stone bricks."),
|
||||
icon = "default_stone_brick.png^awards_level3.png",
|
||||
icon = "awards_fortress.png^awards_level3.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stonebrick",
|
||||
@ -153,7 +214,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_desert_stonebrick", {
|
||||
title = S("Desert Dweller"),
|
||||
description = S("Craft 400 desert stone bricks."),
|
||||
icon = "default_desert_stone_brick.png",
|
||||
icon = "awards_desert_dweller.png",
|
||||
difficulty = 0.09,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:desert_stonebrick",
|
||||
@ -164,7 +226,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_desertstonebrick", {
|
||||
title = S("Pharaoh"),
|
||||
description = S("Craft 100 sandstone bricks."),
|
||||
icon = "default_sandstone_brick.png",
|
||||
icon = "awards_pharaoh.png",
|
||||
difficulty = 0.09,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:sandstonebrick",
|
||||
@ -175,7 +238,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_bookshelf", {
|
||||
title = S("Little Library"),
|
||||
description = S("Craft 7 bookshelves."),
|
||||
icon = "default_bookshelf.png",
|
||||
icon = "awards_little_library.png",
|
||||
difficulty = 0.2,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:bookshelf",
|
||||
@ -186,8 +250,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_obsidian", {
|
||||
title = S("Lava and Water"),
|
||||
description = S("Mine your first obsidian."),
|
||||
icon = "default_obsidian.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_lava_and_water.png^awards_level1.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 1.5,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
@ -199,8 +264,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_obsessed_with_obsidian",{
|
||||
title = S("Obsessed with Obsidian"),
|
||||
description = S("Mine 50 obsidian."),
|
||||
icon = "default_obsidian.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_obsessed_with_obsidian.png^awards_level2.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 1.5,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:obsidian",
|
||||
@ -212,8 +278,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_lavaminer",{
|
||||
title = S("Lava Miner"),
|
||||
description = S("Mine any block while being very close to lava."),
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "default_lava.png",
|
||||
icon = "awards_lava_miner.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 1,
|
||||
})
|
||||
awards.register_on_dig(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
@ -228,7 +295,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_on_the_way", {
|
||||
title = S("On The Way"),
|
||||
description = S("Place 100 rails."),
|
||||
icon = "carts_rail_straight.png",
|
||||
icon = "awards_on_the_way.png",
|
||||
difficulty = 0.1,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:rail",
|
||||
@ -239,7 +307,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_lumberjack_firstday", {
|
||||
title = S("First Day in the Woods"),
|
||||
description = S("Dig 6 tree blocks."),
|
||||
icon = "default_tree.png^awards_level1.png",
|
||||
icon = "awards_first_day_in_the_woods.png^awards_level1.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
@ -251,7 +320,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_lumberjack", {
|
||||
title = S("Lumberjack"),
|
||||
description = S("Dig 36 tree blocks."),
|
||||
icon = "default_tree.png^awards_level2.png",
|
||||
icon = "awards_lumberjack.png^awards_level2.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
@ -263,7 +333,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_lumberjack_semipro", {
|
||||
title = S("Semi-pro Lumberjack"),
|
||||
description = S("Dig 216 tree blocks."),
|
||||
icon = "default_tree.png^awards_level3.png",
|
||||
icon = "awards_semi_pro_lumberjack.png^awards_level3.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
@ -275,7 +346,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_lumberjack_professional", {
|
||||
title = S("Professional Lumberjack"),
|
||||
description = S("Dig 1,296 tree blocks."),
|
||||
icon = "default_tree.png^awards_level4.png",
|
||||
icon = "awards_professional_lumberjack.png^awards_level4.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:tree",
|
||||
@ -287,7 +359,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_junglebaby", {
|
||||
title = S("Junglebaby"),
|
||||
description = S("Dig 100 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level1.png",
|
||||
icon = "awards_junglebaby.png^awards_level1.png",
|
||||
difficulty = 0.05,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
@ -299,7 +372,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_jungleman", {
|
||||
title = S("Jungleman"),
|
||||
description = S("Dig 1,000 jungle tree blocks."),
|
||||
icon = "default_jungletree.png^awards_level2.png",
|
||||
icon = "awards_jungleman.png^awards_level2.png",
|
||||
difficulty = 0.05,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:jungletree",
|
||||
@ -311,8 +385,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_mesefind", {
|
||||
title = S("First Mese Find"),
|
||||
description = S("Mine your first mese ore."),
|
||||
icon = "default_stone.png^default_mineral_mese.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_first_mese_find.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_mese",
|
||||
@ -325,8 +400,9 @@ if minetest.get_modpath("default") then
|
||||
secret = true,
|
||||
title = S("Mese Mastery"),
|
||||
description = S("Mine a mese block."),
|
||||
icon = "default_mese_block.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_mese_mastery.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 1.1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mese",
|
||||
@ -338,8 +414,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_youre_a_copper", {
|
||||
title = S("You’re a copper"),
|
||||
description = S("Dig 1,000 copper ores."),
|
||||
icon = "default_stone.png^default_mineral_copper.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_youre_a_copper.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 0.2,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_copper",
|
||||
@ -351,8 +428,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_mine2", {
|
||||
title = S("Mini Miner"),
|
||||
description = S("Dig 100 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_mini_miner.png^awards_level1.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
@ -364,8 +442,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_mine3", {
|
||||
title = S("Hardened Miner"),
|
||||
description = S("Dig 1,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_hardened_miner.png^awards_level2.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
@ -377,8 +456,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_mine4", {
|
||||
title = S("Master Miner"),
|
||||
description = S("Dig 10,000 stone blocks."),
|
||||
icon = "awards_miniminer.png^awards_level3.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_master_miner.png^awards_level3.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone",
|
||||
@ -388,10 +468,11 @@ if minetest.get_modpath("default") then
|
||||
|
||||
-- Marchand de sable
|
||||
awards.register_award("award_marchand_de_sable", {
|
||||
title = S("Marchand De Sable"),
|
||||
title = S("SandMan"),
|
||||
description = S("Dig 1,000 sand."),
|
||||
icon = "default_sand.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_marchand_de_sable.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 0.05,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:sand",
|
||||
@ -402,7 +483,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_crafter_of_sticks", {
|
||||
title = S("Crafter of Sticks"),
|
||||
description = S("Craft 100 sticks."),
|
||||
icon = "default_stick.png",
|
||||
icon = "awards_crafter_of_sticks.png",
|
||||
difficulty = 0.01,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:stick",
|
||||
@ -413,7 +495,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_junglegrass", {
|
||||
title = S("Jungle Discoverer"),
|
||||
description = S("Mine your first jungle grass."),
|
||||
icon = "default_junglegrass.png",
|
||||
icon = "awards_jungle_discoverer.png",
|
||||
difficulty = 0.009,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:junglegrass",
|
||||
@ -424,7 +507,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_grass", {
|
||||
title = S("Grasslands Discoverer"),
|
||||
description = S("Mine some grass."),
|
||||
icon = "default_grass_3.png",
|
||||
icon = "awards_grasslands_discoverer.png",
|
||||
difficulty = 0.009,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:grass_1",
|
||||
@ -435,7 +519,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_dry_grass", {
|
||||
title = S("Savannah Discoverer"),
|
||||
description = S("Mine some dry grass."),
|
||||
icon = "default_dry_grass_3.png",
|
||||
icon = "awards_savannah_discoverer.png",
|
||||
difficulty = 0.009,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_grass_3",
|
||||
@ -446,7 +531,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_cactus", {
|
||||
title = S("Desert Discoverer"),
|
||||
description = S("Mine your first cactus."),
|
||||
icon = "default_cactus_side.png",
|
||||
icon = "awards_desert_discoverer.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:cactus",
|
||||
@ -457,7 +543,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_dry_shrub", {
|
||||
title = S("Far Lands"),
|
||||
description = S("Mine your first dry shrub."),
|
||||
icon = "default_dry_shrub.png",
|
||||
icon = "awards_far_lands.png",
|
||||
difficulty = 0.009,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:dry_shrub",
|
||||
@ -468,7 +555,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_ice", {
|
||||
title = S("Glacier Discoverer"),
|
||||
description = S("Mine your first ice."),
|
||||
icon = "default_ice.png",
|
||||
icon = "awards_glacier_discoverer.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:ice",
|
||||
@ -480,7 +568,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_snowblock", {
|
||||
title = S("Very Simple Snow Man"),
|
||||
description = S("Place two snow blocks."),
|
||||
icon = "default_snow.png",
|
||||
icon = "awards_very_simple_snow_man.png",
|
||||
difficulty = 0.02,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:snowblock",
|
||||
@ -491,8 +580,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_gold_ore", {
|
||||
title = S("First Gold Find"),
|
||||
description = S("Mine your first gold ore."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_first_gold_find.png^awards_level1.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 0.9,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
@ -503,8 +593,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_gold_rush", {
|
||||
title = S("Gold Rush"),
|
||||
description = S("Mine 45 gold ores."),
|
||||
icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_gold_rush.png^awards_level2.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 0.9,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_gold",
|
||||
@ -515,7 +606,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_diamond_ore", {
|
||||
title = S("Wow, I am Diamonds!"),
|
||||
description = S("Mine your first diamond ore."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
|
||||
icon = "awards_wow_i_am_diamonds.png^awards_level1.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
@ -526,8 +618,9 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_diamond_rush", {
|
||||
title = S("Girl's Best Friend"),
|
||||
description = S("Mine 18 diamond ores."),
|
||||
icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
|
||||
background = "awards_bg_mining.png",
|
||||
icon = "awards_girls_best_friend.png^awards_level2.png",
|
||||
hud_background = "awards_bg_mining.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:stone_with_diamond",
|
||||
@ -538,7 +631,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_diamondblock", {
|
||||
title = S("Hardest Block on Earth"),
|
||||
description = S("Craft a diamond block."),
|
||||
icon = "default_diamond_block.png",
|
||||
icon = "awards_hardest_block_on_earth.png",
|
||||
difficulty = 1.1,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "default:diamondblock",
|
||||
@ -549,7 +643,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("awards_mossycobble", {
|
||||
title = S("In the Dungeon"),
|
||||
description = S("Mine a mossy cobblestone."),
|
||||
icon = "default_mossycobble.png",
|
||||
icon = "awards_in_the_dungeon.png",
|
||||
difficulty = 0.9,
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "default:mossycobble",
|
||||
@ -560,7 +655,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_furnace", {
|
||||
title = S("Smelter"),
|
||||
description = S("Craft 10 furnaces."),
|
||||
icon = "default_furnace_front.png",
|
||||
icon = "awards_smelter.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:furnace",
|
||||
@ -571,7 +667,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_chest", {
|
||||
title = S("Treasurer"),
|
||||
description = S("Craft 15 chests."),
|
||||
icon = "default_chest_front.png",
|
||||
icon = "awards_treasurer.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest",
|
||||
@ -580,9 +677,10 @@ if minetest.get_modpath("default") then
|
||||
})
|
||||
|
||||
awards.register_award("award_chest2", {
|
||||
title = S("Bankier"),
|
||||
title = S("Banker"),
|
||||
description = S("Craft 30 locked chests."),
|
||||
icon = "default_chest_lock.png",
|
||||
icon = "awards_banker.png",
|
||||
difficulty = 0.08,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:chest_locked",
|
||||
@ -593,7 +691,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_brick", {
|
||||
title = S("Bricker"),
|
||||
description = S("Craft 200 brick blocks."),
|
||||
icon = "default_brick.png",
|
||||
icon = "awards_bricker.png",
|
||||
difficulty = 0.03,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:brick",
|
||||
@ -604,7 +703,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_obsidianbrick", {
|
||||
title = S("House of Obsidian"),
|
||||
description = S("Craft 100 obsidian bricks."),
|
||||
icon = "default_obsidian_brick.png",
|
||||
icon = "awards_house_of_obsidian.png",
|
||||
difficulty = 0.4,
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "default:obsidianbrick",
|
||||
@ -615,7 +715,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_placestone", {
|
||||
title = S("Build a Cave"),
|
||||
description = S("Place 100 stone."),
|
||||
icon = "default_stone.png",
|
||||
icon = "awards_build_a_cave.png",
|
||||
difficulty = 0.1,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:stone",
|
||||
@ -626,7 +727,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_woodladder", {
|
||||
title = S("Long Ladder"),
|
||||
description = S("Place 400 wooden ladders."),
|
||||
icon = "default_ladder_wood.png",
|
||||
icon = "awards_long_ladder.png",
|
||||
difficulty = 0.1,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_wood",
|
||||
@ -637,7 +739,8 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_steelladder", {
|
||||
title = S("Industrial Age"),
|
||||
description = S("Place 40 steel ladders."),
|
||||
icon = "default_ladder_steel.png",
|
||||
icon = "awards_industrial_age.png",
|
||||
difficulty = 1,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "default:ladder_steel",
|
||||
@ -648,19 +751,65 @@ if minetest.get_modpath("default") then
|
||||
awards.register_award("award_apples", {
|
||||
title = S("Yummy!"),
|
||||
description = S("Eat 80 apples."),
|
||||
icon = "default_apple.png",
|
||||
icon = "awards_yummy.png",
|
||||
difficulty = 0.1,
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "default:apple",
|
||||
target = 80
|
||||
}
|
||||
})
|
||||
|
||||
-- Died in flowing lava
|
||||
awards.register_award("award_in_the_flow", {
|
||||
title = S("In the Flow"),
|
||||
description = S("Die in flowing lava."),
|
||||
secret = true,
|
||||
})
|
||||
awards.register_on_death(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
if pos and (minetest.find_node_near(pos, 2, "default:lava_flowing") ~= nil or
|
||||
minetest.find_node_near(pos, 2, "default:lava_source") ~= nil) then
|
||||
return "award_in_the_flow"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
|
||||
-- Die near diamond ore
|
||||
awards.register_award("award_this_is_sad", {
|
||||
title = S("This is Sad"),
|
||||
description = S("Die near diamond ore."),
|
||||
secret = true,
|
||||
})
|
||||
awards.register_on_death(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
if pos and minetest.find_node_near(pos, 5, "default:stone_with_diamond") ~= nil then
|
||||
return "award_this_is_sad"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("bones") then
|
||||
-- Die near bones
|
||||
awards.register_award("award_the_stack", {
|
||||
title = S("Graveyard"),
|
||||
description = S("Die near bones."),
|
||||
secret = true,
|
||||
})
|
||||
awards.register_on_death(function(player,data)
|
||||
local pos = player:get_pos()
|
||||
if pos and minetest.find_node_near(pos, 5, "bones:bones") ~= nil then
|
||||
return "award_the_stack"
|
||||
end
|
||||
return nil
|
||||
end)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("vessels") then
|
||||
awards.register_award("award_vessels_shelf", {
|
||||
title = S("Glasser"),
|
||||
icon = "vessels_shelf.png",
|
||||
icon = "awards_glasser.png",
|
||||
description = S("Craft 14 vessels shelves."),
|
||||
trigger = {
|
||||
type = "craft",
|
||||
@ -674,7 +823,7 @@ if minetest.get_modpath("farming") then
|
||||
awards.register_award("awards_farmer", {
|
||||
title = S("Farming Skills Acquired"),
|
||||
description = S("Harvest a fully grown wheat plant."),
|
||||
icon = "farming_wheat_8.png^awards_level1.png",
|
||||
icon = "awards_farming_skills_acquired.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
@ -684,7 +833,7 @@ if minetest.get_modpath("farming") then
|
||||
awards.register_award("awards_farmer2", {
|
||||
title = S("Field Worker"),
|
||||
description = S("Harvest 25 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level2.png",
|
||||
icon = "awards_field_worker.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
@ -695,7 +844,7 @@ if minetest.get_modpath("farming") then
|
||||
awards.register_award("awards_farmer3", {
|
||||
title = S("Aspiring Farmer"),
|
||||
description = S("Harvest 125 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level3.png",
|
||||
icon = "awards_aspiring_farmer.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
@ -706,7 +855,7 @@ if minetest.get_modpath("farming") then
|
||||
awards.register_award("awards_farmer4", {
|
||||
title = S("Wheat Magnate"),
|
||||
description = S("Harvest 625 fully grown wheat plants."),
|
||||
icon = "farming_wheat_8.png^awards_level4.png",
|
||||
icon = "awards_wheat_magnate.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "farming:wheat_8",
|
||||
@ -717,7 +866,7 @@ if minetest.get_modpath("farming") then
|
||||
awards.register_award("award_bread", {
|
||||
title = S("Baker"),
|
||||
description = S("Eat 10 loaves of bread."),
|
||||
icon = "farming_bread.png",
|
||||
icon = "awards_baker.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item = "farming:bread",
|
||||
@ -731,7 +880,7 @@ if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
|
||||
awards.register_award("awards_wool", {
|
||||
title = S("Wool Over Your Eyes"),
|
||||
description = S("Craft 250 white wool."),
|
||||
icon = "wool_white.png",
|
||||
icon = "awards_wool_over_your_eyes.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "wool:white",
|
||||
@ -744,7 +893,7 @@ if minetest.get_modpath("beds") then
|
||||
awards.register_award("award_bed", {
|
||||
title = S("Hotelier"),
|
||||
description = S("Craft 15 fancy beds."),
|
||||
icon = "beds_bed_fancy.png",
|
||||
icon = "awards_hotelier.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "beds:fancy_bed_bottom",
|
||||
@ -757,7 +906,7 @@ if minetest.get_modpath("stairs") then
|
||||
awards.register_award("award_stairs_goldblock", {
|
||||
title = S("Filthy Rich"),
|
||||
description = S("Craft 24 gold block stairs."),
|
||||
icon = "default_gold_block.png",
|
||||
icon = "awards_filthy_rich.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "stairs:stair_goldblock",
|
||||
@ -770,7 +919,7 @@ if minetest.get_modpath("dye") then
|
||||
awards.register_award("awards_dye_red", {
|
||||
title = S("Roses Are Red"),
|
||||
description = S("Craft 400 red dyes."),
|
||||
icon = "dye_red.png",
|
||||
icon = "awards_roses_are_red.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:red",
|
||||
@ -781,7 +930,7 @@ if minetest.get_modpath("dye") then
|
||||
awards.register_award("awards_dye_yellow", {
|
||||
title = S("Dandelions are Yellow"),
|
||||
description = S("Craft 400 yellow dyes."),
|
||||
icon = "dye_yellow.png",
|
||||
icon = "awards_dandelions_are_yellow.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "dye:yellow",
|
||||
@ -792,7 +941,7 @@ if minetest.get_modpath("dye") then
|
||||
awards.register_award("awards_dye_blue", {
|
||||
title = S("Geraniums are Blue"),
|
||||
description = S("Craft 400 blue dyes."),
|
||||
icon = "dye_blue.png",
|
||||
icon = "awards_geraniums_are_blue.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:blue",
|
||||
@ -803,7 +952,7 @@ if minetest.get_modpath("dye") then
|
||||
awards.register_award("awards_dye_white", {
|
||||
title = S("White Color Stock"),
|
||||
description = S("Craft 100 white dyes."),
|
||||
icon = "dye_white.png",
|
||||
icon = "awards_white_color_stock.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item= "dye:white",
|
||||
@ -816,7 +965,7 @@ if minetest.get_modpath("flowers") then
|
||||
awards.register_award("awards_brown_mushroom1", {
|
||||
title = S("Tasty Mushrooms"),
|
||||
description = S("Eat 3 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level1.png",
|
||||
icon = "awards_tasty_mushrooms.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
@ -826,7 +975,7 @@ if minetest.get_modpath("flowers") then
|
||||
awards.register_award("awards_brown_mushroom2", {
|
||||
title = S("Mushroom Lover"),
|
||||
description = S("Eat 33 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level2.png",
|
||||
icon = "awards_mushroom_lover.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
@ -836,7 +985,7 @@ if minetest.get_modpath("flowers") then
|
||||
awards.register_award("awards_brown_mushroom3", {
|
||||
title = S("Underground Mushroom Farmer"),
|
||||
description = S("Eat 333 brown mushrooms."),
|
||||
icon = "flowers_mushroom_brown.png^awards_level3.png",
|
||||
icon = "awards_underground_mushroom_farmer.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "eat",
|
||||
item= "flowers:mushroom_brown",
|
||||
@ -863,15 +1012,15 @@ minetest.after(0, function()
|
||||
|
||||
awards.register_award("awards_builder1", {
|
||||
title = S("Builder"),
|
||||
icon = "awards_house.png^awards_level1.png",
|
||||
icon = "awards_builder.png^awards_level1.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 1000,
|
||||
},
|
||||
})
|
||||
awards.register_award("awards_builder2", {
|
||||
title = S("Constructor"),
|
||||
icon = "awards_house.png^awards_level2.png",
|
||||
title = S("Engineer"),
|
||||
icon = "awards_engineer.png^awards_level2.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 5000,
|
||||
@ -879,7 +1028,7 @@ minetest.after(0, function()
|
||||
})
|
||||
awards.register_award("awards_builder3", {
|
||||
title = S("Architect"),
|
||||
icon = "awards_house.png^awards_level3.png",
|
||||
icon = "awards_architect.png^awards_level3.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 10000,
|
||||
@ -887,7 +1036,7 @@ minetest.after(0, function()
|
||||
})
|
||||
awards.register_award("awards_builder4", {
|
||||
title = S("Master Architect"),
|
||||
icon = "awards_house.png^awards_level4.png",
|
||||
icon = "awards_master_architect.png^awards_level4.png",
|
||||
trigger = {
|
||||
type = "place",
|
||||
target = 25000,
|
||||
@ -901,7 +1050,7 @@ if minetest.get_modpath("nyancat") then
|
||||
secret = true,
|
||||
title = S("A Cat in a Pop-Tart?!"),
|
||||
description = S("Mine a nyan cat."),
|
||||
icon = "nyancat_front.png",
|
||||
icon = "awards_a_cat_in_a_pop_tart.png",
|
||||
trigger = {
|
||||
type = "dig",
|
||||
node = "nyancat:nyancat",
|
||||
@ -909,3 +1058,53 @@ if minetest.get_modpath("nyancat") then
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("pipeworks") then
|
||||
awards.register_award("award_pipeworks_transporter", {
|
||||
title = S("Item transporter"),
|
||||
description = S("Place 10000 tubes."),
|
||||
difficulty = 0.05,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "pipeworks:tube_1",
|
||||
target = 2000,
|
||||
}
|
||||
})
|
||||
|
||||
awards.register_award("award_pipeworks_automator", {
|
||||
title = S("Factory"),
|
||||
description = S("Place 5 autocrafters."),
|
||||
difficulty = 3,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "pipeworks:autocrafter",
|
||||
target = 5,
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("mesecons") then
|
||||
awards.register_award("awards_mesecons", {
|
||||
title = S("Electical Engineer"),
|
||||
description = S("Place 500 mesecon wires."),
|
||||
difficulty = 0.2,
|
||||
trigger = {
|
||||
type = "place",
|
||||
node = "mesecons:wire_00000000_off",
|
||||
target = 500,
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.get_modpath("basic_materials") then
|
||||
awards.register_award("awards_oil", {
|
||||
title = S("Oil Typhoon"),
|
||||
description = S("Craft 500 times oil extract."),
|
||||
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "basic_materials:oil_extract",
|
||||
target = 500,
|
||||
}
|
||||
})
|
||||
end
|
73
src/chat_commands.lua
Normal file
73
src/chat_commands.lua
Normal file
@ -0,0 +1,73 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
|
||||
local S = awards.get_translator
|
||||
|
||||
minetest.register_privilege("awards_admin", { description = S("Can manage awards of given player") })
|
||||
|
||||
minetest.register_chatcommand("awards", {
|
||||
params = "[c|clear|disable|enable] [player_name]",
|
||||
description = S("Show, clear, disable or enable player's awards"),
|
||||
func = function(name, param)
|
||||
if not minetest.check_player_privs(name, { awards_admin = true }) then
|
||||
return false, S("You need awards_admin privilege!")
|
||||
end
|
||||
local action, playern = param:split(" ")[1], param:split(" ")[2] or name
|
||||
if action == "clear" then
|
||||
awards.clear_player(playern)
|
||||
minetest.chat_send_player(playern,
|
||||
S("All your awards and statistics have been cleared. You can now start again."))
|
||||
minetest.chat_send_player(name, S("All awards and statistics of @1 have been cleared.", playern))
|
||||
elseif action == "disable" then
|
||||
awards.disable(playern)
|
||||
minetest.chat_send_player(playern, S("Your awards are disabled."))
|
||||
minetest.chat_send_player(name, S("You have disabled awards of @1.", playern))
|
||||
elseif action == "enable" then
|
||||
awards.enable(playern)
|
||||
minetest.chat_send_player(playern, S("Your awards are enabled."))
|
||||
minetest.chat_send_player(name, S("You have enabled awards of @1.", playern))
|
||||
elseif action == "c" then
|
||||
awards.show_to(playern, name, nil, true)
|
||||
elseif not action then
|
||||
awards.show_to(name, name, nil, false)
|
||||
else
|
||||
awards.show_to(action, name, nil, true)
|
||||
end
|
||||
|
||||
if (action == "disable" or action == "enable") and minetest.global_exists("sfinv") and not minetest.get_modpath("unified_inventory") then
|
||||
local player = minetest.get_player_by_name(playern)
|
||||
if player then
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("awd", {
|
||||
params = S("<award ID>"),
|
||||
description = S("Show details of an award"),
|
||||
func = function(name, param)
|
||||
local def = awards.registered_awards[param]
|
||||
if def then
|
||||
minetest.chat_send_player(name, string.format("%s: %s", def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(name, S("Award not found."))
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("awpl", {
|
||||
privs = {
|
||||
server = true
|
||||
},
|
||||
params = S("<name>"),
|
||||
description = S("Get the awards statistics for the given player or yourself"),
|
||||
func = function(name, param)
|
||||
if not param or param == "" then
|
||||
param = name
|
||||
end
|
||||
minetest.chat_send_player(name, param)
|
||||
local player = awards.player(param)
|
||||
minetest.chat_send_player(name, dump(player))
|
||||
end
|
||||
})
|
112
src/data.lua
Normal file
112
src/data.lua
Normal file
@ -0,0 +1,112 @@
|
||||
|
||||
local storage = minetest.get_mod_storage()
|
||||
local __player_data
|
||||
|
||||
-- Table Save Load Functions
|
||||
function awards.save()
|
||||
storage:set_string("player_data", minetest.write_json(__player_data))
|
||||
end
|
||||
|
||||
local function convert_data()
|
||||
minetest.log("warning", "Importing awards data from previous version")
|
||||
|
||||
local old_players = __player_data
|
||||
__player_data = {}
|
||||
for name, data in pairs(old_players) do
|
||||
while name.name do
|
||||
name = name.name
|
||||
end
|
||||
data.name = name
|
||||
print("Converting data for " .. name)
|
||||
|
||||
-- Just rename counted
|
||||
local counted = {
|
||||
chats = "chat",
|
||||
deaths = "death",
|
||||
joins = "join",
|
||||
}
|
||||
for from, to in pairs(counted) do
|
||||
data[to] = data[from]
|
||||
data[from] = nil
|
||||
end
|
||||
|
||||
data.death = {
|
||||
unknown = data.death,
|
||||
__total = data.death,
|
||||
}
|
||||
|
||||
-- Convert item db to new format
|
||||
local counted_items = {
|
||||
count = "dig",
|
||||
place = "place",
|
||||
craft = "craft",
|
||||
}
|
||||
for from, to in pairs(counted_items) do
|
||||
local ret = {}
|
||||
|
||||
local count = 0
|
||||
if data[from] then
|
||||
for modname, items in pairs(data[from]) do
|
||||
for itemname, value in pairs(items) do
|
||||
itemname = modname .. ":" .. itemname
|
||||
local key = minetest.registered_aliases[itemname] or itemname
|
||||
ret[key] = value
|
||||
count = count + value
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ret.__total = count
|
||||
data[from] = nil
|
||||
data[to] = ret
|
||||
end
|
||||
|
||||
__player_data[name] = data
|
||||
end
|
||||
end
|
||||
|
||||
function awards.load()
|
||||
local old_save_path = minetest.get_worldpath().."/awards.txt"
|
||||
local file = io.open(old_save_path, "r")
|
||||
if file then
|
||||
local table = minetest.deserialize(file:read("*all"))
|
||||
if type(table) == "table" then
|
||||
__player_data = table
|
||||
convert_data()
|
||||
else
|
||||
__player_data = {}
|
||||
end
|
||||
file:close()
|
||||
os.rename(old_save_path, minetest.get_worldpath().."/awards.bk.txt")
|
||||
awards.save()
|
||||
else
|
||||
local json = storage:get("player_data")
|
||||
__player_data = json and minetest.parse_json(json) or {}
|
||||
end
|
||||
end
|
||||
|
||||
function awards.player(name)
|
||||
assert(type(name) == "string")
|
||||
local data = __player_data[name] or {}
|
||||
__player_data[name] = data
|
||||
|
||||
data.name = data.name or name
|
||||
data.unlocked = data.unlocked or {}
|
||||
return data
|
||||
end
|
||||
|
||||
function awards.player_or_nil(name)
|
||||
return __player_data[name]
|
||||
end
|
||||
|
||||
function awards.enable(name)
|
||||
awards.player(name).disabled = nil
|
||||
end
|
||||
|
||||
function awards.disable(name)
|
||||
awards.player(name).disabled = true
|
||||
end
|
||||
|
||||
function awards.clear_player(name)
|
||||
__player_data[name] = {}
|
||||
end
|
218
src/gui.lua
Normal file
218
src/gui.lua
Normal file
@ -0,0 +1,218 @@
|
||||
-- Copyright (c) 2013-18 rubenwardy. MIT.
|
||||
|
||||
local S = awards.get_translator
|
||||
|
||||
function awards.get_formspec(name, to, sid)
|
||||
local formspec = ""
|
||||
local awards_list = awards.get_award_states(name)
|
||||
|
||||
if #awards_list == 0 then
|
||||
formspec = formspec .. "label[3.9,1.5;"..minetest.formspec_escape(S("Error: No achivements available.")).."]"
|
||||
formspec = formspec .. "button_exit[4.2,2.3;3,1;close;"..minetest.formspec_escape(S("OK")).."]"
|
||||
return formspec
|
||||
end
|
||||
sid = awards_list[sid] and sid or 1
|
||||
|
||||
-- Sidebar
|
||||
local sitem = awards_list[sid]
|
||||
local sdef = sitem.def
|
||||
if sdef and sdef.secret and not sitem.unlocked then
|
||||
formspec = formspec .. "label[1,2.75;"..
|
||||
minetest.formspec_escape(S("(Secret Award)")).."]"..
|
||||
"image[1,0;3,3;awards_unknown.png]"
|
||||
if sdef and sdef.description then
|
||||
formspec = formspec .. "textarea[0.25,3.25;4.8,1.7;;"..
|
||||
minetest.formspec_escape(
|
||||
S("Unlock this award to find out what it is."))..";]"
|
||||
end
|
||||
else
|
||||
local title = sitem.name
|
||||
if sdef and sdef.title then
|
||||
title = sdef.title
|
||||
end
|
||||
local status = "%s"
|
||||
if sitem.unlocked then
|
||||
status = "%s ".. S("(unlocked)")
|
||||
end
|
||||
|
||||
formspec = formspec .. "textarea[0.5,3.1;4.8,1.45;;" ..
|
||||
string.format(status, minetest.formspec_escape(title)) ..
|
||||
";]"
|
||||
|
||||
if sdef and sdef.icon then
|
||||
formspec = formspec .. "image[0.45,0;3.5,3.5;" .. sdef.icon .. "]" -- adjusted values from 0.6,0;3,3
|
||||
end
|
||||
|
||||
if sitem.progress then
|
||||
local barwidth = 3.95
|
||||
local perc = sitem.progress.current / sitem.progress.target
|
||||
local label = sitem.progress.label
|
||||
if perc > 1 then
|
||||
perc = 1
|
||||
end
|
||||
formspec = formspec .. "background[0,8.24;" .. barwidth ..",0.4;awards_progress_gray.png;false]"
|
||||
formspec = formspec .. "background[0,8.24;" .. (barwidth * perc) ..",0.4;awards_progress_green.png;false]"
|
||||
if label then
|
||||
formspec = formspec .. "label[1.6,8.15;" .. minetest.formspec_escape(label) .. "]"
|
||||
end
|
||||
end
|
||||
|
||||
if sdef and sdef.description then
|
||||
formspec = formspec .. "box[-0.05,3.75;3.9,4.2;#000]"
|
||||
formspec = formspec .. "textarea[0.25,3.75;3.9,4.2;;" ..
|
||||
minetest.formspec_escape(sdef.description) .. ";]"
|
||||
end
|
||||
end
|
||||
|
||||
-- Create list box
|
||||
formspec = formspec .. "textlist[4,0;3.8,8.6;awards;"
|
||||
local first = true
|
||||
for _, award in pairs(awards_list) do
|
||||
local def = award.def
|
||||
if def then
|
||||
if not first then
|
||||
formspec = formspec .. ","
|
||||
end
|
||||
first = false
|
||||
|
||||
if def.secret and not award.unlocked then
|
||||
formspec = formspec .. "#707070"..minetest.formspec_escape(S("(Secret Award)"))
|
||||
else
|
||||
local title = award.name
|
||||
if def and def.title then
|
||||
title = def.title
|
||||
end
|
||||
-- title = title .. " [" .. award.score .. "]"
|
||||
if award.unlocked then
|
||||
formspec = formspec .. minetest.formspec_escape(title)
|
||||
elseif award.started then
|
||||
formspec = formspec .. "#c0c0c0".. minetest.formspec_escape(title)
|
||||
else
|
||||
formspec = formspec .. "#a0a0a0".. minetest.formspec_escape(title)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return formspec .. ";"..sid.."]"
|
||||
end
|
||||
|
||||
|
||||
function awards.show_to(name, to, sid, text)
|
||||
if name == "" or name == nil then
|
||||
name = to
|
||||
end
|
||||
local data = awards.player(name)
|
||||
if name == to and data.disabled then
|
||||
minetest.chat_send_player(name, S("You've disabled awards. Type /awards enable to reenable."))
|
||||
return
|
||||
end
|
||||
if text then
|
||||
local awards_list = awards.get_award_states(name)
|
||||
if #awards_list == 0 then
|
||||
minetest.chat_send_player(to, S("Error: No award available."))
|
||||
return
|
||||
elseif not data or not data.unlocked then
|
||||
minetest.chat_send_player(to, S("You have not unlocked any awards."))
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(to, S("@1’s awards:", name))
|
||||
|
||||
for str, _ in pairs(data.unlocked) do
|
||||
local def = awards.registered_awards[str]
|
||||
if def then
|
||||
if def.title then
|
||||
if def.description then
|
||||
minetest.chat_send_player(to, string.format("%s: %s", def.title, def.description))
|
||||
else
|
||||
minetest.chat_send_player(to, def.title)
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(to, str)
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
local deco = ""
|
||||
if minetest.global_exists("default") then
|
||||
deco = default.gui_bg .. default.gui_bg_img
|
||||
end
|
||||
-- Show formspec to user
|
||||
minetest.show_formspec(to,"awards:awards",
|
||||
"size[8,8.6]" .. deco ..
|
||||
awards.get_formspec(name, to, sid))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "awards:awards" then
|
||||
return false
|
||||
end
|
||||
if fields.quit then
|
||||
return true
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
awards.show_to(name, name, event.index, false)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end)
|
||||
|
||||
if minetest.get_modpath("sfinv") then
|
||||
sfinv.register_page("awards:awards", {
|
||||
title = S("Awards"),
|
||||
on_enter = function(self, player, context)
|
||||
context.awards_idx = 1
|
||||
end,
|
||||
is_in_nav = function(self, player, context)
|
||||
local data = awards.player(player:get_player_name())
|
||||
return not data.disabled
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local name = player:get_player_name()
|
||||
return sfinv.make_formspec(player, context,
|
||||
awards.get_formspec(name, name, context.awards_idx),
|
||||
false)
|
||||
end,
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
if fields.awards then
|
||||
local event = minetest.explode_textlist_event(fields.awards)
|
||||
if event.type == "CHG" then
|
||||
context.awards_idx = event.index
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
local function check_and_reshow(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
|
||||
local context = sfinv.get_or_create_context(player)
|
||||
if context.page ~= "awards:awards" then
|
||||
return
|
||||
end
|
||||
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
|
||||
awards.register_on_unlock(check_and_reshow)
|
||||
end
|
||||
|
||||
if minetest.get_modpath("unified_inventory") ~= nil then
|
||||
unified_inventory.register_button("awards", {
|
||||
type = "image",
|
||||
image = "awards_ui_icon.png",
|
||||
tooltip = S("Awards"),
|
||||
action = function(player)
|
||||
local name = player:get_player_name()
|
||||
awards.show_to(name, name, nil, false)
|
||||
end,
|
||||
})
|
||||
end
|
@ -21,6 +21,7 @@ local function format(str, ...)
|
||||
end
|
||||
|
||||
local gettext, ngettext
|
||||
--[[
|
||||
if minetest.get_modpath("intllib") then
|
||||
if intllib.make_gettext_pair then
|
||||
-- New method using gettext.
|
||||
@ -30,7 +31,7 @@ if minetest.get_modpath("intllib") then
|
||||
gettext = intllib.Getter()
|
||||
end
|
||||
end
|
||||
|
||||
--]]
|
||||
-- Fill in missing functions.
|
||||
|
||||
gettext = gettext or function(msgid, ...)
|
@ -14,6 +14,10 @@
|
||||
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
--
|
||||
|
||||
-- Check if a player object is valid for awards.
|
||||
local function player_ok(player)
|
||||
return player and player.is_player and player:is_player() and not player.is_fake_player
|
||||
end
|
||||
|
||||
awards.register_trigger("chat", {
|
||||
type = "counted",
|
||||
@ -22,7 +26,7 @@ awards.register_trigger("chat", {
|
||||
})
|
||||
minetest.register_on_chat_message(function(name, message)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player or string.find(message, "/") then
|
||||
if not player_ok(player) or string.find(message, "/") then
|
||||
return
|
||||
end
|
||||
|
||||
@ -42,7 +46,7 @@ awards.register_trigger("death", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 deaths",
|
||||
auto_description = { "Die once of @2", "Die @1 times of @2" },
|
||||
auto_description_total = { "Die @1 times.", "Mine @1 times" },
|
||||
auto_description_total = { "Die @1 time.", "Die @1 times." },
|
||||
get_key = function(self, def)
|
||||
return def.trigger.reason
|
||||
end,
|
||||
@ -64,10 +68,11 @@ awards.register_trigger("dig", {
|
||||
auto_description_total = { "Mine @1 block.", "Mine @1 blocks." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
end
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_dignode(function(pos, node, player)
|
||||
if not player or not pos or not node then
|
||||
if not player_ok(player) or not pos or not node then
|
||||
return
|
||||
end
|
||||
|
||||
@ -84,15 +89,20 @@ awards.register_trigger("place", {
|
||||
auto_description_total = { "Place @1 block.", "Place @1 blocks." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.node] or def.trigger.node
|
||||
end
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_placenode(function(pos, node, player)
|
||||
if not player or not pos or not node then
|
||||
if not player_ok(player) or not pos or not node then
|
||||
return
|
||||
end
|
||||
|
||||
local node_name = node.name
|
||||
node_name = minetest.registered_aliases[node_name] or node_name
|
||||
|
||||
if string.match(node_name, "default:torch_") then -- NALC: fix torch name change on wall place
|
||||
node_name = "default:torch"
|
||||
end
|
||||
awards.notify_place(player, node_name)
|
||||
end)
|
||||
|
||||
@ -101,37 +111,39 @@ awards.register_trigger("craft", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 crafted",
|
||||
auto_description = { "Craft: @2", "Craft: @1×@2" },
|
||||
auto_description_total = { "Craft @1 item", "Craft @1 items." },
|
||||
auto_description_total = { "Craft @1 item.", "Craft @1 items." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
end
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
if not player or itemstack:is_empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = itemstack:get_name()
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
end)
|
||||
--minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||
-- if not player_ok(player) or itemstack:is_empty() then
|
||||
-- return
|
||||
-- end
|
||||
--
|
||||
-- local itemname = itemstack:get_name()
|
||||
-- itemname = minetest.registered_aliases[itemname] or itemname
|
||||
-- awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
--end)
|
||||
|
||||
|
||||
awards.register_trigger("eat", {
|
||||
type = "counted_key",
|
||||
progress = "@1/@2 eaten",
|
||||
auto_description = { "Eat @2", "Eat @1×@2" },
|
||||
auto_description_total = { "Eat @1 item", "Eat @1 items." },
|
||||
auto_description_total = { "Eat @1 item.", "Eat @1 items." },
|
||||
get_key = function(self, def)
|
||||
return minetest.registered_aliases[def.trigger.item] or def.trigger.item
|
||||
end
|
||||
end,
|
||||
key_is_item = true,
|
||||
})
|
||||
minetest.register_on_item_eat(function(_, _, itemstack, player, _)
|
||||
if not player or itemstack:is_empty() then
|
||||
if not player_ok(player) or itemstack:is_empty() then
|
||||
return
|
||||
end
|
||||
|
||||
local itemname = itemstack:get_name()
|
||||
itemname = minetest.registered_aliases[itemname] or itemname
|
||||
awards.notify_craft(player, itemname, itemstack:get_count())
|
||||
awards.notify_eat(player, itemname)
|
||||
end)
|
BIN
textures/_Gimp/awards_Pyromaniac.xcf
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textures/_Gimp/awards_Pyromaniac.xcf
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textures/_Gimp/awards_a_cat_in_a_pop_tart.xcf
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textures/_Gimp/awards_a_cat_in_a_pop_tart.xcf
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textures/_Gimp/awards_architect.xcf
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textures/_Gimp/awards_architect.xcf
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textures/_Gimp/awards_aspiring_farmer.xcf
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textures/_Gimp/awards_aspiring_farmer.xcf
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textures/_Gimp/awards_backpacker.xcf
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textures/_Gimp/awards_baker.xcf
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textures/_Gimp/awards_baker.xcf
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textures/_Gimp/awards_banker.xcf
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textures/_Gimp/awards_banker.xcf
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textures/_Gimp/awards_bricker.xcf
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textures/_Gimp/awards_bricker.xcf
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textures/_Gimp/awards_build_a_cave.xcf
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textures/_Gimp/awards_build_a_cave.xcf
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textures/_Gimp/awards_builder.xcf
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textures/_Gimp/awards_builder.xcf
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textures/_Gimp/awards_castorama.xcf
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textures/_Gimp/awards_castorama.xcf
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textures/_Gimp/awards_crafter_of_sticks.xcf
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textures/_Gimp/awards_crafter_of_sticks.xcf
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textures/_Gimp/awards_dandelions_are_yellow.xcf
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textures/_Gimp/awards_dandelions_are_yellow.xcf
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textures/_Gimp/awards_desert_discoverer.xcf
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textures/_Gimp/awards_desert_discoverer.xcf
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textures/_Gimp/awards_desert_dweller.xcf
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textures/_Gimp/awards_desert_dweller.xcf
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textures/_Gimp/awards_engineer.xcf
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textures/_Gimp/awards_engineer.xcf
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textures/_Gimp/awards_far_lands.xcf
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textures/_Gimp/awards_far_lands.xcf
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textures/_Gimp/awards_farming_skills_acquired.xcf
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textures/_Gimp/awards_farming_skills_acquired.xcf
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textures/_Gimp/awards_field_worker.xcf
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textures/_Gimp/awards_field_worker.xcf
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textures/_Gimp/awards_filthy_rich.xcf
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textures/_Gimp/awards_filthy_rich.xcf
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textures/_Gimp/awards_firefighter.xcf
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textures/_Gimp/awards_firefighter.xcf
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textures/_Gimp/awards_first_day_in_the_woods.xcf
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textures/_Gimp/awards_first_day_in_the_woods.xcf
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textures/_Gimp/awards_first_gold_find.xcf
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textures/_Gimp/awards_first_gold_find.xcf
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BIN
textures/_Gimp/awards_first_mese_find.xcf
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textures/_Gimp/awards_first_mese_find.xcf
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BIN
textures/_Gimp/awards_fortress.xcf
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textures/_Gimp/awards_fortress.xcf
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textures/_Gimp/awards_geraniums_are_blue.xcf
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textures/_Gimp/awards_geraniums_are_blue.xcf
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BIN
textures/_Gimp/awards_girls_best_friend.xcf
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BIN
textures/_Gimp/awards_girls_best_friend.xcf
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BIN
textures/_Gimp/awards_glacier_discoverer.xcf
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textures/_Gimp/awards_glacier_discoverer.xcf
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BIN
textures/_Gimp/awards_glasser.xcf
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textures/_Gimp/awards_glasser.xcf
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textures/_Gimp/awards_gold_rush.xcf
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textures/_Gimp/awards_gold_rush.xcf
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textures/_Gimp/awards_grasslands_discoverer.xcf
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textures/_Gimp/awards_grasslands_discoverer.xcf
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textures/_Gimp/awards_hardened_miner.xcf
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textures/_Gimp/awards_hardened_miner.xcf
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textures/_Gimp/awards_hardest_block_on_earth.xcf
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textures/_Gimp/awards_hardest_block_on_earth.xcf
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textures/_Gimp/awards_hotelier.xcf
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textures/_Gimp/awards_hotelier.xcf
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textures/_Gimp/awards_house_of_obsidian.xcf
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textures/_Gimp/awards_house_of_obsidian.xcf
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textures/_Gimp/awards_in_the_dungeon.xcf
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textures/_Gimp/awards_in_the_dungeon.xcf
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textures/_Gimp/awards_industrial_age.xcf
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textures/_Gimp/awards_industrial_age.xcf
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textures/_Gimp/awards_jungle_discoverer.xcf
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textures/_Gimp/awards_jungle_discoverer.xcf
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textures/_Gimp/awards_junglebaby.xcf
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textures/_Gimp/awards_junglebaby.xcf
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textures/_Gimp/awards_jungleman.xcf
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textures/_Gimp/awards_jungleman.xcf
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textures/_Gimp/awards_lava_and_water.xcf
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textures/_Gimp/awards_lava_and_water.xcf
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textures/_Gimp/awards_lava_miner.xcf
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textures/_Gimp/awards_lava_miner.xcf
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textures/_Gimp/awards_level1.xcf
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textures/_Gimp/awards_level1.xcf
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textures/_Gimp/awards_level2.xcf
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textures/_Gimp/awards_level2.xcf
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textures/_Gimp/awards_level3.xcf
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textures/_Gimp/awards_level3.xcf
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textures/_Gimp/awards_level4.xcf
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textures/_Gimp/awards_level4.xcf
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textures/_Gimp/awards_level5.xcf
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textures/_Gimp/awards_level5.xcf
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textures/_Gimp/awards_level6.xcf
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textures/_Gimp/awards_level6.xcf
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textures/_Gimp/awards_level7.xcf
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textures/_Gimp/awards_level7.xcf
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textures/_Gimp/awards_light_it_up.xcf
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textures/_Gimp/awards_light_it_up.xcf
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textures/_Gimp/awards_little_library.xcf
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textures/_Gimp/awards_little_library.xcf
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textures/_Gimp/awards_long_ladder.xcf
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textures/_Gimp/awards_long_ladder.xcf
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textures/_Gimp/awards_lumberjack.xcf
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textures/_Gimp/awards_lumberjack.xcf
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textures/_Gimp/awards_marchand_de_sable.xcf
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textures/_Gimp/awards_marchand_de_sable.xcf
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textures/_Gimp/awards_master_architect.xcf
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textures/_Gimp/awards_master_architect.xcf
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textures/_Gimp/awards_master_miner.xcf
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textures/_Gimp/awards_master_miner.xcf
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textures/_Gimp/awards_mese_mastery.xcf
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textures/_Gimp/awards_mese_mastery.xcf
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textures/_Gimp/awards_mini_miner.xcf
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textures/_Gimp/awards_mini_miner.xcf
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textures/_Gimp/awards_mushroom_lover.xcf
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textures/_Gimp/awards_mushroom_lover.xcf
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textures/_Gimp/awards_obsessed_with_obsidian.xcf
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textures/_Gimp/awards_obsessed_with_obsidian.xcf
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textures/_Gimp/awards_on_the_way.xcf
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textures/_Gimp/awards_on_the_way.xcf
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textures/_Gimp/awards_outpost.xcf
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textures/_Gimp/awards_outpost.xcf
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textures/_Gimp/awards_pharaoh.xcf
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textures/_Gimp/awards_pharaoh.xcf
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textures/_Gimp/awards_professional_lumberjack.xcf
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textures/_Gimp/awards_professional_lumberjack.xcf
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textures/_Gimp/awards_really_well_lit.xcf
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textures/_Gimp/awards_really_well_lit.xcf
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textures/_Gimp/awards_roses_are_red.xcf
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textures/_Gimp/awards_roses_are_red.xcf
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textures/_Gimp/awards_saint_maclou.xcf
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textures/_Gimp/awards_saint_maclou.xcf
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textures/_Gimp/awards_sam_the_trapper.xcf
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textures/_Gimp/awards_sam_the_trapper.xcf
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textures/_Gimp/awards_savannah_discoverer.xcf
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textures/_Gimp/awards_savannah_discoverer.xcf
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textures/_Gimp/awards_semi_pro_lumberjack.xcf
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textures/_Gimp/awards_semi_pro_lumberjack.xcf
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textures/_Gimp/awards_smelter.xcf
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textures/_Gimp/awards_smelter.xcf
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textures/_Gimp/awards_tasty_mushrooms.xcf
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textures/_Gimp/awards_tasty_mushrooms.xcf
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textures/_Gimp/awards_template.xcf
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textures/_Gimp/awards_template.xcf
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textures/_Gimp/awards_treasurer.xcf
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textures/_Gimp/awards_treasurer.xcf
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textures/_Gimp/awards_ui_icon.xcf
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textures/_Gimp/awards_ui_icon.xcf
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textures/_Gimp/awards_underground_mushroom_farmer.xcf
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textures/_Gimp/awards_underground_mushroom_farmer.xcf
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Reference in New Issue
Block a user