forked from mtcontrib/connected_chests
reduce piston push problems
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parent
cf0b3a4915
commit
971b5b3d13
97
init.lua
97
init.lua
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@ -126,6 +126,24 @@ local function return_remove_next(allowed_name)
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return remove_next
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end
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local function return_add_next(right_name)
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local function add_next(pos, node)
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node = node or minetest.get_node(pos)
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local par = node.param2
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if par > 3 then
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node.param2 = 0
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minetest.set_node(pos, node)
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return
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end
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local x, z = unpack(string.split(param_tab2[par], " "))
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pos.x = pos.x-x
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pos.z = pos.z-z
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if minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name=right_name, param2=par})
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end
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end
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return add_next
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end
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local function log_access(pos, player, text)
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@ -143,7 +161,6 @@ local chest = table.copy(minetest.registered_nodes["default:chest"])
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chest.description = nil
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chest.legacy_facedir_simple = nil
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chest.after_place_node = nil
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chest.on_construct = nil
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chest.on_receive_fields = nil
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chest.tiles = {top_texture, top_texture, "default_obsidian_glass.png",
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"default_chest_side.png", side_texture.."^[transformFX", side_texture.."^connected_chests_front.png"}
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@ -154,6 +171,7 @@ chest.selection_box = {
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{-0.5, -0.5, -0.5, 1.5, 0.5, 0.5},
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},
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}
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chest.on_construct = return_add_next("connected_chests:chest_right")
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chest.after_destruct = return_remove_next("connected_chests:chest_right")
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chest.on_metadata_inventory_move = function(pos, _, _, _, _, _, player)
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log_access(pos, player, "in a big chest")
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@ -183,6 +201,7 @@ chest_locked.selection_box = {
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{-0.5, -0.5, -0.5, 1.5, 0.5, 0.5},
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},
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}
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chest_locked.on_construct = return_add_next("connected_chests:chest_locked_right")
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chest_locked.after_destruct = return_remove_next("connected_chests:chest_locked_right")
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chest_locked.on_metadata_inventory_move = function(pos, _, _, _, _, _, player)
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log_access(pos, player, "in a big locked chest")
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@ -216,6 +235,32 @@ minetest.register_node("connected_chests:chest_right", {
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drop = "",
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pointable = false,
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diggable = false,
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on_construct = function(pos)
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local node = minetest.get_node(pos)
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if node.param2 > 3 then
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node.param2 = node.param2%4
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minetest.set_node(pos, node)
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return
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end
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local x, z = unpack(string.split(param_tab2[node.param2], " "))
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local node_left = minetest.get_node({x=pos.x+x, y=pos.y, z=pos.z+z})
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if node_left.name ~= "connected_chests:chest_left"
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or node_left.param2 ~= node.param2 then
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minetest.remove_node(pos)
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end
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end,
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after_destruct = function(pos, oldnode)
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if oldnode.param2 > 3 then
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return
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end
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local x, z = unpack(string.split(param_tab2[oldnode.param2], " "))
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local node_left = minetest.get_node({x=pos.x+x, y=pos.y, z=pos.z+z})
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if node_left.name == "connected_chests:chest_left"
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and node_left.param2 == oldnode.param2
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and minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, oldnode)
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end
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end
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})
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minetest.register_node("connected_chests:chest_locked_right", {
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@ -225,22 +270,50 @@ minetest.register_node("connected_chests:chest_locked_right", {
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drop = "",
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pointable = false,
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diggable = false,
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on_construct = function(pos)
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local node = minetest.get_node(pos)
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if node.param2 > 3 then
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node.param2 = node.param2%4
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minetest.set_node(pos, node)
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return
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end
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local x, z = unpack(string.split(param_tab2[node.param2], " "))
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local node_left = minetest.get_node({x=pos.x+x, y=pos.y, z=pos.z+z})
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if node_left.name ~= "connected_chests:chest_locked_left"
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or node_left.param2 ~= node.param2 then
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minetest.remove_node(pos)
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end
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end,
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after_destruct = function(pos, oldnode)
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if oldnode.param2 > 3 then
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return
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end
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local x, z = unpack(string.split(param_tab2[oldnode.param2], " "))
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local node_left = minetest.get_node({x=pos.x+x, y=pos.y, z=pos.z+z})
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if node_left.name == "connected_chests:chest_locked_left"
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and node_left.param2 == oldnode.param2
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and minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, oldnode)
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end
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end
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})
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-- abms to fix half chests
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for _,i in pairs({"chest", "chest_locked"}) do
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minetest.register_abm ({
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nodenames = {"connected_chests:"..i.."_right"},
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interval = 3,
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interval = 10,
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chance = 1,
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action = function (pos, node)
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if node.param2 > 3 then
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node.param2 = 0
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minetest.swap_node(pos, node)
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node.param2 = node.param2%4
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minetest.set_node(pos, node)
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return
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end
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local x, z = unpack(string.split(param_tab2[node.param2], " "))
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if minetest.get_node({x=pos.x+x, y=pos.y, z=pos.z+z}).name ~= "connected_chests:"..i.."_left" then
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local left_node = minetest.get_node({x=pos.x+x, y=pos.y, z=pos.z+z})
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if left_node.name ~= "connected_chests:"..i.."_left"
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or left_node.param2 ~= node.param2 then
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minetest.remove_node(pos)
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end
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end,
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@ -249,19 +322,7 @@ for _,i in pairs({"chest", "chest_locked"}) do
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nodenames = {"connected_chests:"..i.."_left"},
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interval = 3,
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chance = 1,
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action = function (pos, node)
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local par = node.param2
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if par > 3 then
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node.param2 = 0
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minetest.swap_node(pos, node)
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return
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end
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local x, z = unpack(string.split(param_tab2[par], " "))
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pos = {x=pos.x-x, y=pos.y, z=pos.z-z}
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if minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name="connected_chests:"..i.."_right", param2=par})
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end
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end,
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action = return_add_next("connected_chests:"..i.."_right"),
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})
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end
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