0.4.16 compat: Add the chest_lid_obstructed function if default doesn't expose it

This commit is contained in:
Hybrid Dog 2018-02-26 15:43:51 +01:00
parent e9aa55d4e6
commit 476338593b

View File

@ -483,6 +483,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return true
end)
local chest_lid_obstructed = default.chest.chest_lid_obstructed
connected_chests.register_chest("default:chest", {
add_open_chest = true,
on_rightclick = function(pos, _, player)
@ -491,7 +492,7 @@ connected_chests.register_chest("default:chest", {
local vi = minetest.hash_node_position(pos)
if not open_chests[vi]
and not default.chest.chest_lid_obstructed(pos) then
and not chest_lid_obstructed(pos) then
local node = minetest.get_node(pos)
minetest.swap_node(pos, {
name = "default:chest_connected_left_open",
@ -502,7 +503,7 @@ connected_chests.register_chest("default:chest", {
local pos_right = {x=pos.x-x, y=pos.y, z=pos.z-z}
node = minetest.get_node(pos_right)
if node.name == "default:chest_connected_right"
and not default.chest.chest_lid_obstructed(pos_right) then
and not chest_lid_obstructed(pos_right) then
minetest.swap_node(pos_right, {
name = "default:chest_connected_right_open",
param2 = node.param2})
@ -537,7 +538,7 @@ connected_chests.register_chest("default:chest_locked", {
local vi = minetest.hash_node_position(pos)
-- TODO: somehow avoid using the chest node names here
if not open_chests[vi]
and not default.chest.chest_lid_obstructed(pos) then
and not chest_lid_obstructed(pos) then
local node = minetest.get_node(pos)
minetest.swap_node(pos, {
name = "default:chest_locked_connected_left_open",
@ -548,7 +549,7 @@ connected_chests.register_chest("default:chest_locked", {
local pos_right = {x=pos.x-x, y=pos.y, z=pos.z-z}
node = minetest.get_node(pos_right)
if node.name == "default:chest_locked_connected_right"
and not default.chest.chest_lid_obstructed(pos_right) then
and not chest_lid_obstructed(pos_right) then
minetest.swap_node(pos_right, {
name = "default:chest_locked_connected_right_open",
param2 = node.param2})
@ -600,6 +601,27 @@ end
-- legacy
-- the default chest lid obstruction function wasn't exposed in minetest 0.4.16
if not chest_lid_obstructed then
-- copied from default's nodes.lua
function chest_lid_obstructed(pos)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
local def = minetest.registered_nodes[minetest.get_node(above).name]
-- allow ladders, signs, wallmounted things and torches to not obstruct
if def and
(def.drawtype == "airlike" or
def.drawtype == "signlike" or
def.drawtype == "torchlike" or
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted")) then
return false
end
return true
end
end
-- once the connected_chests mod supported only default chests and used
-- different node names
minetest.register_alias("connected_chests:chest_left",
"default:chest_connected_left")
minetest.register_alias("connected_chests:chest_right",