forked from mtcontrib/bakedclay
225 lines
5.0 KiB
Lua
225 lines
5.0 KiB
Lua
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-- Baked Clay by TenPlus1
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local clay = {
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{"white", "White"},
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{"grey", "Grey"},
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{"black", "Black"},
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{"red", "Red"},
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{"yellow", "Yellow"},
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{"green", "Green"},
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{"cyan", "Cyan"},
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{"blue", "Blue"},
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{"magenta", "Magenta"},
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{"orange", "Orange"},
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{"violet", "Violet"},
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{"brown", "Brown"},
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{"pink", "Pink"},
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{"dark_grey", "Dark Grey"},
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{"dark_green", "Dark Green"},
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}
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for _, clay in pairs(clay) do
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-- node definition
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minetest.register_node("bakedclay:" .. clay[1], {
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description = clay[2] .. " Baked Clay",
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tiles = {"baked_clay_" .. clay[1] ..".png"},
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groups = {cracky = 3, bakedclay = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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-- craft from dye and any baked clay
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minetest.register_craft({
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output = "bakedclay:" .. clay[1] .. " 8",
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recipe = {
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{"group:bakedclay", "group:bakedclay", "group:bakedclay"},
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{"group:bakedclay", "dye:" .. clay[1], "group:bakedclay"},
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{"group:bakedclay", "group:bakedclay", "group:bakedclay"}
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},
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})
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-- register stairsplus stairs if found
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if minetest.global_exists("stairsplus") then
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stairsplus:register_all("bakedclay", clay[1], "bakedclay:" .. clay[1], {
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description = clay[2] .. " Baked Clay",
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tiles = {"baked_clay_" .. clay[1] .. ".png"},
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groups = {cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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-- register stair and slab (unless stairs redo active)
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elseif stairs and not stairs.mod then
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stairs.register_stair_and_slab("bakedclay_".. clay[1], "bakedclay:".. clay[1],
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{cracky = 3},
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{"baked_clay_" .. clay[1] .. ".png"},
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clay[2] .. " Baked Clay Stair",
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clay[2] .. " Baked Clay Slab",
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default.node_sound_stone_defaults())
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end
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end
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-- cook clay block into white baked clay
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minetest.register_craft({
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type = "cooking",
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output = "bakedclay:white",
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recipe = "default:clay",
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})
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-- register a few extra dye colour options
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:dark_grey 3",
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recipe = {"dye:black", "dye:black", "dye:white"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:grey 3",
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recipe = {"dye:black", "dye:white", "dye:white"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:green 4",
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recipe = {"default:cactus"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:black 4",
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recipe = {"default:coal_lump"}
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "dye:brown 4",
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recipe = {"default:dry_shrub"}
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})
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-- register some new flowers to fill in missing dye colours
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-- flower registration (borrowed from default game)
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local function add_simple_flower(name, desc, box, f_groups)
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f_groups.snappy = 3
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f_groups.flower = 1
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f_groups.flora = 1
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f_groups.attached_node = 1
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minetest.register_node("bakedclay:" .. name, {
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description = desc,
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drawtype = "plantlike",
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waving = 1,
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tiles = {"baked_clay_" .. name .. ".png"},
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inventory_image = "baked_clay_" .. name .. ".png",
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wield_image = "baked_clay_" .. name .. ".png",
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sunlight_propagates = true,
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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stack_max = 99,
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groups = f_groups,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = box
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}
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})
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end
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local flowers = {
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{"delphinium", "Blue Delphinium", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_cyan = 1}},
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{"thistle", "Thistle", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_magenta = 1}},
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{"lazarus", "Lazarus Bell", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_pink = 1}},
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{"mannagrass", "Reed Mannagrass", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_dark_green = 1}},
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}
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for _,item in pairs(flowers) do
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add_simple_flower(unpack(item))
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end
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-- mapgen for new flowers
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.004,
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spread = {x = 100, y = 100, z = 100},
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seed = 7133,
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octaves = 3,
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persist = 0.6
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},
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y_min = 10,
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y_max = 90,
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decoration = "bakedclay:delphinium",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.004,
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spread = {x = 100, y = 100, z = 100},
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seed = 7134,
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octaves = 3,
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persist = 0.6
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},
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y_min = 15,
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y_max = 90,
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decoration = "bakedclay:thistle",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.01,
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spread = {x = 100, y = 100, z = 100},
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seed = 7135,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 90,
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decoration = "bakedclay:lazarus",
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spawn_by = "default:jungletree",
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num_spawn_by = 1,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:sand"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.009,
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spread = {x = 100, y = 100, z = 100},
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seed = 7136,
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octaves = 3,
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persist = 0.6
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},
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y_min = 1,
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y_max = 15,
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decoration = "bakedclay:mannagrass",
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spawn_by = "group:water",
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num_spawn_by = 1,
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})
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print ("[MOD] Baked Clay loaded")
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