Fix colored wood and fence groups

This commit is contained in:
sys4-fr 2018-08-26 17:35:54 +02:00
parent 2eeb9f95da
commit b1a094b770
1 changed files with 5 additions and 6 deletions

View File

@ -125,7 +125,6 @@ local function is_stairsplus(name, colorized)
local class = string.sub(name, a+1, b-1) -- from colon to underscore is the class
local shape = ""
local rest
if class == "stair"
or class == "slab"
@ -156,7 +155,7 @@ minetest.register_node("coloredwood:wood_block", {
place_param2 = 240,
walkable = true,
sunlight_propagates = false,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1, wood = 1},
sounds = default.node_sound_wood_defaults(),
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node,
@ -190,7 +189,7 @@ if coloredwood.enable_stairsplus then
paramtype2 = "colorfacedir",
palette = "unifieddyes_palette_"..color.."s.png",
on_place = on_place_custom,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1, wood = 1},
after_dig_node = unifieddyes.after_dig_node
})
end
@ -215,7 +214,7 @@ if coloredwood.enable_stairsplus then
ud_replacement_node = "coloredwood:"..s1.."_wood_grey"..s2,
paramtype2 = "colorfacedir",
on_place = on_place_custom,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1},
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1, wood = 1},
drop = "moreblocks:"..s1.."_wood"..s2
})
end
@ -255,7 +254,7 @@ default.register_fence("coloredwood:fence", {
texture = "coloredwood_fence_base.png",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1},
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1, not_in_creative_inventory = 1, fence = 1},
sounds = default.node_sound_wood_defaults(),
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node,
@ -267,7 +266,7 @@ minetest.override_item("default:fence_wood", {
palette = "unifieddyes_palette_extended.png",
ud_replacement_node = "coloredwood:fence",
after_place_node = unifieddyes.recolor_on_place,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1}
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1, fence = 1}
})
-- ============================