forked from minetest-mods/craftguide
Minor optimizations
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42
init.lua
42
init.lua
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@ -1,6 +1,11 @@
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local craftguide, datas = {}, {}
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local progressive_mode = minetest.setting_getbool("craftguide_progressive_mode")
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-- Lua 5.3 removed `table.maxn`, use this alternative in case of breakage:
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-- https://github.com/kilbith/xdecor/blob/master/handlers/helpers.lua#L1
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local remove, maxn, sort = table.remove, table.maxn, table.sort
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local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
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local iX, iY = (minetest.setting_get("craftguide_size") or "8x3"):match(
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"([%d]+)[.%d+]*[^%d]*x[^%d]*([%d]+)[.%d+]*")
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iX, iY = max(8, iX or 8), max(1, iY or 3)
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@ -86,9 +91,7 @@ function craftguide:get_recipe(player_name, tooltip_l, item, recipe_num, recipes
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local items = recipes[recipe_num].items
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local width = recipes[recipe_num].width
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if width == 0 then width = min(3, #items) end
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-- Lua 5.3 removed `table.maxn`, use this alternative in case of breakage:
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-- https://github.com/kilbith/xdecor/blob/master/handlers/helpers.lua#L1
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local rows = ceil(table.maxn(items) / width)
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local rows = ceil(maxn(items) / width)
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local btn_size, craftgrid_limit = 1, 5
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if recipe_type == "normal" and
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@ -191,9 +194,7 @@ local function group_to_items(group)
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return items_with_group
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end
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function craftguide:recipe_in_inv(player_name, item_name, recipes_f)
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local player = minetest.get_player_by_name(player_name)
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local inv = player:get_inventory()
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function craftguide:recipe_in_inv(inv, item_name, recipes_f)
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local recipes = recipes_f or minetest.get_all_craft_recipes(item_name) or {}
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local show_item_recipes = {}
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@ -215,9 +216,7 @@ function craftguide:recipe_in_inv(player_name, item_name, recipes_f)
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end
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end
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for i=#show_item_recipes, 1, -1 do
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if not show_item_recipes[i] then
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table.remove(recipes, i)
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end
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if not show_item_recipes[i] then remove(recipes, i) end
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end
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return recipes, player_has_item(show_item_recipes)
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@ -225,6 +224,9 @@ end
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function craftguide:get_items(player_name)
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local items_list, data, list_size = {}, datas[player_name], 0
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local player = minetest.get_player_by_name(player_name)
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local inv = player:get_inventory()
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for name, def in pairs(minetest.registered_items) do
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local is_fuel = minetest.get_craft_result({
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method="fuel", width=1, items={name}}).time > 0
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@ -235,19 +237,22 @@ function craftguide:get_items(player_name)
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def.description:lower():find(data.filter, 1, true)) then
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if progressive_mode then
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local _, has_item = self:recipe_in_inv(player_name, name)
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if has_item then items_list[list_size+1] = name end
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local _, has_item = self:recipe_in_inv(inv, name)
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if has_item then
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list_size = list_size + 1
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items_list[list_size] = name
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end
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else
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items_list[list_size+1] = name
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list_size = list_size + 1
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items_list[list_size] = name
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end
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list_size = #items_list
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end
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end
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table.sort(items_list)
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sort(items_list)
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data.items = items_list
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data.size = list_size
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data.pagemax = max(1, ceil(data.size / ipp))
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data.pagemax = max(1, ceil(list_size / ipp))
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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@ -286,9 +291,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if not recipes and not is_fuel then return end
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if progressive_mode then
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local _, has_item = craftguide:recipe_in_inv(player_name, item)
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local player = minetest.get_player_by_name(player_name)
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local inv = player:get_inventory()
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local _, has_item = craftguide:recipe_in_inv(inv, item)
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if not has_item then return end
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recipes = craftguide:recipe_in_inv(player_name, item, recipes)
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recipes = craftguide:recipe_in_inv(inv, item, recipes)
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end
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data.item = item
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