forked from mtcontrib/bonemeal
		
	api addition, cactus+papyrus growth, coral recipe
This commit is contained in:
		| @@ -26,5 +26,6 @@ Changelog: | ||||
| - 0.4 - Added Intllib support and fr.txt file | ||||
| - 0.5 - Added support for default bush and acacia bush saplings | ||||
| - 0.6 - Using newer functions, Minetest 0.4.16 and above needed to run | ||||
| - 0.7 - Can be used on papyrus and cactus now, added coral recipe, api addition | ||||
|  | ||||
| Lucky Blocks: 5 | ||||
|   | ||||
							
								
								
									
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							| @@ -57,13 +57,14 @@ bonemeal:add_deco({"default:dirt_with_dry_grass", {"default:dry_grass_1", ""}, | ||||
| Global ON_USE Function | ||||
| ---------------------- | ||||
|  | ||||
| bonemeal:on_use(pos, strength) | ||||
| bonemeal:on_use(pos, strength, node) | ||||
|  | ||||
| This function can be called from other mods to grow plants using alternative | ||||
| bonemeal items and have the same effect. | ||||
|  | ||||
|   {pos} is the location to apply growing | ||||
|   {strength} is how strong to grow [low of 1 to high of 4] | ||||
|   {node} is the node at pos, but can be left nil to get_node itself | ||||
|  | ||||
| Note: Higher strength items require lower light levels, and a strength of 4 | ||||
| needs no light at all. | ||||
|   | ||||
							
								
								
									
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							| @@ -294,10 +294,10 @@ end | ||||
|  | ||||
|  | ||||
| -- global on_use function for bonemeal | ||||
| function bonemeal:on_use(pos, strength) | ||||
| function bonemeal:on_use(pos, strength, node) | ||||
|  | ||||
| 	-- get node pointed at | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local node = node or minetest.get_node(pos) | ||||
|  | ||||
| 	-- return if nothing there | ||||
| 	if node.name == "ignore" then | ||||
| @@ -305,10 +305,25 @@ function bonemeal:on_use(pos, strength) | ||||
| 	end | ||||
|  | ||||
| 	-- make sure strength is between 1 and 4 | ||||
| 	strength = strength or 2 | ||||
| 	strength = strength or 1 | ||||
| 	strength = math.max(strength, 1) | ||||
| 	strength = math.min(strength, 4) | ||||
|  | ||||
| 	-- papyrus and cactus | ||||
| 	if node.name == "default:papyrus" then | ||||
|  | ||||
| 		default.grow_papyrus(pos, node) | ||||
| 		particle_effect(pos) | ||||
|  | ||||
| 		return | ||||
| 	elseif node.name == "default:cactus" then | ||||
|  | ||||
| 		default.grow_cactus(pos, node) | ||||
| 		particle_effect(pos) | ||||
|  | ||||
| 		return | ||||
| 	end | ||||
|  | ||||
| 	-- grow grass and flowers | ||||
| 	if minetest.get_item_group(node.name, "soil") > 0 | ||||
| 	or minetest.get_item_group(node.name, "sand") > 0 then | ||||
| @@ -449,6 +464,13 @@ minetest.register_craft({ | ||||
| 	recipe = {"bones:bones"}, | ||||
| }) | ||||
|  | ||||
| -- bonemeal (from coral skeleton) | ||||
| minetest.register_craft({ | ||||
| 	type = "shapeless", | ||||
| 	output = "bonemeal:bonemeal 2", | ||||
| 	recipe = {"default:coral_skeleton"}, | ||||
| }) | ||||
|  | ||||
| -- mulch | ||||
| minetest.register_craft({ | ||||
| 	type = "shapeless", | ||||
| @@ -487,6 +509,7 @@ minetest.override_item("default:dirt", { | ||||
|  | ||||
| -- add support for other mods | ||||
| local path = minetest.get_modpath("bonemeal") | ||||
|  | ||||
| dofile(path .. "/mods.lua") | ||||
| dofile(path .. "/lucky_block.lua") | ||||
|  | ||||
|   | ||||
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