forked from mtcontrib/bonemeal
		
	api addition, cactus+papyrus growth, coral recipe
This commit is contained in:
		| @@ -26,5 +26,6 @@ Changelog: | |||||||
| - 0.4 - Added Intllib support and fr.txt file | - 0.4 - Added Intllib support and fr.txt file | ||||||
| - 0.5 - Added support for default bush and acacia bush saplings | - 0.5 - Added support for default bush and acacia bush saplings | ||||||
| - 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run | - 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run | ||||||
|  | - 0.7 - Can be used on papyrus and cactus now, added coral recipe, api addition | ||||||
|  |  | ||||||
| Lucky Blocks: 5 | Lucky Blocks: 5 | ||||||
|   | |||||||
							
								
								
									
										3
									
								
								api.txt
									
									
									
									
									
								
							
							
						
						
									
										3
									
								
								api.txt
									
									
									
									
									
								
							| @@ -57,13 +57,14 @@ bonemeal:add_deco({"default:dirt_with_dry_grass", {"default:dry_grass_1", ""}, | |||||||
| Global ON_USE Function | Global ON_USE Function | ||||||
| ---------------------- | ---------------------- | ||||||
|  |  | ||||||
| bonemeal:on_use(pos, strength) | bonemeal:on_use(pos, strength, node) | ||||||
|  |  | ||||||
| This function can be called from other mods to grow plants using alternative | This function can be called from other mods to grow plants using alternative | ||||||
| bonemeal items and have the same effect. | bonemeal items and have the same effect. | ||||||
|  |  | ||||||
|   {pos} is the location to apply growing |   {pos} is the location to apply growing | ||||||
|   {strength} is how strong to grow [low of 1 to high of 4] |   {strength} is how strong to grow [low of 1 to high of 4] | ||||||
|  |   {node} is the node at pos, but can be left nil to get_node itself | ||||||
|  |  | ||||||
| Note: Higher strength items require lower light levels, and a strength of 4 | Note: Higher strength items require lower light levels, and a strength of 4 | ||||||
| needs no light at all. | needs no light at all. | ||||||
|   | |||||||
							
								
								
									
										29
									
								
								init.lua
									
									
									
									
									
								
							
							
						
						
									
										29
									
								
								init.lua
									
									
									
									
									
								
							| @@ -294,10 +294,10 @@ end | |||||||
|  |  | ||||||
|  |  | ||||||
| -- global on_use function for bonemeal | -- global on_use function for bonemeal | ||||||
| function bonemeal:on_use(pos, strength) | function bonemeal:on_use(pos, strength, node) | ||||||
|  |  | ||||||
| 	-- get node pointed at | 	-- get node pointed at | ||||||
| 	local node = minetest.get_node(pos) | 	local node = node or minetest.get_node(pos) | ||||||
|  |  | ||||||
| 	-- return if nothing there | 	-- return if nothing there | ||||||
| 	if node.name == "ignore" then | 	if node.name == "ignore" then | ||||||
| @@ -305,10 +305,25 @@ function bonemeal:on_use(pos, strength) | |||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	-- make sure strength is between 1 and 4 | 	-- make sure strength is between 1 and 4 | ||||||
| 	strength = strength or 2 | 	strength = strength or 1 | ||||||
| 	strength = math.max(strength, 1) | 	strength = math.max(strength, 1) | ||||||
| 	strength = math.min(strength, 4) | 	strength = math.min(strength, 4) | ||||||
|  |  | ||||||
|  | 	-- papyrus and cactus | ||||||
|  | 	if node.name == "default:papyrus" then | ||||||
|  |  | ||||||
|  | 		default.grow_papyrus(pos, node) | ||||||
|  | 		particle_effect(pos) | ||||||
|  |  | ||||||
|  | 		return | ||||||
|  | 	elseif node.name == "default:cactus" then | ||||||
|  |  | ||||||
|  | 		default.grow_cactus(pos, node) | ||||||
|  | 		particle_effect(pos) | ||||||
|  |  | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
| 	-- grow grass and flowers | 	-- grow grass and flowers | ||||||
| 	if minetest.get_item_group(node.name, "soil") > 0 | 	if minetest.get_item_group(node.name, "soil") > 0 | ||||||
| 	or minetest.get_item_group(node.name, "sand") > 0 then | 	or minetest.get_item_group(node.name, "sand") > 0 then | ||||||
| @@ -449,6 +464,13 @@ minetest.register_craft({ | |||||||
| 	recipe = {"bones:bones"}, | 	recipe = {"bones:bones"}, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | -- bonemeal (from coral skeleton) | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "shapeless", | ||||||
|  | 	output = "bonemeal:bonemeal 2", | ||||||
|  | 	recipe = {"default:coral_skeleton"}, | ||||||
|  | }) | ||||||
|  |  | ||||||
| -- mulch | -- mulch | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "shapeless", | 	type = "shapeless", | ||||||
| @@ -487,6 +509,7 @@ minetest.override_item("default:dirt", { | |||||||
|  |  | ||||||
| -- add support for other mods | -- add support for other mods | ||||||
| local path = minetest.get_modpath("bonemeal") | local path = minetest.get_modpath("bonemeal") | ||||||
|  |  | ||||||
| dofile(path .. "/mods.lua") | dofile(path .. "/mods.lua") | ||||||
| dofile(path .. "/lucky_block.lua") | dofile(path .. "/lucky_block.lua") | ||||||
|  |  | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user