bonemeal/README.md

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minetest mod Bonemeal
=====================
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FARM mod that helps and featured the farming to quickly grow samplings, crops, grass, etc
Information
-----------
Bonemeal is crushed from bones found in dirt or by using player bones, Mulch is
made from a tree trunk surrounded by leaves and Fertiliser is a mix of both,
each of which can be used to quickly grow saplings, crops and grass/decoration,
papyrus on top of dirt and cactus on sand.
Support for ethereal saplings/crops, farming redo crops and moretrees saplings are included.
![](screenshot.jpg)
## Technical info
This mod is named `bonemeal` and must be installed with such name.
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This mod adds four new items into the game, bones which can be dug from normal
dirt which can be cooked into bonemeal, mulch which is is crafted using a tree
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and 8x leaves, and fertiliser which is a mixture of them both.
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Each item can be used on saplings and crops for a chance to grow them quicker
as well as dirt which will generate random grass, flowers or whichever
decoration is registered.
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Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger
the item, the more chance of growing saplings in low light, making crops sprout
quicker or simply decorate a larger area with grass and flowers.
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#### Dependencies
Dependencies: default
Optional Dependencies: farming, ethereal, moretrees, lucky_block, moretrees, flowers, dye, ferns, dryplants, df_trees, df_farming, df_primordial_items, everness
Lucky Blocks: 6
#### API
The [`api.txt`](api.txt) document shows how to add your own saplings,
crops and grasses to the list by using one of the 3 commands included and
the [`mod.lua`](mod.lua) file gives you many examples by using some of the
popular mods available.
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https://forum.minetest.net/viewtopic.php?f=9&t=16446
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#### Nodes
| Node name | description | notes |
| ----------------------- | ------------ | --------------------------------------------------- |
| bonemeal:mulch | Mulch | fertilizer to make grow plants and seeds faster |
| bonemeal:bonemeal | Bone Meal | 2 x fertilizer to make grow plants and seeds faster |
| bonemeal:fertiliser | Fertiliser | 3 x fertilizer to make grow plants and seeds faster |
| bonemeal:bone | Bone | cook to made fertilizers, found into dirt rarelly |
| bone:bone | Player bones | cook to made fertilizers, found into dirt rarelly |
| bonemeal:gelatin_powder | Gelatin Powder | made from bones |
#### Crafts
* bonemeal:gelatin_powder 4
```
{"group:bone", "group:bone", "group:bone"},
{"bucket:bucket_water", "bucket:bucket_water", "bucket:bucket_water"},
{"bucket:bucket_water", "default:torch", "bucket:bucket_water"}
```
* bonemeal:bonemeal 2
```
{{"group:bone"}}
```
* bonemeal:bonemeal 4
```
{{"bones:bones"}}
```
* bonemeal:bonemeal 2
```
{{"default:coral_skeleton"}}
```
* bonemeal:mulch 4
```
{"group:tree", "group:leaves", "group:leaves"},
{"group:leaves", "group:leaves", "group:leaves"},
{"group:leaves", "group:leaves", "group:leaves"}
```
* bonemeal:mulch
```
{"group:seed", "group:seed", "group:seed"},
{"group:seed", "group:seed", "group:seed"},
{"group:seed", "group:seed", "group:seed"}
```
* fertiliser 2
```
{{"bonemeal:bonemeal", "bonemeal:mulch"}}
```
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## Changelog
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#### Version 0.1
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* Initial release
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#### Version 0.2
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* Added global `on_use` function for bonemeal growth
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#### Version 0.3
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* Added strength to `on_use` global for new items (mulch and fertiliser)
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#### Version 0.4
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* Added `Intllib` support and `fr.txt` file for French translation.
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#### Version 0.5
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* Added support for default bush and acacia bush saplings
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#### Version 0.6
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* Using newer functions. This means Minetest 0.4.16 and above needed to run
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#### Version 0.7
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* Can be used on papyrus and cactus now
* Added coral recipe
* API addition
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#### Version 0.8
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* Added support for farming redo's new garlic
* Added pepper and onion crops
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#### Version 0.9
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* Added support for farming redo's pea and beetroot crops
* Checks for `place_param`
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#### Version 1.0
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* `add_deco()` now adds to existing item list while `set_deco()` replaces item
list (thanks `h-v-smacker`)
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#### Version 1.1
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* Added `{can_bonemeal=1}` group for special nodes
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#### Version 1.2
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* Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and
emergent jungle tree saplings, additional flowers and pine bush sapling
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#### Version 1.3
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* Added ability to craft dye from mulch, bonemeal and fertiliser (thanks
`orbea`)
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#### Version 1.4
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* Added support for fern saplings from `plantlife` mod (thanks `nixnoxus`)
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#### Version 1.5
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* Added support for farming redo's asparagus, eggplant, spinach
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#### Version 1.6
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* Added helper function for position and protection check
* Added ginger support
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* Added moretrees poplar sapling
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#### Version 1.7
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* Added farming redo's barley, hemp, rye, oat, mint, sunflower, rice seeds
* Added Everness saplings
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* Update readme (thanks mckaygerhard)
* Recipe changes, player bones craft into 2x bones, bones must be cooked to
give bonemeal
## LICENSE
Licence: Code is MIT, Media is CC0
(c) Tenplus1