Add world coord -> map coord conversion method
- Fix some coordinate-related bugs with markers
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12
items.lua
12
items.lua
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@ -3,8 +3,8 @@ local player_maps = {};
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-- Show a map to a player from the ID
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-- id: The map ID
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-- player_x: The X position (in map coordinates)
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-- player_z: The Z position (in map coordinates)
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-- player_x: The X position (in world coordinates)
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-- player_z: The Z position (in world coordinates)
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-- player_name: The name of the player to show to
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local function show_map_id_formspec(id, player_x, player_z, player_name)
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cartographer.fill_local(id, player_x, player_z);
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@ -12,6 +12,7 @@ local function show_map_id_formspec(id, player_x, player_z, player_name)
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player_maps[player_name] = id;
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local map = cartographer.get_map(id);
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player_x, player_z = cartographer.to_map_coordinates(map, player_x, player_z)
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local formspec = cartographer.get_map_formspec_map(data, map, player_x, player_z);
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if _cartographer.marker_count > 0 then
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formspec = formspec .. string.format("style_type[button,image_button;noclip=true;border=true] container[%f,0.5]", map.w * 0.25) -- TODO: Don't assume map.w * 0.25
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@ -56,7 +57,7 @@ local function show_map_meta(meta, player)
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id = map_from_meta(meta, player_x, player_z);
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end
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show_map_id_formspec(id, player_x, player_z, player:get_player_name());
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show_map_id_formspec(id, pos.x, pos.z, player:get_player_name());
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end
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-- Called when a player sends input to the server from a formspec
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@ -76,11 +77,10 @@ minetest.register_on_player_receive_fields(function(player, name, fields)
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minetest.chat_send_all(k .. ": " .. tostring(marker));
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if marker or k == "clear_marker" then
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local pos = player:get_pos();
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local player_x = tochunk(pos.x);
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local player_z = tochunk(pos.z);
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local player_x, player_z = cartographer.to_map_coordinates(map, pos.x, pos.z);
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cartographer.set_marker(map, player_x, player_z, marker);
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show_map_id_formspec(player_maps[player:get_player_name()], player_x, player_z, player:get_player_name());
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show_map_id_formspec(player_maps[player:get_player_name()], pos.x, pos.z, player:get_player_name());
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elseif k == "quit" then
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player_maps[player:get_player_name()] = nil;
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end
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14
map_api.lua
14
map_api.lua
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@ -78,6 +78,20 @@ function cartographer.fill_local(id, x, z)
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end
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end
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-- Convert a position in world coordinates to the given map's coordinate system
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-- map: The map to use as reference, or nil to use the default size (map scale of 1)
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-- x: The x position, in world coordinates
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-- z: The z position, in world coordinates
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--
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-- Returns The converted x and z coordinates
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function cartographer.to_map_coordinates(map, x, z)
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if not map or map.scale == 0 then
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return tochunk(x), tochunk(z);
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end
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return math.floor(tochunk(x) / map.scale + 0.5), math.floor(tochunk(z) / map.scale + 0.5);
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end
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local timer = 0;
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minetest.register_globalstep(function(dt)
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