Merge remote-tracking branch 'upstream/master'

This commit is contained in:
bri cassa 2023-06-05 23:02:47 +02:00
commit 7f35f861d8
9 changed files with 98 additions and 39 deletions

132
init.lua
View File

@ -18,6 +18,7 @@ chesttools.update_price = {
{'default:chest', 'default:steel_ingot', 0, 'normal', 1, 'nothing'}, {'default:chest', 'default:steel_ingot', 0, 'normal', 1, 'nothing'},
{'default:chest_locked', 'default:steel_ingot', 1, 'locked', 2, 'steel ingot'}, {'default:chest_locked', 'default:steel_ingot', 1, 'locked', 2, 'steel ingot'},
{'chesttools:shared_chest', 'default:steel_ingot', 2, 'shared', 3, 'steel ingot(s)'}, {'chesttools:shared_chest', 'default:steel_ingot', 2, 'shared', 3, 'steel ingot(s)'},
{'chesttools:shared_chest_wall', 'default:steel_ingot', 2, 'shared', 3, 'steel ingot(s)'},
{'locks:shared_locked_chest', 'default:steel_ingot', 3, 'locks', 4, 'steel ingot(s)'}, {'locks:shared_locked_chest', 'default:steel_ingot', 3, 'locks', 4, 'steel ingot(s)'},
{'technic:iron_chest', 'technic:iron_chest', 1, 'iron', 5, 'Iron chest'}, {'technic:iron_chest', 'technic:iron_chest', 1, 'iron', 5, 'Iron chest'},
{'technic:iron_locked_chest', 'technic:iron_locked_chest', 1, 'iron_locked', 6, 'Iron locked chest'}, {'technic:iron_locked_chest', 'technic:iron_locked_chest', 1, 'iron_locked', 6, 'Iron locked chest'},
@ -33,22 +34,25 @@ chesttools.update_price = {
chesttools.chest_add = {}; chesttools.chest_add = {};
chesttools.chest_add.tiles = { chesttools.chest_add.tiles = {
"chesttools_blue_chest_top.png", "chesttools_blue_chest_top.png", "chesttools_blue_chest_side.png", -- "chesttools_blue_chest_top.png", "chesttools_blue_chest_top.png", "chesttools_blue_chest_side.png",
"chesttools_blue_chest_side.png", "chesttools_blue_chest_side.png", "chesttools_blue_chest_lock.png"}; -- "chesttools_blue_chest_side.png", "chesttools_blue_chest_side.png", "chesttools_blue_chest_lock.png"};
"chesttools_white_chest_top.png", "chesttools_white_chest_top.png", "chesttools_white_chest_side.png",
"chesttools_white_chest_side.png", "chesttools_white_chest_side.png", "chesttools_white_chest_lock.png"};
chesttools.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}; chesttools.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2};
chesttools.chest_add.tube = {}; chesttools.chest_add.tube = {};
-- additional/changed definitions for pipeworks; -- additional/changed definitions for pipeworks;
-- taken from pipeworks/compat.lua -- taken from pipeworks/compat.lua
if( minetest.get_modpath( 'pipeworks' )) then local has_pipeworks = minetest.get_modpath( 'pipeworks' )
if( has_pipeworks ) then
chesttools.chest_add.tiles = { chesttools.chest_add.tiles = {
"chesttools_blue_chest_top.png^pipeworks_tube_connection_wooden.png", chesttools.chest_add.tiles[1].."^pipeworks_tube_connection_wooden.png",
"chesttools_blue_chest_top.png^pipeworks_tube_connection_wooden.png", chesttools.chest_add.tiles[1].."^pipeworks_tube_connection_wooden.png",
"chesttools_blue_chest_side.png^pipeworks_tube_connection_wooden.png", chesttools.chest_add.tiles[3].."^pipeworks_tube_connection_wooden.png",
"chesttools_blue_chest_side.png^pipeworks_tube_connection_wooden.png", chesttools.chest_add.tiles[3].."^pipeworks_tube_connection_wooden.png",
"chesttools_blue_chest_side.png^pipeworks_tube_connection_wooden.png", chesttools.chest_add.tiles[3].."^pipeworks_tube_connection_wooden.png",
"chesttools_blue_chest_lock.png"}; chesttools.chest_add.tiles[6]};
chesttools.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, chesttools.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,
tubedevice = 1, tubedevice_receiver = 1 }; tubedevice = 1, tubedevice_receiver = 1 };
chesttools.chest_add.tube = { chesttools.chest_add.tube = {
@ -69,9 +73,11 @@ end
chesttools.formspec = "size[9,10]".. chesttools.formspec = "size[9,10]"..
"list[current_name;main;0.5,0.3;8,4;]".. "list[current_name;main;0.5,0.3;8,4;]"..
"label[0.0,9.7;Title/Content:]".. "label[0.5,9.7;Name:]"..
"field[1.8,10.0;6,0.5;chestname;;]".. "field[1.8,10.0;6,0.5;chestname;;]"..
"button[7.5,9.7;1,0.5;set_chestname;Store]".. "button[7.5,9.7;1,0.5;set_chestname;Store\nName]"..
-- "button[8.6,9.7;0.5,0.5;change_color;C]"..
"image_button[8.4,9.7;0.5,0.5;chesttools_palette.png;change_color;]"..
"label[0.0,4.4;Main]".. "label[0.0,4.4;Main]"..
"button[1.0,4.5;1,0.5;craft;Craft]".. "button[1.0,4.5;1,0.5;craft;Craft]"..
"button[7.0,4.5;0.5,0.5;drop_all;DA]".. "button[7.0,4.5;0.5,0.5;drop_all;DA]"..
@ -90,11 +96,14 @@ end
chesttools.may_use = function( pos, player ) chesttools.may_use = function( pos, player )
if( not( player )) then if not (pos and player and player.is_player and player:is_player() and not player.is_fake_player) then
return false; return false;
end end
local name = player:get_player_name(); local name = player:get_player_name();
local meta = minetest.get_meta( pos ); local meta = minetest.get_meta( pos );
if(not(meta)) then
return false
end
local owner = meta:get_string( 'owner' ) local owner = meta:get_string( 'owner' )
-- the owner can access the chest -- the owner can access the chest
if( owner == name or owner == "" ) then if( owner == name or owner == "" ) then
@ -114,10 +123,25 @@ chesttools.on_receive_fields = function(pos, formname, fields, player)
return; return;
end end
if( fields.change_color ) then
local node = minetest.get_node( pos )
local add = 0
if(node and node.name and minetest.registered_nodes[node.name]) then
local def = minetest.registered_nodes[node.name]
if(def and def.paramtype2 == "colorfacedir") then
add = 32
elseif(def and def.paramtype2 == "colorwallmounted") then
add = 8
end
minetest.swap_node(pos, {name=node.name, param2=(node.param2 + add) % 256})
return
end
end
local meta = minetest.get_meta( pos ); local meta = minetest.get_meta( pos );
local chestname = meta:get_string( 'chestname' ); local chestname = meta:get_string( 'chestname' );
local spos = pos.x .. "," .. pos.y .. "," .. pos.z local spos = pos.x .. "," .. pos.y .. "," .. pos.z
if( fields.set_chestname and fields.chestname ) then if( fields.set_chestname and fields.chestname and fields.chestname ~= chestname) then
chestname = tostring( fields.chestname ); chestname = tostring( fields.chestname );
meta:set_string( 'chestname', chestname ); meta:set_string( 'chestname', chestname );
meta:set_string("infotext", "\""..chestname.."\" Chest (owned by "..meta:get_string("owner")..")") meta:set_string("infotext", "\""..chestname.."\" Chest (owned by "..meta:get_string("owner")..")")
@ -129,9 +153,11 @@ chesttools.on_receive_fields = function(pos, formname, fields, player)
end end
local formspec = "size[9,10]".. local formspec = "size[9,10]"..
"label[0.0,9.7;Title/Content:]".. "label[0.5,9.7;Name:]"..
"field[1.8,10.0;6,0.5;chestname;;"..tostring( chestname or "unconfigured").."]".. "field[1.8,10.0;6,0.5;chestname;;"..tostring( chestname or "unconfigured").."]"..
"button[7.5,9.7;1,0.5;set_chestname;Store]".. "button[7.5,9.7;1,0.5;set_chestname;Store\nName]"..
-- "button[8.6,9.7;0.5,0.5;change_color;C]"..
"image_button[8.4,9.7;0.5,0.5;chesttools_palette.png;change_color;]"..
"list[current_name;main;0.5,0.3;8,4;]".. "list[current_name;main;0.5,0.3;8,4;]"..
"button[7.0,4.5;0.5,0.5;drop_all;DA]".. "button[7.0,4.5;0.5,0.5;drop_all;DA]"..
"button[7.5,4.5;0.5,0.5;take_all;TA]".. "button[7.5,4.5;0.5,0.5;take_all;TA]"..
@ -144,6 +170,7 @@ chesttools.on_receive_fields = function(pos, formname, fields, player)
local b3 = "button[4.0,4.5;1,0.5;bag3;Bag 3]"; local b3 = "button[4.0,4.5;1,0.5;bag3;Bag 3]";
local b4 = "button[5.0,4.5;1,0.5;bag4;Bag 4]"; local b4 = "button[5.0,4.5;1,0.5;bag4;Bag 4]";
local selected = ''; local selected = '';
if( fields.drop_all or fields.take_all or fields.swap_all or fields.filter_all ) then if( fields.drop_all or fields.take_all or fields.swap_all or fields.filter_all ) then
-- check if the player has sufficient access to the chest -- check if the player has sufficient access to the chest
@ -164,7 +191,7 @@ chesttools.on_receive_fields = function(pos, formname, fields, player)
selected = 'main'; selected = 'main';
end end
local inv_list = 'main'; local inv_list = 'main';
if( selected == 'main' ) then if( selected == 'main' ) then
inv_list = 'main'; inv_list = 'main';
elseif( selected == 'craft' ) then elseif( selected == 'craft' ) then
inv_list = 'craft'; inv_list = 'craft';
@ -362,17 +389,6 @@ chesttools.update_chest = function(pos, formname, fields, player)
player_inv:add_item( 'main', old_price_item..' '..tostring(old_price_amount)); player_inv:add_item( 'main', old_price_item..' '..tostring(old_price_amount));
end end
-- set the owner field
meta:set_string( 'owner', pname );
if( fields.locked ) then
meta:set_string("infotext", "Locked Chest (owned by "..meta:get_string("owner")..")")
elseif( fields.shared ) then
meta:set_string("infotext", "Shared Chest (owned by "..meta:get_string("owner")..")")
else
meta:set_string("infotext", "Chest")
end
-- copy the old inventory -- copy the old inventory
local inv = meta:get_inventory(); local inv = meta:get_inventory();
local main_inv = {}; local main_inv = {};
@ -387,6 +403,14 @@ chesttools.update_chest = function(pos, formname, fields, player)
-- make sure the player owns the new chest -- make sure the player owns the new chest
meta:set_string("owner", pname); meta:set_string("owner", pname);
if( fields.locked ) then
meta:set_string("infotext", "Locked Chest (owned by "..pname..")")
elseif( fields.shared ) then
meta:set_string("infotext", "Shared Chest (owned by "..pname..")")
else
meta:set_string("infotext", "Chest")
end
-- put the inventory back -- put the inventory back
local new_inv = meta:get_inventory(); local new_inv = meta:get_inventory();
local new_inv_size = inv:get_size("main"); local new_inv_size = inv:get_size("main");
@ -431,7 +455,7 @@ chesttools.form_input_handler = function( player, formname, fields)
chesttools.update_chest( pos, formname, fields, player); chesttools.update_chest( pos, formname, fields, player);
return true; -- this function was responsible for handling the input return true; -- this function was responsible for handling the input
end end
return; return;
end end
end end
@ -441,13 +465,15 @@ end
minetest.register_on_player_receive_fields( chesttools.form_input_handler ); minetest.register_on_player_receive_fields( chesttools.form_input_handler );
minetest.register_node( 'chesttools:shared_chest', { chesttools.register_chest = function(node_name, desc, name, paramtype2, palette, tiles)
description = 'Shared chest which can be used by all who can build at that spot', minetest.register_node( node_name, {
name = 'shared chest', description = desc,
tiles = chesttools.chest_add.tiles, name = name,
tiles = tiles,
groups = chesttools.chest_add.groups, groups = chesttools.chest_add.groups,
tube = chesttools.chest_add.tube, tube = chesttools.chest_add.tube,
paramtype2 = "facedir", paramtype2 = paramtype2,
palette = palette,
legacy_facedir_simple = true, legacy_facedir_simple = true,
is_ground_content = false, is_ground_content = false,
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
@ -456,6 +482,9 @@ minetest.register_node( 'chesttools:shared_chest', {
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "") meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Shared Chest (owned by "..meta:get_string("owner")..")") meta:set_string("infotext", "Shared Chest (owned by "..meta:get_string("owner")..")")
if has_pipeworks then
pipeworks.after_place(pos)
end
end, end,
on_construct = function(pos) on_construct = function(pos)
@ -469,10 +498,11 @@ minetest.register_node( 'chesttools:shared_chest', {
"listring[current_player;main]") "listring[current_player;main]")
end, end,
can_dig = function(pos,player) can_dig = function(pos, player)
local meta = minetest.get_meta(pos); local player_name = (player and player.get_player_name and player:get_player_name()) or ""
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv:is_empty("main") and player:get_player_name() == meta:get_string('owner'); return player_name and inv:is_empty("main") and not minetest.is_protected(pos, player_name)
end, end,
allow_metadata_inventory_move = function(pos, from_list, from_index, allow_metadata_inventory_move = function(pos, from_list, from_index,
@ -573,11 +603,19 @@ minetest.register_node( 'chesttools:shared_chest', {
formspec = 'size['..tostring(offset)..',6.5]'..formspec; formspec = 'size['..tostring(offset)..',6.5]'..formspec;
-- only show the formspec if it really is a chest that can be updated -- only show the formspec if it really is a chest that can be updated
if( can_be_upgraded ) then if( can_be_upgraded ) then
minetest.show_formspec( name, "chesttools:update", formspec ); minetest.show_formspec( name, "chesttools:update", formspec );
end end
return nil; return nil;
end, end,
}) })
end
chesttools.register_chest("chesttools:shared_chest",
'Shared chest which can be used by all who can build at that spot',
'shared chest',
'colorfacedir',
'chesttools_palette.png',
chesttools.chest_add.tiles)
minetest.register_craft({ minetest.register_craft({
output = 'chesttools:shared_chest', output = 'chesttools:shared_chest',
@ -585,4 +623,24 @@ minetest.register_craft({
recipe = { 'default:steel_ingot', 'default:chest_locked' }, recipe = { 'default:steel_ingot', 'default:chest_locked' },
}) })
chesttools.register_chest("chesttools:shared_chest_wall",
'Shared chest which can be used by all who can build at that spot (wallmounted)',
'shared chest (wallmounted)',
'colorwallmounted',
'chesttools_palette_wallmounted.png',
{chesttools.chest_add.tiles[6],
chesttools.chest_add.tiles[3].."^[transformR180",
chesttools.chest_add.tiles[3].."^[transformR270",
chesttools.chest_add.tiles[3].."^[transformR90",
chesttools.chest_add.tiles[1].."^[transformR90",
chesttools.chest_add.tiles[1].."^[transformR90",
chesttools.chest_add.tiles[1],
})
minetest.register_craft({
output = 'chesttools:shared_chest_wall',
type = 'shapeless',
recipe = { 'default:steel_ingot', 'chesttools:shared_chest' },
})
minetest.log("action", "[chesttools] loaded.") minetest.log("action", "[chesttools] loaded.")

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@ -1,4 +1,5 @@
name = chesttools name = chesttools
title = Chest Tools description = With these chests, you can access your bags and craft inventory with one click and move items between bag and chest. Other buttons speed up inventory movement even more: "DA": drop all from the selected inventory to the chest, "TA": take all from the chest and move it to your selected inventory, "SA": swap all items between chest and selected inventory and "FA": filter all - drop those items form your selected inventory to the chest of which there is already at least one in the chest. If the place where the chest stands is protected, everyone who can build there can access the chest (shared chest). You can also set a description text for the chests. Interaction with tubes is possible.
description = This mod adds a shared locked chest with additional features to Minetest.
depends = default depends = default
author = Sokomine
title = Very useful chests which allow quick access to your bags.

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