Refactor audio out of api.lua

This commit is contained in:
Hugues Ross 2020-06-10 07:02:46 -04:00
parent 43406ded7e
commit 51ef36c50c
6 changed files with 29 additions and 25 deletions

10
audio.lua Normal file
View File

@ -0,0 +1,10 @@
local audio = {
-- Play a feedback sound localized on the given player
-- sound: The sound to play
-- player: The player who triggered the sound
play_feedback = function(sound, player)
minetest.sound_play(sound, { pos=player:get_pos(), max_hear_distance=5 }, true);
end
};
return audio;

View File

@ -1,4 +1,4 @@
local chunk, map_formspec = ...;
local chunk, audio, map_formspec = ...;
local MAXINT = 2147483647;
@ -29,7 +29,7 @@ minetest.register_chatcommand("map", {
scale = 1;
end
cartographer.map_sound("cartographer_open_map", player);
audio.play_feedback("cartographer_open_map", player);
minetest.show_formspec(name, "map", map_formspec.from_coords(math.floor((player_x / scale) + 0.5), math.floor((player_z / scale) + 0.5), 40, 40, detail, scale, true));
end,
})

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@ -49,12 +49,13 @@ local marker_lookup = {};
-- Includes
local skin = loadfile(modpath .. "/skin_api.lua") ();
local gui = loadfile(modpath .. "/formspec.lua") ();
local audio = loadfile(modpath .. "/audio.lua") ();
local scanner = loadfile(modpath .. "/scanner.lua") (map_data, chunk);
loadfile(modpath .. "/map_api.lua") (map_data, chunk, scanner, biome_lookup, marker_lookup);
local map_formspec = loadfile(modpath .. "/map_formspec.lua") (map_data, gui, skin);
loadfile(modpath .. "/items.lua") (chunk, marker_lookup, gui, skin, map_formspec);
loadfile(modpath .. "/commands.lua") (chunk, map_formspec);
loadfile(modpath .. "/table.lua") (gui, skin);
loadfile(modpath .. "/items.lua") (chunk, marker_lookup, gui, skin, audio, map_formspec);
loadfile(modpath .. "/commands.lua") (chunk, audio, map_formspec);
loadfile(modpath .. "/table.lua") (gui, skin, audio);
cartographer.skin = skin;

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@ -1,4 +1,4 @@
local chunk, marker_lookup, gui, skin, map_formspec = ...;
local chunk, marker_lookup, gui, skin, audio, map_formspec = ...;
-- The list of players looking at maps, and the map IDs that they're looking at
local player_maps = {};
@ -248,7 +248,7 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
local player_x, player_z = map:to_coordinates(pos.x, pos.z);
map:set_marker(player_x, player_z, marker);
cartographer.map_sound("cartographer_write", player);
audio.play_feedback("cartographer_write", player);
show_map_id_formspec(map.id, pos.x, pos.z, player:get_player_name(), data.page);
elseif k == "prev_button" then
show_map_id_formspec(map.id, pos.x, pos.z, player:get_player_name(), data.height_mode, data.page - 1);
@ -317,7 +317,7 @@ minetest.register_node("cartographer:map", {
-- pos: The position of the node
-- player: The player that right-clicked the node
on_rightclick = function(pos, _, player)
cartographer.map_sound("cartographer_open_map", player);
audio.play_feedback("cartographer_open_map", player);
show_map_meta(minetest.get_meta(pos), player);
end,
@ -326,7 +326,7 @@ minetest.register_node("cartographer:map", {
-- stack: The itemstack
-- player: The player that used the item
on_use = function(stack, player)
cartographer.map_sound("cartographer_open_map", player);
audio.play_feedback("cartographer_open_map", player);
show_map_meta(stack:get_meta(), player);
return stack;
end,

View File

@ -261,10 +261,3 @@ function cartographer.get_marker_texture(id, detail)
return nil;
end
-- Play a feedback sound localized on the given player
-- sound: The sound to play
-- player: The player who triggered the sound
function cartographer.map_sound(sound, player)
minetest.sound_play(sound, { pos=player:get_pos(), max_hear_distance=5 }, true);
end

View File

@ -1,4 +1,4 @@
local gui, gui_skin = ...;
local gui, gui_skin, audio = ...;
local MAP_SIZE = 40;
local SCALE_SMALL = 1;
@ -728,7 +728,7 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
inv:set_stack("output", 1, stack);
end
cartographer.map_sound("cartographer_write", player);
audio.play_feedback("cartographer_write", player);
end
elseif fields["copy"] then
local cost = get_copy_material_cost(meta);
@ -736,7 +736,7 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
meta:set_int("paper", meta:get_int("paper") - cost.paper);
meta:set_int("pigment", meta:get_int("pigment") - cost.pigment);
cartographer.map_sound("cartographer_write", player);
audio.play_feedback("cartographer_write", player);
local inv = meta:get_inventory();
inv:set_stack("copy_output", 1, cartographer.copy_map_item(inv:get_stack("copy_input", 1)));
@ -759,13 +759,13 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
meta:set_int("scale", SCALE_HUGE);
elseif fields["tab1"] then
player_tables[player:get_player_name()].tab = 1;
cartographer.map_sound("cartographer_turn_page", player);
audio.play_feedback("cartographer_turn_page", player);
elseif fields["tab2"] then
player_tables[player:get_player_name()].tab = 2;
cartographer.map_sound("cartographer_turn_page", player);
audio.play_feedback("cartographer_turn_page", player);
elseif fields["tab3"] then
player_tables[player:get_player_name()].tab = 3;
cartographer.map_sound("cartographer_turn_page", player);
audio.play_feedback("cartographer_turn_page", player);
end
if not fields["quit"] then
@ -864,7 +864,7 @@ minetest.register_node("cartographer:simple_table", {
tab = 1,
};
cartographer.map_sound("cartographer_open_map", player);
audio.play_feedback("cartographer_open_map", player);
table_formspec(player:get_player_name())
end,
@ -904,7 +904,7 @@ minetest.register_node("cartographer:standard_table", {
tab = 1,
};
cartographer.map_sound("cartographer_open_map", player);
audio.play_feedback("cartographer_open_map", player);
table_formspec(player:get_player_name())
end,
@ -944,7 +944,7 @@ minetest.register_node("cartographer:advanced_table", {
tab = 1,
};
cartographer.map_sound("cartographer_open_map", player);
audio.play_feedback("cartographer_open_map", player);
table_formspec(player:get_player_name())
end,