bakedclay/init.lua

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-- Baked Clay (0.4) by TenPlus1
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local clay = {}
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clay.dyes = {
{"white", "White", "basecolor_white"},
{"grey", "Grey", "basecolor_grey"},
{"black", "Black", "basecolor_black"},
{"red", "Red", "basecolor_red"},
{"yellow", "Yellow", "basecolor_yellow"},
{"green", "Green", "basecolor_green"},
{"cyan", "Cyan", "basecolor_cyan"},
{"blue", "Blue", "basecolor_blue"},
{"magenta", "Magenta", "basecolor_magenta"},
{"orange", "Orange", "excolor_orange"},
{"violet", "Violet", "excolor_violet"},
{"brown", "Brown", "unicolor_dark_orange"},
{"pink", "Pink", "unicolor_light_red"},
{"dark_grey", "Dark Grey", "unicolor_darkgrey"},
{"dark_green", "Dark Green", "unicolor_dark_green"},
}
minetest.register_craft({
type = "cooking",
output = "bakedclay:white",
recipe = "default:clay",
})
for _, row in ipairs(clay.dyes) do
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-- node definition
minetest.register_node("bakedclay:" .. row[1], {
description = row[2] .. " Baked Clay",
tiles = {"baked_clay_" .. row[1] ..".png"},
groups = {cracky=3, bakedclay=1},
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sounds = default.node_sound_stone_defaults(),
})
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-- craft from dye and white clay
minetest.register_craft({
type = "shapeless",
output = "bakedclay:" .. row[1],
recipe = {"group:dye," .. row[3], "group:bakedclay"},
})
-- register stair and slab
stairs.register_stair_and_slab("bakedclay_".. row[1], "bakedclay:".. row[1],
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{cracky=3},
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{"baked_clay_" .. row[1] .. ".png"},
"Baked Clay " .. row[2] .. " Stair",
"Baked Clay " .. row[2] .. " Slab",
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default.node_sound_stone_defaults())
end
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-- register a few extra dye colour options
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minetest.register_craft( {
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type = "shapeless",
output = "dye:dark_grey 3",
recipe = {
"dye:black", "dye:black", "dye:white",
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},
})
minetest.register_craft( {
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type = "shapeless",
output = "dye:grey 3",
recipe = {
"dye:black", "dye:white", "dye:white",
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},
})
minetest.register_craft( {
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type = "shapeless",
output = "dye:green 4",
recipe = {
"default:cactus",
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},
})
minetest.register_craft( {
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type = "shapeless",
output = "dye:black 4",
recipe = {
"default:coal_lump",
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},
})