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9 Commits

Author SHA1 Message Date
afc6d7ef12 Merge remote-tracking branch 'upstream/master' 2020-08-30 12:51:47 +02:00
tenplus1
130fffbf97 mt5.x translations added/updated (thanks dacmot) 2020-08-30 08:12:21 +01:00
b604ca39da Merge remote-tracking branch 'upstream/master' 2020-08-04 20:48:01 +02:00
tenplus1
a5a4798aed rename creative check function 2020-08-03 20:27:47 +01:00
97f4b11110 Merge remote-tracking branch 'upstream/master' 2020-07-17 22:45:16 +02:00
TenPlus1
ebbec592bf fix loaded translations 2020-07-08 21:10:36 +01:00
TenPlus1
19df0b4036 add locales for minetest 5.x translation 2020-07-08 21:06:13 +01:00
TenPlus1
e6eaea544c update translation check, added spanish and italian locale 2020-07-08 14:05:34 +01:00
TenPlus1
e4a0a9bfe9 add cabbage support 2020-07-01 19:23:47 +01:00
10 changed files with 62 additions and 11 deletions

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@@ -6,12 +6,13 @@ local min, max, random = math.min, math.max, math.random
-- Load support for intllib.
local S, NS = dofile(path .. "/intllib.lua")
local S = minetest.get_translator and minetest.get_translator("bonemeal") or
dofile(path .. "/intllib.lua")
-- creative check
local creative_mode_cache = minetest.settings:get_bool("creative_mode")
function is_creative(name)
function bonemeal.is_creative(name)
return creative_mode_cache or minetest.check_player_privs(name, {creative = true})
end
@@ -494,7 +495,7 @@ minetest.register_craftitem("bonemeal:mulch", {
end
-- take item if not in creative
if not is_creative(user:get_player_name()) then
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end
@@ -524,7 +525,7 @@ minetest.register_craftitem("bonemeal:bonemeal", {
end
-- take item if not in creative
if not is_creative(user:get_player_name()) then
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end
@@ -554,7 +555,7 @@ minetest.register_craftitem("bonemeal:fertiliser", {
end
-- take item if not in creative
if not is_creative(user:get_player_name()) then
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end

7
locale/bonemeal.en.tr Normal file
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@@ -0,0 +1,7 @@
# textdomain:bonemeal
#[MOD] bonemeal loaded=
#Bone=
#Bone Meal=
#Fertiliser=
#Gelatin Powder=
#Mulch=

7
locale/bonemeal.es.tr Normal file
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@@ -0,0 +1,7 @@
# textdomain:bonemeal
[MOD] bonemeal loaded=[MOD] bonemeal cargado
Bone=Hueso
Bone Meal=Comida de hueso
Fertiliser=Fertilizante
#Gelatin Powder=
Mulch=Mantillo

7
locale/bonemeal.fr.tr Normal file
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@@ -0,0 +1,7 @@
# textdomain:bonemeal
[MOD] bonemeal loaded=[MOD] bonemeal chargé
Bone=Os
Bone Meal=Poudre d'os
Fertiliser=Engrais
Gelatin Powder=Poudre de gélatine
Mulch=Paillis

7
locale/bonemeal.it.tr Normal file
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@@ -0,0 +1,7 @@
# textdomain:bonemeal
[MOD] bonemeal loaded=[MOD] bonemeal caricata
Bone=Ossa
Bone Meal=Pasto osseo
Fertiliser=Fertilizzante
#Gelatin Powder=
Mulch=Pacciame

7
locale/bonemeal.ru.tr Normal file
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@@ -0,0 +1,7 @@
# textdomain:bonemeal
[MOD] bonemeal loaded=[MOD] костная мука загружена
Bone=Кость
Bone Meal=Костная Мука
Fertiliser=Удобрение
#Gelatin Powder=
Mulch=Мульча

7
locale/es.txt Normal file
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@@ -0,0 +1,7 @@
# init.lua
Mulch = Mantillo
Bone Meal = Comida de hueso
Fertiliser = Fertilizante
Bone = Hueso
[MOD] bonemeal loaded = [MOD] bonemeal cargado

7
locale/it.txt Normal file
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@@ -0,0 +1,7 @@
# init.lua
Mulch = Pacciame
Bone Meal = Pasto osseo
Fertiliser = Fertilizzante
Bone = Ossa
[MOD] bonemeal loaded = [MOD] bonemeal caricata

View File

@@ -1,7 +1,7 @@
# init.lua
Mulch =
Bone Meal =
Fertiliser =
Bone =
[bonemeal] loaded =
Mulch =
Bone Meal =
Fertiliser =
Bone =
[MOD] bonemeal loaded =

View File

@@ -39,7 +39,8 @@ if farming and farming.mod and farming.mod == "redo" then
{"farming:rye_", 8},
{"farming:oat_", 8},
{"farming:rice_", 8},
{"farming:mint_", 4}
{"farming:mint_", 4},
{"farming:cabbage_", 6}
})
end