forked from mtcontrib/banners
Refactoring
This commit is contained in:
parent
9fd7e579db
commit
03745ff814
78
crafts.lua
Normal file
78
crafts.lua
Normal file
@ -0,0 +1,78 @@
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-- craft recipes
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minetest.register_craft( -- wooden flag pole
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{
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output = "banners:wooden_pole 1",
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recipe = {
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{"", "", "default:stick"},
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{"", "default:stick", ""},
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{"default:stick", "", ""}
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}
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}
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)
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minetest.register_craft( -- steel flag pole
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{
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output = "banners:steel_pole 1",
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recipe = {
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{"", "", "default:steel_ingot"},
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{"", "default:steel_ingot", ""},
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{"default:steel_ingot", "", ""}
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}
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}
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)
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minetest.register_craft( -- wooden flag support base
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{
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output = "banners:wooden_base 1",
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recipe = {
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{"", "default:stick", ""},
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{"default:stick", "", "default:stick"},
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{"group:wood", "group:wood", "group:wood"}
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}
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}
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)
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minetest.register_craft( -- steel support
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{
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output = "banners:steel_base",
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recipe = {
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{"", "default:steel_ingot", ""},
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{"default:steel_ingot", "", "default:steel_ingot"},
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{"", "default:steelblock", ""}
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}
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}
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)
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minetest.register_craft( -- banner sheet
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{
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output = "banners:banner_sheet 1",
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recipe = {
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{"", "", ""},
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{"farming:cotton", "farming:cotton", "farming:cotton"},
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{"farming:cotton", "farming:cotton", "farming:cotton"}
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}
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}
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)
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minetest.register_craft( -- wooden support
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{
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output = "banners:wooden_banner 1",
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recipe = {
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{"", "banners:banner_sheet", ""},
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{"", "banners:wooden_pole", ""},
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{"", "banners:wooden_base", ""}
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}
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}
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)
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minetest.register_craft( -- steel support
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{
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output = "banners:steel_banner 1",
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recipe = {
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{"", "banners:banner_sheet", ""},
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{"", "banners:steel_pole", ""},
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{"", "banners:steel_base", ""}
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}
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}
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)
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336
init.lua
336
init.lua
@ -35,84 +35,86 @@ banners.colors = {
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"brown", "darkbrown"
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"brown", "darkbrown"
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}
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}
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banners.base_transform = ({texture = "bg_white.png", mask="mask_background.png"})
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banners.base_transform = ({texture = "bg_white.png",
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mask="mask_background.png"})
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banners.creation_form_func = function(state)
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-- helper functions
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state.update_player_inv = function(self)
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local player = minetest.get_player_by_name(self.player)
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local newbanner = player:get_wielded_item()
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newbanner:set_metadata(state.banner:get_transform_string())
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player:set_wielded_item(newbanner)
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end
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state.update_preview = function(self)
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self:get("banner_preview"):setImage(self.banner:get_transform_string())
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self:get("color_indicator"):setImage(self.current_color)
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end
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state.update_all = function(self)
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self:update_preview()
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self:update_player_inv()
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end
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-- initialize with empty banner
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state.banner = banners.Banner:new(nil)
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state.banner:push_transform(banners.base_transform)
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state.current_color = "bg_white.png"
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state:size(20,10)
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state:image(3, 0.4, 4, 2, "banner_preview", nil)
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state:image(2.4, 0.8, 0.7, 0.7, "color_indicator", state.current_color)
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state:update_all()
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-- color indicator
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-- undo button
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state:button(0.5, 0.3, 2, 1, "undo", "Undo"):click(function(self, state)
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if #state.banner.transforms > 1 then
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state.banner:pop_transform()
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state:update_all()
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end
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end)
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-- delete button
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state:button(0.5, 1.3, 2, 1, "delete", "Delete"):click(function(self, state)
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state.banner.transforms = {banners.base_transform}
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state:update_all()
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end)
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-- add banners colors
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local x = 7
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local y = .3
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for i in ipairs(banners.colors) do
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local b = state:button(x, y, 1, 1, banners.colors[i], "")
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b:setImage("bg_"..banners.colors[i]..".png")
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b:click(function(self, state)
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state.current_color = "bg_"..self.name..".png"
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state:update_preview()
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-- todo: update masks or something
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end
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)
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x = x + 1
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if x > 19 then
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y = y + 1
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x = 7
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end
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end
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-- add banners buttons
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local x = 1
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local y = 3
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for i in ipairs(banners.masks) do
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local b = state:button(x, y, 2, 1, banners.masks[i], "")
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b:setImage(banners.masks[i]..".png")
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b:click(function(self, state)
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state.banner:push_transform({texture=state.current_color, mask=self.name..".png"})
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state:update_all()
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end
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)
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x = x + 2
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if x > 17.5 then
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y = y + 1
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x = 1
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end
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end
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return true
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end
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banners.creation_form = smartfs.create("banners:banner_creation",
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banners.creation_form = smartfs.create("banners:banner_creation",
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function(state)
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banners.creation_form_func);
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-- helper functions
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state.update_player_inv = function(self)
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local player = minetest.get_player_by_name(self.player)
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local newbanner = player:get_wielded_item()
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newbanner:set_metadata(state.banner:get_transform_string())
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player:set_wielded_item(newbanner)
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end
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state.update_preview = function(self)
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self:get("banner_preview"):setImage(self.banner:get_transform_string())
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self:get("color_indicator"):setImage(self.current_color)
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end
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state.update_all = function(self)
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self:update_preview()
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self:update_player_inv()
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end
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-- initialize with empty banner
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state.banner = banners.Banner:new(nil)
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state.banner:push_transform(banners.base_transform)
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state.current_color = "bg_white.png"
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state:size(20,10)
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state:image(3, 0.4, 4, 2, "banner_preview", nil)
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state:image(2.4, 0.8, 0.7, 0.7, "color_indicator", state.current_color)
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state:update_all()
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-- color indicator
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-- undo button
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state:button(0.5, 0.3, 2, 1, "undo", "Undo"):click(function(self, state)
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if #state.banner.transforms > 1 then
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state.banner:pop_transform()
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state:update_all()
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end
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end)
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-- delete button
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state:button(0.5, 1.3, 2, 1, "delete", "Delete"):click(function(self, state)
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state.banner.transforms = {banners.base_transform}
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state:update_all()
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end)
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-- add banners colors
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local x = 7
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local y = .3
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for i in ipairs(banners.colors) do
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local b = state:button(x, y, 1, 1, banners.colors[i], "")
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b:setImage("bg_"..banners.colors[i]..".png")
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b:click(function(self, state)
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state.current_color = "bg_"..self.name..".png"
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state:update_preview()
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-- todo: update masks or something
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end
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)
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x = x + 1
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if x > 19 then
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y = y + 1
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x = 7
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end
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end
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-- add banners buttons
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local x = 1
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local y = 3
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for i in ipairs(banners.masks) do
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local b = state:button(x, y, 2, 1, banners.masks[i], "")
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b:setImage(banners.masks[i]..".png")
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b:click(function(self, state)
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state.banner:push_transform({texture=state.current_color, mask=self.name..".png"})
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state:update_all()
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end
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)
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x = x + 2
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if x > 17.5 then
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y = y + 1
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x = 1
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end
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end
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return true
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end
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)
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-- banner definition
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-- banner definition
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@ -181,61 +183,6 @@ banners.banner_after_place = function (pos, player, itemstack, pointed_thing)
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minetest.add_entity(pos, "banners:banner_ent")
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minetest.add_entity(pos, "banners:banner_ent")
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end
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end
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-- da wooden banner
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minetest.register_node("banners:wooden_banner",
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{
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drawtype = "mesh",
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mesh = "banner_support.x",
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tiles = {"banner_support.png"},
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description = "Wooden banner",
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groups = {choppy=2, dig_immediate=2},
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diggable = true,
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stack_max = 1,
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paramtype="light",
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paramtype2="facedir",
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after_place_node = function (pos, player, itemstack, pointed_thing)
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banners.banner_after_place(pos, player, itemstack, pointed_thing)
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end,
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on_destruct = function(pos)
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banners.banner_on_destruct(pos)
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end,
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on_use = function(i, p, pt)
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banners.banner_on_use(i, p, pt)
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end,
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on_dig = function(pos, n, p)
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banners.banner_on_dig(pos, n, p)
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end
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}
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)
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-- steel banner
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minetest.register_node("banners:steel_banner",
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{
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drawtype = "mesh",
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mesh = "banner_support.x",
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tiles = {"steel_support.png"},
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description = "Steel banner",
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groups = {cracky=2},
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diggable = true,
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stack_max = 1,
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paramtype = "light",
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paramtype2 = "facedir",
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after_place_node = function (pos, player, itemstack, pointed_thing)
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banners.banner_after_place(pos, player, itemstack, pointed_thing)
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end,
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on_destruct = function(pos)
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banners.banner_on_destruct(pos)
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end,
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on_use = function(i, p, pt)
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banners.banner_on_use(i, p, pt)
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end,
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on_dig = function(pos, n, p)
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banners.banner_on_dig(pos, n, p)
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end
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}
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)
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-- banner entity
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-- banner entity
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local set_banner_texture
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local set_banner_texture
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set_banner_texture = function (obj, texture)
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set_banner_texture = function (obj, texture)
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@ -273,130 +220,11 @@ minetest.register_entity("banners:banner_ent",
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}
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}
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)
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)
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-- items
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minetest.register_craftitem("banners:banner_sheet",
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{
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groups = {},
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description = "Banner sheet",
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inventory_image = "banner_sheet.png",
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stack_max = 1,
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metadata = "",
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}
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)
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minetest.register_craftitem("banners:wooden_pole",
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{
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groups = {},
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description = "Wooden pole",
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inventory_image = "wooden_pole.png"
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}
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)
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minetest.register_craftitem("banners:wooden_base",
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{
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groups = {},
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description = "Wooden base",
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inventory_image = "wooden_base.png"
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}
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)
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minetest.register_craftitem("banners:steel_pole",
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{
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groups = {},
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description = "Steel pole",
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inventory_image = "steel_pole.png"
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}
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)
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minetest.register_craftitem("banners:steel_base",
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{
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groups = {},
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description = "Steel base",
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inventory_image = "steel_base.png"
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}
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)
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-- craft recipes
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minetest.register_craft( -- wooden flag pole
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{
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output = "banners:wooden_pole 1",
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recipe = {
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{"", "", "default:stick"},
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{"", "default:stick", ""},
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{"default:stick", "", ""}
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}
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}
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)
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minetest.register_craft( -- steel flag pole
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{
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output = "banners:steel_pole 1",
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recipe = {
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{"", "", "default:steel_ingot"},
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{"", "default:steel_ingot", ""},
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{"default:steel_ingot", "", ""}
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}
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}
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)
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minetest.register_craft( -- wooden flag support base
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{
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output = "banners:wooden_base 1",
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recipe = {
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{"", "default:stick", ""},
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{"default:stick", "", "default:stick"},
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{"group:wood", "group:wood", "group:wood"}
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}
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}
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)
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minetest.register_craft( -- steel support
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{
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output = "banners:steel_base",
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recipe = {
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{"", "default:steel_ingot", ""},
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{"default:steel_ingot", "", "default:steel_ingot"},
|
|
||||||
{"", "default:steelblock", ""}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
minetest.register_craft( -- banner sheet
|
|
||||||
{
|
|
||||||
output = "banners:banner_sheet 1",
|
|
||||||
recipe = {
|
|
||||||
{"", "", ""},
|
|
||||||
{"farming:cotton", "farming:cotton", "farming:cotton"},
|
|
||||||
{"farming:cotton", "farming:cotton", "farming:cotton"}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
minetest.register_craft( -- wooden support
|
|
||||||
{
|
|
||||||
output = "banners:wooden_banner 1",
|
|
||||||
recipe = {
|
|
||||||
{"", "banners:banner_sheet", ""},
|
|
||||||
{"", "banners:wooden_pole", ""},
|
|
||||||
{"", "banners:wooden_base", ""}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
minetest.register_craft( -- steel support
|
|
||||||
{
|
|
||||||
output = "banners:steel_banner 1",
|
|
||||||
recipe = {
|
|
||||||
{"", "banners:banner_sheet", ""},
|
|
||||||
{"", "banners:steel_pole", ""},
|
|
||||||
{"", "banners:steel_base", ""}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
)
|
|
||||||
|
|
||||||
if minetest.get_modpath("factions") then
|
if minetest.get_modpath("factions") then
|
||||||
dofile(minetest.get_modpath("banners").."/factions.lua")
|
dofile(minetest.get_modpath("banners").."/factions.lua")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
dofile(minetest.get_modpath("banners").."/items.lua")
|
||||||
|
dofile(minetest.get_modpath("banners").."/nodes.lua")
|
||||||
|
dofile(minetest.get_modpath("banners").."/crafts.lua")
|
||||||
|
|
||||||
|
45
items.lua
Normal file
45
items.lua
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
|
||||||
|
|
||||||
|
-- items
|
||||||
|
|
||||||
|
minetest.register_craftitem("banners:banner_sheet",
|
||||||
|
{
|
||||||
|
groups = {},
|
||||||
|
description = "Banner sheet",
|
||||||
|
inventory_image = "banner_sheet.png",
|
||||||
|
stack_max = 1,
|
||||||
|
metadata = "",
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
minetest.register_craftitem("banners:wooden_pole",
|
||||||
|
{
|
||||||
|
groups = {},
|
||||||
|
description = "Wooden pole",
|
||||||
|
inventory_image = "wooden_pole.png"
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
minetest.register_craftitem("banners:wooden_base",
|
||||||
|
{
|
||||||
|
groups = {},
|
||||||
|
description = "Wooden base",
|
||||||
|
inventory_image = "wooden_base.png"
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
minetest.register_craftitem("banners:steel_pole",
|
||||||
|
{
|
||||||
|
groups = {},
|
||||||
|
description = "Steel pole",
|
||||||
|
inventory_image = "steel_pole.png"
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
minetest.register_craftitem("banners:steel_base",
|
||||||
|
{
|
||||||
|
groups = {},
|
||||||
|
description = "Steel base",
|
||||||
|
inventory_image = "steel_base.png"
|
||||||
|
}
|
||||||
|
)
|
55
nodes.lua
Normal file
55
nodes.lua
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
-- da wooden banner
|
||||||
|
minetest.register_node("banners:wooden_banner",
|
||||||
|
{
|
||||||
|
drawtype = "mesh",
|
||||||
|
mesh = "banner_support.x",
|
||||||
|
tiles = {"banner_support.png"},
|
||||||
|
description = "Wooden banner",
|
||||||
|
groups = {choppy=2, dig_immediate=2},
|
||||||
|
diggable = true,
|
||||||
|
stack_max = 1,
|
||||||
|
paramtype="light",
|
||||||
|
paramtype2="facedir",
|
||||||
|
after_place_node = function (pos, player, itemstack, pointed_thing)
|
||||||
|
banners.banner_after_place(pos, player, itemstack, pointed_thing)
|
||||||
|
end,
|
||||||
|
on_destruct = function(pos)
|
||||||
|
banners.banner_on_destruct(pos)
|
||||||
|
end,
|
||||||
|
on_use = function(i, p, pt)
|
||||||
|
banners.banner_on_use(i, p, pt)
|
||||||
|
end,
|
||||||
|
on_dig = function(pos, n, p)
|
||||||
|
banners.banner_on_dig(pos, n, p)
|
||||||
|
end
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
-- steel banner
|
||||||
|
minetest.register_node("banners:steel_banner",
|
||||||
|
{
|
||||||
|
drawtype = "mesh",
|
||||||
|
mesh = "banner_support.x",
|
||||||
|
tiles = {"steel_support.png"},
|
||||||
|
description = "Steel banner",
|
||||||
|
groups = {cracky=2},
|
||||||
|
diggable = true,
|
||||||
|
stack_max = 1,
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
after_place_node = function (pos, player, itemstack, pointed_thing)
|
||||||
|
banners.banner_after_place(pos, player, itemstack, pointed_thing)
|
||||||
|
end,
|
||||||
|
on_destruct = function(pos)
|
||||||
|
banners.banner_on_destruct(pos)
|
||||||
|
end,
|
||||||
|
on_use = function(i, p, pt)
|
||||||
|
banners.banner_on_use(i, p, pt)
|
||||||
|
end,
|
||||||
|
on_dig = function(pos, n, p)
|
||||||
|
banners.banner_on_dig(pos, n, p)
|
||||||
|
end
|
||||||
|
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
Loading…
Reference in New Issue
Block a user