forked from mtcontrib/bakedclay
added 4x lucky blocks
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@ -14,3 +14,5 @@ Changelog:
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- 0.3 - Added Stairs and Slabs for each colour
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- 0.3 - Added Stairs and Slabs for each colour
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- 0.2 - Any colour of baked clay can be re-dyed into another colour
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- 0.2 - Any colour of baked clay can be re-dyed into another colour
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- 0.1 - Initial Release
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- 0.1 - Initial Release
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Lucky Blocks: 4
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@ -1,2 +1,3 @@
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default
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default
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stairs
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stairs
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lucky_block?
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16
init.lua
16
init.lua
@ -221,4 +221,20 @@ minetest.register_decoration({
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num_spawn_by = 1,
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num_spawn_by = 1,
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})
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})
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-- add lucky blocks
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if minetest.get_modpath("lucky_block") then
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local p = "bakedclay:"
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lucky_block:add_blocks({
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{"dro", {"bakedclay:"}, 10, true},
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{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 0},
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{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
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p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
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p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 0, true},
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{"dro", {p.."delphinium", p.."lazarus", p.."mannagrass"}, 6},
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})
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end
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print ("[MOD] Baked Clay loaded")
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print ("[MOD] Baked Clay loaded")
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