Disable debugging messages

This commit is contained in:
sys4-fr 2017-04-30 18:41:41 +02:00
parent 9aa8c2436f
commit ba7f352909
1 changed files with 19 additions and 19 deletions

View File

@ -110,7 +110,7 @@ function camera:on_step(dtime)
-- Calculate pitch and yaw if target_look_position defined -- Calculate pitch and yaw if target_look_position defined
if target_look_position then if target_look_position then
local vec_pos = vector.subtract(target_look_position, pos) local vec_pos = vector.subtract(target_look_position, pos)
print("vec_pos "..dump(vec_pos)) --print("vec_pos "..dump(vec_pos))
-- Pitch -- Pitch
local opp = vec_pos.y local opp = vec_pos.y
@ -132,48 +132,48 @@ function camera:on_step(dtime)
local yaw = opp/adj local yaw = opp/adj
if math.abs(vec_pos.x) > math.abs(vec_pos.z) then if math.abs(vec_pos.x) > math.abs(vec_pos.z) then
print("INVINVINVINVINVINVINVINVINVINV") --print("INVINVINVINVINVINVINVINVINVINV")
yaw = adj/opp yaw = adj/opp
if adj < 0 and opp < 0 then if adj < 0 and opp < 0 then
print("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!") --print("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!")
yaw = yaw + math.pi/2 yaw = yaw + math.pi/2
end end
if adj > 0 and opp > 0 then if adj > 0 and opp > 0 then
print("++++++++++++++++++++++++++++++!!!!!!") --print("++++++++++++++++++++++++++++++!!!!!!")
yaw = yaw + math.pi + math.pi/2 yaw = yaw + math.pi + math.pi/2
end end
if yaw < 0 then if yaw < 0 then
print("BBBBBBBBBBBBBBBBBBBBBBBBBBBBBB!!!!!!") --print("BBBBBBBBBBBBBBBBBBBBBBBBBBBBBB!!!!!!")
if opp > 0 then if opp > 0 then
print("OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0") --print("OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0")
yaw = math.pi + math.pi/2 + yaw yaw = math.pi + math.pi/2 + yaw
else else
print("OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 ") --print("OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 ")
yaw = math.pi/2 + yaw yaw = math.pi/2 + yaw
end end
end end
else else
print("NORMNORMNORMNORMNORMNORMNORMNORMNORM!!!!!!") --print("NORMNORMNORMNORMNORMNORMNORMNORMNORM!!!!!!")
if adj < 0 and opp < 0 then if adj < 0 and opp < 0 then
print("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!") --print("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!")
yaw = yaw - math.pi yaw = yaw - math.pi
end end
if adj > 0 and opp > 0 then if adj > 0 and opp > 0 then
print("++++++++++++++++++++++++++++++!!!!!!") --print("++++++++++++++++++++++++++++++!!!!!!")
yaw = math.pi*2 - yaw yaw = math.pi*2 - yaw
end end
if yaw < 0 then if yaw < 0 then
print("BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB!!!!!!") --print("BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB!!!!!!")
if opp > 0 then if opp > 0 then
print("OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0") --print("OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0 OPP>0")
yaw = math.pi - yaw yaw = math.pi - yaw
else else
print("OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 ") --print("OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 OPP<0 ")
yaw = math.pi*2 - yaw yaw = math.pi*2 - yaw
end end
end end
@ -193,12 +193,12 @@ function camera:on_step(dtime)
-- Modify yaw and pitch to match driver (player) -- Modify yaw and pitch to match driver (player)
self.object:set_look_pitch(self.driver:get_look_pitch()) self.object:set_look_pitch(self.driver:get_look_pitch())
self.object:set_look_yaw(self.driver:get_look_yaw()) self.object:set_look_yaw(self.driver:get_look_yaw())
print("look pitch "..dump(self.driver:get_look_pitch())) --print("look pitch "..dump(self.driver:get_look_pitch()))
print("look vertical "..dump(self.driver:get_look_vertical())) --print("look vertical "..dump(self.driver:get_look_vertical()))
print("look yaw "..dump(self.driver:get_look_yaw())) --print("look yaw "..dump(self.driver:get_look_yaw()))
print("look horizontal "..dump(self.driver:get_look_horizontal())) --print("look horizontal "..dump(self.driver:get_look_horizontal()))
print("velocity "..dump(self.object:getvelocity())) --print("velocity "..dump(self.object:getvelocity()))
print("look dir "..dump(dir)) --print("look dir "..dump(dir))
-- Get controls -- Get controls
local ctrl = self.driver:get_player_control() local ctrl = self.driver:get_player_control()