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Author | SHA1 | Date | |
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9c88d44223 | |||
c6cbae450b | |||
0acdd5435b |
1
depends.txt
Normal file
@ -0,0 +1 @@
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default
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5
init.lua
@ -13,6 +13,9 @@ local config = Settings(worldpath.."/christmas_craft.conf")
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local conf_table = config:to_table()
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--look into readme.md how to change settings
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local defaults = {
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enable_snowing = "true",
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@ -162,5 +165,3 @@ minetest.register_node("christmas_craft:snow", {
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}),
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})
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]]--
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minetest.log("action", "[christmas_craft] loaded.")
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4
mod.conf
@ -1,5 +1,3 @@
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name = christmas_craft
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title = Christmas Craft
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description = Bring the joy of Christmas to Minetest. This mod adds Christmas related things such as presents, baubles, decorations and more, also the mod can also allows you to cover the grass with snow, and make things such as snowmen. You can even have a snowball fight!
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description = Bring the joy of Christmas to Minetest. This mod adds Christmas related things such as presents, baubles , decorations and more, also the mod can also allows you to cover the grass with snow, and make things such as snowmen. You can even have a snowball fight!
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depends = default
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optional_depends = youngtrees,bushes,woodsoils,flowers,moretrees
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@ -83,7 +83,7 @@ minetest.register_craft({
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output = "christmas_craft:snowman",
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recipe = {
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{"default:coal_lump","default:snow","default:coal_lump"},
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{"default:snow","default:snow","default:snow"},
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{"default:snow","christmas_craft:snowball","default:snow"},
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{"default:coal_lump","default:coal_lump","default:coal_lump"},
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}
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})
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@ -21,26 +21,9 @@ minetest.register_node("christmas_craft:present_box", {
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-- coloured Present --
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local function register_paper(name, description, colorCode, dye)
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minetest.register_craftitem("christmas_craft:paper_".. name, {
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description = description .."paper",
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inventory_image = "default_paper.png^[colorize:#" .. colorCode,
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stack_max = 99,
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liquids_pointable = false,
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'christmas_craft:paper_'.. name,
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recipe = {'dye:'..dye,'default:paper'},
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})
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end
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local function register_present(name, description, colorCode, dye)
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minetest.register_node("christmas_craft:christmas_present_"..name, {
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minetest.register_node("christmas_craft:Christmas_present_"..name, {
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description = description .." Christmas Present",
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tiles = {
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"christmas_present.png^[colorize:#" ..colorCode.. "^christmas_bow_top.png",
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@ -171,6 +154,23 @@ local function register_baubles(name, description, colorCode, dye)
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})
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end
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local function register_paper(name, description, colorCode, dye)
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minetest.register_craftitem("christmas_craft:paper_".. name, {
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description = description .."paper",
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inventory_image = "default_paper.png^[colorize:#" .. colorCode,
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stack_max = 99,
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liquids_pointable = false,
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'christmas_craft:paper_'.. name,
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recipe = {'dye:'..dye,'default:paper'},
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})
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end
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colours = {
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-- RGB Prime Colours --
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{name="red", code="FF000099", description="Red", dye="red"},
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@ -183,7 +183,7 @@ colours = {
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-- RGB Other Colours --
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{name="orange", code="E5940099", description="Orange", dye="orange"},
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{name="darkgreen", code="004C0099", description="Dark Green", dye="dark_green"},
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{name="violet", code="80008099", description="Violet", dye="violet"},
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{name="violet", code="80008099", description="Violet", dye="purple"},
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{name="pink", code="FFC0CB99", description="Pink", dye="pink"},
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{name="brown", code="732c0b99", description="Brown", dye="brown"},
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-- MonoChrome --
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@ -6,7 +6,7 @@ minetest.register_alias("christmas_craft:snow_block", "default:snowblock")
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minetest.register_alias("christmas_craft:silver_baubles", "christmas_craft:white_baubles")
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minetest.register_alias("christmas_craft:Christmas_present", "christmas_craft:christmas_present_white")
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minetest.register_alias("christmas_craft:Christmas_present", "christmas_craft:Christmas_present_white")
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-- ========== --
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-- misk nodes --
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@ -329,11 +329,33 @@ minetest.register_node("christmas_craft:candy_cane_tree", {
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on_place = minetest.rotate_node
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})
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minetest.override_item("default:snow", {
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minetest.register_node(":default:snow", {
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description = "Snow",
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tiles = {"default_snow.png"},
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inventory_image = "default_snowball.png",
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wield_image = "default_snowball.png",
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paramtype = "light",
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buildable_to = true,
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walkable = false,
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floodable = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5},
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},
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},
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groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.15},
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dug = {name = "default_snow_footstep", gain = 0.2},
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dig = {name = "default_snow_footstep", gain = 0.2}
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass" then
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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end
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end,
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})
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274
snow.lua
@ -1,186 +1,118 @@
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print (" ---- Overrider christmas_craft = true! ---- ")
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local snowballdrop = {items = {'default:snow'}, rarity = 0}
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minetest.register_node(":default:dirt_with_grass", {
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description = "Dirt with Grass",
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tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
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is_ground_content = true,
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groups = {crumbly=3,soil=1},
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drop = {
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max_items = 2, items = {
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{items = {'default:dirt'}, rarity = 0,},
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{items = {'christmas_craft:snowball'}, rarity = 0,},
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}},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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})
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local add_drop = function (def)
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if type(def.drop) == "table" then
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if def.drop.max_items then
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def.drop.max_items = def.drop.max_items + 1
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end
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table.insert(def.drop.items, snowballdrop)
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elseif type(def.drop) == "string" then
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def.drop = {
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items = {
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{items = {def.drop}, rarity = 0},
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snowballdrop
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minetest.register_node(":default:leaves", {
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description = "Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"christmas_leaves_side.png"},
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special_tiles = {"default_leaves_simple.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'default:sapling'},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'default:leaves'},
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}
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}
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else
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def.drop = {
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items = {
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snowballdrop
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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minetest.register_node(":default:aspen_leaves", {
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description = "Aspen Leaves",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {"christmas_aspen_leaves.png"},
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waving = 1,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{items = {"default:aspen_sapling"}, rarity = 20},
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{items = {"default:aspen_leaves"}}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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after_place_node = default.after_place_leaves,
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})
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-- old code
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--[[
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minetest.register_node(":default:leaves", {
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description = "Leaves",
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drawtype = "nodebox",
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visual_scale = 1.3,
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tiles = {"default_snow.png", "christmas_leaves_bot.png", "christmas_leaves_side.png"},
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paramtype = "light",
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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max_items = 1,
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items = {
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{
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-- player will get sapling with 1/20 chance
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items = {'default:sapling'},
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rarity = 20,
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},
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{
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-- player will get leaves only if he get no saplings,
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-- this is because max_items is 1
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items = {'default:leaves'},
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}
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}
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end
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end
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},
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sounds = default.node_sound_leaves_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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},
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},
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local data = minetest.registered_nodes["default:dirt_with_snow"]
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minetest.override_item(
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"default:dirt_with_grass", {
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tiles = data.tiles,
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sounds = data.sounds,
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})
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minetest.override_item(
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"default:dirt_with_dry_grass", {
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tiles = data.tiles,
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sounds = data.sounds,
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})
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]]
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minetest.override_item(
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"default:dry_dirt_with_dry_grass", {
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tiles = {"default_snow.png", "default_dry_dirt.png",
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{name = "default_dry_dirt.png^default_snow_side.png",
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tileable_vertical = false}},
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sounds = data.sounds,
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})
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minetest.override_item(
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"default:dirt_with_rainforest_litter", {
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tiles = data.tiles,
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sounds = data.sounds,
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})
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minetest.override_item(
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"default:dirt_with_coniferous_litter", {
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tiles = data.tiles,
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sounds = data.sounds,
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})
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-- Replace woodsoils
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local woodsoils = {
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"woodsoils:grass_with_leaves_1",
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"woodsoils:grass_with_leaves_2",
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"woodsoils:dirt_with_leaves_1",
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"woodsoils:dirt_with_leaves_2"
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}
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for _,woodsoil in pairs(woodsoils) do
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if minetest.registered_nodes[woodsoil] then
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minetest.override_item(
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woodsoil, {
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tiles = { "default_snow.png", "default_dirt.png", "grass_w_snow_side.png" },
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sounds = data.sounds
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})
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add_drop(minetest.registered_nodes[woodsoil])
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end
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end
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-- Replace leaves
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minetest.override_item("default:pine_needles", {
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tiles = {"default_pine_needles.png^christmas_snow_leaves.png"}
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})
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minetest.override_item("default:pine_bush_needles", {
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tiles = {"default_pine_needles.png^christmas_snow_leaves.png"}
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})
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minetest.override_item("default:bush_leaves", {
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tiles = {"(default_leaves.png^[multiply:#c75000)^christmas_snow_leaves.png"}
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})
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for _, leaves in pairs({"leaves", "aspen_leaves", "jungleleaves"}) do
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local tree_leaves = "default:"..leaves
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minetest.override_item(tree_leaves, {
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tiles = {
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"(default_"..leaves..".png^[multiply:#c75000)^christmas_snow_leaves.png"
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}})
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end
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if minetest.get_modpath("moretrees") then
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-- replace moretrees leaves adding snow and brown mask
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for _, leaves in pairs({"beech", "apple_tree", "oak", "birch", "poplar", "willow", "rubber_tree"}) do
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local tree_leaves = "moretrees:"..leaves.."_leaves"
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minetest.override_item(tree_leaves, {
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tiles = {
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"(moretrees_"..leaves.."_leaves.png^[multiply:#c75000)^christmas_snow_leaves.png"
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}})
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end
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-- replace moretrees leaves adding snow
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for _, leaves in pairs({"sequoia", "palm", "date_palm", "spruce", "cedar", "fir"}) do
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local tree_leaves = "moretrees:"..leaves.."_leaves"
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minetest.override_item(tree_leaves, {
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tiles = {
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"moretrees_"..leaves.."_leaves.png^christmas_snow_leaves.png"
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}})
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end
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-- fir with bright needles
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minetest.override_item("moretrees:fir_leaves_bright", {
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tiles = {
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"moretrees_fir_leaves_bright.png^christmas_snow_leaves.png"
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}})
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end
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-- Replace apple by the snow version
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minetest.override_item("default:apple", {
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tiles = {"snow_apple.png"},
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inventory_image = "snow_apple.png"
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})
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-- replace grass
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for i=1,5 do
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minetest.override_item("default:grass_" .. i, {tiles = {"christmas_grass_"..i..".png"}})
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minetest.override_item("default:dry_grass_" .. i, {tiles = {"christmas_dry_grass_"..i..".png"}})
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end
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-- Replace junglegrass
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minetest.override_item("default:junglegrass", {tiles = {"christmas_junglegrass.png"}})
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-- Replace youngtrees
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if minetest.registered_items["youngtrees:youngtree_top"] then
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minetest.override_item("youngtrees:youngtree_top", {tiles = {"christmas_youngtree16xa.png"}})
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minetest.override_item("youngtrees:youngtree_middle", {tiles = {"christmas_youngtree16xb.png"}})
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end
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-- Replace bushes
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if minetest.registered_items["bushes:BushLeaves1"] then
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minetest.override_item("bushes:BushLeaves1", {tiles = {"christmas_bushes_leaves.png"}})
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minetest.override_item("bushes:BushLeaves2", {tiles = {"christmas_bushes_leaves.png"}})
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minetest.override_item("bushes:bushbranches1",
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{tiles = {"christmas_bushes_leaves.png", "christmas_bushes_branches_center.png"}})
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minetest.override_item("bushes:bushbranches3",
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{tiles = {"christmas_bushes_leaves.png", "christmas_bushes_branches_center.png"}})
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minetest.override_item("bushes:bushbranches2", {
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tiles = {
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"christmas_bushes_leaves.png",
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"christmas_bushes_branches_center.png",
|
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"christmas_bushes_branches_left.png",
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"christmas_bushes_branches_right.png",
|
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"christmas_bushes_branches_center.png",
|
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"christmas_bushes_branches_right.png"
|
||||
}})
|
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minetest.override_item("bushes:bushbranches4", {
|
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tiles = {
|
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"christmas_bushes_leaves.png",
|
||||
"christmas_bushes_branches_center.png",
|
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"christmas_bushes_branches_left.png",
|
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"christmas_bushes_branches_right.png",
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"christmas_bushes_branches_center.png",
|
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"christmas_bushes_branches_right.png"
|
||||
}})
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||||
minetest.override_item("bushes:youngtree2_bottom", {
|
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tiles = {"christmas_bushes_youngtree2trunk.png"},
|
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inventory_image = "christmas_bushes_youngtree2trunk_inv.png",
|
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wield_image = "christmas_bushes_youngtree2trunk_inv.png"
|
||||
})
|
||||
end
|
||||
|
||||
-- replace flowers
|
||||
for _,name in pairs({"dandelion_yellow", "geranium", "rose", "tulip", "dandelion_white", "viola", "chrysanthemum_green", "tulip_black"}) do
|
||||
local flowername = "flowers:"..name
|
||||
local tiles = { "snow_" .. name .. ".png" }
|
||||
minetest.override_item(flowername, { tiles = tiles })
|
||||
end
|
||||
|
||||
print (" ---- Overrider christmas_craft [OK] ---- ")
|
||||
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Before Width: | Height: | Size: 219 B After Width: | Height: | Size: 304 B |
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textures/christmas_aspen_leaves.png
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textures/christmas_leaves_side.png
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