Hugues Ross
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966b407637
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Add initial table formspec skinning
- Update table formspec design
- Add styling for simple table
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2020-04-02 07:06:50 -04:00 |
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Hugues Ross
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2b204f67b4
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Add advanced table assets
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2020-03-29 20:34:48 -04:00 |
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Hugues Ross
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38d24aba7d
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Split off game support and turn into a pure API mod
- Add API table for skinning
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2020-03-29 14:12:10 -04:00 |
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Hugues Ross
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ade84c374d
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First draft marker editor in the map formspec
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2020-03-28 09:51:38 -04:00 |
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Hugues Ross
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bda796c101
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Placed map improvements
- Make placed maps walkable
- Add proper hitbox for placed maps
- Let placed maps propagate sunlight
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2020-03-20 20:38:46 -04:00 |
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Hugues Ross
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7bb3b544e2
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Bugfixes
- Fix crash on map placement
- Add temp map texture
- Fix player marker on map
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2020-03-20 08:02:30 -04:00 |
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Hugues Ross
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26e4377cf9
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Add marker registration function and support for multi-detail markers
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2020-03-17 07:15:38 -04:00 |
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Hugues Ross
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23da5f8900
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Add support for displaying markers on maps
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2020-03-17 06:52:15 -04:00 |
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Hugues Ross
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8f786cda9a
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Add map scale support to the advanced table
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2020-03-08 10:34:20 -04:00 |
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Hugues Ross
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85eeb529b6
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Remove home/death marker code
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2020-03-08 10:06:26 -04:00 |
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Hugues Ross
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17e0ade3f4
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Fix crash when scanning biome data
- Cleanup table node definitions a little
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2020-03-08 09:56:12 -04:00 |
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Hugues Ross
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950414baf2
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Various changes
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2020-03-07 10:26:24 -05:00 |
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Hugues Ross
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bce0db5e7a
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Add graphics for 2nd tier table
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2020-02-25 20:23:09 -05:00 |
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Hugues Ross
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1404058a06
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Add height data to maps
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2020-02-19 19:56:31 -05:00 |
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Hugues Ross
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e5371e19ed
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Record heightmap when scanning
- Use heightmap value for more granular biome texture selection
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2020-02-16 20:18:47 -05:00 |
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Hugues Ross
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d0f7c58c47
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Initial commit
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2020-02-16 12:55:07 -05:00 |
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