Glass of water now placeable - nerfed convert time

Glass of Water is now a placeable node. Can now be used to empty it out, returning an Empty Drinking Glass.
Don't recomend changing the item_eat value to any other than 0, if you don't want free food.
This commit is contained in:
Joaquin Villalba 2020-11-13 00:53:54 -03:00 committed by GitHub
parent fc192685b0
commit 64aae49bbd
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1 changed files with 14 additions and 4 deletions

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@ -4,8 +4,18 @@ minetest.register_node("claycrafter:compressed_dirt", {
groups = {crumbly = 1, oddly_breakable_by_hand = 1, soil = 1, cracky =1}
})
minetest.register_craftitem("claycrafter:glass_of_water", {
description = "Glass of Water",
inventory_image = "claycrafter_glass_of_water.png",
groups = {h2o = 1, vessel = 1}, -- How much time to convert 1 compressed dirt to 4 clay
minetest.register_node("claycrafter:glass_of_water", {
description = ("Glass of Water"),
drawtype = "plantlike",
tiles = {"claycrafter_glass_of_water.png"},
inventory_image = "claycrafter_glass_of_water_inv.png",
wield_image = "claycrafter_glass_of_water.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
sunlight_propagates = true,
selection_box = {type = "fixed",fixed = {-0.25, -0.5, -0.25, 0.25, 0, 0.25} },
groups = {vessel = 1, dig_immediate = 3, attached_node = 1, h2o = 3}, -- How much time to convert 1 compressed dirt to 4 clay
on_use = minetest.item_eat(0,"vessels:drinking_glass"),
sounds = default.node_sound_glass_defaults(),
})