use signs_lib's standard wood and steel signs sound defs

This commit is contained in:
Vanessa Dannenberg 2019-09-14 18:00:00 -04:00
parent f55c39acae
commit a0b8560101

View File

@ -95,6 +95,7 @@ for _, onpole in ipairs({"", "_onpole"}) do
inventory_image = "basic_signs_sign_wall_locked_inv.png",
wield_image = "basic_signs_sign_wall_locked_inv.png",
groups = wood_groups,
sounds = signs_lib.standard_wood_sign_sounds,
default_color = "0",
on_rightclick = signs_lib.construct_sign,
on_construct = signs_lib.construct_sign,
@ -145,6 +146,7 @@ for _, onpole in ipairs({"", "_onpole"}) do
inventory_image = "basic_signs_steel_"..color[1].."_inv.png",
wield_image = "basic_signs_steel_"..color[1].."_inv.png",
groups = steel_groups,
sounds = signs_lib.standard_steel_sign_sounds,
default_color = color[3],
on_rightclick = signs_lib.construct_sign,
on_construct = signs_lib.construct_sign,
@ -197,6 +199,7 @@ minetest.register_node("basic_signs:yard_sign", {
inventory_image = "default_sign_wood.png",
wield_image = "default_sign_wood.png",
groups = nci_wood_groups,
sounds = signs_lib.standard_wood_sign_sounds,
default_color = "0",
on_rightclick = signs_lib.construct_sign,
on_construct = signs_lib.construct_sign,
@ -242,6 +245,7 @@ minetest.register_node("basic_signs:hanging_sign", {
inventory_image = "default_sign_wood.png",
wield_image = "default_sign_wood.png",
groups = nci_wood_groups,
sounds = signs_lib.standard_wood_sign_sounds,
default_color = "0",
on_rightclick = signs_lib.construct_sign,
on_construct = signs_lib.construct_sign,