tidy code

This commit is contained in:
tenplus1
2024-07-28 10:23:10 +01:00
parent edc74e1583
commit 313e54cf69
3 changed files with 68 additions and 64 deletions

View File

@ -1,6 +1,10 @@
-- translation support
local S = minetest.get_translator("bakedclay")
-- new flowers
local flowers = {
{"delphinium", S("Blue Delphinium"),
{-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
@ -15,8 +19,8 @@ local flowers = {
{-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}}
}
-- register some new flowers to fill in missing dye colours
-- flower registration (borrowed from default game)
-- helper function
local function add_simple_flower(name, desc, box, f_groups)
f_groups.snappy = 3
@ -41,11 +45,14 @@ local function add_simple_flower(name, desc, box, f_groups)
})
end
-- register new flowers to fill in missing dye colours
for _,item in pairs(flowers) do
add_simple_flower(unpack(item))
end
-- add new flowers to mapgen
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
@ -118,7 +125,8 @@ minetest.register_decoration({
num_spawn_by = 1
})
-- flowerpot mod
-- flowerpot mod support
if minetest.get_modpath("flowerpot") then
flowerpot.register_node("bakedclay:delphinium")
flowerpot.register_node("bakedclay:thistle")