Remove material value lookup from global API
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@ -94,7 +94,7 @@ end
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-- stack: The itemstack to convert
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--
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-- Returns a table with the material values
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function cartographer.get_material_value(stack)
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function get_material_value(stack)
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local item_name = stack:get_name();
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local item_count = stack:get_count();
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@ -380,7 +380,7 @@ end
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-- Returns a formspec string
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function fs.convert(x, y, pos, skin)
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local meta = minetest.get_meta(pos);
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local value = cartographer.get_material_value(meta:get_inventory():get_stack("input", 1));
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local value = get_material_value(meta:get_inventory():get_stack("input", 1));
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return gui.container {
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x = x,
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@ -694,7 +694,7 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
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local inv = meta:get_inventory();
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local stack = inv:get_stack("input", 1);
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local value = cartographer.get_material_value(stack);
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local value = get_material_value(stack);
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if value.paper + value.pigment > 0 then
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meta:set_int("paper", meta:get_int("paper") + value.paper);
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