Commit Graph

14 Commits

Author SHA1 Message Date
Hugues Ross 38d24aba7d Split off game support and turn into a pure API mod
- Add API table for skinning
2020-03-29 14:12:10 -04:00
Hugues Ross ade84c374d First draft marker editor in the map formspec 2020-03-28 09:51:38 -04:00
Hugues Ross bda796c101 Placed map improvements
- Make placed maps walkable
- Add proper hitbox for placed maps
- Let placed maps propagate sunlight
2020-03-20 20:38:46 -04:00
Hugues Ross 7bb3b544e2 Bugfixes
- Fix crash on map placement
- Add temp map texture
- Fix player marker on map
2020-03-20 08:02:30 -04:00
Hugues Ross 26e4377cf9 Add marker registration function and support for multi-detail markers 2020-03-17 07:15:38 -04:00
Hugues Ross 23da5f8900 Add support for displaying markers on maps 2020-03-17 06:52:15 -04:00
Hugues Ross 8f786cda9a Add map scale support to the advanced table 2020-03-08 10:34:20 -04:00
Hugues Ross 85eeb529b6 Remove home/death marker code 2020-03-08 10:06:26 -04:00
Hugues Ross 17e0ade3f4 Fix crash when scanning biome data
- Cleanup table node definitions a little
2020-03-08 09:56:12 -04:00
Hugues Ross 950414baf2 Various changes 2020-03-07 10:26:24 -05:00
Hugues Ross bce0db5e7a Add graphics for 2nd tier table 2020-02-25 20:23:09 -05:00
Hugues Ross 1404058a06 Add height data to maps 2020-02-19 19:56:31 -05:00
Hugues Ross e5371e19ed Record heightmap when scanning
- Use heightmap value for more granular biome texture selection
2020-02-16 20:18:47 -05:00
Hugues Ross d0f7c58c47 Initial commit 2020-02-16 12:55:07 -05:00