use unified dyes on-place auto-recolor helper

This commit is contained in:
Vanessa Ezekowitz 2017-03-18 03:26:57 -04:00
parent 995a73da2f
commit fc4ab15a2c
1 changed files with 22 additions and 1 deletions

View File

@ -158,6 +158,7 @@ minetest.register_node("coloredwood:wood_block", {
sunlight_propagates = false,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node,
drop = "default:wood"
})
@ -180,6 +181,11 @@ for _, color in ipairs(coloredwood.hues_plus_greys) do
paramtype = "light",
paramtype2 = "colorfacedir",
palette = "unifieddyes_palette_"..color.."s.png",
after_place_node = function(pos, placer, itemstack, pointed_thing)
print("after_place_node on "..minetest.get_node(pos).name)
minetest.rotate_node(itemstack, placer, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
after_dig_node = unifieddyes.after_dig_node
}
@ -203,13 +209,19 @@ end
minetest.override_item(i.name, {
ud_replacement_node = "coloredwood:"..s1.."_wood_grey"..s2,
paramtype2 = "colorfacedir",
after_place_node = function(pos, placer, itemstack, pointed_thing)
print("overridden after_place_node on "..i.name)
minetest.rotate_node(itemstack, placer, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
on_place = minetest.item_place,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1},
})
end
end
end
-- fix drops for colored versions of stairsplus nodes
-- fix drops and other stuff for colored versions of stairsplus nodes
for _, i in pairs(minetest.registered_nodes) do
if string.find(i.name, "coloredwood:stair_")
@ -222,6 +234,12 @@ end
mname = string.gsub(i.name, "coloredwood:", "moreblocks:")
local s1, s2 = is_stairsplus(mname, true)
minetest.override_item(i.name, {
after_place_node = function(pos, placer, itemstack, pointed_thing)
print("overridden after_place_node on "..i.name)
minetest.rotate_node(itemstack, placer, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
on_place = minetest.item_place,
drop = "moreblocks:"..s1.."_wood"..s2
})
end
@ -231,6 +249,7 @@ end
minetest.override_item("default:wood", {
palette = "unifieddyes_palette_extended.png",
ud_replacement_node = "coloredwood:wood_block",
after_place_node = unifieddyes.recolor_on_place,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, ud_param2_colorable = 1},
})
@ -241,6 +260,7 @@ default.register_fence("coloredwood:fence", {
palette = "unifieddyes_palette_extended.png",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1},
sounds = default.node_sound_wood_defaults(),
after_place_node = unifieddyes.recolor_on_place,
after_dig_node = unifieddyes.after_dig_node,
drop = "default:fence_wood",
material = "default:wood"
@ -249,6 +269,7 @@ default.register_fence("coloredwood:fence", {
minetest.override_item("default:fence_wood", {
palette = "unifieddyes_palette_extended.png",
ud_replacement_node = "coloredwood:fence",
after_place_node = unifieddyes.recolor_on_place,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1}
})