forked from mtcontrib/coloredwood
convert both static 13-base-hues nodes
to 256-color extended UD palette
This commit is contained in:
parent
efd0286fe3
commit
26ff92bc57
130
init.lua
130
init.lua
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@ -147,21 +147,22 @@ end
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-- the actual nodes!
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minetest.register_node("coloredwood:wood_block", {
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description = "Colored wooden planks",
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tiles = { "coloredwood_base.png" },
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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place_param2 = 240,
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walkable = true,
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sunlight_propagates = false,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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after_dig_node = unifieddyes.after_dig_node,
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drop = "default:wood"
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})
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for _, color in ipairs(coloredwood.hues_plus_greys) do
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minetest.register_node("coloredwood:wood_"..color, {
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description = "Colored wooden planks",
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tiles = { "coloredwood_base.png" },
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paramtype = "light",
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paramtype2 = "colorfacedir",
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palette = "unifieddyes_palette_"..color.."s.png",
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walkable = true,
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sunlight_propagates = false,
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ud_replacement_node = "coloredwood:wood_"..color,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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after_dig_node = unifieddyes.after_dig_node,
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drop = "default:wood"
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})
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-- moreblocks/stairsplus support
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@ -226,8 +227,10 @@ end
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end
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minetest.override_item("default:wood", {
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paramtype2 = "colorfacedir",
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ud_replacement_node = "coloredwood:wood_grey",
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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place_param2 = 240,
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ud_replacement_node = "coloredwood:wood_block",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, ud_param2_colorable = 1},
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})
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@ -237,7 +240,8 @@ minetest.register_node("coloredwood:fence", {
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tiles = { "coloredwood_fence_base.png" },
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette.png",
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palette = "unifieddyes_palette_extended.png",
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place_param2 = 240,
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walkable = true,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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@ -250,6 +254,8 @@ minetest.register_node("coloredwood:fence", {
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})
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minetest.override_item("default:fence_wood", {
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palette = "unifieddyes_palette_extended.png",
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place_param2 = 240,
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ud_replacement_node = "coloredwood:fence",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1}
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})
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@ -258,8 +264,10 @@ minetest.override_item("default:fence_wood", {
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-- convert the old static nodes
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coloredwood.old_static_nodes = {}
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coloredwood.old_13_color_nodes = {}
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for _, hue in ipairs(coloredwood.hues) do
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table.insert(coloredwood.old_13_color_nodes, "coloredwood:wood_"..hue)
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for _, sat in ipairs({"", "_s50"}) do
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for _, val in ipairs ({"dark_", "medium_", "light_", ""}) do
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table.insert(coloredwood.old_static_nodes, "coloredwood:wood_"..val..hue..sat)
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@ -273,6 +281,9 @@ for _, shade in ipairs(coloredwood.greys) do
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table.insert(coloredwood.old_static_nodes, "coloredwood:fence_"..shade)
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end
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table.insert(coloredwood.old_13_color_nodes, "coloredwood:wood_grey")
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-- add all of the stairsplus nodes, if moreblocks is installed.
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if coloredwood.enable_stairsplus then
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for _, shape in ipairs(circular_saw.names) do
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@ -298,6 +309,28 @@ if coloredwood.enable_stairsplus then
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end
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end
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local old_shades = {
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"",
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"",
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"",
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"light_",
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"medium_",
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"medium_",
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"dark_",
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"dark_"
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}
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local old_greys = {
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"white",
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"white",
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"light_grey",
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"grey",
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"dark_grey",
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"black",
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"white",
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"white"
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}
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minetest.register_lbm({
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name = "coloredwood:convert",
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label = "Convert wood blocks, fences, stairsplus stuff, etc to use param2 color",
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@ -306,15 +339,13 @@ minetest.register_lbm({
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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if meta and (meta:get_string("dye") ~= "") then return end -- node has already been converted before.
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local name = node.name
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local hue, sat, val = unifieddyes.get_hsv(name)
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local color = val..hue..sat
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local s1, s2 = is_stairsplus(name)
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if meta and (meta:get_string("dye") ~= "") then return end -- node has already been converted before.
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if s1 then
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if not s2 then print("impossible conversion request! name = "..node.name.." --> ".."coloredwood:"..s1.."_wood_"..hue.."*nil*") return end
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@ -328,18 +359,59 @@ minetest.register_lbm({
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meta:set_string("dye", "unifieddyes:"..color)
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elseif string.find(name, ":fence") then
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local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color, false)
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local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
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minetest.set_node(pos, { name = "coloredwood:fence", param2 = paletteidx })
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meta:set_string("dye", "unifieddyes:"..color)
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meta:set_string("palette", "ext")
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else
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local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color, true)
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if hue ~= 0 and hue ~= nil then
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minetest.set_node(pos, { name = "coloredwood:wood_"..coloredwood.hues[hue], param2 = paletteidx })
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meta:set_string("dye", "unifieddyes:"..color)
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else
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minetest.set_node(pos, { name = "coloredwood:wood_grey", param2 = paletteidx })
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meta:set_string("dye", "unifieddyes:"..color)
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if hue == "aqua" then
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hue = "spring"
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elseif hue == "skyblue" then
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hue = "azure"
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elseif hue == "redviolet" then
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hue = "rose"
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end
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color = val..hue..sat
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local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
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minetest.set_node(pos, { name = "coloredwood:wood_block", param2 = paletteidx })
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meta:set_string("dye", "unifieddyes:"..color)
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meta:set_string("palette", "ext")
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end
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end
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})
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table.insert(coloredwood.old_13_color_nodes, "coloredwood:fence")
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minetest.register_lbm({
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name = "coloredwood:recolor_basics",
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label = "Convert fences and base 13-color wood to use UD extended palette",
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run_at_every_load = true,
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nodenames = coloredwood.old_13_color_nodes,
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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if meta:get_string("palette") ~= "ext" then
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if node.name == "coloredwood:fence" then
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minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
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else
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local hue = string.sub(node.name, 18)
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local shadenum = math.floor(node.param2/32) + 1
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local shade = old_shades[shadenum]
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local sat = ""
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if hue == "grey" then
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hue = old_greys[shadenum]
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shade = ""
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sat = ""
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elseif shadenum == 3 or shadenum == 6 or shadenum == 8 then
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sat = "_s50"
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end
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local newcolor = unifieddyes.convert_classic_palette[unifieddyes.getpaletteidx("unifieddyes:"..shade..hue..sat)]
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minetest.swap_node(pos, { name = "coloredwood:wood_block", param2 = newcolor })
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end
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meta:set_string("palette", "ext")
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end
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end
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})
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