8 Commits

Author SHA1 Message Date
2915bd9a6e Merge remote-tracking branch 'upstream/master' 2024-09-15 08:45:47 +02:00
1aeb88d6fd isn't ground content (#3) 2024-03-01 11:06:50 -05:00
2714c14444 Merge remote-tracking branch 'upstream/master' 2023-11-22 23:26:09 +01:00
f950dd5fbe add luacheck and update mod.conf
closes #1
2023-08-16 22:59:34 +10:00
5125b9b07b Add min_minetest_version = 5.2.0 to mod.conf 2022-07-08 19:07:20 +02:00
8e1aec69fa Delete depends.txt and description.txt, update mod.conf 2022-07-08 18:53:20 +02:00
c4c9a6defe Fix stack division 2021-07-03 19:23:31 +02:00
7933350b60 Tidy code 2020-09-07 00:17:31 +02:00
7 changed files with 40 additions and 31 deletions

10
.github/workflows/luacheck.yml vendored Normal file
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@ -0,0 +1,10 @@
name: luacheck
on: [push, pull_request]
jobs:
luacheck:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@master
- name: Luacheck
uses: lunarmodules/luacheck@master

1
.gitignore vendored
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@ -1 +0,0 @@
*~

8
.luacheckrc Normal file
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@ -0,0 +1,8 @@
read_globals = {
"table.copy",
"minetest",
"default",
"unifieddyes",
"stairsplus",
}

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@ -1,4 +0,0 @@
default
unifieddyes
moreblocks?
signs_lib?

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@ -1 +0,0 @@
This mod provides a multitude of colors of wood, sticks, and fences to Minetest, as per the palette outlined by my Unified Dyes mod.

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@ -7,11 +7,9 @@
-- All materials are flammable and can be used as fuel.
coloredwood = {}
coloredwood.enable_stairsplus = true
local enable_stairsplus = true
if minetest.settings:get_bool("coloredwood_enable_stairsplus") == false or not minetest.get_modpath("moreblocks") then
coloredwood.enable_stairsplus = false
enable_stairsplus = false
end
-- helper functions
@ -28,7 +26,6 @@ local function is_stairsplus(name, colorized)
local class = string.sub(name, a+1, b-1) -- from colon to underscore is the class
local shape = ""
local rest
local colorshape
if class == "stair"
@ -64,6 +61,7 @@ minetest.register_node("coloredwood:wood_block", {
walkable = true,
sunlight_propagates = false,
groups = groups,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
@ -71,7 +69,7 @@ for _, color in ipairs(unifieddyes.HUES_WITH_GREY) do
-- moreblocks/stairsplus support
if coloredwood.enable_stairsplus then
if enable_stairsplus then
-- stairsplus:register_all(modname, subname, recipeitem, {fields})
@ -85,11 +83,14 @@ for _, color in ipairs(unifieddyes.HUES_WITH_GREY) do
paramtype = "light",
paramtype2 = "colorfacedir",
palette = "unifieddyes_palette_"..color.."s.png",
after_place_node = function(pos, placer, itemstack, pointed_thing)
after_place_node = function(_, placer, itemstack, pointed_thing)
minetest.rotate_node(itemstack, placer, pointed_thing)
end,
on_dig = unifieddyes.on_dig,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1},
groups = {
snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=2,
not_in_creative_inventory=1, ud_param2_colorable = 1
},
}
)
end
@ -100,7 +101,7 @@ local coloredwood_cuts = {}
-- force settings for stairsplus default wood stair/slab/etc nodes
-- and fix other stuff for colored versions of stairsplus nodes
if coloredwood.enable_stairsplus then
if enable_stairsplus then
local groups2 = table.copy(minetest.registered_items["default:wood"].groups)
groups2.wood = nil
@ -116,25 +117,17 @@ if coloredwood.enable_stairsplus then
or chk == "moreblocks:panel_woo"
or chk == "moreblocks:micro_woo"
or chk == "moreblocks:slope_woo"
and not string.find(i.name, "wood_tile") then
local class = string.sub(i.name, 12, 15)
local shape = string.sub(i.name, 22)
and not string.find(i.name, "wood_tile") then
table.insert(coloredwood_cuts, i.name)
if chk ~= "moreblocks:slab_wood" then
class = string.sub(i.name, 12, 16)
shape = string.sub(i.name, 23)
end
local s1, s2 = is_stairsplus(i.name, false)
local class, shape = is_stairsplus(i.name, false)
minetest.override_item(i.name, {
groups = groups2,
paramtype2 = "colorfacedir",
palette = "unifieddyes_palette_greys.png",
airbrush_replacement_node = "coloredwood:"..class.."_wood_grey_"..shape,
drop = "moreblocks:"..s1.."_wood"..s2 -- NALC: Fix stack division with moreblocks
airbrush_replacement_node = "coloredwood:"..class.."_wood_grey"..shape,
drop = "moreblocks:"..class.."_wood"..shape,
})
end
end
@ -173,7 +166,10 @@ default.register_fence("coloredwood:fence", {
texture = "coloredwood_fence_base.png",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1, not_in_creative_inventory=1},
groups = {
choppy = 2, oddly_breakable_by_hand = 2, flammable = 2,
ud_param2_colorable = 1, not_in_creative_inventory=1
},
sounds = default.node_sound_wood_defaults(),
material = "coloredwood:wood_block",
on_dig = unifieddyes.on_dig,
@ -228,5 +224,3 @@ if minetest.get_modpath("signs_lib") then
check_for_pole = true
})
end
print("[Colored Wood] Loaded!")

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@ -1,2 +1,5 @@
name = coloredwood
description = Provides a multitude of colors of wood, stairs, and fences.
depends = default, unifieddyes
optional_depends = moreblocks, signs_lib
min_minetest_version = 5.2.0