Refactor out global variable 'data'
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@ -27,7 +27,7 @@ minetest.register_chatcommand("map", {
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end
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cartographer.map_sound("cartographer_open_map", player);
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minetest.show_formspec(name, "map", cartographer.get_map_formspec(data, math.floor((player_x / scale) + 0.5), math.floor((player_z / scale) + 0.5), 40, 40, detail, scale, true));
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minetest.show_formspec(name, "map", cartographer.get_map_formspec(math.floor((player_x / scale) + 0.5), math.floor((player_z / scale) + 0.5), 40, 40, detail, scale, true));
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end,
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})
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20
init.lua
20
init.lua
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@ -20,14 +20,14 @@ if _cartographer.next_map_id == 0 then
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_cartographer.next_map_id = 1;
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end
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data = {
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local map_data = {
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generated = minetest.deserialize(mod_storage:get_string("map")) or {},
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}
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local function save()
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mod_storage:set_string("maps", minetest.serialize(_cartographer.maps));
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mod_storage:set_int("next_map_id", _cartographer.next_map_id);
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mod_storage:set_string("map", minetest.serialize(data.generated));
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mod_storage:set_string("map", minetest.serialize(map_data.generated));
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end
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minetest.register_on_shutdown(save);
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minetest.register_on_leaveplayer(save);
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@ -50,11 +50,11 @@ end
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local modpath = minetest.get_modpath("cartographer");
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-- Includes
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dofile(modpath .. "/commands.lua");
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dofile(modpath .. "/scanner.lua");
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dofile(modpath .. "/skin_api.lua");
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dofile(modpath .. "/map_api.lua");
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dofile(modpath .. "/map_formspec.lua");
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dofile(modpath .. "/marker_formspec.lua");
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dofile(modpath .. "/items.lua");
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dofile(modpath .. "/table.lua");
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loadfile(modpath .. "/skin_api.lua") ();
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loadfile(modpath .. "/scanner.lua") (map_data);
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loadfile(modpath .. "/map_api.lua") ();
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loadfile(modpath .. "/items.lua") ();
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loadfile(modpath .. "/marker_formspec.lua") ();
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loadfile(modpath .. "/map_formspec.lua") (map_data);
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loadfile(modpath .. "/commands.lua") ();
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loadfile(modpath .. "/table.lua") ();
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@ -19,7 +19,7 @@ local function show_map_id_formspec(id, player_x, player_z, player_name, height_
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local map = cartographer.get_map(id);
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player_x, player_z = cartographer.to_map_coordinates(map, player_x, player_z)
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local formspec, formspec_width, formspec_height = cartographer.get_map_formspec_map(data, map, player_x, player_z, height_mode);
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local formspec, formspec_width, formspec_height = cartographer.get_map_formspec_map(map, player_x, player_z, height_mode);
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if #_cartographer.marker_lookup > 0 then
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formspec = formspec .. string.format("style_type[button,image_button,label;noclip=true] container[%f,1.0]", formspec_width - 0.01)
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.. _cartographer.generate_marker_formspec(cartographer.get_marker(map, player_x, player_z), map.detail, marker_page or 1, cartographer.skin.marker_bg, cartographer.skin.marker_button)
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@ -1,3 +1,8 @@
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-- Arguments
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-- map_data: The cartographer map data table
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local map_data = ...;
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-- Constants
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local TILE_SIZE = 0.25;
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local TILE_OFFSET = 0.24; -- Slightly smaller than TILE_SIZE. We overlap tiles slightly to minimize seams
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@ -49,7 +54,6 @@ local function unknown_biome_tile(x, y, detail, variant)
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end
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-- Generate formspec markup for a given map
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-- data: The mapping data
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-- x: The X position of the map (in map coordinates)
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-- y: The Z position of the map (in map coordinates)
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-- w: The width of the map (in map coordinates)
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@ -64,13 +68,13 @@ end
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-- (Optional) user: userdata passed to the is_visible/get_marker callbacks
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--
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-- Returns a formspec string
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local function generate_map(data, x, y, w, h, player_x, player_y, detail, map_scale, height_mode, is_visible, get_marker, user)
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local function generate_map(x, y, w, h, player_x, player_y, detail, map_scale, height_mode, is_visible, get_marker, user)
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local str = "";
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local noise = PerlinNoiseMap(MAP_NOISE, { x=w + 1, y=h + 1, z=1}):get_2d_map({ x=x, y=y});
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for i = x,x + w,1 do
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local fx = (i - x) * TILE_OFFSET;
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local column = data.generated[i * map_scale];
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local column = map_data.generated[i * map_scale];
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for j = y + h,y,-1 do
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local fy = (y + h - j) * TILE_OFFSET;
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if column == nil or column[j * map_scale] == nil or (is_visible and not is_visible(user, i, j)) then
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@ -126,7 +130,6 @@ local function generate_map(data, x, y, w, h, player_x, player_y, detail, map_sc
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end
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-- Get the formspec for a given map segment
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-- data: The map data
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-- x: The X position of the map, in map coordinates
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-- y: The Y position of the map, in map coordinates
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-- w: The width of the map, in map coordinates
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@ -137,17 +140,15 @@ end
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--
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-- Returns a formspec string, the width of the formspec, and the height of the
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-- formspec
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-- TODO: Remove data argument
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function cartographer.get_map_formspec(data, x, y, w, h, detail, scale, height_mode)
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function cartographer.get_map_formspec(x, y, w, h, detail, scale, height_mode)
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local formspec_width = (w + 1) * TILE_OFFSET + 0.01;
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local formspec_height = (h + 1) * TILE_OFFSET + 0.01;
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return map_formspec_prefix:format(formspec_width, formspec_height)..generate_map(data, x - (w * 0.5), y - (h * 0.5), w, h, x, y, detail, scale, height_mode),
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return map_formspec_prefix:format(formspec_width, formspec_height)..generate_map(x - (w * 0.5), y - (h * 0.5), w, h, x, y, detail, scale, height_mode),
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formspec_width,
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formspec_height;
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end
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-- Get the formspec for a given map table
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-- data: The map data
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-- map: The map to use
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-- x: The X position of the player marker, in map coordinates
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-- y: The Y position of the player marker, in map coordinates
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@ -155,11 +156,10 @@ end
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--
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-- Returns a formspec string, the width of the formspec, and the height of the
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-- formspec
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-- TODO: Remove data argument
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function cartographer.get_map_formspec_map(data, map, x, y, height_mode)
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function cartographer.get_map_formspec_map(map, x, y, height_mode)
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local formspec_width = (map.w + 1) * TILE_OFFSET + 0.01;
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local formspec_height = (map.h + 1) * TILE_OFFSET + 0.01;
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return map_formspec_prefix:format(formspec_width, formspec_height)..generate_map(data, map.x, map.z, map.w, map.h, x, y, map.detail, map.scale, height_mode, cartographer.is_filled, cartographer.get_marker, map),
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return map_formspec_prefix:format(formspec_width, formspec_height)..generate_map(map.x, map.z, map.w, map.h, x, y, map.detail, map.scale, height_mode, cartographer.is_filled, cartographer.get_marker, map),
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formspec_width,
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formspec_height;
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end
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23
scanner.lua
23
scanner.lua
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@ -1,3 +1,8 @@
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-- Arguments
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-- map_data: The cartographer map data table
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local map_data = ...;
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-- Constants
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local CHUNK_SIZE = _cartographer.CHUNK_SIZE;
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-- Register a new tile in map data
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@ -9,23 +14,23 @@ local CHUNK_SIZE = _cartographer.CHUNK_SIZE;
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-- scan. Manual scans are overridden by generated
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-- scans under normal circumstances.
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local function register_tile(x, y, biome, height, manual_scan)
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if not data.generated[x] then
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data.generated[x] = {
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if not map_data.generated[x] then
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map_data.generated[x] = {
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[y] = {
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biome = biome,
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height = height,
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}
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};
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if manual_scan ~= nil then
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data.generated[x][y].manual_scan = manual_scan;
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map_data.generated[x][y].manual_scan = manual_scan;
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end
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elseif not data.generated[x][y] or data.generated[x][y].height < height then
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data.generated[x][y] = {
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elseif not map_data.generated[x][y] or map_data.generated[x][y].height < height then
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map_data.generated[x][y] = {
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biome = biome,
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height = height,
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};
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if manual_scan ~= nil or data.generated[x][y].manual_scan then
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data.generated[x][y].manual_scan = manual_scan;
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if manual_scan ~= nil or map_data.generated[x][y].manual_scan then
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map_data.generated[x][y].manual_scan = manual_scan;
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end
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end
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end
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@ -161,11 +166,11 @@ end
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--
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-- Returns true if the position is handled by the current map data
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local function is_scan_handled(x, y, z)
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if not data.generated[x] then
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if not map_data.generated[x] then
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return false;
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end
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local tile = data.generated[x][z];
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local tile = map_data.generated[x][z];
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return tile and ((not tile.manual_scan and tile.height > 0) or tile.height >= y);
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end
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